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Initialize engine version: 2018.3.5f1 (76b3e37670a4)
GfxDevice: creating device client; threaded=1
2019-09-09 23:25:17.381 testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1[73929:18242525] RDT233WLM preferred device: Intel(R) UHD Graphics 630 (low power)
2019-09-09 23:25:17.381 testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1[73929:18242525] Metal devices available: 1
2019-09-09 23:25:17.381 testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1[73929:18242525] 0: Intel(R) UHD Graphics 630 (low power)
2019-09-09 23:25:17.382 testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1[73929:18242525] Using device Intel(R) UHD Graphics 630 (low power)
Initializing Metal device caps: Intel(R) UHD Graphics 630
Begin MonoManager ReloadAssembly
- Completed reload, in 0.098 seconds
Metal RecreateSurface[0x10247ce10]: surface size 1920x1080
UnloadTime: 1.085909 ms
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_redirect_log(Grpc.Core.Internal.GprLogDelegate)
at Grpc.Core.Internal.NativeLogRedirector.Redirect (Grpc.Core.Internal.NativeMethods native) [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeLogRedirector.cs:49
at Grpc.Core.Internal.NativeExtension..ctor () [0x00011] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:44
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_native_callback_dispatcher_init(Grpc.Core.Internal.NativeCallbackDispatcherCallback)
at Grpc.Core.Internal.NativeCallbackDispatcher.Init (Grpc.Core.Internal.NativeMethods native) [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeCallbackDispatcher.cs:45
at Grpc.Core.Internal.NativeExtension..ctor () [0x0001c] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:47
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
InvalidOperationException: Operation is not valid due to the current state of the object.
at Grpc.Core.Internal.NativeCallbackDispatcher.Init (Grpc.Core.Internal.NativeMethods native) [0x0002e] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeCallbackDispatcher.cs:46
at Grpc.Core.Internal.NativeExtension..ctor () [0x0001c] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:47
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
Initialize engine version: 2018.3.5f1 (76b3e37670a4)
GfxDevice: creating device client; threaded=1
2019-09-09 21:11:05.925 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] RDT233WLM preferred device: Intel(R) UHD Graphics 630 (low power)
2019-09-09 21:11:05.925 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] Metal devices available: 1
2019-09-09 21:11:05.926 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] 0: Intel(R) UHD Graphics 630 (low power)
2019-09-09 21:11:05.926 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] Using device Intel(R) UHD Graphics 630 (low power)
Initializing Metal device caps: Intel(R) UHD Graphics 630
Begin MonoManager ReloadAssembly
- Completed reload, in 0.113 seconds
Metal RecreateSurface[0x10e78bb90]: surface size 1920x1080
UnloadTime: 1.419606 ms
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_redirect_log(Grpc.Core.Internal.GprLogDelegate)
at Grpc.Core.Internal.NativeLogRedirector.Redirect (Grpc.Core.Internal.NativeMethods native) [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeLogRedirector.cs:49
at Grpc.Core.Internal.NativeExtension..ctor () [0x00011] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:44
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
Setting up 3 worker threads for Enlighten.
Thread -> id: 70000cedb000 -> priority: 1
Thread -> id: 70000cfe1000 -> priority: 1
Thread -> id: 70000d0fa000 -> priority: 1
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1568033511837,"processId":81586,"allocatedMemory":811692,"memoryLabels":[{"Default":1664},{"NewDelete":797816},{"Thread":16},{"Manager":256},{"GfxDevice":8752},{"GfxThread":224},{"Physics":32},{"Serialization":40},{"Terrain":88},{"String":1872},{"DynamicArray":68},{"PoolAlloc":-88},{"CloudService":168},{"VR":536},{"SceneManager":240},{"Secure":8}]}
andler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-lib_dylib_in_plugins-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_native_callback_dispatcher_init(Grpc.Core.Internal.NativeCallbackDispatcherCallback)
at Grpc.Core.Internal.NativeCallbackDispatcher.Init (Grpc.Core.Internal.NativeMethods native) [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeCallbackDispatcher.cs:45
at Grpc.Core.Internal.NativeExtension..ctor () [0x0001c] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:47
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
InvalidOperationException: Operation is not valid due to the current state of the object.
at Grpc.Core.Internal.NativeCallbackDispatcher.Init (Grpc.Core.Internal.NativeMethods native) [0x0002e] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeCallbackDispatcher.cs:46
at Grpc.Core.Internal.NativeExtension..ctor () [0x0001c] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:47
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/me/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
Initialize engine version: 2018.3.5f1 (76b3e37670a4)
GfxDevice: creating device client; threaded=1
2019-09-09 21:11:05.925 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] RDT233WLM preferred device: Intel(R) UHD Graphics 630 (low power)
2019-09-09 21:11:05.925 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] Metal devices available: 1
2019-09-09 21:11:05.926 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] 0: Intel(R) UHD Graphics 630 (low power)
2019-09-09 21:11:05.926 testBuild-Plain-20190909-2018.3.5f1[81586:17192702] Using device Intel(R) UHD Graphics 630 (low power)
Initializing Metal device caps: Intel(R) UHD Graphics 630
Begin MonoManager ReloadAssembly
- Completed reload, in 0.113 seconds
Metal RecreateSurface[0x10e78bb90]: surface size 1920x1080
UnloadTime: 1.419606 ms
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/testBuild-Plain-20190909-2018.3.5f1.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_redirect_log(Grpc.Core.Internal.GprLogDelegate)
at Grpc.Core.Internal.NativeLogRedirector.Redirect (Grpc.Core.Internal.NativeMethods native) [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeLogRedirector.cs:49
at Grpc.Core.Internal.NativeExtension..ctor () [0x00011] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:44
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Server..ctor (System.Collections.Generic.IEnumerable`1[T] options) [0x0006d] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:72
at Grpc.Core.Server..ctor () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Server.cs:60
at HelloWorldTest.Greet (System.String greeting) [0x00001] in /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldTest.cs:53
at HelloWorldScript.RunHelloWorld (UnityEngine.UI.Text text) [0x00001] in /Users/cj-bc/.ghq/github.com/grpc/grpc/examples/csharp/HelloworldUnity/Assets/Scripts/HelloWorldScript.cs:34
at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <1a6dd6bd1eb54e62ac204ac743847a4b>:0
at UnityEngine.UI.Button.Press () [0x0002d] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:66
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00012] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Button.cs:108
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:50
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00073] in /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:265)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:613)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:510)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:490)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/InputModules/StandaloneInputModule.cs:254)
UnityEngine.EventSystems.EventSystem:Update() (at /Users/builduser/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventSystem.cs:377)
(Filename: T Line: 0)
Mono path[0] = '/Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoBleedingEdge/etc'
PlayerConnection initialized from /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Resources/Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55135
Multi-casting "[IP] 10.82.254.51 [Port] 55135 [Flags] 2 [Guid] 675488694 [EditorId] 1874556081 [Version] 1048832 [Id] OSXPlayer(CjBC-SD.local) [Debug] 0 [PackageName] OSXPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55135]
PlayerConnection already initialized - listening to [0.0.0.0:55135]
Initialize engine version: 2019.2.2f1 (ab112815d860)
[XR] Discovering subsystems at path /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Resources/Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Initializing Metal device caps: Intel(R) UHD Graphics 630
Begin MonoManager ReloadAssembly
- Completed reload, in 0.123 seconds
UnloadTime: 1.372993 ms
------ Top of FaceData.Start()
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
FaceData:Start() (at /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/Assets/scripts/FaceData.cs:16)
(Filename: /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/Assets/scripts/FaceData.cs Line: 16)
Plugins: Couldn't open libc, error: dlopen(libc, 2): image not found
Grpc.Core.Internal.PlatformApis:.cctor() (at T:\src\github\grpc\src\csharp\Grpc.Core\Internal\PlatformApis.cs:61)
Grpc.Core.GrpcEnvironment:get_IsNativeShutdownAllowed() (at T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:434)
Grpc.Core.GrpcEnvironment:GrpcNativeInit() (at T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:364)
Grpc.Core.GrpcEnvironment:.ctor() (at T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302)
Grpc.Core.GrpcEnvironment:AddRef() (at T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78)
Grpc.Core.Channel:.ctor(String, ChannelCredentials, IEnumerable`1) (at T:\src\github\grpc\src\csharp\Grpc.Core\Channel.cs:70)
Grpc.Core.Channel:.ctor(String, ChannelCredentials) (at T:\src\github\grpc\src\csharp\Grpc.Core\Channel.cs:55)
FaceData:Start() (at /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/Assets/scripts/FaceData.cs:17)
[./Runtime/Misc/Plugins.cpp line 282]
(Filename: T Line: 0)
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/grpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.dylib
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.so
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext.bundle
Fallback handler could not load library /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/vrmMovingTest-2019090720.app/Contents/Frameworks/MonoEmbedRuntime/osx/libgrpc_csharp_ext
DllNotFoundException: grpc_csharp_ext
at (wrapper managed-to-native) Grpc.Core.Internal.NativeMethods+DllImportsFromSharedLib.grpcsharp_redirect_log(Grpc.Core.Internal.GprLogDelegate)
at Grpc.Core.Internal.NativeLogRedirector.Redirect (Grpc.Core.Internal.NativeMethods native) [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeLogRedirector.cs:49
at Grpc.Core.Internal.NativeExtension..ctor () [0x00011] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:44
at Grpc.Core.Internal.NativeExtension.Get () [0x00022] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeExtension.cs:65
at Grpc.Core.Internal.NativeMethods.Get () [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Internal\NativeMethods.cs:49
at Grpc.Core.GrpcEnvironment.GrpcNativeInit () [0x00016] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:373
at Grpc.Core.GrpcEnvironment..ctor () [0x0001e] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:302
at Grpc.Core.GrpcEnvironment.AddRef () [0x00028] in T:\src\github\grpc\src\csharp\Grpc.Core\GrpcEnvironment.cs:78
at Grpc.Core.Channel..ctor (System.String target, Grpc.Core.ChannelCredentials credentials, System.Collections.Generic.IEnumerable`1[T] options) [0x00041] in T:\src\github\grpc\src\csharp\Grpc.Core\Channel.cs:70
at Grpc.Core.Channel..ctor (System.String target, Grpc.Core.ChannelCredentials credentials) [0x00000] in T:\src\github\grpc\src\csharp\Grpc.Core\Channel.cs:55
at FaceData.Start () [0x0000c] in /Users/me/.ghq/github.com/Cj-bc/playground/unity/vrmMovingTest/Assets/scripts/FaceData.cs:17
(Filename: T Line: 0)
Setting up 3 worker threads for Enlighten.
Thread -> id: 700004436000 -> priority: 1
Thread -> id: 7000044b9000 -> priority: 1
Thread -> id: 70000453c000 -> priority: 1
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1567897924919,"processId":94693,"allocatedMemory":1026169,"memoryLabels":[{"Default":1664},{"NewDelete":1018808},{"Thread":-176},{"Manager":256},{"GfxDevice":1712},{"GfxThread":224},{"Audio":192},{"Physics":32},{"Serialization":40},{"Terrain":88},{"String":1989},{"DynamicArray":132},{"PoolAlloc":-88},{"VR":1288},{"Secure":8}]}
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