Created
December 17, 2018 18:39
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Drawing frame corners and dashed border on view, and drag, scale, rotate the view with gesture recognizers.
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// | |
// SecondViewController.swift | |
// DrawLines | |
// | |
// Created by Onur Işık on 17.12.2018. | |
// Copyright © 2018 Onur Işık. All rights reserved. | |
// | |
import UIKit | |
class SecondViewController: UIViewController { | |
@IBOutlet weak var rectBorderedView: UIView! | |
lazy var panGesture: UIPanGestureRecognizer = { | |
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(handleDragging(_:))) | |
return panGesture | |
}() | |
lazy var rotateGesture: UIRotationGestureRecognizer = { | |
let rotateGesture = UIRotationGestureRecognizer(target: self, action: #selector(handleRotate(_:))) | |
return rotateGesture | |
}() | |
lazy var pinchGesture: UIPinchGestureRecognizer = { | |
let pinchGestureRecognizer = UIPinchGestureRecognizer(target: self, action: #selector(handleScale(_:))) | |
return pinchGestureRecognizer | |
}() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
self.view.backgroundColor = .black | |
self.rectBorderedView.backgroundColor = .clear | |
self.addDashedBorder(for: self.rectBorderedView) | |
self.drawCorners(for: self.rectBorderedView, lineWidth: 5, color: .white) | |
self.addGestures() | |
} | |
fileprivate func addGestures() { | |
panGesture.delegate = self | |
pinchGesture.delegate = self | |
rotateGesture.delegate = self | |
self.rectBorderedView.isUserInteractionEnabled = true | |
self.rectBorderedView.addGestureRecognizer(panGesture) | |
self.rectBorderedView.addGestureRecognizer(pinchGesture) | |
self.rectBorderedView.addGestureRecognizer(rotateGesture) | |
} | |
@objc fileprivate func handleDragging(_ gestureRecognizer: UIPanGestureRecognizer) { | |
guard let currentShape = gestureRecognizer.view else { return } | |
self.view.bringSubviewToFront(currentShape) | |
let translation = gestureRecognizer.translation(in: currentShape.superview) | |
let centerPoint = CGPoint(x: currentShape.center.x + translation.x, y: currentShape.center.y + translation.y) | |
currentShape.center = centerPoint | |
gestureRecognizer.setTranslation(.zero, in: currentShape) | |
} | |
@objc fileprivate func handleRotate(_ gestureRecognizer: UIRotationGestureRecognizer) { | |
guard let currentShape = gestureRecognizer.view else { return } | |
self.view.bringSubviewToFront(currentShape) | |
currentShape.transform = currentShape.transform.rotated(by: gestureRecognizer.rotation) | |
gestureRecognizer.rotation = 0.0 | |
} | |
@objc fileprivate func handleScale(_ gestureRecognizer: UIPinchGestureRecognizer) { | |
guard let currentShape = gestureRecognizer.view else { return } | |
self.view.bringSubviewToFront(currentShape) | |
if gestureRecognizer.state == .began || gestureRecognizer.state == .changed { | |
currentShape.transform = (currentShape.transform.scaledBy(x: gestureRecognizer.scale, y: gestureRecognizer.scale)) | |
gestureRecognizer.scale = 1.0 | |
} | |
} | |
fileprivate func addDashedBorder(for view: UIView) { | |
let borderFrame: CGRect = view.frame | |
let shapeLayer = CAShapeLayer() | |
shapeLayer.name = "borderLayer" | |
shapeLayer.bounds = borderFrame | |
shapeLayer.lineJoin = .miter | |
shapeLayer.lineCap = .square | |
shapeLayer.lineWidth = 2 | |
shapeLayer.strokeColor = UIColor.white.cgColor | |
shapeLayer.lineDashPattern = [6, 3] | |
shapeLayer.frame = borderFrame | |
shapeLayer.fillColor = UIColor.clear.cgColor | |
let path = UIBezierPath(rect: view.bounds) | |
shapeLayer.path = path.cgPath | |
view.layer.addSublayer(shapeLayer) | |
} | |
fileprivate func drawCorners(for view: UIView, lineWidth: CGFloat, color: UIColor) { | |
let cornerLengthToShow = view.bounds.size.height * 0.05 | |
print(cornerLengthToShow) | |
// Create Paths Using BeizerPath for all four corners | |
let topLeftCorner = UIBezierPath() | |
topLeftCorner.move(to: CGPoint(x: view.bounds.minX, y: view.bounds.minY + cornerLengthToShow)) | |
topLeftCorner.addLine(to: CGPoint(x: view.bounds.minX, y: view.bounds.minY)) | |
topLeftCorner.addLine(to: CGPoint(x: view.bounds.minX + cornerLengthToShow, y: view.bounds.minY)) | |
let topRightCorner = UIBezierPath() | |
topRightCorner.move(to: CGPoint(x: view.bounds.maxX - cornerLengthToShow, y: view.bounds.minY)) | |
topRightCorner.addLine(to: CGPoint(x: view.bounds.maxX, y: view.bounds.minY)) | |
topRightCorner.addLine(to: CGPoint(x: view.bounds.maxX, y: view.bounds.minY + cornerLengthToShow)) | |
let bottomRightCorner = UIBezierPath() | |
bottomRightCorner.move(to: CGPoint(x: view.bounds.maxX, y: view.bounds.maxY - cornerLengthToShow)) | |
bottomRightCorner.addLine(to: CGPoint(x: view.bounds.maxX, y: view.bounds.maxY)) | |
bottomRightCorner.addLine(to: CGPoint(x: view.bounds.maxX - cornerLengthToShow, y: view.bounds.maxY )) | |
let bottomLeftCorner = UIBezierPath() | |
bottomLeftCorner.move(to: CGPoint(x: view.bounds.minX, y: view.bounds.maxY - cornerLengthToShow)) | |
bottomLeftCorner.addLine(to: CGPoint(x: view.bounds.minX, y: view.bounds.maxY)) | |
bottomLeftCorner.addLine(to: CGPoint(x: view.bounds.minX + cornerLengthToShow, y: view.bounds.maxY)) | |
let combinedPath = CGMutablePath() | |
combinedPath.addPath(topLeftCorner.cgPath) | |
combinedPath.addPath(topRightCorner.cgPath) | |
combinedPath.addPath(bottomRightCorner.cgPath) | |
combinedPath.addPath(bottomLeftCorner.cgPath) | |
let shapeLayer = CAShapeLayer() | |
shapeLayer.path = combinedPath | |
shapeLayer.strokeColor = color.cgColor | |
shapeLayer.fillColor = UIColor.clear.cgColor | |
shapeLayer.lineWidth = lineWidth | |
view.layer.addSublayer(shapeLayer) | |
} | |
} | |
extension SecondViewController: UIGestureRecognizerDelegate { | |
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, | |
shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool { | |
return true | |
} | |
} |
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