Created
May 3, 2019 12:19
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Lined circles shrinks and grows with glowing (changing alpha) in order around any view that you specialize.
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import UIKit | |
class TestViewController: UIViewController { | |
private var timer: Timer? | |
private var circleShapeCount: Int = 0 | |
private var scaleAnimation: CABasicAnimation? = { | |
let animation = CABasicAnimation(keyPath: "transform.scale") | |
animation.fromValue = 0.80 | |
animation.toValue = 2.0 | |
animation.duration = 3.0 | |
animation.isRemovedOnCompletion = false | |
animation.repeatCount = .infinity | |
animation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut) | |
return animation | |
}() | |
private var opacityAnimation: CABasicAnimation? = { | |
let animation = CABasicAnimation(keyPath: "opacity") | |
animation.fromValue = 1.0 | |
animation.toValue = 0 | |
animation.duration = 3.0 | |
animation.isRemovedOnCompletion = false | |
animation.repeatCount = .infinity | |
animation.timingFunction = CAMediaTimingFunction(name: .easeInEaseOut) | |
return animation | |
}() | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
view.backgroundColor = .cyan | |
} | |
override func viewDidAppear(_ animated: Bool) { | |
super.viewDidAppear(animated) | |
addPulseAnimation() | |
} | |
private func addPulseAnimation() { | |
timer = Timer.scheduledTimer(timeInterval: 1.2, | |
target: self, | |
selector: #selector(createPulse), | |
userInfo: nil, repeats: true) | |
timer?.fire() | |
} | |
@objc private func createPulse() { | |
if circleShapeCount < 3 { | |
circleShapeCount += 1 | |
let circlePath = UIBezierPath(arcCenter: .zero, | |
radius: 125, | |
startAngle: 0.0, | |
endAngle: CGFloat.pi * 2, | |
clockwise: true) | |
let circleLayer = CAShapeLayer() | |
circleLayer.path = circlePath.cgPath | |
circleLayer.lineWidth = 2 | |
circleLayer.strokeColor = UIColor.appRed.cgColor | |
circleLayer.fillColor = UIColor.clear.cgColor | |
circleLayer.lineCap = .round | |
circleLayer.position = view.center | |
view.layer.addSublayer(circleLayer) | |
circleLayer.add(scaleAnimation!, forKey: "scaleAnimation") | |
circleLayer.add(opacityAnimation!, forKey: "opacityAnimation") | |
} else { | |
timer?.invalidate() | |
timer = nil | |
} | |
} |
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