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Unity.Serialization for NativeList<UnsafeList<T>> with adapters
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// Copyright (C) 2021-2023 Steffen Itterheim | |
// Refer to included LICENSE file for terms and conditions. | |
using NUnit.Framework; | |
using System; | |
using System.Collections.Generic; | |
using Unity.Collections; | |
using Unity.Collections.LowLevel.Unsafe; | |
using Unity.Serialization.Binary; | |
using UnityEngine; | |
using ChunkCoord = Unity.Mathematics.int2; | |
using ChunkSize = Unity.Mathematics.int2; | |
using ChunkKey = System.Int64; | |
using CellSize = Unity.Mathematics.float3; | |
using CellGap = Unity.Mathematics.float3; | |
using GridCoord = Unity.Mathematics.int3; | |
using WorldPos = Unity.Mathematics.float3; | |
using ListCount = System.UInt16; | |
namespace CodeSmile.Tests.Editor.ProTiler | |
{ | |
public class NestedNativeCollectionSerializationTests | |
{ | |
[Test] public void CanSerializeLinearTileDataStruct() | |
{ | |
var linearData = new LinearTileData(1, TileFlags.DirectionWest); | |
var bytes = BinarySerializer.Serialize(linearData); | |
Assert.NotNull(bytes); | |
Debug.Log($"{bytes.Length} Bytes: {bytes.AsString()}"); | |
Assert.That(bytes.Length, Is.EqualTo(sizeof(UInt32))); | |
} | |
[Test] public void CanSerializeAndDeserializeLinearTileDataStruct() | |
{ | |
var linearData = new LinearTileData(123, TileFlags.DirectionEast | TileFlags.FlipBoth); | |
var bytes = BinarySerializer.Serialize(linearData); | |
var deserializedData = BinarySerializer.Deserialize<LinearTileData>(bytes); | |
Assert.That(deserializedData, Is.EqualTo(linearData)); | |
} | |
[Test] public void CanSerializeAndDeserializeNativeListOfLinearTileDataStruct() | |
{ | |
var linearData = new LinearTileData(2, TileFlags.DirectionSouth); | |
var list = new NativeList<LinearTileData>(1, Allocator.Temp); | |
list.Add(linearData); | |
var adapters = new List<IBinaryAdapter> | |
{ | |
new BinaryAdapters.NativeListAdapter<LinearTileData>(Allocator.Temp), | |
}; | |
var bytes = BinarySerializer.Serialize(list, adapters); | |
var deserialList = BinarySerializer.Deserialize<NativeList<LinearTileData>>(bytes, adapters); | |
Debug.Log($"{bytes.Length} Bytes: {bytes.AsString()}"); | |
Assert.That(deserialList.Length, Is.EqualTo(1)); | |
Assert.That(deserialList[0], Is.EqualTo(linearData)); | |
} | |
[Test] public void CanSerializeAndDeserializeUnsafeListOfLinearTileDataStruct() | |
{ | |
var linearData = new LinearTileData(2, TileFlags.DirectionSouth); | |
var list = new UnsafeList<LinearTileData>(1, Allocator.Temp); | |
list.Add(linearData); | |
var adapters = new List<IBinaryAdapter> | |
{ | |
new BinaryAdapters.UnsafeListAdapter<LinearTileData>(Allocator.Temp), | |
}; | |
var bytes = BinarySerializer.Serialize(list, adapters); | |
var deserialList = BinarySerializer.Deserialize<UnsafeList<LinearTileData>>(bytes, adapters); | |
Debug.Log($"{bytes.Length} Bytes: {bytes.AsString()}"); | |
Assert.That(deserialList.Length, Is.EqualTo(1)); | |
Assert.That(deserialList[0], Is.EqualTo(linearData)); | |
} | |
[Test] public void CanSerializeAndDeserializeNativeListOfUnsafeListOfLinearTileDataStruct() | |
{ | |
var linearData1 = new LinearTileData(2, TileFlags.DirectionSouth); | |
var linearData2 = new LinearTileData(3, TileFlags.DirectionWest); | |
var list = new NativeList<UnsafeList<LinearTileData>>(2, Allocator.Temp); | |
var list0 = new UnsafeList<LinearTileData>(1, Allocator.Temp); | |
var list1 = new UnsafeList<LinearTileData>(1, Allocator.Temp); | |
list0.Add(linearData1); | |
list1.Add(linearData2); | |
list.Add(list0); | |
list.Add(list1); | |
Assert.That(list0[0], Is.EqualTo(linearData1)); | |
Assert.That(list1[0], Is.EqualTo(linearData2)); | |
var adapters = new List<IBinaryAdapter> | |
{ | |
new BinaryAdapters.NativeListAdapter<UnsafeList<LinearTileData>>(Allocator.Temp), | |
new BinaryAdapters.UnsafeListAdapter<LinearTileData>(Allocator.Temp), | |
}; | |
var bytes = BinarySerializer.Serialize(list, adapters); | |
var deserialList = BinarySerializer.Deserialize<NativeList<UnsafeList<LinearTileData>>>(bytes, adapters); | |
Debug.Log($"{bytes.Length} Bytes: {bytes.AsString()}"); | |
Assert.That(deserialList.Length, Is.EqualTo(2)); | |
var deserialList0 = deserialList[0]; | |
var deserialList1 = deserialList[1]; | |
Assert.That(deserialList0[0], Is.EqualTo(linearData1)); | |
Assert.That(deserialList1[0], Is.EqualTo(linearData2)); | |
} | |
[Test] public void CanSerializeAndDeserializeTilemap3D() | |
{ | |
var allocator = Allocator.Temp; | |
var chunkSize = new ChunkSize(4, 4, 4); | |
var chunks = new NativeParallelHashMap<Int64, | |
TilemapChunk<LinearTileData, SparseTileData>>(0, allocator); | |
var chunk = new TilemapChunk<LinearTileData, SparseTileData>(chunkSize, allocator); | |
chunks.Add(0, chunk); | |
var adapters = new List<IBinaryAdapter> | |
{ | |
new BinaryAdapters.NativeParallelHashMapAdapter<Int64, | |
TilemapChunk<LinearTileData, SparseTileData>>(Allocator.Temp), | |
new BinaryAdapters.NativeListAdapter<UnsafeList<LinearTileData>>(Allocator.Temp), | |
new BinaryAdapters.UnsafeListAdapter<LinearTileData>(Allocator.Temp), | |
}; | |
var bytes = BinarySerializer.Serialize(chunks, adapters); | |
var deserialChunks = | |
BinarySerializer.Deserialize<NativeParallelHashMap<Int64, | |
TilemapChunk<LinearTileData, SparseTileData>>>(bytes, adapters); | |
Debug.Log($"{bytes.Length} Bytes: {bytes.AsString()}"); | |
Assert.That(deserialChunks.Count(), Is.EqualTo(1)); | |
} | |
public static class BinaryAdapters | |
{ | |
public class NativeListAdapter<T> : IBinaryAdapter<NativeList<T>> where T : unmanaged | |
{ | |
private readonly Allocator m_Allocator; | |
public NativeListAdapter(Allocator allocator) => m_Allocator = allocator; | |
public unsafe void Serialize(in BinarySerializationContext<NativeList<T>> context, NativeList<T> list) | |
{ | |
context.Writer->Add(list.Length); | |
var itemCount = list.Length; | |
for (var i = 0; i < itemCount; i++) | |
context.SerializeValue(list[i]); | |
} | |
public unsafe NativeList<T> Deserialize(in BinaryDeserializationContext<NativeList<T>> context) | |
{ | |
var itemCount = context.Reader->ReadNext<Int32>(); | |
var list = CreateResizedNativeList(itemCount, m_Allocator); | |
for (var i = 0; i < itemCount; i++) | |
list[i] = context.DeserializeValue<T>(); | |
return list; | |
} | |
private NativeList<T> CreateResizedNativeList(Int32 itemCount, Allocator allocator) | |
{ | |
var list = new NativeList<T>(itemCount, allocator); | |
list.Resize(itemCount, NativeArrayOptions.UninitializedMemory); | |
return list; | |
} | |
} | |
public class UnsafeListAdapter<T> : IBinaryAdapter<UnsafeList<T>> where T : unmanaged | |
{ | |
private readonly Allocator m_Allocator; | |
public UnsafeListAdapter(Allocator allocator) => m_Allocator = allocator; | |
public unsafe void Serialize(in BinarySerializationContext<UnsafeList<T>> context, UnsafeList<T> list) | |
{ | |
context.Writer->Add(list.Length); | |
var itemCount = list.Length; | |
for (var i = 0; i < itemCount; i++) | |
context.SerializeValue(list[i]); | |
} | |
public unsafe UnsafeList<T> Deserialize(in BinaryDeserializationContext<UnsafeList<T>> context) | |
{ | |
var itemCount = context.Reader->ReadNext<Int32>(); | |
var list = CreateResizedUnsafeList(itemCount, m_Allocator); | |
for (var i = 0; i < itemCount; i++) | |
list[i] = context.DeserializeValue<T>(); | |
return list; | |
} | |
private UnsafeList<T> CreateResizedUnsafeList(Int32 itemCount, Allocator allocator) | |
{ | |
var list = new UnsafeList<T>(itemCount, allocator); | |
list.Resize(itemCount); | |
return list; | |
} | |
} | |
public class NativeParallelHashMapAdapter<TKey, TValue> : | |
IBinaryAdapter<NativeParallelHashMap<TKey, TValue>> | |
where TKey : unmanaged, IEquatable<TKey> where TValue : unmanaged | |
{ | |
private readonly Allocator m_Allocator; | |
public NativeParallelHashMapAdapter(Allocator allocator) => m_Allocator = allocator; | |
public unsafe void Serialize(in BinarySerializationContext<NativeParallelHashMap<TKey, TValue>> context, | |
NativeParallelHashMap<TKey, TValue> list) | |
{ | |
context.Writer->Add(list.Count()); | |
foreach (var pair in list) | |
{ | |
context.SerializeValue(pair.Key); | |
context.SerializeValue(pair.Value); | |
} | |
} | |
public unsafe NativeParallelHashMap<TKey, TValue> Deserialize( | |
in BinaryDeserializationContext<NativeParallelHashMap<TKey, TValue>> context) | |
{ | |
var itemCount = context.Reader->ReadNext<Int32>(); | |
var map = new NativeParallelHashMap<TKey, TValue>(itemCount, m_Allocator); | |
for (var i = 0; i < itemCount; i++) | |
{ | |
var key = context.DeserializeValue<TKey>(); | |
var value = context.DeserializeValue<TValue>(); | |
map[key] = value; | |
} | |
return map; | |
} | |
} | |
} | |
} | |
} |
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Output of the NativeList<UnsafeList> test code (brackets mine):
20 Bytes: 2000<1000<2040>><1000<3080>>
2 items in the enclosing NativeList
<1 item in each UnsafeList>
<<values 2 + 4 for linearData1>>
<<values 3 + 8 for linearData2>>