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November 18, 2022 05:03
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LogPlatformFile: Not using cached read wrapper | |
LogStats: Stats thread started at 0.353209 | |
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' | |
LogInit: Session CrashGUID >==================================================== | |
Session CrashGUID > UECC-Windows-E1E0379C486457F7BE13E497AE3EEBD5 | |
Session CrashGUID >==================================================== | |
LogConfig: Display: Loading Mac ini files took 0.04 seconds | |
LogConfig: Display: Loading Android ini files took 0.04 seconds | |
LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds | |
LogConfig: Display: Loading HoloLens ini files took 0.04 seconds | |
LogConfig: Display: Loading IOS ini files took 0.04 seconds | |
LogConfig: Display: Loading Unix ini files took 0.04 seconds | |
LogConfig: Display: Loading Windows ini files took 0.05 seconds | |
LogConfig: Display: Loading TVOS ini files took 0.05 seconds | |
LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds | |
LogConfig: Display: Loading Linux ini files took 0.05 seconds | |
LogPluginManager: Mounting Engine plugin Bridge | |
LogPluginManager: Mounting Engine plugin FastBuildController | |
LogPluginManager: Mounting Engine plugin MeshPainting | |
LogPluginManager: Mounting Engine plugin XGEController | |
LogPluginManager: Mounting Engine plugin ControlRig | |
LogPluginManager: Mounting Engine plugin IKRig | |
LogPluginManager: Mounting Engine plugin ControlRigSpline | |
LogPluginManager: Mounting Engine plugin AISupport | |
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis | |
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor | |
LogPluginManager: Mounting Engine plugin CameraShakePreviewer | |
LogPluginManager: Mounting Engine plugin GameplayCameras | |
LogPluginManager: Mounting Engine plugin AnimationSharing | |
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin GitSourceControl | |
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin PixWinPlugin | |
LogPluginManager: Mounting Engine plugin PlasticSourceControl | |
LogPluginManager: Mounting Engine plugin PluginUtils | |
LogPluginManager: Mounting Engine plugin PerforceSourceControl | |
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin SubversionSourceControl | |
LogPluginManager: Mounting Engine plugin TextureFormatOodle | |
LogPluginManager: Mounting Engine plugin TraceDataFilters | |
LogPluginManager: Mounting Engine plugin UObjectPlugin | |
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin AssetManagerEditor | |
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin CryptoKeys | |
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities | |
LogPluginManager: Mounting Engine plugin EditorDebugTools | |
LogPluginManager: Mounting Engine plugin DataValidation | |
LogPluginManager: Mounting Engine plugin CurveEditorTools | |
LogPluginManager: Mounting Engine plugin GeometryMode | |
LogPluginManager: Mounting Engine plugin FacialAnimation | |
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching | |
LogPluginManager: Mounting Engine plugin MaterialAnalyzer | |
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard | |
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode | |
LogPluginManager: Mounting Engine plugin SequencerAnimTools | |
LogPluginManager: Mounting Engine plugin GameplayTagsEditor | |
LogPluginManager: Mounting Engine plugin StylusInput | |
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities | |
LogPluginManager: Mounting Engine plugin PluginBrowser | |
LogPluginManager: Mounting Engine plugin DatasmithContent | |
LogPluginManager: Mounting Engine plugin SpeedTreeImporter | |
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary | |
LogPluginManager: Mounting Engine plugin PropertyAccessNode | |
LogPluginManager: Mounting Engine plugin VariantManagerContent | |
LogPluginManager: Mounting Engine plugin Niagara | |
LogPluginManager: Mounting Engine plugin AlembicImporter | |
LogPluginManager: Mounting Engine plugin BackChannel | |
LogPluginManager: Mounting Engine plugin ChaosCloth | |
LogPluginManager: Mounting Engine plugin ChaosEditor | |
LogPluginManager: Mounting Engine plugin ChaosNiagara | |
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin | |
LogPluginManager: Mounting Engine plugin CharacterAI | |
LogPluginManager: Mounting Engine plugin ChaosClothEditor | |
LogPluginManager: Mounting Engine plugin AndroidMedia | |
LogPluginManager: Mounting Engine plugin AvfMedia | |
LogPluginManager: Mounting Engine plugin ImgMedia | |
LogPluginManager: Mounting Engine plugin MediaCompositing | |
LogPluginManager: Mounting Engine plugin AutomationUtils | |
LogPluginManager: Mounting Engine plugin FullBodyIK | |
LogPluginManager: Mounting Engine plugin MediaPlayerEditor | |
LogPluginManager: Mounting Engine plugin WmfMedia | |
LogPluginManager: Mounting Engine plugin TcpMessaging | |
LogPluginManager: Mounting Engine plugin UdpMessaging | |
LogPluginManager: Mounting Engine plugin WebMMedia | |
LogPluginManager: Mounting Engine plugin ActorSequence | |
LogPluginManager: Mounting Engine plugin OodleNetwork | |
LogPluginManager: Mounting Engine plugin LevelSequenceEditor | |
LogPluginManager: Mounting Engine plugin SequencerScripting | |
LogPluginManager: Mounting Engine plugin TemplateSequence | |
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp | |
LogPluginManager: Mounting Engine plugin MeshLODToolset | |
LogPluginManager: Mounting Engine plugin GeometryFlow | |
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin | |
LogPluginManager: Mounting Engine plugin OpenImageDenoise | |
LogPluginManager: Mounting Engine plugin PlanarCut | |
LogPluginManager: Mounting Engine plugin ProxyLODPlugin | |
LogPluginManager: Mounting Engine plugin PlatformCrypto | |
LogPluginManager: Mounting Engine plugin PythonScriptPlugin | |
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller | |
LogPluginManager: Mounting Engine plugin SkeletalReduction | |
LogPluginManager: Mounting Engine plugin OnlineBase | |
LogPluginManager: Mounting Engine plugin OnlineSubsystem | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils | |
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence | |
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin AndroidFileServer | |
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer | |
LogPluginManager: Mounting Engine plugin AndroidPermission | |
LogPluginManager: Mounting Engine plugin AppleImageUtils | |
LogPluginManager: Mounting Engine plugin AppleMoviePlayer | |
LogPluginManager: Mounting Engine plugin Paper2D | |
LogPluginManager: Mounting Engine plugin AssetTags | |
LogPluginManager: Mounting Engine plugin AudioCapture | |
LogPluginManager: Mounting Engine plugin ArchVisCharacter | |
LogPluginManager: Mounting Engine plugin CableComponent | |
LogPluginManager: Mounting Engine plugin CustomMeshComponent | |
LogPluginManager: Mounting Engine plugin ChunkDownloader | |
LogPluginManager: Mounting Engine plugin AudioSynesthesia | |
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin GeometryProcessing | |
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging | |
LogPluginManager: Mounting Engine plugin GooglePAD | |
LogPluginManager: Mounting Engine plugin HairStrands | |
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary | |
LogPluginManager: Mounting Engine plugin ActorLayerUtilities | |
LogPluginManager: Mounting Engine plugin MeshModelingToolset | |
LogPluginManager: Mounting Engine plugin MobilePatchingUtils | |
LogPluginManager: Mounting Engine plugin PropertyAccessEditor | |
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent | |
LogPluginManager: Mounting Engine plugin ResonanceAudio | |
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking | |
LogPluginManager: Mounting Engine plugin SoundFields | |
LogPluginManager: Mounting Engine plugin Synthesis | |
LogPluginManager: Mounting Engine plugin GeometryCache | |
LogPluginManager: Mounting Engine plugin WebMMoviePlayer | |
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin SignificanceManager | |
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer | |
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource | |
LogPluginManager: Mounting Engine plugin InterchangeEditor | |
LogPluginManager: Mounting Engine plugin Interchange | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay | |
LogPluginManager: Mounting Engine plugin OnlineServices | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. | |
LogInit: Using libcurl 7.55.1-DEV | |
LogInit: - built for x86_64-pc-win32 | |
LogInit: - supports SSL with OpenSSL/1.1.1 | |
LogInit: - supports HTTP deflate (compression) using libz 1.2.8 | |
LogInit: - other features: | |
LogInit: CURL_VERSION_SSL | |
LogInit: CURL_VERSION_LIBZ | |
LogInit: CURL_VERSION_IPV6 | |
LogInit: CURL_VERSION_ASYNCHDNS | |
LogInit: CURL_VERSION_LARGEFILE | |
LogInit: CURL_VERSION_IDN | |
LogInit: CurlRequestOptions (configurable via config and command line): | |
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate | |
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy | |
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections | |
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host | |
LogInit: - LocalHostAddr = Default | |
LogInit: - BufferSize = 65536 | |
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 | |
LogOnline: OSS: Created online subsystem instance for: NULL | |
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] | |
LogInit: Build: ++UE5+Release-5.0-CL-20979098 | |
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 | |
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 | |
LogInit: Net CL: 19505902 | |
LogInit: OS: Windows 10 (21H2) [10.0.19044.2251] (), CPU: AMD Ryzen 9 5900HX with Radeon Graphics , GPU: AMD Radeon(TM) Graphics | |
LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 | |
LogInit: Compiled with Visual C++: 19.29.30138.00 | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: ++UE5+Release-5.0 | |
LogInit: Command Line: | |
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ | |
LogInit: Allocator: Mimalloc | |
LogInit: Installed Engine Build: 1 | |
LogDevObjectVersion: Number of dev versions registered: 34 | |
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 | |
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 | |
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 | |
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 | |
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 | |
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 | |
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 | |
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 | |
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 | |
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 | |
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 | |
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 | |
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 | |
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 | |
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 | |
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 | |
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 | |
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 | |
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 | |
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 | |
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 | |
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 | |
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 | |
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 | |
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 | |
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 | |
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 | |
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 | |
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 | |
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 | |
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 | |
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 | |
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 | |
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 | |
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. | |
LogInit: Object subsystem initialized | |
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created | |
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created | |
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created | |
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created | |
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created | |
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] | |
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created | |
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created | |
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] | |
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created | |
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] | |
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] | |
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created | |
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] | |
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created | |
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created | |
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created | |
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created | |
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] | |
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created | |
LogD3D12RHI: Aftermath initialized | |
LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). | |
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Laptop GPU (Max supported Feature Level 12_1, shader model 6.6) | |
LogD3D12RHI: Adapter has 16201MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 2 output[s] | |
LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (Max supported Feature Level 12_1, shader model 6.5) | |
LogD3D12RHI: Adapter has 496MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s] | |
LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) | |
LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s] | |
LogD3D12RHI: Chosen D3D12 Adapter Id = 0 | |
LogInit: Selected Device Profile: [WindowsEditor] | |
LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] | |
LogHAL: Display: Platform has ~ 64 GB [68079886336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] | |
LogDeviceProfileManager: Going up to parent DeviceProfile [] | |
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ReflectionQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [TextureQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [Scalability] | |
LogConfig: Applying CVar settings from Section [ShadingQuality@0] File [Scalability] | |
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created | |
LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] | |
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] | |
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/timet/Desktop/JesterTemplate/Saved/Config/WindowsEditor/Editor.ini] | |
LogInit: Computer: DESKTOP-R0NOTGH | |
LogInit: User: timet | |
LogInit: CPU Page size=4096, Cores=8 | |
LogInit: High frequency timer resolution =10.000000 MHz | |
LogMemory: Memory total: Physical=63.4GB (64GB approx) | |
LogMemory: Platform Memory Stats for WindowsEditor | |
LogMemory: Process Physical Memory: 287.33 MB used, 302.37 MB peak | |
LogMemory: Process Virtual Memory: 255.30 MB used, 255.30 MB peak | |
LogMemory: Physical Memory: 13142.62 MB used, 51783.42 MB free, 64926.04 MB total | |
LogMemory: Virtual Memory: 18199.38 MB used, 138886.66 MB free, 157086.03 MB total | |
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" | |
LogWindows: WindowsPlatformFeatures enabled | |
LogInit: Physics initialised using underlying interface: Chaos | |
LogInit: Using OS detected language (en-US). | |
LogInit: Using OS detected locale (en-US). | |
LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. | |
LogInit: Setting process to per monitor DPI aware | |
LogWindowsTextInputMethodSystem: Available input methods: | |
LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). | |
LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). | |
LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). | |
LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 | |
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 | |
LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off | |
LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled | |
LogD3D12RHI: Emitting draw events for PIX profiling. | |
LogD3D12RHI: [Aftermath] Aftermath enabled and primed | |
LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled | |
LogD3D12RHI: ID3D12Device1 is supported. | |
LogD3D12RHI: ID3D12Device2 is supported. | |
LogD3D12RHI: ID3D12Device3 is supported. | |
LogD3D12RHI: ID3D12Device4 is supported. | |
LogD3D12RHI: ID3D12Device5 is supported. | |
LogD3D12RHI: ID3D12Device6 is supported. | |
LogD3D12RHI: ID3D12Device7 is supported. | |
LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. | |
LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. | |
LogD3D12RHI: Mesh shader tier 1.0 is supported | |
LogD3D12RHI: AtomicInt64OnTypedResource is supported | |
LogD3D12RHI: AtomicInt64OnGroupShared is supported | |
LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported | |
LogD3D12RHI: Shader Model 6.6 atomic64 is supported | |
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 | |
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 | |
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 | |
LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 | |
LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 | |
LogD3D12RHI: GPU DeviceId: 0x249c (for the marketing name, search the web for "GPU Device Id") | |
LogWindows: Attached monitors: | |
LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1380), device: '\\.\DISPLAY1' [PRIMARY] | |
LogWindows: resolution: 1920x1080, work area: (2560, 0) -> (4480, 1040), device: '\\.\DISPLAY4' | |
LogWindows: Found 2 attached monitors. | |
LogWindows: EnumDisplayDevices: | |
LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1), name: '\\.\DISPLAY1' | |
LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY2' | |
LogWindows: 2. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY3' | |
LogWindows: 3. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:1), name: '\\.\DISPLAY4' | |
LogWindows: 4. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY5' | |
LogWindows: 5. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY6' | |
LogWindows: 6. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY7' | |
LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 | |
LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3080 Laptop GPU | |
LogD3D12RHI: Driver Version: 522.25 (internal:31.0.15.2225, unified:522.25) | |
LogD3D12RHI: Driver Date: 10-6-2022 | |
LogRHI: Texture pool is 9722 MB (70% of 13889 MB) | |
LogD3D12RHI: Async texture creation enabled | |
LogD3D12RHI: RHI has support for 64 bit atomics | |
LogRHI: GeForceNow SDK initialized: 0 | |
LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/timet/Desktop/JesterTemplate/JesterTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Desktop/JesterTemplate/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Desktop/JesterTemplate/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Desktop/JesterTemplate/JesterTemplate.uproject" -platform=all' | |
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/timet/Desktop/JesterTemplate/JesterTemplate.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Desktop/JesterTemplate/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Desktop/JesterTemplate/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Desktop/JesterTemplate/JesterTemplate.uproject" -platform=all" ] | |
LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll | |
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 | |
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' | |
LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' | |
LogTargetPlatformManager: Display: Building Assets For WindowsEditor | |
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. | |
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it | |
LogTargetPlatformManager: Loaded format module AudioFormatADPCM | |
LogTargetPlatformManager: ADPCM | |
LogTargetPlatformManager: PCM | |
LogTargetPlatformManager: Loaded format module AudioFormatBink | |
LogTargetPlatformManager: BINKA | |
LogTargetPlatformManager: Loaded format module AudioFormatOgg | |
LogTargetPlatformManager: OGG | |
LogTargetPlatformManager: Loaded format module AudioFormatOpus | |
LogTargetPlatformManager: OPUS | |
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it | |
LogTargetPlatformManager: Loaded format module MetalShaderFormat | |
LogTargetPlatformManager: SF_METAL | |
LogTargetPlatformManager: SF_METAL_MRT | |
LogTargetPlatformManager: SF_METAL_TVOS | |
LogTargetPlatformManager: SF_METAL_MRT_TVOS | |
LogTargetPlatformManager: SF_METAL_SM5 | |
LogTargetPlatformManager: SF_METAL_MACES3_1 | |
LogTargetPlatformManager: SF_METAL_MRT_MAC | |
LogTargetPlatformManager: Loaded format module ShaderFormatD3D | |
LogTargetPlatformManager: PCD3D_SM6 | |
LogTargetPlatformManager: PCD3D_SM5 | |
LogTargetPlatformManager: PCD3D_ES31 | |
LogTargetPlatformManager: D3D_ES3_1_HOLOLENS | |
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL | |
LogTargetPlatformManager: GLSL_150_ES31 | |
LogTargetPlatformManager: GLSL_ES3_1_ANDROID | |
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM | |
LogTargetPlatformManager: VVM_1_0 | |
LogTargetPlatformManager: Loaded format module VulkanShaderFormat | |
LogTargetPlatformManager: SF_VULKAN_SM5 | |
LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID | |
LogTargetPlatformManager: SF_VULKAN_ES31 | |
LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID | |
LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. | |
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Desktop/JesterTemplate/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush | |
LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Desktop/JesterTemplate/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush | |
LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/timet/Desktop/JesterTemplate/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. | |
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/timet/Desktop/JesterTemplate/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. | |
LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) | |
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. | |
LogDerivedDataCache: Speed tests for C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.04 seconds | |
LogDerivedDataCache: Display: Performance to C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1123.49MBs, RandomWriteSpeed=23.30MBs. Assigned SpeedClass 'Local' | |
LogDerivedDataCache: Using Local data cache path C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable | |
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. | |
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. | |
LogVirtualization: VirtualizationSystem name found in ini file: None | |
LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled | |
LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/timet/Desktop/JesterTemplate/Intermediate/Shaders/WorkingDirectory/17288/). | |
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/timet/AppData/Local/Temp/UnrealShaderWorkingDir/2B7B275E45090195D129BFA66382ED04/'. | |
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. | |
LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. | |
LogTurnkeySupport: Completed SDK detection: ExitCode = 0 | |
LogSlate: Using FreeType 2.10.0 | |
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 | |
LogAssetRegistry: FAssetRegistry took 0.0103 seconds to start up | |
LogEditorDomain: Display: EditorDomain is Disabled | |
LogSerialization: UsePackageTrailer: 'false' | |
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). | |
LogInit: Selected Device Profile: [WindowsEditor] | |
LogDeviceProfileManager: Active device profile: [00000AE470B47700][00000AE464FA0000 50] WindowsEditor | |
LogDeviceProfileManager: Profiles: [00000AE470B471C0][00000AE464FA5000 50] Windows, [00000AE470B47700][00000AE464FA0000 50] WindowsEditor, [00000AE470B46900][00000AE464F37800 50] WindowsServer, [00000AE470B46AC0][00000AE464EBC800 50] WindowsClient, [00000AE470B44D00][00000AE464FA2800 50] IOS, [00000AE470B46580][00000AE4579EA000 50] iPadAir2, [00000AE470B463C0][00000AE470E22800 50] IPadPro, [00000AE470B478C0][00000AE470E20000 50] iPadAir3, [00000AE470B42BC0][00000AE470E27800 50] iPadAir4, [00000AE470B43D40][00000AE470E2A000 50] iPadMini4, [00000AE470B45B00][00000AE470E2C800 50] iPadMini5, [0000 | |
0AE470B44280][00000AE46B07C800 50] iPadMini6, [00000AE470B4A480][00000AE470E35000 50] iPhone6S, [00000AE470B4A800][00000AE470E32800 50] iPhone7, [00000AE470B4AB80][00000AE470E30000 50] iPodTouch7, [00000AE470B494C0][00000AE470E3A000 50] iPhone6SPlus, [00000AE470B43480][00000AE470E3C800 50] iPhone7Plus, [00000AE470B43B80][00000AE470E25000 50] iPhoneSE, [00000AE470B46E40][00000AE470E40000 50] iPhone8, [00000AE470B48500][00000AE470E45000 50] iPhone8Plus, [00000AE470B432C0][00000AE470E47800 50] iPhoneX, [00000AE470B47C40][00000AE470E4A000 50] iPhoneXS, [00000AE470B440C0][00000AE470E4C800 50] iPhon | |
eXSMax, [00000AE470B486C0][00000AE470E37800 50] iPhoneXR, [00000AE470B49300][00000AE470E50000 50] iPhone11, [00000AE470B43800][00000AE470E55000 50] iPhone11Pro, [00000AE470B49680][00000AE470E57800 50] iPhone11ProMax, [00000AE470B47E00][00000AE470E5A000 50] iPhoneSE2, [00000AE470B439C0][00000AE470E5C800 50] iPhone12Mini, [00000AE470B49A00][00000AE470E42800 50] iPhone12, [00000AE470B47540][00000AE470E60000 50] iPhone12Pro, [00000AE470B45780][00000AE470E65000 50] iPhone12ProMax, [00000AE470B45E80][00000AE470E67800 50] iPhone13Mini, [00000AE470B48340][00000AE470E6A000 50] iPhone13, [00000AE470B47F | |
C0][00000AE470E6C800 50] iPhone13Pro, [00000AE470B48880][00000AE470E52800 50] iPhone13ProMax, [00000AE470B46740][00000AE470E70000 50] iPadPro105, [00000AE470B45940][00000AE470E75000 50] iPadPro129, [00000AE470B48F80][00000AE470E77800 50] iPadPro97, [00000AE470B44600][00000AE470E7A000 50] iPadPro2_129, [00000AE470B4A640][00000AE470E7C800 50] iPad5, [00000AE470B42300][00000AE470E62800 50] iPad6, [00000AE470B42F40][00000AE470E80000 50] iPad7, [00000AE470B45240][00000AE470E85000 50] iPad8, [00000AE470B48DC0][00000AE470E87800 50] iPad9, [00000AE470B42D80][00000AE470E8A000 50] iPadPro11, [00000AE470 | |
B43100][00000AE470E8C800 50] iPadPro2_11, [00000AE470B4A9C0][00000AE470E72800 50] iPadPro3_11, [00000AE470B424C0][00000AE470E90000 50] iPadPro3_129, [00000AE470B45CC0][00000AE470E95000 50] iPadPro4_129, [00000AE470B44B40][00000AE470E97800 50] iPadPro5_129, [00000AE470B46C80][00000AE470E9A000 50] AppleTV, [00000AE470B49BC0][00000AE470E9C800 50] AppleTV4K, [00000AE470B4A2C0][00000AE470E82800 50] TVOS, [00000AE470B4C940][00000AE470EA2800 50] Mac, [00000AE470B4C780][00000AE470EA0000 50] MacEditor, [00000AE470B44980][00000AE470EA7800 50] MacClient, [00000AE470B4C240][00000AE470EAA000 50] MacServer, | |
[00000AE470B4D040][00000AE470E92800 50] Linux, [00000AE470B4D3C0][00000AE470EAC800 50] LinuxEditor, [00000AE470B4CCC0][00000AE470EC0000 50] LinuxArm64Editor, [00000AE470B45400][00000AE470EC5000 50] LinuxArm64, [00000AE470B4B7C0][00000AE470EC7800 50] LinuxClient, [00000AE470B4D580][00000AE470ECA000 50] LinuxArm64Client, [00000AE470B4CE80][00000AE470ECC800 50] LinuxServer, [00000AE470B4CB00][00000AE470EA5000 50] LinuxArm64Server, [00000AE470B48180][00000AE470ED0000 50] Android, [00000AE470B4B980][00000AE470ED5000 50] Android_Preview_OpenGL, [00000AE470B49D80][00000AE470ED7800 50] Android_Previe | |
w_Vulkan, [00000AE470B4D740][00000AE470EDA000 50] Android_Low, [00000AE470B44EC0][00000AE470EDC800 50] Android_Mid, [00000AE470B49F40][00000AE470EC2800 50] Android_High, [00000AE470B47000][00000AE470EE0000 50] Android_Default, [00000AE470B4B0C0][00000AE470EE5000 50] Android_Adreno4xx, [00000AE470B4AD40][00000AE470EE7800 50] Android_Adreno5xx_Low, [00000AE470B49140][00000AE470EEA000 50] Android_Adreno5xx, [00000AE470B46200][00000AE470EEC800 50] Android_Adreno6xx, [00000AE470B4D200][00000AE470ED2800 50] Android_Adreno6xx_Vulkan, [00000AE470B4BEC0][00000AE470EF0000 50] Android_Adreno7xx, [00000AE | |
470B4C400][00000AE470EF5000 50] Android_Adreno7xx_Vulkan, [00000AE470B4BD00][00000AE470EF7800 50] Android_Mali_T6xx, [00000AE470B455C0][00000AE470EFA000 50] Android_Mali_T7xx, [00000AE470B4D900][00000AE470EFC800 50] Android_Mali_T8xx, [00000AE470B49840][00000AE470EE2800 50] Android_Mali_G71, [00000AE470B4B280][00000AE470F00000 50] Android_Mali_G72, [00000AE470B4E700][00000AE470F05000 50] Android_Mali_G72_Vulkan, [00000AE470B42140][00000AE470F07800 50] Android_Mali_G76, [00000AE470B4B600][00000AE470F0A000 50] Android_Mali_G76_Vulkan, [00000AE470B43640][00000AE470F0C800 50] Android_Mali_G77, [00 | |
000AE470B4BB40][00000AE470EF2800 50] Android_Mali_G77_Vulkan, [00000AE470B4E1C0][00000AE470F10000 50] Android_Mali_G78, [00000AE470B4DAC0][00000AE470F15000 50] Android_Mali_G78_Vulkan, [00000AE470B447C0][00000AE470F17800 50] Android_Mali_G710, [00000AE470B45080][00000AE470F1A000 50] Android_Mali_G710_Vulkan, [00000AE470B4F6C0][00000AE470F1C800 50] Android_Xclipse_920, [00000AE470B4AF00][00000AE470F02800 50] Android_Xclipse_920_Vulkan, [00000AE470B4E000][00000AE470F20000 50] Android_Vulkan_SM5, [00000AE470B47A80][00000AE470F25000 50] Android_PowerVR_G6xxx, [00000AE470B4FA40][00000AE470F27800 50 | |
] Android_PowerVR_GT7xxx, [00000AE470B4DC80][00000AE470F2A000 50] Android_PowerVR_GE8xxx, [00000AE470B4EA80][00000AE470F2C800 50] Android_PowerVR_GM9xxx, [00000AE470B4F180][00000AE470F12800 50] Android_PowerVR_GM9xxx_Vulkan, [00000AE470B44440][00000AE470F30000 50] Android_TegraK1, [00000AE470F50000][00000AE470F35000 50] Android_Unknown_Vulkan, [00000AE470F52300][00000AE470F37800 50] Oculus_Quest, [00000AE470F50E00][00000AE470F3A000 50] Oculus_Quest2, [00000AE470F508C0][00000AE470F3C800 50] HoloLens, | |
LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" | |
LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") | |
LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") | |
LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") | |
LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") | |
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") | |
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal | |
LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction | |
LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction | |
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging | |
LogMeshReduction: No distributed automatic mesh merging module available | |
LogMeshMerging: No distributed automatic mesh merging module available | |
LogNetVersion: JesterTemplate 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 964723969) | |
LogSlate: Border | |
LogSlate: BreadcrumbButton | |
LogSlate: Default | |
LogSlate: Icons.Save | |
LogSlate: Icons.Toolbar.Settings | |
LogSlate: ListView | |
LogSlate: SoftwareCursor_CardinalCross | |
LogSlate: SoftwareCursor_Grab | |
LogSlate: TableView.DarkRow | |
LogSlate: TableView.Row | |
LogSlate: TreeView | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
LogUObjectArray: 20557 objects as part of root set at end of initial load. | |
LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool. | |
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool | |
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 9F2ED58D4CC7059FC2CD1999896F7754 | Instance: 44765AF0428CC071DF808E91FCFAD11C (DESKTOP-R0NOTGH-17288). | |
LogTcpMessaging: Initializing TcpMessaging bridge | |
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. | |
LogPython: Using Python 3.9.7 | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
LogUProjectInfo: Found projects: | |
LogOpenImageDenoise: OIDN starting up | |
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
LogCollectionManager: Loaded 0 collections in 0.001571 seconds | |
LogFileCache: Scanning file cache for directory 'C:/Users/timet/Desktop/JesterTemplate/Saved/Collections/' took 0.00s | |
LogFileCache: Scanning file cache for directory 'C:/Users/timet/Desktop/JesterTemplate/Content/Developers/timet/Collections/' took 0.00s | |
LogFileCache: Scanning file cache for directory 'C:/Users/timet/Desktop/JesterTemplate/Content/Collections/' took 0.00s | |
LogEngine: Initializing Engine... | |
LogStylusInput: Initializing StylusInput subsystem. | |
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s | |
LogInit: Initializing FReadOnlyCVARCache | |
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world Untitled | |
LogAudio: Display: Initializing Audio Device Manager... | |
LogAudio: Display: Loading Default Audio Settings Objects... | |
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). | |
LogAudio: Display: Registering Engine Module Parameter Interfaces... | |
LogAudio: Display: Audio Device Manager Initialized | |
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. | |
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. | |
LogInit: Texture streaming: Enabled | |
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 | |
LogEngineSessionManager: EngineSessionManager initialized | |
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" | |
LogLiveCoding: Display: Starting LiveCoding | |
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development | |
LogLiveCoding: Display: First instance in process group "UE_JesterTemplate_0xdd4ec889", spawning console | |
LogLiveCoding: Display: Waiting for server | |
LogLiveCoding: Display: Successfully initialized, removing startup thread | |
LogInit: Transaction tracking system initialized | |
BlueprintLog: New page: Editor Load | |
LocalizationService: Localization service is disabled | |
TimingProfiler: Initialize | |
TimingProfiler: OnSessionChanged | |
LoadingProfiler: Initialize | |
LoadingProfiler: OnSessionChanged | |
NetworkingProfiler: Initialize | |
NetworkingProfiler: OnSessionChanged | |
MemoryProfiler: Initialize | |
MemoryProfiler: OnSessionChanged | |
LogFileCache: Scanning file cache for directory 'C:/Users/timet/Desktop/JesterTemplate/Content/' took 0.01s | |
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. | |
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() | |
SourceControl: Source control is disabled | |
LogUnrealEdMisc: Loading editor; pre map load, took 8.655 | |
Cmd: MAP LOAD FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/ThirdPerson/Maps/ThirdPersonMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 | |
LightingResults: New page: Lighting Build | |
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
MapCheck: New page: Map Check | |
LightingResults: New page: Lighting Build | |
LogAudio: Display: Audio Device unregistered from world 'None'. | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms | |
LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonMap'. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 55 ms | |
LogEditorServer: Finished looking for orphan Actors (0.000 secs) | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms | |
Cmd: MAP CHECKDEP NOCLEARLOG | |
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.262ms to complete. | |
LogFileHelpers: Loading map 'ThirdPersonMap' took 0.391 | |
LogUnrealEdMisc: Total Editor Startup Time, took 9.058 | |
LogShaderCompilers: Display: ================================================ | |
LogShaderCompilers: Display: === FShaderJobCache stats === | |
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) | |
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) | |
LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% | |
LogShaderCompilers: Display: === Shader Compilation stats === | |
LogShaderCompilers: Display: Shaders Compiled: 0 | |
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) | |
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s | |
LogShaderCompilers: Display: ================================================ | |
LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "BottomLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogSlate: The tab "TopRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "TopRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogSlate: The tab "BottomRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' | |
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 | |
LogSlate: Took 0.000203 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) | |
LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) | |
LogSlate: Took 0.000163 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) | |
LogSlate: Took 0.000095 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) | |
LogViewport: Scene viewport resized to 1585x1173, mode Windowed. | |
LogStall: Startup... | |
LogStall: Startup complete. | |
LogLoad: (Engine Initialization) Total time: 9.60 seconds | |
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds | |
LogAssetRegistry: Asset discovery search completed in 6.0234 seconds | |
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) | |
LogContentStreaming: Texture pool size now 400 MB | |
LogDerivedDataCache: C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:04.962 and deleted 0 file(s) with total size 0 MiB. | |
LogDerivedDataCache: C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.402 and deleted 0 file(s) with total size 0 MiB. | |
LogSlate: Took 0.000217 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) | |
LogSlate: Took 0.000219 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
LogViewport: Scene viewport resized to 1186x876, mode Windowed. | |
LogContentBrowser: Deferred new asset folder creation: NewFolder | |
LogContentBrowser: Creating deferred item: NewFolder | |
LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). | |
LogContentBrowser: Attempting asset rename: NewFolder -> Jester | |
LogContentBrowser: End creating deferred item NewFolder | |
LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\RigginJester.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\RigginJester.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
LogSlate: Window 'FBX Import Options' being destroyed | |
LogFbx: Valid bind pose for Pose (Mesh) - Roundcube | |
LogMaterial: Display: Material /Game/Characters/Jester/Material_001.Material_001 needed to have new flag set bUsedWithSkeletalMesh ! | |
LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: F98EFCB563B08CB37DB1B0B8E4920BA4B886D976), compiling. | |
LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 72AD488B7AAD71B0DFA8FD8FD1D07AA68D6C5F7D), compiling. | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogTexture: Display: Building textures: /Game/Characters/Jester/9__of_spades_Momus.9__of_spades_Momus (TFO_AutoDXT, 2292X2600 X1X1) (Required Memory Estimate: 113.66272 MB), EncodeSpeed: Fast | |
LogFbx: Warning: Bones digested - 31 Depth of hierarchy - 9 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh RigginJester... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (RigginJester) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.49s] /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
FBXImport: Warning: The following bones are missing from the bind pose: | |
Head_end | |
LeftArm.002_end | |
Spine03.004_end | |
Pelvis.002_end | |
Pelvis.006_end | |
Pelvis.004_end | |
Pelvis.010_end | |
This can happen for bones that are not vert weighted. If they are not in the correct orientation after importing, | |
please set the "Use T0 as ref pose" option or add them to the bind pose and reimport the skeletal mesh. | |
LogShaderCompilers: Display: ================================================ | |
LogShaderCompilers: Display: === FShaderJobCache stats === | |
LogShaderCompilers: Display: Total job queries 34, among them cache hits 0 (0.00%) | |
LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) | |
LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% | |
LogShaderCompilers: Display: === Shader Compilation stats === | |
LogShaderCompilers: Display: Shaders Compiled: 32 | |
LogShaderCompilers: Display: Jobs assigned 2, completed 1 (50.00%) | |
LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 0.07 s | |
LogShaderCompilers: Display: Job execution time: average 0.82 s, max 0.82 s | |
LogShaderCompilers: Display: Job life time (pending + execution): average 0.89 s, max 0.89 | |
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.89 s | |
LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch | |
LogShaderCompilers: Display: Average processing rate: 1.12 jobs/sec | |
LogShaderCompilers: Display: Effective parallelization: 0.66 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 | |
LogShaderCompilers: Display: Top 1 most expensive shader types by average time: | |
LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) | |
LogShaderCompilers: Display: Top 1 shader types by total compile time: | |
LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 100.00% of total time (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) | |
LogShaderCompilers: Display: ================================================ | |
LogSlate: Window 'Message Log' being destroyed | |
LogSlate: Window 'Message Log' being destroyed | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.011 | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/RigginJester] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/RigginJester] | |
LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.004629 seconds | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/RigginJester_Auto1 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_Auto127161A8F404629EA38AC1BAF943B8D84.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/RigginJester_Auto1.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/RigginJester_Skeleton] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/RigginJester_Skeleton] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto1 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_Skeleton_Auto1A6CF7B814555DE0E95AC67BA8039CD8C.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto1.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/RigginJester_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/RigginJester_PhysicsAsset.RigginJester_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/RigginJester_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/RigginJester_PhysicsAsset_Auto1 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_PhysicsAsset_Auto1B216AD024F97F11C90BC64A358DB99E3.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/RigginJester_PhysicsAsset_Auto1.uasset' | |
LogFileHelpers: Auto-saving content packages took 0.083 | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_6:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1516x944, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_7:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1516x944, mode Windowed. | |
LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Window 'RigginJester' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_9:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1514x947, mode Windowed. | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/RigginJester_Skeleton" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/RigginJester_Skeleton.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/RigginJester_Skeleton | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_SkeletonC6E93261476FE9C9F504ABABED7A1D4C.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/RigginJester_Skeleton.uasset' | |
AssetCheck: New page: Asset Save: RigginJester_Skeleton | |
LogContentValidation: Display: Validating Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogSlate: Window 'RigginJester_Skeleton' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/RigginJester" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/RigginJester.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/RigginJester | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester35279C6F4F5610AB450B869FC0EC4849.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/RigginJester.uasset' | |
LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' exceeded budget of 2.000000s, reporting... | |
LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' report submitted, and took 0.049876s | |
LogStall: Stall detector 'FShaderCompilingManager::BlockOnShaderMapCompletion' complete in 0.005012s (1.196108s overbudget) | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/Material_001" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/Material_001.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/Material_001 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Material_001024EFAF343E39B8F492C10B79A37776F.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/Material_001.uasset' | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/9__of_spades_Momus" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/9__of_spades_Momus.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/9__of_spades_Momus | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/9__of_spades_MomusB8D891E741C03E656A65A69739635722.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/9__of_spades_Momus.uasset' | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/RigginJester_PhysicsAsset | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_PhysicsAsset28E3677040E654239B035681B14E49C8.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/RigginJester_PhysicsAsset.uasset' | |
AssetCheck: New page: Asset Save: multiple assets | |
LogContentValidation: Display: Validating PhysicsAsset /Game/Characters/Jester/RigginJester_PhysicsAsset.RigginJester_PhysicsAsset | |
LogContentValidation: Display: Validating Texture2D /Game/Characters/Jester/9__of_spades_Momus.9__of_spades_Momus | |
LogContentValidation: Display: Validating Material /Game/Characters/Jester/Material_001.Material_001 | |
LogContentValidation: Display: Validating SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogViewport: Scene viewport resized to 1585x1173, mode Windowed. | |
LogDebuggerCommands: Repeating last play command: Selected Viewport | |
LogWorldPartition: Display: GenerateStreaming started... | |
LogWorldPartition: Display: GetPartitionedActors started... | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
LogWorldPartition: Display: ValidateSingleActorReferer started... | |
LogWorldPartition: Display: ValidateSingleActorReferer took 0 us | |
LogWorldPartition: Display: GetPartitionedActors took 65 us | |
LogWorldPartition: Display: GenerateStreaming took 343 us | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: ThirdPersonMap (Nov 17, 2022, 5:36:34 PM) | |
LogOnline: OSS: Created online subsystem instance for: NULL | |
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] | |
LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorldPartition: Initial Data Layer Effective States Activated() Loaded() | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003971s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004029s) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 803 us | |
LogPlayLevel: PIE: World Init took: (0.001678s) | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms | |
LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 2) registered with world 'ThirdPersonMap'. | |
LogLoad: Game class is 'BP_ThirdPersonGameMode_C' | |
LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 60) at 2022.11.17-22.36.34 | |
LogWorld: Bringing up level for play took: 0.001487 | |
LogOnline: OSS: Created online subsystem instance for: :Context_12 | |
LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
PIE: Server logged in | |
PIE: Play in editor total start time 0.086 seconds. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms | |
LogPlayLevel: Display: Destroying online subsystem :Context_12 | |
LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Characters/Mannequin_UE4/Meshes/SK_Mannequin_Skeleton.SK_Mannequin_Skeleton | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (SK_Mannequin) ... | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_11:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1516x950, mode Windowed. | |
LogViewport: Scene viewport resized to 1186x876, mode Windowed. | |
LogViewport: Scene viewport resized to 1585x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'SK_Mannequin_Skeleton' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Mannequin_UE4/Meshes/SK_Mannequin.SK_Mannequin | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_15:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'SK_Mannequin' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogActorFactory: Actor Factory attempting to spawn Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogActorFactory: Actor Factory attempting to spawn Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester as actor: SkeletalMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkeletalMeshActor_0 | |
LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester as actor: SkeletalMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkeletalMeshActor_0 | |
LogActorFactory: Actor Factory attempting to spawn Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogActorFactory: Actor Factory attempting to spawn Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester as actor: SkeletalMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkeletalMeshActor_UAID_B025AA462E45A54A01_2057302343 | |
LogActorFactory: Actor Factory spawned SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester as actor: SkeletalMeshActor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkeletalMeshActor_UAID_B025AA462E45A54A01_2057302343 | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogViewport: Scene viewport resized to 1581x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1566x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1536x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1505x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1461x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1433x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1410x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1357x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1310x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1303x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1292x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1273x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1219x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1189x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1187x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1183x1173, mode Windowed. | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_16:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_18:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Window 'RigginJester_Skeleton' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/Characters/Jester/RigginJester_PhysicsAsset.RigginJester_PhysicsAsset | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_20:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. | |
LogSlate: Took 0.000198 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogD3D12RHI: OnlineHeap RollOver Detected. Increase the heap size to prevent creation of additional heaps | |
Cmd: TRANSACTION UNDO | |
LogEditorTransaction: Undo Clicking on Elements | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_20:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. | |
LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Window 'RigginJester' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_21:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'RigginJester' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Mannequin_UE4/Meshes/SK_Mannequin.SK_Mannequin | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_22:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'SK_Mannequin' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Manny.SKM_Manny | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (SKM_Manny) ... | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_24:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'SKM_Manny' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Mannequins/Meshes/SKM_Quinn_Simple.SKM_Quinn_Simple | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_26:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for PhysicsAsset /Game/Characters/Mannequins/Rigs/PA_Mannequin.PA_Mannequin | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_30:PersistentLevel.AnimationEditorPreviewActor_0.PhysicsAssetEditorSkeletalMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogWorld: UWorld::CleanupWorld for World_30, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Window 'SKM_Quinn_Simple' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A670CF3C8EEF39CE860F076D1FD67981432B24E), compiling. | |
LogShaderCompilers: Display: ================================================ | |
LogShaderCompilers: Display: === FShaderJobCache stats === | |
LogShaderCompilers: Display: Total job queries 68, among them cache hits 0 (0.00%) | |
LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 15 distinct outputs (45.45%) | |
LogShaderCompilers: Display: RAM used: 0.04 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% | |
LogShaderCompilers: Display: === Shader Compilation stats === | |
LogShaderCompilers: Display: Shaders Compiled: 34 | |
LogShaderCompilers: Display: Jobs assigned 36, completed 33 (91.67%) | |
LogShaderCompilers: Display: Average time worker was idle: 85.52 s | |
LogShaderCompilers: Display: Time job spent in pending queue: average 1.04 s, longest 2.92 s | |
LogShaderCompilers: Display: Job execution time: average 1.13 s, max 1.72 s | |
LogShaderCompilers: Display: Job life time (pending + execution): average 2.26 s, max 4.07 | |
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 6.61 s | |
LogShaderCompilers: Display: Jobs were issued in 36 batches (only local compilation was used), average 1.00 jobs/batch | |
LogShaderCompilers: Display: Average processing rate: 4.99 jobs/sec | |
LogShaderCompilers: Display: Effective parallelization: 4.24 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 | |
LogShaderCompilers: Display: Top 5 most expensive shader types by average time: | |
LogShaderCompilers: Display: TBasePassVSFCachedPointIndirectLightingPolicy (compiled 2 times, average 1.02 sec, max 1.03 sec, min 1.00 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 2 times, average 1.01 sec, max 1.04 sec, min 0.98 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 1.01 sec, max 1.08 sec, min 0.93 sec) | |
LogShaderCompilers: Display: TBasePassVSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 1.01 sec, max 1.02 sec, min 0.99 sec) | |
LogShaderCompilers: Display: FDebugViewModeVS (compiled 2 times, average 0.99 sec, max 1.01 sec, min 0.97 sec) | |
LogShaderCompilers: Display: Top 5 shader types by total compile time: | |
LogShaderCompilers: Display: TBasePassVSFCachedPointIndirectLightingPolicy - 7.26% of total time (compiled 2 times, average 1.02 sec, max 1.03 sec, min 1.00 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 7.22% of total time (compiled 2 times, average 1.01 sec, max 1.04 sec, min 0.98 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 7.19% of total time (compiled 2 times, average 1.01 sec, max 1.08 sec, min 0.93 sec) | |
LogShaderCompilers: Display: TBasePassVSFCachedVolumeIndirectLightingPolicy - 7.19% of total time (compiled 2 times, average 1.01 sec, max 1.02 sec, min 0.99 sec) | |
LogShaderCompilers: Display: FDebugViewModeVS - 7.08% of total time (compiled 2 times, average 0.99 sec, max 1.01 sec, min 0.97 sec) | |
LogShaderCompilers: Display: ================================================ | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/BY/INFTKKEXRKA7NVCZO3N6LP_Auto2 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/INFTKKEXRKA7NVCZO3N6LP_Auto280F4073046E9BC8947FB50AC6B2605A8.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/BY/INFTKKEXRKA7NVCZO3N6LP_Auto2.uasset' | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.026 | |
LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.026 | |
LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1389x971, mode Windowed. | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogAnimation: Warning: AnimBP ABP_Quinn_C is incompatible with skeleton RigginJester_Skeleton, removing AnimBP from actor. | |
LogAnimation: Warning: AnimBP ABP_Quinn_C is incompatible with skeleton RigginJester_Skeleton, removing AnimBP from actor. | |
LogAnimation: Warning: AnimBP ABP_Quinn_C is incompatible with skeleton RigginJester_Skeleton, removing AnimBP from actor. | |
BlueprintLog: New page: Compile BP_ThirdPersonCharacter | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms | |
LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/BP_ThirdPersonCharacter30D2FF714542D9E8D7108D8C00B623F6.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset' | |
AssetCheck: New page: Asset Save: BP_ThirdPersonCharacter | |
LogContentValidation: Display: Validating Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter | |
LogViewport: Scene viewport resized to 1194x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1262x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1385x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1519x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1610x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1691x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1750x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1791x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1808x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1890x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1924x1173, mode Windowed. | |
LogDebuggerCommands: Repeating last play command: Selected Viewport | |
LogWorldPartition: Display: GenerateStreaming started... | |
LogWorldPartition: Display: GetPartitionedActors started... | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
LogWorldPartition: Display: ValidateSingleActorReferer started... | |
LogWorldPartition: Display: ValidateSingleActorReferer took 0 us | |
LogWorldPartition: Display: GetPartitionedActors took 50 us | |
LogWorldPartition: Display: GenerateStreaming took 295 us | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: ThirdPersonMap (Nov 17, 2022, 5:48:07 PM) | |
LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorldPartition: Initial Data Layer Effective States Activated() Loaded() | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003934s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004041s) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 814 us | |
LogPlayLevel: PIE: World Init took: (0.001800s) | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms | |
LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 3) registered with world 'ThirdPersonMap'. | |
LogLoad: Game class is 'BP_ThirdPersonGameMode_C' | |
LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 60) at 2022.11.17-22.48.07 | |
LogWorld: Bringing up level for play took: 0.001643 | |
LogOnline: OSS: Created online subsystem instance for: :Context_37 | |
LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
PIE: Server logged in | |
PIE: Play in editor total start time 0.119 seconds. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAudio: Display: Audio Device unregistered from world 'None'. | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms | |
LogPlayLevel: Display: Destroying online subsystem :Context_37 | |
Cmd: DELETE | |
Cmd: ACTOR DELETE | |
LogEditorActor: Deleted Actor: SkeletalMeshActor | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms | |
LogEditorActor: Deleted 1 Actors (0.031 secs) | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_35:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'RigginJester' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.ThirdPersonMap | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSlate: Window 'ThirdPersonMap' being destroyed | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_37:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for Skeleton /Game/Characters/Jester/RigginJester_Skeleton.RigginJester_Skeleton | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_38:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogViewport: Scene viewport resized to 2492x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 2474x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 2334x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 2119x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1916x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1738x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1648x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1594x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1590x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1622x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1665x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1698x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1708x1173, mode Windowed. | |
LogViewport: Scene viewport resized to 1710x1173, mode Windowed. | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_36, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_38, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_39, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.042 | |
LogSlate: Window 'Pick Skeleton' being destroyed | |
LogContentBrowser: Deferred new asset file creation: NewBlendSpace | |
LogContentBrowser: Creating deferred item: NewBlendSpace | |
LogContentBrowser: Renaming the item being created (Deferred Item: NewBlendSpace). | |
LogContentBrowser: Attempting asset rename: NewBlendSpace -> NewBlendSpace | |
LogContentBrowser: End creating deferred item NewBlendSpace | |
LogContentBrowser: Attempting asset rename: NewBlendSpace -> A | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/A" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/A.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/A | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/A92E7643940D8AA5C83954CA2134A9931.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/A.uasset' | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms | |
AssetCheck: New page: Asset Save: A | |
LogContentValidation: Display: Validating BlendSpace /Game/Characters/Jester/A.A | |
LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Characters/Jester/A.A | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_42:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogContentBrowser: Attempting asset rename: A -> A | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x699, mode Windowed. | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: BlendSpace | |
LogSlate: Window 'A' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_42, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_43, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Characters/Jester/A.A | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_44:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x699, mode Windowed. | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: BlendSpace | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogContentBrowser: Attempting asset rename: A -> As_Char | |
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Characters/Jester/As_Char" FILE="../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/As_Char.uasset" SILENT=true | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/As_Char | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/As_Char9BFC9831400DE5B72A52AAB9A59D416D.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/As_Char.uasset' | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms | |
AssetCheck: New page: Asset Save: As_Char | |
LogContentValidation: Display: Validating BlendSpace /Game/Characters/Jester/As_Char.As_Char | |
LogSlate: Window 'As_Char' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_44, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_45, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Characters/Jester/As_Char.As_Char | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_46:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x699, mode Windowed. | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: BlendSpace | |
LogViewport: Scene viewport resized to 192x192, mode Windowed. | |
LogSlate: Window 'As_Char' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_46, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_47, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms | |
LogWorldPartition: Warning: Actor /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap:PersistentLevel.SkeletalMeshActor_UAID_B025AA462E45A54A01_2057302343 is unreachable without properly detaching object /Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/2/BY/INFTKKEXRKA7NVCZO3N6LP.PackageMetaData in its package | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms | |
LogContentBrowser: Deferred new asset folder creation: NewFolder | |
LogContentBrowser: Creating deferred item: NewFolder | |
LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). | |
LogContentBrowser: Attempting asset rename: NewFolder -> Jesteranimations | |
LogContentBrowser: End creating deferred item NewFolder | |
LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Walk With Rifle.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Walk With Rifle.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogSlate: Window 'FBX Import Options' being destroyed | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogMaterial: Display: Material /Game/Characters/Jester/Jesteranimations/Material_001.Material_001 needed to have new flag set bUsedWithSkeletalMesh ! | |
LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 4BBE7B178E5F1ECD37279D8D4A98C53B8487B2D3), compiling. | |
LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 09220E38449520FF4FC9E9E513403193A4230275), compiling. | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogTexture: Display: Building textures: /Game/Characters/Jester/Jesteranimations/9__of_spades_Momus.9__of_spades_Momus (TFO_AutoDXT, 2292X2600 X1X1) (Required Memory Estimate: 113.66272 MB), EncodeSpeed: Fast | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Walk_With_Rifle... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Walk_With_Rifle) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.46s] /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle.Walk_With_Rifle | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Yes, title: Message, text: FAILED TO MERGE BONES: | |
This could happen if significant hierarchical changes have been made | |
e.g. inserting a bone between nodes. | |
Would you like to regenerate the Skeleton from this mesh? | |
***WARNING: THIS MAY INVALIDATE OR REQUIRE RECOMPRESSION OF ANIMATION DATA.*** | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Yes, title: Message, text: Would you like to merge all SkeletalMeshes using this skeleton to ensure all bones are merged? This will require to load those SkeletalMeshes. | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Ok, title: Message, text: Failed to merge SkeletalMesh 'RigginJester'. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_48, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim.Walk_With_Rifle_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\WalkingAnimation.FBX) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\WalkingAnimation.FBX | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh WalkingAnimation... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (WalkingAnimation) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/WalkingAnimation.WalkingAnimation | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_49, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim.WalkingAnimation_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Fist Fight A.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Fist Fight A.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Fist_Fight_A... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Fist_Fight_A) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Fist_Fight_A.Fist_Fight_A | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_50, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim.Fist_Fight_A_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Forward Jump.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Forward Jump.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Forward_Jump... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Forward_Jump) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Forward_Jump.Forward_Jump | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_51, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim.Forward_Jump_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Left Strafe Walk.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Left Strafe Walk.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Left_Strafe_Walk... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Left_Strafe_Walk) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk.Left_Strafe_Walk | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_52, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim.Left_Strafe_Walk_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Macaco Side.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Macaco Side.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Macaco_Side... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Macaco_Side) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Macaco_Side.Macaco_Side | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_53, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim.Macaco_Side_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Punching.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Punching.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Punching... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Punching) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Punching.Punching | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_54, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Punching_Anim.Punching_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\RigginJester.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\RigginJester.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 1 Depth of hierarchy - 1 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh RigginJester... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (RigginJester) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/RigginJester.RigginJester | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: YesAll, title: Message, text: FAILED TO MERGE BONES: | |
This could happen if significant hierarchical changes have been made | |
e.g. inserting a bone between nodes. | |
Would you like to regenerate the Skeleton from this mesh? | |
***WARNING: THIS MAY INVALIDATE OR REQUIRE RECOMPRESSION OF ANIMATION DATA.*** | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Anim.Walk_With_Rifle_Anim | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Forward_Jump_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Anim.Left_Strafe_Walk_Anim | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Macaco_Side_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Neck | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: Head | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Punching_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Yes, title: Message, text: Would you like to merge all SkeletalMeshes using this skeleton to ensure all bones are merged? This will require to load those SkeletalMeshes. | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Ok, title: Message, text: Failed to merge SkeletalMesh 'RigginJester'. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_55:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0' | |
LogWorld: UWorld::CleanupWorld for World_55, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Engine/Transient.World_56:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0' | |
LogWorld: UWorld::CleanupWorld for World_56, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
FBXImport: Warning: Could not find the bind pose. It will use time 0 as bind pose. | |
FBXImport: Warning: The bone size is too small to create Physics Asset 'RigginJester_PhysicsAsset' from Skeletal Mesh 'RigginJester'. You will have to create physics asset manually. | |
LogFactory: FactoryCreateFile: SkeletalMesh with FbxFactory (0 0 C:\Users\timet\Desktop\TESTFORSKEL\Right Strafe Walking.fbx) | |
LogFbx: Loading FBX Scene from C:\Users\timet\Desktop\TESTFORSKEL\Right Strafe Walking.fbx | |
LogFbx: FBX Scene Loaded Succesfully | |
LogFbx: Valid bind pose for Pose (BindPose) - Roundcube | |
LogFbx: Triangulating skeletal mesh Roundcube | |
LogFbx: Warning: Bones digested - 33 Depth of hierarchy - 12 | |
LogSkeletalMesh: Section 0: Material=0, 27600 triangles | |
LogSkeletalMesh: Building Skeletal Mesh Right_Strafe_Walking... | |
LogSkeletalMesh: Display: Waiting for skeletal meshes to be ready 0/1 (Right_Strafe_Walking) ... | |
LogSkeletalMesh: Built Skeletal Mesh [0.44s] /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking.Right_Strafe_Walking | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: YesAll, title: Message, text: FAILED TO MERGE BONES: | |
This could happen if significant hierarchical changes have been made | |
e.g. inserting a bone between nodes. | |
Would you like to regenerate the Skeleton from this mesh? | |
***WARNING: THIS MAY INVALIDATE OR REQUIRE RECOMPRESSION OF ANIMATION DATA.*** | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Yes, title: Message, text: Would you like to merge all SkeletalMeshes using this skeleton to ensure all bones are merged? This will require to load those SkeletalMeshes. | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Ok, title: Message, text: Failed to merge SkeletalMesh 'RigginJester'. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_57, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogFbx: SortedLinks :(0) Hips | |
LogFbx: SortedLinks :(1) Spine | |
LogFbx: SortedLinks :(2) Spine1 | |
LogFbx: SortedLinks :(3) Spine2 | |
LogFbx: SortedLinks :(4) Neck | |
LogFbx: SortedLinks :(5) Head | |
LogFbx: SortedLinks :(6) HeadTop_End | |
LogFbx: SortedLinks :(7) LeftShoulder | |
LogFbx: SortedLinks :(8) LeftArm | |
LogFbx: SortedLinks :(9) LeftForeArm | |
LogFbx: SortedLinks :(10) LeftHand | |
LogFbx: SortedLinks :(11) LeftHandIndex1 | |
LogFbx: SortedLinks :(12) LeftHandIndex2 | |
LogFbx: SortedLinks :(13) LeftHandIndex3 | |
LogFbx: SortedLinks :(14) LeftHandIndex4 | |
LogFbx: SortedLinks :(15) RightShoulder | |
LogFbx: SortedLinks :(16) RightArm | |
LogFbx: SortedLinks :(17) RightForeArm | |
LogFbx: SortedLinks :(18) RightHand | |
LogFbx: SortedLinks :(19) RightHandIndex1 | |
LogFbx: SortedLinks :(20) RightHandIndex2 | |
LogFbx: SortedLinks :(21) RightHandIndex3 | |
LogFbx: SortedLinks :(22) RightHandIndex4 | |
LogFbx: SortedLinks :(23) LeftUpLeg | |
LogFbx: SortedLinks :(24) LeftLeg | |
LogFbx: SortedLinks :(25) LeftFoot | |
LogFbx: SortedLinks :(26) LeftToeBase | |
LogFbx: SortedLinks :(27) LeftToe_End | |
LogFbx: SortedLinks :(28) RightUpLeg | |
LogFbx: SortedLinks :(29) RightLeg | |
LogFbx: SortedLinks :(30) RightFoot | |
LogFbx: SortedLinks :(31) RightToeBase | |
LogFbx: SortedLinks :(32) RightToe_End | |
LogFbx: Parsing AnimStack mixamo.com | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim.Right_Strafe_Walking_Anim | |
FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. | |
LoadErrors: Error: The Skeleton RigginJester_Skeleton is missing bones that SkeletalMesh RigginJester needs. They will be added now. Please save the Skeleton! | |
LogShaderCompilers: Display: ================================================ | |
LogShaderCompilers: Display: === FShaderJobCache stats === | |
LogShaderCompilers: Display: Total job queries 102, among them cache hits 2 (1.96%) | |
LogShaderCompilers: Display: Tracking 36 distinct input hashes that result in 17 distinct outputs (47.22%) | |
LogShaderCompilers: Display: RAM used: 0.04 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% | |
LogShaderCompilers: Display: === Shader Compilation stats === | |
LogShaderCompilers: Display: Shaders Compiled: 66 | |
LogShaderCompilers: Display: Jobs assigned 36, completed 36 (100.00%) | |
LogShaderCompilers: Display: Average time worker was idle: 85.52 s | |
LogShaderCompilers: Display: Time job spent in pending queue: average 1.04 s, longest 2.92 s | |
LogShaderCompilers: Display: Job execution time: average 1.11 s, max 1.72 s | |
LogShaderCompilers: Display: Job life time (pending + execution): average 2.15 s, max 4.07 | |
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.02 s | |
LogShaderCompilers: Display: Jobs were issued in 36 batches (only local compilation was used), average 1.00 jobs/batch | |
LogShaderCompilers: Display: Average processing rate: 5.13 jobs/sec | |
LogShaderCompilers: Display: Effective parallelization: 4.29 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 | |
LogShaderCompilers: Display: Top 5 most expensive shader types by average time: | |
LogShaderCompilers: Display: TBasePassVSFCachedPointIndirectLightingPolicy (compiled 2 times, average 1.02 sec, max 1.03 sec, min 1.00 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 2 times, average 1.01 sec, max 1.04 sec, min 0.98 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 2 times, average 1.01 sec, max 1.08 sec, min 0.93 sec) | |
LogShaderCompilers: Display: TBasePassVSFCachedVolumeIndirectLightingPolicy (compiled 2 times, average 1.01 sec, max 1.02 sec, min 0.99 sec) | |
LogShaderCompilers: Display: FDebugViewModeVS (compiled 2 times, average 0.99 sec, max 1.01 sec, min 0.97 sec) | |
LogShaderCompilers: Display: Top 5 shader types by total compile time: | |
LogShaderCompilers: Display: FLumenCardVS - 7.92% of total time (compiled 3 times, average 0.79 sec, max 0.95 sec, min 0.70 sec) | |
LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 7.31% of total time (compiled 3 times, average 0.73 sec, max 0.77 sec, min 0.69 sec) | |
LogShaderCompilers: Display: TBasePassVSFCachedPointIndirectLightingPolicy - 6.76% of total time (compiled 2 times, average 1.02 sec, max 1.03 sec, min 1.00 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 6.72% of total time (compiled 2 times, average 1.01 sec, max 1.04 sec, min 0.98 sec) | |
LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 6.69% of total time (compiled 2 times, average 1.01 sec, max 1.08 sec, min 0.93 sec) | |
LogShaderCompilers: Display: ================================================ | |
LogSlate: Window 'Message Log' being destroyed | |
LogSlate: Window 'Message Log' being destroyed | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.024 | |
OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Jester/RigginJester_Skeleton] ([1] browsable assets)... | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/RigginJester_Skeleton] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_Skeleton_Auto34F86430C47CDE0029EE836821EBFF731.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/As_Char] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [BlendSpace /Game/Characters/Jester/As_Char.As_Char] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/As_Char] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/As_Char_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/As_Char_Auto33AD3DE07453F4FBFBF679A86E5D76D4F.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/As_Char_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle.Walk_With_Rifle] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Walk_With_Rifle_Auto3C4FA039F4E3D0E26CF8F15B33F7EBCC1.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_PhysicsAsset.Walk_With_Rifle_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Walk_With_Rifle_PhysicsAsset_Aut09B9560249FF354D1D19ECAF900CDFDF.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Walk_With_Rifle_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/WalkingAnimation] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/WalkingAnimation.WalkingAnimation] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/WalkingAnimation] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/WalkingAnimation_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/WalkingAnimation_Auto360865D6B40FB648D115980A923B17E2F.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/WalkingAnimation_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/WalkingAnimation_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/WalkingAnimation_PhysicsAsset.WalkingAnimation_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/WalkingAnimation_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/WalkingAnimation_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/WalkingAnimation_PhysicsAsset_Au2A3ECAA74A627E4F5F9A63B9B201A4E5.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/WalkingAnimation_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Fist_Fight_A] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Fist_Fight_A.Fist_Fight_A] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Fist_Fight_A] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Fist_Fight_A_Auto3B0DE140B4A2551B5F46AE8A7F6426186.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_PhysicsAsset.Fist_Fight_A_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Fist_Fight_A_PhysicsAsset_Auto3485A2A38460A252CC3EF54B56088B124.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Fist_Fight_A_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Forward_Jump] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Forward_Jump.Forward_Jump] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Forward_Jump] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Forward_Jump_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Forward_Jump_Auto363F3EAE3429CEA2B7112F1A17A01ED35.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Forward_Jump_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Forward_Jump_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Forward_Jump_PhysicsAsset.Forward_Jump_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Forward_Jump_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Forward_Jump_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Forward_Jump_PhysicsAsset_Auto35B8B88994932EDAC585465BB494D5CE6.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Forward_Jump_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk.Left_Strafe_Walk] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Left_Strafe_Walk_Auto378469CD744A211F1C5E87FAD60E47197.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_PhysicsAsset.Left_Strafe_Walk_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Left_Strafe_Walk_PhysicsAsset_AuD6ED6FDF4B40389C54C7FAAAE4807A2E.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Left_Strafe_Walk_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Macaco_Side] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Macaco_Side.Macaco_Side] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Macaco_Side] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Macaco_Side_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Macaco_Side_Auto3B993C8C243E162AA46EC3196E0263672.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Macaco_Side_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Macaco_Side_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Macaco_Side_PhysicsAsset.Macaco_Side_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Macaco_Side_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Macaco_Side_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Macaco_Side_PhysicsAsset_Auto3FDC2C33D49B4B29FB51826AE00DD802D.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Macaco_Side_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Punching] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Punching.Punching] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Punching] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Punching_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Punching_Auto3A77ADA7E4DB8FE0C6797F5BC7C44F3F1.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Punching_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Punching_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Punching_PhysicsAsset.Punching_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Punching_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Punching_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Punching_PhysicsAsset_Auto3143F4C374FD77918F478E0B4A95BC8BE.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Punching_PhysicsAsset_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/RigginJester] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/RigginJester.RigginJester] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/RigginJester] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/RigginJester_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_Auto366B4FA844A1EB5E42CAE699C19D8D6C1.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/RigginJester_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [SkeletalMesh /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking.Right_Strafe_Walking] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Right_Strafe_Walking_Auto3BFD879F946ACD5B0FE2B67BB7519F521.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Auto3.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_PhysicsAsset] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [PhysicsAsset /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_PhysicsAsset.Right_Strafe_Walking_PhysicsAsset] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_PhysicsAsset] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_PhysicsAsset_Auto3 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Right_Strafe_Walking_PhysicsAsse907609874BA58D0EAD669AA3E5108DE4.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_PhysicsAsset_Auto3.uasset' | |
LogFileHelpers: Auto-saving content packages took 0.507 | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/Jesteranimations/Fist_Fight_A.Fist_Fight_A | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_67:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogSlate: Window 'Fist_Fight_A' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_67, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/Jesteranimations/Punching.Punching | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_68:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Characters/Jester/As_Char.As_Char | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSlate: Window 'Message' being destroyed | |
Message dialog closed, result: Yes, title: Message, text: The preview mesh hierarchy doesn't match with Skeleton anymore. Would you like to regenerate skeleton? | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: Hips | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to find bone index, animation track will be removed: RightToe_End | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim.Right_Strafe_Walking_Anim | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim.Right_Strafe_Walking_Anim | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_69:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x699, mode Windowed. | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence | |
LogViewport: Scene viewport resized to 192x192, mode Windowed. | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogWorld: UWorld::CleanupWorld for World_68, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Window 'Fist_Fight_A_Anim' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_69, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_71, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_70, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogContentBrowser: Attempting asset rename: Punching -> Punching | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Window.Buttons.Close'. Using FButtonStyle defaults instead. | |
LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Characters/Jester/Jesteranimations/WalkingAnimation_Anim.WalkingAnimation_Anim | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_72:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1520x699, mode Windowed. | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence | |
LogViewport: Scene viewport resized to 192x192, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for SkeletalMesh /Game/Characters/Jester/RigginJester.RigginJester | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogViewport: Scene viewport resized to 1520x1119, mode Windowed. | |
LogAssetEditorSubsystem: Opening Asset editor for BlendSpace /Game/Characters/Jester/As_Char.As_Char | |
LogWorld: UWorld::CleanupWorld for World_74, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Characters/Jester/Jesteranimations/Fist_Fight_A_Anim.Fist_Fight_A_Anim | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogSlate: Window 'Fist_Fight_A_Anim' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_72, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_76, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_73, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. | |
LogSlate: Window 'Create Animation Blueprint' being destroyed | |
LogContentBrowser: Deferred new asset file creation: NewAnimBlueprint | |
LogContentBrowser: Creating deferred item: NewAnimBlueprint | |
LogContentBrowser: Renaming the item being created (Deferred Item: NewAnimBlueprint). | |
LogContentBrowser: Attempting asset rename: NewAnimBlueprint -> BpAnimation | |
LogContentBrowser: End creating deferred item NewAnimBlueprint | |
LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Characters/Jester/Jesteranimations/BpAnimation.BpAnimation | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 633x529, mode Windowed. | |
LogEditorTransaction: Undo Move Node | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Add Node | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Moving Blendspace Sample | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Moving Blendspace Sample | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Docking.TabFont'. Using FTextBlockStyle defaults instead. | |
LogSlateStyle: Warning: Unable to find Slate Widget Style 'Docking.TabFont'. Using FTextBlockStyle defaults instead. | |
LogSlate: Window 'Undo History' being destroyed | |
LogSlate: Window 'Undo History' being destroyed | |
LogEditorTransaction: Undo Adding Blendspace Sample | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_79:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogSlate: Window 'BpAnimation' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_79, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_78, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_80, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Characters/Jester/Jesteranimations/BpAnimation.BpAnimation | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 633x529, mode Windowed. | |
LogEditorTransaction: Undo Comment Changed | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftToe_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftToeBase | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftFoot | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftUpLeg | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: RightShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftHandIndex4 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftHandIndex3 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftHandIndex2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftHandIndex1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftHand | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftForeArm | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: LeftShoulder | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: HeadTop_End | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: Spine2 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: Spine1 | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: Spine | |
LogScript: Warning: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Unable to retrieve bone index for track: Hips | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim.Right_Strafe_Walking_Anim | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Importing Animation | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Missing track key data, expected uniform data: number of positional keys 0, number of rotational keys 0, number of scaling keys 0 | |
LogScript: Error: Script Msg: /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim : Invalid play length value provided: 0 seconds | |
LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Characters/Jester/Jesteranimations/Right_Strafe_Walking_Anim.Right_Strafe_Walking_Anim | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogEditorTransaction: Undo Replacing USkeleton | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_82:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogSlate: Window 'BpAnimation' being destroyed | |
LogWorld: UWorld::CleanupWorld for World_82, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_81, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogWorld: UWorld::CleanupWorld for World_83, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms | |
LogSlate: Window 'Delete Assets' being destroyed | |
LogUObjectGlobals: Force Deleting 1 Package(s): | |
Asset Name: /Game/Characters/Jester/Jesteranimations/BpAnimation.BpAnimation | |
Asset Type: AnimBlueprint | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms | |
LogSlate: Window 'Create Animation Blueprint' being destroyed | |
LogContentBrowser: Deferred new asset file creation: NewAnimBlueprint | |
LogContentBrowser: Creating deferred item: NewAnimBlueprint | |
LogContentBrowser: Renaming the item being created (Deferred Item: NewAnimBlueprint). | |
LogContentBrowser: Attempting asset rename: NewAnimBlueprint -> CharacterBPAnimation | |
LogContentBrowser: End creating deferred item NewAnimBlueprint | |
LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 633x529, mode Windowed. | |
LogEditorTransaction: Undo Rename Node | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_75:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. | |
LogSlate: Vector cache flush requested. Reason: Large atlases out of space; 2/1 Textures; frames since last flush: 18414092503957533615 | |
LogSlate: Warning: Setting the threshold to trigger a flush to 2 non-atlased textures as there is a lot of font data being cached. | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.052 | |
OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Jester/RigginJester_Skeleton] ([1] browsable assets)... | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/RigginJester_Skeleton] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto4 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/RigginJester_Skeleton_Auto4E030BD674826975998606B9124C3D60C.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/RigginJester_Skeleton_Auto4.uasset' | |
OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Characters/Jester/As_Char] ([1] browsable assets)... | |
OBJ SavePackage: Rendered thumbnail for [BlendSpace /Game/Characters/Jester/As_Char.As_Char] | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/As_Char] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/As_Char_Auto4 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/As_Char_Auto4EF2CC1EA4D8AE37D5AADC9826BD2EAA9.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/As_Char_Auto4.uasset' | |
LogFileHelpers: Auto-saving content packages took 0.012 | |
BlueprintLog: New page: Compile CharacterBPAnimation | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Idle/Walk to Jump will never be taken, please connect something to Can Enter Transition | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Jump to Idle/Walk will never be taken, please connect something to Can Enter Transition | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms | |
BlueprintLog: New page: Compile CharacterBPAnimation | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Idle/Walk to Jump will never be taken, please connect something to Can Enter Transition | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Jump to Idle/Walk will never be taken, please connect something to Can Enter Transition | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms | |
BlueprintLog: New page: Compile CharacterBPAnimation | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Idle/Walk to Jump will never be taken, please connect something to Can Enter Transition | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Jump to Idle/Walk will never be taken, please connect something to Can Enter Transition | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms | |
LogDerivedDataCache: C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:06.595 and deleted 0 file(s) with total size 0 MiB. | |
LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'Graph.Node.Comment.TextColor'.' | |
BlueprintLog: New page: Compile CharacterBPAnimation | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Idle/Walk to Jump will never be taken, please connect something to Can Enter Transition | |
LogBlueprint: Warning: [AssetLog] /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation (no disk path found): [Compiler] Jump to Idle/Walk will never be taken, please connect something to Can Enter Transition | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_4 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence | |
LogViewport: Scene viewport resized to 192x192, mode Windowed. | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter_C' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Move Forward / Backward_K2Node_InputAxisEvent_14' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Turn Right / Left Gamepad_K2Node_InputAxisEvent_15' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Turn Right / Left Mouse_K2Node_InputAxisEvent_16' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Look Up / Down Mouse_K2Node_InputAxisEvent_17' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Look Up / Down Gamepad_K2Node_InputAxisEvent_18' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:InpAxisEvt_Move Right / Left_K2Node_InputAxisEvent_19' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogMetaData: Removing '/Game/Characters/Jester/BP_ThirdPersonCharacter.SKEL_BP_ThirdPersonCharacter_C:UserConstructionScript' ref from Metadata '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.PackageMetaData' | |
LogSavePackage: Moving output files for package: /Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/BP_ThirdPersonGameMode8E9813274329FA87DDA23A89AC0F48F3.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.uasset' | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/BP_ThirdPersonCharacter | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/BP_ThirdPersonCharacter0BBC192B44D3A40B72EC27A4A35AB72F.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/BP_ThirdPersonCharacter.uasset' | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms | |
AssetCheck: New page: Asset Save: multiple assets | |
LogContentValidation: Display: Validating Blueprint /Game/Characters/Jester/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter | |
LogContentValidation: Display: Validating Blueprint /Game/ThirdPerson/Blueprints/BP_ThirdPersonGameMode.BP_ThirdPersonGameMode | |
LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Characters/Jester/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogViewport: Scene viewport resized to 1389x971, mode Windowed. | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
LogSlateStyle: Warning: Missing Resource from 'CoreStyle' Style: 'Unable to find Color 'DefaultForeground'.' | |
LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms | |
LogFileHelpers: Editor autosave (incl. external actors) for '/Game/ThirdPerson/Maps/ThirdPersonMap' took 0.035 | |
OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Characters/Jester/BP_ThirdPersonCharacter] ([2] browsable assets)... | |
OBJ SavePackage: Finished generating thumbnails for package [/Game/Characters/Jester/BP_ThirdPersonCharacter] | |
LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Characters/Jester/BP_ThirdPersonCharacter_Auto5 | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/BP_ThirdPersonCharacter_Auto5850ACD1B479A47EFBA85CB99A37F5FFC.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/Autosaves/Game/Characters/Jester/BP_ThirdPersonCharacter_Auto5.uasset' | |
LogFileHelpers: Auto-saving content packages took 0.011 | |
BlueprintLog: New page: Compile BP_ThirdPersonCharacter | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms | |
LogSavePackage: Moving output files for package: /Game/Characters/Jester/BP_ThirdPersonCharacter | |
LogSavePackage: Moving '../../../../../../Users/timet/Desktop/JesterTemplate/Saved/BP_ThirdPersonCharacterFAC40C504DD79E522AA1C2920A104551.tmp' to '../../../../../../Users/timet/Desktop/JesterTemplate/Content/Characters/Jester/BP_ThirdPersonCharacter.uasset' | |
AssetCheck: New page: Asset Save: BP_ThirdPersonCharacter | |
LogContentValidation: Display: Validating Blueprint /Game/Characters/Jester/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter | |
BlueprintLog: New page: Compile CharacterBPAnimation | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_84:PersistentLevel.SkeletalMeshActor_0.SkeletalMeshComponent0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0038 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0066 | |
LogScript: Warning: Accessed None trying to read property CallFunc_TryGetPawnOwner_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:00C1 | |
LogScript: Warning: Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue | |
CharacterBPAnimation_C /Engine/Transient.World_86:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0.CharacterBPAnimation_C_5 | |
Function /Game/Characters/Jester/Jesteranimations/CharacterBPAnimation.CharacterBPAnimation_C:ExecuteUbergraph_CharacterBPAnimation:0100 | |
LogViewport: Scene viewport resized to 609x399, mode Windowed. | |
LogViewport: Scene viewport resized to 1336x747, mode Windowed. | |
LogViewport: Scene viewport resized to 608x417, mode Windowed. | |
LogViewport: Scene viewport resized to 633x529, mode Windowed. | |
LogViewport: Scene viewport resized to 632x546, mode Windowed. | |
LogViewport: Scene viewport resized to 192x72, mode Windowed. | |
LogViewport: Scene viewport resized to 633x529, mode Windowed. | |
LogViewport: Scene viewport resized to 1333x777, mode Windowed. | |
LogViewport: Scene viewport resized to 421x122, mode Windowed. | |
LogViewport: Scene viewport resized to 1389x971, mode Windowed. | |
LogSlate: Window 'BP_ThirdPersonCharacter' being destroyed | |
LogDebuggerCommands: Repeating last play command: Selected Viewport | |
LogWorldPartition: Display: GenerateStreaming started... | |
LogWorldPartition: Display: GetPartitionedActors started... | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
LogWorldPartition: Display: ValidateSingleActorReferer started... | |
LogWorldPartition: Display: ValidateSingleActorReferer took 0 us | |
LogWorldPartition: Display: GetPartitionedActors took 47 us | |
LogWorldPartition: Display: GenerateStreaming took 272 us | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: ThirdPersonMap (Nov 17, 2022, 6:51:44 PM) | |
LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorldPartition: Initial Data Layer Effective States Activated() Loaded() | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003337s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003386s) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 751 us | |
LogPlayLevel: PIE: World Init took: (0.001544s) | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms | |
LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 4) registered with world 'ThirdPersonMap'. | |
LogLoad: Game class is 'BP_ThirdPersonGameMode_C' | |
LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 60) at 2022.11.17-23.51.44 | |
LogWorld: Bringing up level for play took: 0.001324 | |
LogOnline: OSS: Created online subsystem instance for: :Context_92 | |
LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
PIE: Server logged in | |
PIE: Play in editor total start time 0.087 seconds. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAudio: Display: Audio Device unregistered from world 'None'. | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms | |
LogPlayLevel: Display: Destroying online subsystem :Context_92 | |
LogViewport: Scene viewport resized to 1038x711, mode Windowed. | |
LogViewport: Scene viewport resized to 1043x786, mode Windowed. | |
LogViewport: Scene viewport resized to 1043x734, mode Windowed. | |
LogViewport: Scene viewport resized to 1043x748, mode Windowed. | |
LogViewport: Scene viewport resized to 1043x752, mode Windowed. | |
LogViewport: Scene viewport resized to 1283x902, mode Windowed. | |
LogDebuggerCommands: Repeating last play command: Selected Viewport | |
LogWorldPartition: Display: GenerateStreaming started... | |
LogWorldPartition: Display: GetPartitionedActors started... | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
LogWorldPartition: Display: ValidateSingleActorReferer started... | |
LogWorldPartition: Display: ValidateSingleActorReferer took 0 us | |
LogWorldPartition: Display: GetPartitionedActors took 41 us | |
LogWorldPartition: Display: GenerateStreaming took 255 us | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: ThirdPersonMap (Nov 17, 2022, 6:56:32 PM) | |
LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorldPartition: Initial Data Layer Effective States Activated() Loaded() | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.004475s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.004537s) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 1 ms | |
LogPlayLevel: PIE: World Init took: (0.003099s) | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms | |
LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 5) registered with world 'ThirdPersonMap'. | |
LogLoad: Game class is 'BP_ThirdPersonGameMode_C' | |
LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 60) at 2022.11.17-23.56.32 | |
LogWorld: Bringing up level for play took: 0.001431 | |
LogOnline: OSS: Created online subsystem instance for: :Context_93 | |
LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
PIE: Server logged in | |
PIE: Play in editor total start time 0.104 seconds. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5 | |
LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms | |
LogPlayLevel: Display: Destroying online subsystem :Context_93 | |
LogDebuggerCommands: Repeating last play command: Selected Viewport | |
LogWorldPartition: Display: GenerateStreaming started... | |
LogWorldPartition: Display: GetPartitionedActors started... | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
LogWorldPartition: Display: ValidateSingleActorReferer started... | |
LogWorldPartition: Display: ValidateSingleActorReferer took 0 us | |
LogWorldPartition: Display: GetPartitionedActors took 46 us | |
LogWorldPartition: Display: GenerateStreaming took 276 us | |
LogPlayLevel: PlayLevel: No blueprints needed recompiling | |
PIE: New page: PIE session: ThirdPersonMap (Nov 17, 2022, 6:56:56 PM) | |
LogPlayLevel: Creating play world package: /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorldPartition: Initial Data Layer Effective States Activated() Loaded() | |
LogPlayLevel: PIE: StaticDuplicateObject took: (0.003400s) | |
LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap to /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap (0.003448s) | |
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 | |
LogAIModule: Creating AISystem for world ThirdPersonMap | |
LogWorldPartition: Display: WorldPartition initialize started... | |
LogWorldPartition: UWorldPartition::Initialize(IsEditor=0, IsGame=0, IsCooking=0) | |
LogWorldPartition: Display: WorldPartition initialize took 836 us | |
LogPlayLevel: PIE: World Init took: (0.001894s) | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms | |
LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True | |
LogAudioMixer: Display: Audio Mixer Platform Settings: | |
LogAudioMixer: Display: Sample Rate: 48000 | |
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
LogAudioMixer: Display: Number of buffers to queue: 2 | |
LogAudioMixer: Display: Max Channels (voices): 0 | |
LogAudioMixer: Display: Number of Async Source Workers: 0 | |
LogAudio: Display: AudioDevice MaxSources: 32 | |
LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
LogAudioMixer: Display: Initializing Sound Submixes... | |
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6 | |
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6 | |
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6 | |
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6 | |
LogInit: FAudioDevice initialized. | |
LogAudio: Display: Audio Device (ID: 6) registered with world 'ThirdPersonMap'. | |
LogLoad: Game class is 'BP_ThirdPersonGameMode_C' | |
LogWorld: Bringing World /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap.ThirdPersonMap up for play (max tick rate 60) at 2022.11.17-23.56.56 | |
LogWorld: Bringing up level for play took: 0.001265 | |
LogOnline: OSS: Created online subsystem instance for: :Context_94 | |
LogWorldPartition: New Streaming Source: PlayerController_0 -> Position: X=900.000 Y=1110.000 Z=92.013 | |
LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. | |
PIE: Server logged in | |
PIE: Play in editor total start time 0.082 seconds. | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogWorld: BeginTearingDown for /Game/ThirdPerson/Maps/UEDPIE_0_ThirdPersonMap | |
LogWorld: UWorld::CleanupWorld for ThirdPersonMap, bSessionEnded=true, bCleanupResources=true | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogPlayLevel: Display: Shutting down PIE online subsystems | |
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
LogAudio: Display: Audio Device unregistered from world 'None'. | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 | |
LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6 | |
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms | |
LogPlayLevel: Display: Destroying online subsystem :Context_94 |
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