My Unity repo's git config as of today.
For more complex and complete alternatives, look at:
import FbxCommon | |
def fbx_trim_keys(scene, start, end, take_buffer=10): | |
""" | |
Uses the FBX SDK to remove unnecessary keys. | |
:param scene: FBX SDK scene class that hold data to edit | |
:param int start: start frame of animation keys to keep | |
:param int end: end frame of animation keys to keep |
My Unity repo's git config as of today.
For more complex and complete alternatives, look at:
package main | |
import ( | |
"fmt" | |
"net/http" | |
) | |
type CustomResponseWriter struct { | |
body []byte | |
statusCode int |
#!/usr/bin/env python | |
# -*- coding: utf-8 -*- | |
from PyQt5.QtWidgets import (QWidget, QDataWidgetMapper, | |
QLineEdit, QApplication, QGridLayout, QListView) | |
from PyQt5.QtCore import Qt, QAbstractTableModel, QModelIndex | |
class Window(QWidget): | |
def __init__(self, parent=None): |
This howto describes installing entware for the Tomato open-source router firmware.