Created
October 1, 2022 05:14
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Log file open, 10/01/22 00:37:35 | |
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) | |
LogWindows: File 'aqProf.dll' does not exist | |
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). | |
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) | |
LogWindows: File 'VtuneApi.dll' does not exist | |
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) | |
LogWindows: File 'VtuneApi32e.dll' does not exist | |
LogWindows: Started CrashReportClient (pid=12896) | |
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. | |
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. | |
LogInit: Display: Running engine for game: UnrealLearningKit2 | |
LogCore: UnrealTraceServer: Trace store launch successful | |
LogCsvProfiler: Display: Metadata set : platform="Windows" | |
LogCsvProfiler: Display: Metadata set : config="Development" | |
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" | |
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" | |
LogCsvProfiler: Display: Metadata set : commandline="" "C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -EpicPortal -epicusername=SatoshiSpeaks7 -epicuserid=e2108368970d4eae8e66a667bbf5cc56 -epiclocale=en -epicsandboxid=ue"" | |
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2006] " | |
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900HX with Radeon Graphics" | |
LogCsvProfiler: Display: Metadata set : pgoenabled="0" | |
LogCsvProfiler: Display: Metadata set : loginid="cfb7500e458ed3621de33bbcacc5c835" | |
LogCsvProfiler: Display: Metadata set : llm="0" | |
LogPlatformFile: Not using cached read wrapper | |
LogStats: Stats thread started at 0.228599 | |
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' | |
LogInit: Session CrashGUID >==================================================== | |
Session CrashGUID > UECC-Windows-4D3334DB4D954338A297C1BEC5FFBD49 | |
Session CrashGUID >==================================================== | |
LogConfig: Display: Loading Mac ini files took 0.03 seconds | |
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds | |
LogConfig: Display: Loading IOS ini files took 0.03 seconds | |
LogConfig: Display: Loading Android ini files took 0.03 seconds | |
LogConfig: Display: Loading HoloLens ini files took 0.03 seconds | |
LogConfig: Display: Loading Windows ini files took 0.03 seconds | |
LogConfig: Display: Loading Unix ini files took 0.03 seconds | |
LogConfig: Display: Loading TVOS ini files took 0.03 seconds | |
LogConfig: Display: Loading Linux ini files took 0.04 seconds | |
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds | |
LogPluginManager: Mounting Engine plugin Bridge | |
LogPluginManager: Mounting Engine plugin FastBuildController | |
LogPluginManager: Mounting Engine plugin MeshPainting | |
LogPluginManager: Mounting Engine plugin XGEController | |
LogPluginManager: Mounting Engine plugin AISupport | |
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor | |
LogPluginManager: Mounting Engine plugin Paper2D | |
LogPluginManager: Mounting Engine plugin GameplayCameras | |
LogPluginManager: Mounting Engine plugin OodleNetwork | |
LogPluginManager: Mounting Engine plugin CameraShakePreviewer | |
LogPluginManager: Mounting Engine plugin Niagara | |
LogPluginManager: Mounting Engine plugin AutomationUtils | |
LogPluginManager: Mounting Engine plugin BackChannel | |
LogPluginManager: Mounting Engine plugin ChaosCloth | |
LogPluginManager: Mounting Engine plugin ChaosClothEditor | |
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin | |
LogPluginManager: Mounting Engine plugin ChaosNiagara | |
LogPluginManager: Mounting Engine plugin ChaosEditor | |
LogPluginManager: Mounting Engine plugin AssetManagerEditor | |
LogPluginManager: Mounting Engine plugin CharacterAI | |
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes | |
LogPluginManager: Mounting Engine plugin CryptoKeys | |
LogPluginManager: Mounting Engine plugin FullBodyIK | |
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities | |
LogPluginManager: Mounting Engine plugin CurveEditorTools | |
LogPluginManager: Mounting Engine plugin DataValidation | |
LogPluginManager: Mounting Engine plugin EditorDebugTools | |
LogPluginManager: Mounting Engine plugin GeometryMode | |
LogPluginManager: Mounting Engine plugin GameplayTagsEditor | |
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching | |
LogPluginManager: Mounting Engine plugin FacialAnimation | |
LogPluginManager: Mounting Engine plugin MaterialAnalyzer | |
LogPluginManager: Mounting Engine plugin PluginBrowser | |
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard | |
LogPluginManager: Mounting Engine plugin SequencerAnimTools | |
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary | |
LogPluginManager: Mounting Engine plugin SpeedTreeImporter | |
LogPluginManager: Mounting Engine plugin AlembicImporter | |
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities | |
LogPluginManager: Mounting Engine plugin DatasmithContent | |
LogPluginManager: Mounting Engine plugin ControlRig | |
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis | |
LogPluginManager: Mounting Engine plugin ControlRigSpline | |
LogPluginManager: Mounting Engine plugin IKRig | |
LogPluginManager: Mounting Engine plugin VariantManagerContent | |
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin | |
LogPluginManager: Mounting Engine plugin Landmass | |
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp | |
LogPluginManager: Mounting Engine plugin AnimationSharing | |
LogPluginManager: Mounting Engine plugin OpenImageDenoise | |
LogPluginManager: Mounting Engine plugin PlanarCut | |
LogPluginManager: Mounting Engine plugin ProxyLODPlugin | |
LogPluginManager: Mounting Engine plugin PlatformCrypto | |
LogPluginManager: Mounting Engine plugin PythonScriptPlugin | |
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin GitSourceControl | |
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin PluginUtils | |
LogPluginManager: Mounting Engine plugin PixWinPlugin | |
LogPluginManager: Mounting Engine plugin PerforceSourceControl | |
LogPluginManager: Mounting Engine plugin PlasticSourceControl | |
LogPluginManager: Mounting Engine plugin PropertyAccessNode | |
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin SubversionSourceControl | |
LogPluginManager: Mounting Engine plugin TraceDataFilters | |
LogPluginManager: Mounting Engine plugin TextureFormatOodle | |
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin UObjectPlugin | |
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess | |
LogPluginManager: Mounting Engine plugin AndroidMedia | |
LogPluginManager: Mounting Engine plugin AvfMedia | |
LogPluginManager: Mounting Engine plugin SkeletalReduction | |
LogPluginManager: Mounting Engine plugin ImgMedia | |
LogPluginManager: Mounting Engine plugin MediaCompositing | |
LogPluginManager: Mounting Engine plugin MediaPlayerEditor | |
LogPluginManager: Mounting Engine plugin WmfMedia | |
LogPluginManager: Mounting Engine plugin WebMMedia | |
LogPluginManager: Mounting Engine plugin Water | |
LogPluginManager: Mounting Engine plugin TcpMessaging | |
LogPluginManager: Mounting Engine plugin UdpMessaging | |
LogPluginManager: Mounting Engine plugin ActorSequence | |
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence | |
LogPluginManager: Mounting Engine plugin LevelSequenceEditor | |
LogPluginManager: Mounting Engine plugin TemplateSequence | |
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller | |
LogPluginManager: Mounting Engine plugin SequencerScripting | |
LogPluginManager: Mounting Engine plugin OnlineBase | |
LogPluginManager: Mounting Engine plugin OnlineSubsystem | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils | |
LogPluginManager: Mounting Engine plugin ActorLayerUtilities | |
LogPluginManager: Mounting Engine plugin AndroidFileServer | |
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer | |
LogPluginManager: Mounting Engine plugin AndroidPermission | |
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin AppleMoviePlayer | |
LogPluginManager: Mounting Engine plugin AppleImageUtils | |
LogPluginManager: Mounting Engine plugin ArchVisCharacter | |
LogPluginManager: Mounting Engine plugin AudioCapture | |
LogPluginManager: Mounting Engine plugin AssetTags | |
LogPluginManager: Mounting Engine plugin AudioSynesthesia | |
LogPluginManager: Mounting Engine plugin ChunkDownloader | |
LogPluginManager: Mounting Engine plugin CustomMeshComponent | |
LogPluginManager: Mounting Engine plugin CableComponent | |
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin GeometryCache | |
LogPluginManager: Mounting Engine plugin GeometryProcessing | |
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging | |
LogPluginManager: Mounting Engine plugin HairStrands | |
LogPluginManager: Mounting Engine plugin GooglePAD | |
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary | |
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin MeshModelingToolset | |
LogPluginManager: Mounting Engine plugin MobilePatchingUtils | |
LogPluginManager: Mounting Engine plugin PropertyAccessEditor | |
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking | |
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent | |
LogPluginManager: Mounting Engine plugin ResonanceAudio | |
LogPluginManager: Mounting Engine plugin SignificanceManager | |
LogPluginManager: Mounting Engine plugin SoundFields | |
LogPluginManager: Mounting Engine plugin Synthesis | |
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector | |
LogPluginManager: Mounting Engine plugin WebMMoviePlayer | |
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer | |
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource | |
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource | |
LogPluginManager: Mounting Engine plugin Interchange | |
LogPluginManager: Mounting Engine plugin InterchangeEditor | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay | |
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS | |
LogPluginManager: Mounting Engine plugin OnlineServices | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' | |
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' | |
SourceControl: Source control is disabled | |
SourceControl: Source control is disabled | |
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. | |
LogInit: Using libcurl 7.55.1-DEV | |
LogInit: - built for x86_64-pc-win32 | |
LogInit: - supports SSL with OpenSSL/1.1.1 | |
LogInit: - supports HTTP deflate (compression) using libz 1.2.8 | |
LogInit: - other features: | |
LogInit: CURL_VERSION_SSL | |
LogInit: CURL_VERSION_LIBZ | |
LogInit: CURL_VERSION_IPV6 | |
LogInit: CURL_VERSION_ASYNCHDNS | |
LogInit: CURL_VERSION_LARGEFILE | |
LogInit: CURL_VERSION_IDN | |
LogInit: CurlRequestOptions (configurable via config and command line): | |
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate | |
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy | |
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections | |
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host | |
LogInit: - LocalHostAddr = Default | |
LogInit: - BufferSize = 65536 | |
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 | |
LogOnline: OSS: Created online subsystem instance for: NULL | |
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] | |
LogInit: Build: ++UE5+Release-5.0-CL-20979098 | |
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 | |
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 | |
LogInit: Net CL: 19505902 | |
LogInit: OS: Windows 10 (21H2) [10.0.19044.2006] (), CPU: AMD Ryzen 9 5900HX with Radeon Graphics , GPU: AMD Radeon(TM) Graphics | |
LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 | |
LogInit: Compiled with Visual C++: 19.29.30138.00 | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: ++UE5+Release-5.0 | |
LogInit: Command Line: -EpicPortal -epicusername=SatoshiSpeaks7 -epicuserid=e2108368970d4eae8e66a667bbf5cc56 -epiclocale=en -epicsandboxid=ue | |
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ | |
LogInit: Allocator: Mimalloc | |
LogInit: Installed Engine Build: 1 | |
LogDevObjectVersion: Number of dev versions registered: 34 | |
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 | |
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 | |
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 | |
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 | |
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 | |
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 | |
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 | |
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 | |
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 | |
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 | |
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 | |
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 | |
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 | |
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 | |
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 | |
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 | |
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 | |
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 | |
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 | |
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 | |
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 | |
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 | |
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 | |
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 | |
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 | |
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 | |
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 | |
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 | |
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 | |
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 | |
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 | |
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 | |
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 | |
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 | |
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. | |
LogInit: Object subsystem initialized | |
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created | |
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created | |
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created | |
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created | |
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created | |
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[r.MobileMSAA:4]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:0]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created | |
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created | |
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] | |
[2022.10.01-04.37.36:113][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created | |
[2022.10.01-04.37.36:124][ 0]LogD3D12RHI: Aftermath initialized | |
[2022.10.01-04.37.36:124][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). | |
[2022.10.01-04.37.36:240][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Laptop GPU (Max supported Feature Level 12_1, shader model 6.6) | |
[2022.10.01-04.37.36:240][ 0]LogD3D12RHI: Adapter has 16201MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 2 output[s] | |
[2022.10.01-04.37.36:283][ 0]LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (Max supported Feature Level 12_1, shader model 6.5) | |
[2022.10.01-04.37.36:283][ 0]LogD3D12RHI: Adapter has 496MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s] | |
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) | |
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s] | |
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 | |
[2022.10.01-04.37.36:288][ 0]LogInit: Selected Device Profile: [WindowsEditor] | |
[2022.10.01-04.37.36:288][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] | |
[2022.10.01-04.37.36:289][ 0]LogHAL: Display: Platform has ~ 64 GB [68079886336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) | |
[2022.10.01-04.37.36:289][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] | |
[2022.10.01-04.37.36:289][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] | |
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Config/WindowsEditor/Editor.ini] | |
[2022.10.01-04.37.36:289][ 0]LogInit: Computer: DESKTOP-R0NOTGH | |
[2022.10.01-04.37.36:289][ 0]LogInit: User: timet | |
[2022.10.01-04.37.36:289][ 0]LogInit: CPU Page size=4096, Cores=8 | |
[2022.10.01-04.37.36:289][ 0]LogInit: High frequency timer resolution =10.000000 MHz | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Memory total: Physical=63.4GB (64GB approx) | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Platform Memory Stats for WindowsEditor | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Process Physical Memory: 292.38 MB used, 307.44 MB peak | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Process Virtual Memory: 259.87 MB used, 259.87 MB peak | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Physical Memory: 16365.88 MB used, 48560.16 MB free, 64926.04 MB total | |
[2022.10.01-04.37.36:289][ 0]LogMemory: Virtual Memory: 21945.98 MB used, 135140.06 MB free, 157086.03 MB total | |
[2022.10.01-04.37.36:289][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" | |
[2022.10.01-04.37.36:293][ 0]LogWindows: WindowsPlatformFeatures enabled | |
[2022.10.01-04.37.36:304][ 0]LogInit: Physics initialised using underlying interface: Chaos | |
[2022.10.01-04.37.36:304][ 0]LogInit: Using OS detected language (en-US). | |
[2022.10.01-04.37.36:304][ 0]LogInit: Using OS detected locale (en-US). | |
[2022.10.01-04.37.36:310][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. | |
[2022.10.01-04.37.36:436][ 0]LogInit: Setting process to per monitor DPI aware | |
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: Available input methods: | |
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). | |
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME). | |
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). | |
[2022.10.01-04.37.36:461][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 | |
[2022.10.01-04.37.36:461][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 | |
[2022.10.01-04.37.36:557][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off | |
[2022.10.01-04.37.36:561][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled | |
[2022.10.01-04.37.36:561][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device1 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device2 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device3 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device4 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device5 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device6 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device7 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported | |
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported | |
[2022.10.01-04.37.36:758][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 | |
[2022.10.01-04.37.36:767][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 | |
[2022.10.01-04.37.36:788][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 | |
[2022.10.01-04.37.36:859][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 | |
[2022.10.01-04.37.36:859][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 | |
[2022.10.01-04.37.36:878][ 0]LogD3D12RHI: GPU DeviceId: 0x249c (for the marketing name, search the web for "GPU Device Id") | |
[2022.10.01-04.37.36:878][ 0]LogWindows: Attached monitors: | |
[2022.10.01-04.37.36:878][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1380), device: '\\.\DISPLAY1' [PRIMARY] | |
[2022.10.01-04.37.36:878][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 0) -> (4480, 1040), device: '\\.\DISPLAY4' | |
[2022.10.01-04.37.36:878][ 0]LogWindows: Found 2 attached monitors. | |
[2022.10.01-04.37.36:879][ 0]LogWindows: EnumDisplayDevices: | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1), name: '\\.\DISPLAY1' | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY2' | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 2. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY3' | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:1), name: '\\.\DISPLAY4' | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY5' | |
[2022.10.01-04.37.36:879][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY6' | |
[2022.10.01-04.37.36:880][ 0]LogWindows: 6. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY7' | |
[2022.10.01-04.37.36:880][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 | |
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3080 Laptop GPU | |
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) | |
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Driver Date: 7-21-2022 | |
[2022.10.01-04.37.36:880][ 0]LogRHI: Texture pool is 9722 MB (70% of 13889 MB) | |
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Async texture creation enabled | |
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: RHI has support for 64 bit atomics | |
[2022.10.01-04.37.36:888][ 0]LogRHI: GeForceNow SDK initialized: 0 | |
[2022.10.01-04.37.36:893][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -platform=all' | |
[2022.10.01-04.37.36:893][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -platform=all" ] | |
[2022.10.01-04.37.36:907][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll | |
[2022.10.01-04.37.36:912][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 | |
[2022.10.01-04.37.36:912][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' | |
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' | |
[2022.10.01-04.37.36:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' | |
[2022.10.01-04.37.36:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' | |
[2022.10.01-04.37.36:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' | |
[2022.10.01-04.37.36:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' | |
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' | |
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' | |
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' | |
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' | |
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' | |
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' | |
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' | |
[2022.10.01-04.37.36:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' | |
[2022.10.01-04.37.36:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' | |
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' | |
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' | |
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' | |
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' | |
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor | |
[2022.10.01-04.37.36:952][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. | |
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it | |
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM | |
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: ADPCM | |
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: PCM | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: BINKA | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: OGG | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus | |
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: OPUS | |
[2022.10.01-04.37.36:984][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 | |
[2022.10.01-04.37.36:984][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_TVOS | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_SM5 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_SM6 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_SM5 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_ES31 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: GLSL_150_ES31 | |
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: VVM_1_0 | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 | |
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID | |
[2022.10.01-04.37.36:990][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. | |
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush | |
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush | |
[2022.10.01-04.37.36:991][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. | |
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. | |
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. | |
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) | |
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. | |
[2022.10.01-04.37.37:027][ 0]LogDerivedDataCache: Speed tests for C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds | |
[2022.10.01-04.37.37:027][ 0]LogDerivedDataCache: Display: Performance to C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1873.61MBs, RandomWriteSpeed=61.04MBs. Assigned SpeedClass 'Local' | |
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable | |
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. | |
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. | |
[2022.10.01-04.37.37:033][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None | |
[2022.10.01-04.37.37:033][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled | |
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Guid format shader working directory is -28 characters bigger than the processId version (../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/Shaders/WorkingDirectory/4604/). | |
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/timet/AppData/Local/Temp/UnrealShaderWorkingDir/1237E2CB4918732830CD62A28E37B0EA/'. | |
[2022.10.01-04.37.37:034][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. | |
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. | |
[2022.10.01-04.37.38:149][ 0]LogSlate: Using FreeType 2.10.0 | |
[2022.10.01-04.37.38:150][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 | |
[2022.10.01-04.37.38:183][ 0]LogAssetRegistry: FAssetRegistry took 0.0128 seconds to start up | |
[2022.10.01-04.37.38:189][ 0]LogEditorDomain: Display: EditorDomain is Disabled | |
[2022.10.01-04.37.38:377][ 0]LogSerialization: UsePackageTrailer: 'false' | |
[2022.10.01-04.37.38:377][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). | |
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalGalvanized_BC.uasset has malformed tag | |
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalBrushed_N.uasset has malformed tag | |
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalGalvanized_BC.uasset has malformed tag | |
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalBrushed_N.uasset has malformed tag | |
[2022.10.01-04.37.38:631][ 0]LogInit: Selected Device Profile: [WindowsEditor] | |
[2022.10.01-04.37.38:631][ 0]LogDeviceProfileManager: Active device profile: [000004B106543D40][000004B0FB885000 50] WindowsEditor | |
[2022.10.01-04.37.38:631][ 0]LogDeviceProfileManager: Profiles: [000004B106543800][000004B0FB882800 50] Windows, [000004B106543D40][000004B0FB885000 50] WindowsEditor, [000004B106543480][000004B0E9A27800 50] WindowsServer, [000004B106542300][000004B106550000 50] WindowsClient, [000004B106542680][000004B106555000 50] IOS, [000004B1065408C0][000004B106557800 50] iPadAir2, [000004B106545940][000004B10655C800 50] IPadPro, [000004B106545CC0][000004B10655A000 50] iPadAir3, [000004B106545080][000004B0FB880000 50] iPadAir4, [000004B106543100][000004B106570000 50] iPadMini4, [000004B106544EC0][000004B106575000 50] iPadMini5, [000004B106540E00][000004B106577800 50] iPadMini6, [000004B106548C00][000004B106552800 50] iPhone6S, [000004B106548F80][000004B10657C800 50] iPhone7, [000004B106549300][000004B10657A000 50] iPodTouch7, [000004B106542140][000004B106580000 50] iPhone6SPlus, [000004B106547540][000004B106585000 50] iPhone7Plus, [000004B106540700][000004B106587800 50] iPhoneSE, 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[2022.10.01-04.37.38:631][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" | |
[2022.10.01-04.37.38:653][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal | |
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction | |
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction | |
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging | |
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: No distributed automatic mesh merging module available | |
[2022.10.01-04.37.38:786][ 0]LogMeshMerging: No distributed automatic mesh merging module available | |
[2022.10.01-04.37.38:798][ 0]LogNetVersion: UnrealLearningKit2 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1552204947) | |
[2022.10.01-04.37.38:893][ 0]LogSlate: Border | |
[2022.10.01-04.37.38:893][ 0]LogSlate: BreadcrumbButton | |
[2022.10.01-04.37.38:893][ 0]LogSlate: Default | |
[2022.10.01-04.37.38:893][ 0]LogSlate: Icons.Save | |
[2022.10.01-04.37.38:893][ 0]LogSlate: Icons.Toolbar.Settings | |
[2022.10.01-04.37.38:893][ 0]LogSlate: ListView | |
[2022.10.01-04.37.38:893][ 0]LogSlate: SoftwareCursor_CardinalCross | |
[2022.10.01-04.37.38:893][ 0]LogSlate: SoftwareCursor_Grab | |
[2022.10.01-04.37.38:893][ 0]LogSlate: TableView.DarkRow | |
[2022.10.01-04.37.38:893][ 0]LogSlate: TableView.Row | |
[2022.10.01-04.37.38:893][ 0]LogSlate: TreeView | |
[2022.10.01-04.37.39:019][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.39:034][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.39:034][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.39:122][ 0]LogUObjectArray: 20823 objects as part of root set at end of initial load. | |
[2022.10.01-04.37.39:122][ 0]LogUObjectAllocator: 5780864 out of 0 bytes used by permanent object pool. | |
[2022.10.01-04.37.39:122][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool | |
[2022.10.01-04.37.39:223][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C290619D409D98C5E35595B8AE9E1510 | Instance: DBCBB8DB456FD73F1BD8D0B5D8307D8B (DESKTOP-R0NOTGH-4604). | |
[2022.10.01-04.37.39:418][ 0]LogPython: Using Python 3.9.7 | |
[2022.10.01-04.37.40:071][ 0]LogTcpMessaging: Initializing TcpMessaging bridge | |
[2022.10.01-04.37.40:075][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. | |
[2022.10.01-04.37.40:335][ 0]LogOpenImageDenoise: OIDN starting up | |
[2022.10.01-04.37.40:340][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.40:342][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.40:347][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.40:351][ 0]LogUProjectInfo: Found projects: | |
[2022.10.01-04.37.40:397][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance | |
[2022.10.01-04.37.40:410][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
[2022.10.01-04.37.40:411][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. | |
[2022.10.01-04.37.40:490][ 0]LogCollectionManager: Loaded 0 collections in 0.001558 seconds | |
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Collections/' took 0.00s | |
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Developers/timet/Collections/' took 0.00s | |
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Collections/' took 0.00s | |
[2022.10.01-04.37.40:775][ 0]LogEngine: Initializing Engine... | |
[2022.10.01-04.37.40:782][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s | |
[2022.10.01-04.37.40:950][ 0]LogInit: Initializing FReadOnlyCVARCache | |
[2022.10.01-04.37.40:950][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
[2022.10.01-04.37.40:958][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.37.40:973][ 0]LogAIModule: Creating AISystem for world Untitled | |
[2022.10.01-04.37.40:973][ 0]LogAudio: Display: Initializing Audio Device Manager... | |
[2022.10.01-04.37.40:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... | |
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). | |
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... | |
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Audio Device Manager Initialized | |
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Sample Rate: 48000 | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Max Channels (voices): 0 | |
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 | |
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32 | |
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
[2022.10.01-04.37.40:991][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
[2022.10.01-04.37.41:019][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
[2022.10.01-04.37.41:019][ 0]LogAudioMixer: Display: Initializing Sound Submixes... | |
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 | |
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 | |
[2022.10.01-04.37.41:022][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 | |
[2022.10.01-04.37.41:022][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 | |
[2022.10.01-04.37.41:022][ 0]LogInit: FAudioDevice initialized. | |
[2022.10.01-04.37.41:022][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. | |
[2022.10.01-04.37.41:022][ 0]LogNetVersion: Set ProjectVersion to 4.1. Version Checksum will be recalculated on next use. | |
[2022.10.01-04.37.41:022][ 0]LogInit: Texture streaming: Enabled | |
[2022.10.01-04.37.41:039][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 | |
[2022.10.01-04.37.41:043][ 0]LogEngineSessionManager: EngineSessionManager initialized | |
[2022.10.01-04.37.41:058][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" | |
[2022.10.01-04.37.41:063][ 0]LogLiveCoding: Display: Starting LiveCoding | |
[2022.10.01-04.37.41:063][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development | |
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: First instance in process group "UE_UnrealLearningKit2_0x6b555c12", spawning console | |
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: Waiting for server | |
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread | |
[2022.10.01-04.37.41:895][ 0]LogInit: Transaction tracking system initialized | |
[2022.10.01-04.37.41:937][ 0]BlueprintLog: New page: Editor Load | |
[2022.10.01-04.37.42:024][ 0]LocalizationService: Localization service is disabled | |
[2022.10.01-04.37.42:048][ 0]TimingProfiler: Initialize | |
[2022.10.01-04.37.42:048][ 0]TimingProfiler: OnSessionChanged | |
[2022.10.01-04.37.42:048][ 0]LoadingProfiler: Initialize | |
[2022.10.01-04.37.42:048][ 0]LoadingProfiler: OnSessionChanged | |
[2022.10.01-04.37.42:048][ 0]NetworkingProfiler: Initialize | |
[2022.10.01-04.37.42:048][ 0]NetworkingProfiler: OnSessionChanged | |
[2022.10.01-04.37.42:048][ 0]MemoryProfiler: Initialize | |
[2022.10.01-04.37.42:048][ 0]MemoryProfiler: OnSessionChanged | |
[2022.10.01-04.37.42:077][ 0]LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_11' | |
[2022.10.01-04.37.42:077][ 0]LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_11 | |
[2022.10.01-04.37.42:457][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/' took 0.14s | |
[2022.10.01-04.37.42:457][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. | |
[2022.10.01-04.37.42:494][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() | |
[2022.10.01-04.37.42:496][ 0]SourceControl: Source control is disabled | |
[2022.10.01-04.37.42:496][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.340 | |
[2022.10.01-04.37.42:496][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/Maps/LearningKit_Games_Showcase.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 | |
[2022.10.01-04.37.42:496][ 0]LightingResults: New page: Lighting Build | |
[2022.10.01-04.37.42:500][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-04.37.42:500][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.37.42:500][ 0]MapCheck: New page: Map Check | |
[2022.10.01-04.37.42:500][ 0]LightingResults: New page: Lighting Build | |
[2022.10.01-04.37.42:504][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. | |
[2022.10.01-04.37.42:507][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi3/metal_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi4/metal_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall2_SBSAR/stonewall2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneFloor_SBSAR/StoneFloor_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall1_SBSAR/stonewall_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Wood_SBSAR/wood.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/metal_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/Concrete1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/Mi2/Concrete1_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall2_SBSAR/stonewall2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi2/metal_INST2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/concrete.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete2_SBSAR/Concrete2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/metal_with_flaking.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneFloor_SBSAR/stonefloor.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall1_SBSAR/stonewall1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete2_SBSAR/concrete2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_006/Face/m_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_005/Face/m_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_002/Face/m_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_004/Face/m_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_003/Face/m_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_001/Face/m_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_006/Face/f_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_005/Face/f_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_004/Face/f_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_001/Face/f_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_003/Face/f_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Wood_SBSAR/agedwood_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_002/Face/f_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry | |
[2022.10.01-04.37.42:809][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.37.42:809][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.37.43:774][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'LearningKit_Games_Showcase'. | |
[2022.10.01-04.37.43:774][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
[2022.10.01-04.37.43:774][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.37.43:775][ 0]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase | |
[2022.10.01-04.37.44:054][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Pollen/VFX_Pollen.VFX_Pollen took 0.307658 sec, no shader worker used. | |
[2022.10.01-04.37.44:077][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Emitters/Enviroment/NS_WindCurveSystem.NS_WindCurveSystem took 0.432088 sec, no shader worker used. | |
[2022.10.01-04.37.44:089][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Clouds/VFX_MeshClouds_Base.VFX_MeshClouds_Base took 0.396033 sec, no shader worker used. | |
[2022.10.01-04.37.44:591][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) | |
[2022.10.01-04.37.44:601][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms | |
[2022.10.01-04.37.44:601][ 0]Cmd: MAP CHECKDEP NOCLEARLOG | |
[2022.10.01-04.37.44:601][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.226ms to complete. | |
[2022.10.01-04.37.44:602][ 0]LogFileHelpers: Loading map 'LearningKit_Games_Showcase' took 2.106 | |
[2022.10.01-04.37.44:610][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.454 | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: ================================================ | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00% | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: === Shader Compilation stats === | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s | |
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: ================================================ | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:697][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.37.44:701][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.37.44:705][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.37.44:709][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.37.44:718][ 0]LogSlate: The tab "TopRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:748][ 0]LogSlate: The tab "BottomRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. | |
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' | |
[2022.10.01-04.37.44:765][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. | |
[2022.10.01-04.37.44:765][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 | |
[2022.10.01-04.37.44:865][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) | |
[2022.10.01-04.37.44:868][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) | |
[2022.10.01-04.37.44:869][ 0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) | |
[2022.10.01-04.37.44:881][ 0]LogViewport: Scene viewport resized to 1369x902, mode Windowed. | |
[2022.10.01-04.37.45:277][ 0]LogStall: Startup... | |
[2022.10.01-04.37.45:278][ 0]LogStall: Startup complete. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key Daydream_Left_Select_Click. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key Daydream_Left_Trackpad_Click. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key MagicLeap_Left_Trigger. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key MagicLeap_Left_Bumper. | |
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping. | |
[2022.10.01-04.37.45:285][ 0]LogLoad: (Engine Initialization) Total time: 10.13 seconds | |
[2022.10.01-04.37.45:285][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds | |
[2022.10.01-04.37.45:561][ 0]LogContentStreaming: Texture pool size now 600 MB | |
[2022.10.01-04.37.45:829][ 3]LogAssetRegistry: Asset discovery search completed in 7.6462 seconds | |
[2022.10.01-04.37.45:850][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) | |
[2022.10.01-04.38.06:147][209]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) | |
[2022.10.01-04.38.09:954][438]Cmd: DELETE | |
[2022.10.01-04.38.09:954][438]Cmd: ACTOR DELETE | |
[2022.10.01-04.38.10:087][438]LogEditorActor: Deleted Actor: Landscape | |
[2022.10.01-04.38.10:113][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms | |
[2022.10.01-04.38.10:113][438]LogEditorActor: Deleted 1 Actors (0.159 secs) | |
[2022.10.01-04.38.56:843][225]Cmd: DELETE | |
[2022.10.01-04.38.56:843][225]Cmd: ACTOR DELETE | |
[2022.10.01-04.38.56:846][225]LogEditorActor: Deleted Actor: PlayerStart | |
[2022.10.01-04.38.56:852][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms | |
[2022.10.01-04.38.56:853][225]LogEditorActor: Deleted 1 Actors (0.010 secs) | |
[2022.10.01-04.39.01:297][479]LogViewport: Scene viewport resized to 1049x902, mode Windowed. | |
[2022.10.01-04.39.40:048][787]Cmd: SELECT NONE | |
[2022.10.01-04.39.43:192][975]Cmd: TRANSACTION UNDO | |
[2022.10.01-04.39.43:192][975]LogEditorTransaction: Undo Select None | |
[2022.10.01-04.39.43:766][999]Cmd: TRANSACTION UNDO | |
[2022.10.01-04.39.43:766][999]LogEditorTransaction: Undo Creating New Landscape | |
[2022.10.01-04.39.44:155][ 19]LogDerivedDataCache: C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.123 and deleted 0 file(s) with total size 0 MiB. | |
[2022.10.01-04.40.14:226][821]Cmd: TRANSACTION UNDO | |
[2022.10.01-04.40.14:226][821]LogEditorTransaction: Undo Move Elements | |
[2022.10.01-04.40.32:905][919]LogViewport: Scene viewport resized to 1369x902, mode Windowed. | |
[2022.10.01-04.40.43:522][554]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) | |
[2022.10.01-04.40.43:528][554]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
[2022.10.01-04.41.17:062][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C | |
[2022.10.01-04.41.17:062][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C | |
[2022.10.01-04.41.17:065][556]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_0 | |
[2022.10.01-04.41.17:066][556]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_0 | |
[2022.10.01-04.41.17:729][595]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C | |
[2022.10.01-04.41.17:729][595]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C | |
[2022.10.01-04.41.17:732][595]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_1 | |
[2022.10.01-04.41.17:734][595]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_1 | |
[2022.10.01-04.41.17:816][595]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.41.17:855][596]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle13_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle_13.CVW_Rear_Wheel_vehCar_vehicle_13_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle13_Car/Physics/CVW_Front_Wheel_vehCar_vehicle_13.CVW_Front_Wheel_vehCar_vehicle_13_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle12_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle_12.CVW_Rear_Wheel_vehCar_vehicle_12_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle12_Car/Physics/CVW_Front_Wheel_vehCar_vehicle_12.CVW_Front_Wheel_vehCar_vehicle_12_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle11_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle11.CVW_Rear_Wheel_vehTruck_vehicle11_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle11_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle11.CVW_Front_Wheel_vehTruck_vehicle11_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle10_Bus/Physics/CVW_Rear_Wheel_vehBus_vehicle10.CVW_Rear_Wheel_vehBus_vehicle10_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle10_Bus/Physics/CVW_Front_Wheel_vehBus_vehicle10.CVW_Front_Wheel_vehBus_vehicle10_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle09_Van/Physics/CVW_Rear_Wheel_vehVan_vehicle09.CVW_Rear_Wheel_vehVan_vehicle09_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle09_Van/Physics/CVW_Front_Wheel_vehVan_vehicle09.CVW_Front_Wheel_vehVan_vehicle09_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle08_NEW.CVW_Rear_Wheel_vehTruck_vehicle08_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle08.CVW_Rear_Wheel_vehTruck_vehicle08_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle08_NEW.CVW_Front_Wheel_vehTruck_vehicle08_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle08.CVW_Front_Wheel_vehTruck_vehicle08_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Physics/CVW_Wheel_vehTruck_trailer01_NEW.CVW_Wheel_vehTruck_trailer01_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Physics/CVW_Wheel_vehTruck_trailer01.CVW_Wheel_vehTruck_trailer01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle07_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle07.CVW_Rear_Wheel_vehCar_vehicle07_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle07_Car/Physics/CVW_Front_Wheel_vehCar_vehicle07.CVW_Front_Wheel_vehCar_vehicle07_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle06_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle06.CVW_Rear_Wheel_vehCar_vehicle06_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle06_Car/Physics/CVW_Front_Wheel_vehCar_vehicle06.CVW_Front_Wheel_vehCar_vehicle06_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle05.CVW_Rear_Wheel_vehCar_vehicle05_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Physics/CVW_Front_Wheel_vehCar_vehicle05.CVW_Front_Wheel_vehCar_vehicle05_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle04_Truck/Physics/CVW_vehTruck_vehicle04_Rear_Wheel.CVW_vehTruck_vehicle04_Rear_Wheel_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle04_Truck/Physics/CVW_vehTruck_vehicle04_Front_Wheel.CVW_vehTruck_vehicle04_Front_Wheel_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle03_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle03.CVW_Rear_Wheel_vehCar_vehicle03_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle03_Car/Physics/CVW_Front_Wheel_vehCar_vehicle03.CVW_Front_Wheel_vehCar_vehicle03_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle02_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle02.CVW_Rear_Wheel_vehCar_vehicle02_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle02_Car/Physics/CVW_Front_Wheel_vehCar_vehicle02.CVW_Front_Wheel_vehCar_vehicle02_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle01_Van/Physics/CVW_Rear_Wheel_vehVan_vehicle01.CVW_Rear_Wheel_vehVan_vehicle01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle01_Van/Physics/CVW_Front_Wheel_vehVan_vehicle01.CVW_Front_Wheel_vehVan_vehicle01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/Blueprint/BP_Vehicle.BP_Vehicle_C has parent /Script/ChaosVehicles.WheeledVehiclePawn, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_04.BP_CameraShake_04_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_03.BP_CameraShake_03_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_02.BP_CameraShake_02_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_01.BP_CameraShake_01_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Rig/ABP_vehTruck_trailer01.ABP_vehTruck_trailer01_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Rig/ABP_vehCar_vehicle05.ABP_vehCar_vehicle05_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/Rig/ABP_Vehicle.ABP_Vehicle_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer. | |
[2022.10.01-04.41.41:232][110]LogSlate: Window 'Select Path' being destroyed | |
[2022.10.01-04.41.49:449][110]LogSlate: Window 'Create Blueprint From Selection' being destroyed | |
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CollisionCylinder) Not registered. Aborting. | |
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CharMoveComp) Not registered. Aborting. | |
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CharacterMesh0) Not registered. Aborting. | |
[2022.10.01-04.41.49:475][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms | |
[2022.10.01-04.41.49:526][110]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA | |
[2022.10.01-04.41.49:526][110]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::InstanceStatus_MAX' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator1' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator3' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::GrassInteractionType_MAX' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator1' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator3' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' | |
[2022.10.01-04.41.50:693][110]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.41.50:707][110]LogViewport: Scene viewport resized to 1007x617, mode Windowed. | |
[2022.10.01-04.41.50:781][111]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.41.59:297][582]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA | |
[2022.10.01-04.41.59:395][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms | |
[2022.10.01-04.41.59:435][582]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.41.59:511][583]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.41.59:532][584]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.42.00:132][614]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true | |
[2022.10.01-04.42.00:140][614]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.007586 seconds | |
[2022.10.01-04.42.00:146][614]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA | |
[2022.10.01-04.42.00:146][614]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA868D0EEE4CE43514EA54A0BB3BA548BD.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset' | |
[2022.10.01-04.42.00:157][614]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA | |
[2022.10.01-04.42.00:157][614]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA | |
[2022.10.01-04.42.01:879][707]LogViewport: Scene viewport resized to 1004x637, mode Windowed. | |
[2022.10.01-04.42.01:953][709]LogViewport: Scene viewport resized to 493x251, mode Windowed. | |
[2022.10.01-04.42.01:990][710]LogViewport: Scene viewport resized to 467x232, mode Windowed. | |
[2022.10.01-04.42.02:069][714]LogViewport: Scene viewport resized to 1141x761, mode Windowed. | |
[2022.10.01-04.42.02:537][742]LogSlate: Window 'BP_ThirdPersonCharacterA' being destroyed | |
[2022.10.01-04.42.09:832][177]LogDebuggerCommands: Repeating last play command: Selected Viewport | |
[2022.10.01-04.42.09:839][177]BlueprintLog: New page: Pre-Play auto-recompile | |
[2022.10.01-04.42.09:840][177]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play... | |
[2022.10.01-04.42.09:843][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.42.09:843][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.42.09:893][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms | |
[2022.10.01-04.42.09:894][177]LogPlayLevel: PlayLevel: Blueprint regeneration took 54 ms (1 blueprints) | |
[2022.10.01-04.42.09:894][177]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase | |
[2022.10.01-04.42.09:894][177]LogCustomDialog: Dialog displayed: | |
[2022.10.01-04.42.11:488][177]LogSlate: Window 'Blueprint Compilation Errors' being destroyed | |
[2022.10.01-04.42.11:492][177]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 8:42:11 PM) | |
[2022.10.01-04.42.11:495][177]LogOnline: OSS: Created online subsystem instance for: NULL | |
[2022.10.01-04.42.11:495][177]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] | |
[2022.10.01-04.42.11:496][177]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-04.42.11:513][177]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017483s) | |
[2022.10.01-04.42.11:513][177]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.017574s) | |
[2022.10.01-04.42.11:513][177]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
[2022.10.01-04.42.11:513][177]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.42.11:514][177]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase | |
[2022.10.01-04.42.11:514][177]LogPlayLevel: PIE: World Init took: (0.000771s) | |
[2022.10.01-04.42.11:538][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms | |
[2022.10.01-04.42.11:538][177]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True | |
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Audio Mixer Platform Settings: | |
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Sample Rate: 48000 | |
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Number of buffers to queue: 1 | |
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Max Channels (voices): 0 | |
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Number of Async Source Workers: 4 | |
[2022.10.01-04.42.11:539][177]LogAudio: Display: AudioDevice MaxSources: 32 | |
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
[2022.10.01-04.42.11:541][177]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Initializing Sound Submixes... | |
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
[2022.10.01-04.42.11:562][177]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 | |
[2022.10.01-04.42.11:562][177]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 | |
[2022.10.01-04.42.11:564][177]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 | |
[2022.10.01-04.42.11:564][177]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 | |
[2022.10.01-04.42.11:564][177]LogInit: FAudioDevice initialized. | |
[2022.10.01-04.42.11:564][177]LogAudio: Display: Audio Device (ID: 2) registered with world 'LearningKit_Games_Showcase'. | |
[2022.10.01-04.42.11:579][177]LogLoad: Game class is 'BP_LearningKitGameMode_C' | |
[2022.10.01-04.42.11:582][177]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-00.42.11 | |
[2022.10.01-04.42.12:292][177]LogWorld: Bringing up level for play took: 0.711892 | |
[2022.10.01-04.42.12:293][177]LogOnline: OSS: Created online subsystem instance for: :Context_7 | |
[2022.10.01-04.42.12:300][177]PIE: Server logged in | |
[2022.10.01-04.42.12:301][177]PIE: Play in editor total start time 2.461 seconds. | |
[2022.10.01-04.42.16:962][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.42.16:962][433]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-04.42.16:962][433]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-04.42.16:963][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.42.16:977][433]LogPlayLevel: Display: Shutting down PIE online subsystems | |
[2022.10.01-04.42.16:983][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.42.17:009][433]LogAudio: Display: Audio Device unregistered from world 'None'. | |
[2022.10.01-04.42.17:012][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 | |
[2022.10.01-04.42.17:013][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 | |
[2022.10.01-04.42.17:017][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.42.17:047][433]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms | |
[2022.10.01-04.42.17:105][434]LogPlayLevel: Display: Destroying online subsystem :Context_7 | |
[2022.10.01-04.42.17:138][434]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.42.17:177][434]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.42.50:598][951]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.43.02:883][688]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA | |
[2022.10.01-04.43.03:015][688]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms | |
[2022.10.01-04.43.03:870][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true | |
[2022.10.01-04.43.03:876][734]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA | |
[2022.10.01-04.43.03:876][734]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA05D8AC79451E3FB68EA36F8BE208773C.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset' | |
[2022.10.01-04.43.03:890][734]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA | |
[2022.10.01-04.43.03:890][734]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA | |
[2022.10.01-04.43.11:063][163]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.43.11:072][164]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.43.20:112][696]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.43.20:147][697]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.43.29:220][240]LogDebuggerCommands: Repeating last play command: Selected Viewport | |
[2022.10.01-04.43.29:228][240]BlueprintLog: New page: Pre-Play auto-recompile | |
[2022.10.01-04.43.29:228][240]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play... | |
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.43.29:231][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.43.29:232][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.43.29:232][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.43.29:286][240]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms | |
[2022.10.01-04.43.29:290][240]LogPlayLevel: PlayLevel: Blueprint regeneration took 62 ms (1 blueprints) | |
[2022.10.01-04.43.29:290][240]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase | |
[2022.10.01-04.43.29:290][240]LogCustomDialog: Dialog displayed: | |
[2022.10.01-04.43.34:039][240]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.LearningKit_Games_Showcase | |
[2022.10.01-04.43.34:039][240]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.43.34:368][240]LogSlate: Window 'Blueprint Compilation Errors' being destroyed | |
[2022.10.01-04.43.34:474][240]LogSlate: Took 0.000339 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) | |
[2022.10.01-04.43.42:705][730]LogSlate: Window 'Message Log' being destroyed | |
[2022.10.01-04.43.42:711][730]LogSlate: Window 'Message Log' being destroyed | |
[2022.10.01-04.44.33:891][796]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA | |
[2022.10.01-04.44.34:010][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms | |
[2022.10.01-04.44.34:715][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true | |
[2022.10.01-04.44.34:721][833]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA | |
[2022.10.01-04.44.34:721][833]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA08F9F12343ABBF04843E6E9A0D2048B6.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset' | |
[2022.10.01-04.44.34:736][833]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA | |
[2022.10.01-04.44.34:736][833]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA | |
[2022.10.01-04.44.36:072][912]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.44.36:082][913]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.44.38:190][ 37]LogDebuggerCommands: Repeating last play command: Selected Viewport | |
[2022.10.01-04.44.38:199][ 37]BlueprintLog: New page: Pre-Play auto-recompile | |
[2022.10.01-04.44.38:199][ 37]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play... | |
[2022.10.01-04.44.38:201][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.44.38:201][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-04.44.38:272][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms | |
[2022.10.01-04.44.38:275][ 37]LogPlayLevel: PlayLevel: Blueprint regeneration took 75 ms (1 blueprints) | |
[2022.10.01-04.44.38:275][ 37]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase | |
[2022.10.01-04.44.38:275][ 37]LogCustomDialog: Dialog displayed: | |
[2022.10.01-04.44.39:727][ 37]LogSlate: Window 'Blueprint Compilation Errors' being destroyed | |
[2022.10.01-04.44.39:745][ 37]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 8:44:39 PM) | |
[2022.10.01-04.44.39:781][ 37]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-04.44.39:800][ 37]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018565s) | |
[2022.10.01-04.44.39:800][ 37]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.018692s) | |
[2022.10.01-04.44.39:800][ 37]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
[2022.10.01-04.44.39:800][ 37]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.44.39:800][ 37]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase | |
[2022.10.01-04.44.39:801][ 37]LogPlayLevel: PIE: World Init took: (0.000758s) | |
[2022.10.01-04.44.39:839][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms | |
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Audio Mixer Platform Settings: | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Sample Rate: 48000 | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Number of buffers to queue: 1 | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Max Channels (voices): 0 | |
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Number of Async Source Workers: 4 | |
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: AudioDevice MaxSources: 32 | |
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
[2022.10.01-04.44.39:843][ 37]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Initializing Sound Submixes... | |
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
[2022.10.01-04.44.39:866][ 37]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3 | |
[2022.10.01-04.44.39:866][ 37]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3 | |
[2022.10.01-04.44.39:867][ 37]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3 | |
[2022.10.01-04.44.39:867][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3 | |
[2022.10.01-04.44.39:867][ 37]LogInit: FAudioDevice initialized. | |
[2022.10.01-04.44.39:867][ 37]LogAudio: Display: Audio Device (ID: 3) registered with world 'LearningKit_Games_Showcase'. | |
[2022.10.01-04.44.39:878][ 37]LogLoad: Game class is 'BP_LearningKitGameMode_C' | |
[2022.10.01-04.44.39:881][ 37]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-00.44.39 | |
[2022.10.01-04.44.40:589][ 37]LogWorld: Bringing up level for play took: 0.711021 | |
[2022.10.01-04.44.40:591][ 37]LogOnline: OSS: Created online subsystem instance for: :Context_9 | |
[2022.10.01-04.44.40:593][ 37]PIE: Server logged in | |
[2022.10.01-04.44.40:594][ 37]PIE: Play in editor total start time 2.395 seconds. | |
[2022.10.01-04.44.44:642][274]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.44.44:642][274]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-04.44.44:642][274]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-04.44.44:643][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.44.44:654][274]LogPlayLevel: Display: Shutting down PIE online subsystems | |
[2022.10.01-04.44.44:661][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.44.44:696][274]LogAudio: Display: Audio Device unregistered from world 'None'. | |
[2022.10.01-04.44.44:696][274]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 | |
[2022.10.01-04.44.44:698][274]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3 | |
[2022.10.01-04.44.44:701][274]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-04.44.44:705][274]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms | |
[2022.10.01-04.44.44:767][275]LogPlayLevel: Display: Destroying online subsystem :Context_9 | |
[2022.10.01-04.44.44:804][275]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.44.44:841][275]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.45.25:469][556]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-04.45.25:469][556]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-04.46.18:193][184]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter | |
[2022.10.01-04.46.18:194][184]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-04.46.28:228][759]BlueprintLog: New page: Compile ThirdPersonCharacter | |
[2022.10.01-04.46.28:360][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms | |
[2022.10.01-04.47.58:436][148]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.48.04:430][505]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) | |
[2022.10.01-04.48.37:664][472]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA | |
[2022.10.01-04.48.37:785][472]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms | |
[2022.10.01-04.48.39:258][554]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true | |
[2022.10.01-04.48.39:263][554]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA | |
[2022.10.01-04.48.39:264][554]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterAF00C9A5848D6F1460F5398A89C5B95D0.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset' | |
[2022.10.01-04.48.39:277][554]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA | |
[2022.10.01-04.48.39:277][554]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA | |
[2022.10.01-04.48.41:243][670]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.48.41:255][671]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.49.19:961][143]LogSlate: Window 'FBX Export Options' being destroyed | |
[2022.10.01-04.49.20:102][143]LogFbx: FBX version number for this version of the FBX SDK is 7.7.0 | |
[2022.10.01-04.49.23:535][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms | |
[2022.10.01-04.49.23:605][325]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto1 | |
[2022.10.01-04.49.23:605][325]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/LearningKit_Games_Showcase_Auto113C7B8304350DEDCE41E37B5DB260507.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto1.umap' | |
[2022.10.01-04.49.23:610][325]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase' took 0.111 | |
[2022.10.01-04.49.23:610][325]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.111 | |
[2022.10.01-04.50.24:636][201]LogSlate: Window 'Editor Preferences' being destroyed | |
[2022.10.01-04.50.24:640][201]LogSlate: Window 'Editor Preferences' being destroyed | |
[2022.10.01-04.52.34:616][728]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress | |
[2022.10.01-04.52.34:720][728]A fatal error occurred. The required library hostfxr.dll could not be found. | |
[2022.10.01-04.52.34:720][728]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\]. | |
[2022.10.01-04.52.34:720][728]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation]. | |
[2022.10.01-04.52.34:720][728] | |
[2022.10.01-04.52.34:720][728]The .NET Core runtime can be found at: | |
[2022.10.01-04.52.34:720][728] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64 | |
[2022.10.01-04.53.25:403][728]LogSlate: Window 'Message' being destroyed | |
[2022.10.01-04.53.25:406][728]Message dialog closed, result: Yes, title: Message, text: Successfully added class 'MoivingPlatform', however you must recompile the 'UnrealLearningKit2' module before it will appear in the Content Browser. Failed to generate project files. | |
Would you like to open the Output Log to see more details? | |
[2022.10.01-04.53.25:438][728]LogSlate: Window 'Add C++ Class' being destroyed | |
[2022.10.01-04.54.03:997][827]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress | |
[2022.10.01-04.54.04:099][827]A fatal error occurred. The required library hostfxr.dll could not be found. | |
[2022.10.01-04.54.04:099][827]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\]. | |
[2022.10.01-04.54.04:099][827]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation]. | |
[2022.10.01-04.54.04:099][827] | |
[2022.10.01-04.54.04:099][827]The .NET Core runtime can be found at: | |
[2022.10.01-04.54.04:099][827] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64 | |
[2022.10.01-04.54.28:538][827]LogSlate: Window 'Refresh Project' being destroyed | |
[2022.10.01-04.57.11:354][420]LogEditorViewport: Clicking Background | |
[2022.10.01-04.57.40:037][297]LogSlate: Window 'Output Log' being destroyed | |
[2022.10.01-04.58.16:402][465]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress | |
[2022.10.01-04.58.16:504][465]A fatal error occurred. The required library hostfxr.dll could not be found. | |
[2022.10.01-04.58.16:504][465]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\]. | |
[2022.10.01-04.58.16:504][465]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation]. | |
[2022.10.01-04.58.16:504][465] | |
[2022.10.01-04.58.16:504][465]The .NET Core runtime can be found at: | |
[2022.10.01-04.58.16:504][465] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64 | |
[2022.10.01-04.58.18:851][465]LogSlate: Window 'Refresh Project' being destroyed | |
[2022.10.01-04.59.07:851][263]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-04.59.07:876][264]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-04.59.18:352][886]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress | |
[2022.10.01-04.59.18:455][886]A fatal error occurred. The required library hostfxr.dll could not be found. | |
[2022.10.01-04.59.18:455][886]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\]. | |
[2022.10.01-04.59.18:455][886]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation]. | |
[2022.10.01-04.59.18:455][886] | |
[2022.10.01-04.59.18:455][886]The .NET Core runtime can be found at: | |
[2022.10.01-04.59.18:455][886] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64 | |
[2022.10.01-05.00.05:508][886]LogSlate: Window 'Refresh Project' being destroyed | |
[2022.10.01-05.01.46:319][636]LogEditorViewport: Clicking Background | |
[2022.10.01-05.01.49:659][836]LogLiveCoding: Display: Starting Live Coding compile. | |
[2022.10.01-05.01.49:760][842]Display: Reload/Re-instancing Complete: No object changes detected | |
[2022.10.01-05.01.49:760][842]LogLiveCoding: Error: Live coding failed, please see Live console for more information | |
[2022.10.01-05.02.58:264][839]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-05.02.58:264][839]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-05.03.06:437][326]LogDebuggerCommands: Repeating last play command: Selected Viewport | |
[2022.10.01-05.03.06:445][326]BlueprintLog: New page: Pre-Play auto-recompile | |
[2022.10.01-05.03.06:446][326]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play... | |
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.06:511][326]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms | |
[2022.10.01-05.03.06:517][326]LogPlayLevel: PlayLevel: Blueprint regeneration took 72 ms (1 blueprints) | |
[2022.10.01-05.03.06:517][326]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase | |
[2022.10.01-05.03.06:517][326]LogCustomDialog: Dialog displayed: | |
[2022.10.01-05.03.11:341][326]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.LearningKit_Games_Showcase | |
[2022.10.01-05.03.11:341][326]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-05.03.11:628][326]LogSlate: Window 'Blueprint Compilation Errors' being destroyed | |
[2022.10.01-05.03.27:911][294]LogDebuggerCommands: Repeating last play command: Selected Viewport | |
[2022.10.01-05.03.27:919][294]BlueprintLog: New page: Pre-Play auto-recompile | |
[2022.10.01-05.03.27:920][294]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play... | |
[2022.10.01-05.03.27:921][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute. | |
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.27:923][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor | |
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None) | |
[2022.10.01-05.03.27:993][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms | |
[2022.10.01-05.03.27:994][294]LogPlayLevel: PlayLevel: Blueprint regeneration took 75 ms (1 blueprints) | |
[2022.10.01-05.03.27:994][294]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase | |
[2022.10.01-05.03.27:995][294]LogCustomDialog: Dialog displayed: | |
[2022.10.01-05.03.29:119][294]LogSlate: Window 'Blueprint Compilation Errors' being destroyed | |
[2022.10.01-05.03.29:122][294]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 9:03:29 PM) | |
[2022.10.01-05.03.29:123][294]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017990s) | |
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.018072s) | |
[2022.10.01-05.03.29:141][294]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) | |
[2022.10.01-05.03.29:141][294]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667 | |
[2022.10.01-05.03.29:141][294]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase | |
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: World Init took: (0.000715s) | |
[2022.10.01-05.03.29:178][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms | |
[2022.10.01-05.03.29:180][294]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Audio Mixer Platform Settings: | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Sample Rate: 48000 | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Number of buffers to queue: 1 | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Max Channels (voices): 0 | |
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Number of Async Source Workers: 4 | |
[2022.10.01-05.03.29:180][294]LogAudio: Display: AudioDevice MaxSources: 32 | |
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Spatialization Plugin: None (built-in). | |
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Reverb Plugin: None (built-in). | |
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Occlusion Plugin: None (built-in). | |
[2022.10.01-05.03.29:182][294]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' | |
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device) | |
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Initializing Sound Submixes... | |
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' | |
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' | |
[2022.10.01-05.03.29:205][294]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4 | |
[2022.10.01-05.03.29:205][294]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4 | |
[2022.10.01-05.03.29:206][294]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4 | |
[2022.10.01-05.03.29:206][294]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4 | |
[2022.10.01-05.03.29:206][294]LogInit: FAudioDevice initialized. | |
[2022.10.01-05.03.29:206][294]LogAudio: Display: Audio Device (ID: 4) registered with world 'LearningKit_Games_Showcase'. | |
[2022.10.01-05.03.29:215][294]LogLoad: Game class is 'BP_LearningKitGameMode_C' | |
[2022.10.01-05.03.29:218][294]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-01.03.29 | |
[2022.10.01-05.03.29:921][294]LogWorld: Bringing up level for play took: 0.706395 | |
[2022.10.01-05.03.29:923][294]LogOnline: OSS: Created online subsystem instance for: :Context_14 | |
[2022.10.01-05.03.29:925][294]PIE: Server logged in | |
[2022.10.01-05.03.29:925][294]PIE: Play in editor total start time 2.007 seconds. | |
[2022.10.01-05.03.35:281][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-05.03.35:281][610]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase | |
[2022.10.01-05.03.35:281][610]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true | |
[2022.10.01-05.03.35:282][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-05.03.35:294][610]LogPlayLevel: Display: Shutting down PIE online subsystems | |
[2022.10.01-05.03.35:301][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated | |
[2022.10.01-05.03.35:335][610]LogAudio: Display: Audio Device unregistered from world 'None'. | |
[2022.10.01-05.03.35:335][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 | |
[2022.10.01-05.03.35:337][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4 | |
[2022.10.01-05.03.35:340][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden | |
[2022.10.01-05.03.35:344][610]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms | |
[2022.10.01-05.03.35:372][611]LogPlayLevel: Display: Destroying online subsystem :Context_14 | |
[2022.10.01-05.03.38:846][818]LogSlate: Window 'Message Log' being destroyed | |
[2022.10.01-05.03.38:849][818]LogSlate: Window 'Message Log' being destroyed | |
[2022.10.01-05.08.54:835][620]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh' | |
[2022.10.01-05.08.54:859][621]LogViewport: Scene viewport resized to 432x284, mode Windowed. | |
[2022.10.01-05.10.13:187][896]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms | |
[2022.10.01-05.10.13:256][896]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto2 | |
[2022.10.01-05.10.13:256][896]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/LearningKit_Games_Showcase_Auto22B6714D54E69EE644C4E2880B03B30B7.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto2.umap' | |
[2022.10.01-05.10.13:261][896]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase' took 0.115 | |
[2022.10.01-05.10.13:261][896]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.115 |
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