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Created October 1, 2022 05:14
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Log file open, 10/01/22 00:37:35
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogWindows: Started CrashReportClient (pid=12896)
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: UnrealLearningKit2
LogCore: UnrealTraceServer: Trace store launch successful
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" "C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -EpicPortal -epicusername=SatoshiSpeaks7 -epicuserid=e2108368970d4eae8e66a667bbf5cc56 -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2006] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 9 5900HX with Radeon Graphics"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="cfb7500e458ed3621de33bbcacc5c835"
LogCsvProfiler: Display: Metadata set : llm="0"
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.228599
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-4D3334DB4D954338A297C1BEC5FFBD49
Session CrashGUID >====================================================
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading IOS ini files took 0.03 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading HoloLens ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin Landmass
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin Water
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin HairStrands
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin OnlineServices
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
SourceControl: Source control is disabled
SourceControl: Source control is disabled
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20979098
LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 10 (21H2) [10.0.19044.2006] (), CPU: AMD Ryzen 9 5900HX with Radeon Graphics , GPU: AMD Radeon(TM) Graphics
LogInit: Compiled (64-bit): Jul 7 2022 02:16:06
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: -EpicPortal -epicusername=SatoshiSpeaks7 -epicuserid=e2108368970d4eae8e66a667bbf5cc56 -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 34
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[r.MobileMSAA:4]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[r.SupportAtmosphericFog:0]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.10.01-04.37.36:110][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2022.10.01-04.37.36:111][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.10.01-04.37.36:113][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.10.01-04.37.36:124][ 0]LogD3D12RHI: Aftermath initialized
[2022.10.01-04.37.36:124][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2022.10.01-04.37.36:240][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 Laptop GPU (Max supported Feature Level 12_1, shader model 6.6)
[2022.10.01-04.37.36:240][ 0]LogD3D12RHI: Adapter has 16201MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 2 output[s]
[2022.10.01-04.37.36:283][ 0]LogD3D12RHI: Found D3D12 adapter 1: AMD Radeon(TM) Graphics (Max supported Feature Level 12_1, shader model 6.5)
[2022.10.01-04.37.36:283][ 0]LogD3D12RHI: Adapter has 496MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s]
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2)
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32463MB of shared system memory, 0 output[s]
[2022.10.01-04.37.36:288][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2022.10.01-04.37.36:288][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.01-04.37.36:288][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor]
[2022.10.01-04.37.36:289][ 0]LogHAL: Display: Platform has ~ 64 GB [68079886336 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.10.01-04.37.36:289][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2022.10.01-04.37.36:289][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [Scalability]
[2022.10.01-04.37.36:289][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] deferred - dummy variable created
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.10.01-04.37.36:289][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Config/WindowsEditor/Editor.ini]
[2022.10.01-04.37.36:289][ 0]LogInit: Computer: DESKTOP-R0NOTGH
[2022.10.01-04.37.36:289][ 0]LogInit: User: timet
[2022.10.01-04.37.36:289][ 0]LogInit: CPU Page size=4096, Cores=8
[2022.10.01-04.37.36:289][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.10.01-04.37.36:289][ 0]LogMemory: Memory total: Physical=63.4GB (64GB approx)
[2022.10.01-04.37.36:289][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2022.10.01-04.37.36:289][ 0]LogMemory: Process Physical Memory: 292.38 MB used, 307.44 MB peak
[2022.10.01-04.37.36:289][ 0]LogMemory: Process Virtual Memory: 259.87 MB used, 259.87 MB peak
[2022.10.01-04.37.36:289][ 0]LogMemory: Physical Memory: 16365.88 MB used, 48560.16 MB free, 64926.04 MB total
[2022.10.01-04.37.36:289][ 0]LogMemory: Virtual Memory: 21945.98 MB used, 135140.06 MB free, 157086.03 MB total
[2022.10.01-04.37.36:289][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.10.01-04.37.36:293][ 0]LogWindows: WindowsPlatformFeatures enabled
[2022.10.01-04.37.36:304][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2022.10.01-04.37.36:304][ 0]LogInit: Using OS detected language (en-US).
[2022.10.01-04.37.36:304][ 0]LogInit: Using OS detected locale (en-US).
[2022.10.01-04.37.36:310][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2022.10.01-04.37.36:436][ 0]LogInit: Setting process to per monitor DPI aware
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: - English (United States) - Touch Input Correction (TSF IME).
[2022.10.01-04.37.36:447][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2022.10.01-04.37.36:461][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2022.10.01-04.37.36:461][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2022.10.01-04.37.36:557][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2022.10.01-04.37.36:561][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2022.10.01-04.37.36:561][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported.
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2022.10.01-04.37.36:697][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2022.10.01-04.37.36:758][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0
[2022.10.01-04.37.36:767][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0
[2022.10.01-04.37.36:788][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0
[2022.10.01-04.37.36:859][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2022.10.01-04.37.36:859][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2022.10.01-04.37.36:878][ 0]LogD3D12RHI: GPU DeviceId: 0x249c (for the marketing name, search the web for "GPU Device Id")
[2022.10.01-04.37.36:878][ 0]LogWindows: Attached monitors:
[2022.10.01-04.37.36:878][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1380), device: '\\.\DISPLAY1' [PRIMARY]
[2022.10.01-04.37.36:878][ 0]LogWindows: resolution: 1920x1080, work area: (2560, 0) -> (4480, 1040), device: '\\.\DISPLAY4'
[2022.10.01-04.37.36:878][ 0]LogWindows: Found 2 attached monitors.
[2022.10.01-04.37.36:879][ 0]LogWindows: EnumDisplayDevices:
[2022.10.01-04.37.36:879][ 0]LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1), name: '\\.\DISPLAY1'
[2022.10.01-04.37.36:879][ 0]LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY2'
[2022.10.01-04.37.36:879][ 0]LogWindows: 2. 'AMD Radeon(TM) Graphics' (P:0 D:0), name: '\\.\DISPLAY3'
[2022.10.01-04.37.36:879][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:1), name: '\\.\DISPLAY4'
[2022.10.01-04.37.36:879][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY5'
[2022.10.01-04.37.36:879][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY6'
[2022.10.01-04.37.36:880][ 0]LogWindows: 6. 'NVIDIA GeForce RTX 3080 Laptop GPU' (P:0 D:0), name: '\\.\DISPLAY7'
[2022.10.01-04.37.36:880][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3080 Laptop GPU
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94)
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Driver Date: 7-21-2022
[2022.10.01-04.37.36:880][ 0]LogRHI: Texture pool is 9722 MB (70% of 13889 MB)
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: Async texture creation enabled
[2022.10.01-04.37.36:880][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2022.10.01-04.37.36:888][ 0]LogRHI: GeForceNow SDK initialized: 0
[2022.10.01-04.37.36:893][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -platform=all'
[2022.10.01-04.37.36:893][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyReport_0.log" -log="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/TurnkeyLog_0.log" -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -platform=all" ]
[2022.10.01-04.37.36:907][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
[2022.10.01-04.37.36:912][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
[2022.10.01-04.37.36:912][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2022.10.01-04.37.36:918][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2022.10.01-04.37.36:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2022.10.01-04.37.36:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2022.10.01-04.37.36:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2022.10.01-04.37.36:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2022.10.01-04.37.36:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2022.10.01-04.37.36:941][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2022.10.01-04.37.36:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2022.10.01-04.37.36:943][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2022.10.01-04.37.36:947][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2022.10.01-04.37.36:952][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: ADPCM
[2022.10.01-04.37.36:954][ 0]LogTargetPlatformManager: PCM
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: BINKA
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: OGG
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2022.10.01-04.37.36:955][ 0]LogTargetPlatformManager: OPUS
[2022.10.01-04.37.36:984][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2022.10.01-04.37.36:984][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_SM6
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_SM5
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: PCD3D_ES31
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2022.10.01-04.37.36:988][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: VVM_1_0
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2022.10.01-04.37.36:990][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2022.10.01-04.37.36:990][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.01-04.37.36:990][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
[2022.10.01-04.37.36:991][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.01-04.37.36:993][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB)
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2022.10.01-04.37.37:011][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2022.10.01-04.37.37:027][ 0]LogDerivedDataCache: Speed tests for C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds
[2022.10.01-04.37.37:027][ 0]LogDerivedDataCache: Display: Performance to C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1873.61MBs, RandomWriteSpeed=61.04MBs. Assigned SpeedClass 'Local'
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2022.10.01-04.37.37:028][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2022.10.01-04.37.37:033][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None
[2022.10.01-04.37.37:033][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Guid format shader working directory is -28 characters bigger than the processId version (../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Intermediate/Shaders/WorkingDirectory/4604/).
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/timet/AppData/Local/Temp/UnrealShaderWorkingDir/1237E2CB4918732830CD62A28E37B0EA/'.
[2022.10.01-04.37.37:034][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2022.10.01-04.37.37:034][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers.
[2022.10.01-04.37.38:149][ 0]LogSlate: Using FreeType 2.10.0
[2022.10.01-04.37.38:150][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.10.01-04.37.38:183][ 0]LogAssetRegistry: FAssetRegistry took 0.0128 seconds to start up
[2022.10.01-04.37.38:189][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2022.10.01-04.37.38:377][ 0]LogSerialization: UsePackageTrailer: 'false'
[2022.10.01-04.37.38:377][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalGalvanized_BC.uasset has malformed tag
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalBrushed_N.uasset has malformed tag
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalGalvanized_BC.uasset has malformed tag
[2022.10.01-04.37.38:631][ 0]LogAssetRegistry: Error: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalBrushed_N.uasset has malformed tag
[2022.10.01-04.37.38:631][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2022.10.01-04.37.38:631][ 0]LogDeviceProfileManager: Active device profile: [000004B106543D40][000004B0FB885000 50] WindowsEditor
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[2022.10.01-04.37.38:631][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2022.10.01-04.37.38:653][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2022.10.01-04.37.38:786][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2022.10.01-04.37.38:786][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2022.10.01-04.37.38:798][ 0]LogNetVersion: UnrealLearningKit2 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 1552204947)
[2022.10.01-04.37.38:893][ 0]LogSlate: Border
[2022.10.01-04.37.38:893][ 0]LogSlate: BreadcrumbButton
[2022.10.01-04.37.38:893][ 0]LogSlate: Default
[2022.10.01-04.37.38:893][ 0]LogSlate: Icons.Save
[2022.10.01-04.37.38:893][ 0]LogSlate: Icons.Toolbar.Settings
[2022.10.01-04.37.38:893][ 0]LogSlate: ListView
[2022.10.01-04.37.38:893][ 0]LogSlate: SoftwareCursor_CardinalCross
[2022.10.01-04.37.38:893][ 0]LogSlate: SoftwareCursor_Grab
[2022.10.01-04.37.38:893][ 0]LogSlate: TableView.DarkRow
[2022.10.01-04.37.38:893][ 0]LogSlate: TableView.Row
[2022.10.01-04.37.38:893][ 0]LogSlate: TreeView
[2022.10.01-04.37.39:019][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.39:034][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.39:034][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.39:122][ 0]LogUObjectArray: 20823 objects as part of root set at end of initial load.
[2022.10.01-04.37.39:122][ 0]LogUObjectAllocator: 5780864 out of 0 bytes used by permanent object pool.
[2022.10.01-04.37.39:122][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2022.10.01-04.37.39:223][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C290619D409D98C5E35595B8AE9E1510 | Instance: DBCBB8DB456FD73F1BD8D0B5D8307D8B (DESKTOP-R0NOTGH-4604).
[2022.10.01-04.37.39:418][ 0]LogPython: Using Python 3.9.7
[2022.10.01-04.37.40:071][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2022.10.01-04.37.40:075][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2022.10.01-04.37.40:335][ 0]LogOpenImageDenoise: OIDN starting up
[2022.10.01-04.37.40:340][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.40:342][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.40:347][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.40:351][ 0]LogUProjectInfo: Found projects:
[2022.10.01-04.37.40:397][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.10.01-04.37.40:410][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.01-04.37.40:411][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.10.01-04.37.40:490][ 0]LogCollectionManager: Loaded 0 collections in 0.001558 seconds
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Collections/' took 0.00s
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Developers/timet/Collections/' took 0.00s
[2022.10.01-04.37.40:556][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/Collections/' took 0.00s
[2022.10.01-04.37.40:775][ 0]LogEngine: Initializing Engine...
[2022.10.01-04.37.40:782][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2022.10.01-04.37.40:950][ 0]LogInit: Initializing FReadOnlyCVARCache
[2022.10.01-04.37.40:950][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.01-04.37.40:958][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.37.40:973][ 0]LogAIModule: Creating AISystem for world Untitled
[2022.10.01-04.37.40:973][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2022.10.01-04.37.40:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Audio Device Manager Initialized
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2022.10.01-04.37.40:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2022.10.01-04.37.40:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.01-04.37.40:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.01-04.37.40:991][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.01-04.37.41:019][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device)
[2022.10.01-04.37.41:019][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.10.01-04.37.41:021][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.10.01-04.37.41:022][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.10.01-04.37.41:022][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.10.01-04.37.41:022][ 0]LogInit: FAudioDevice initialized.
[2022.10.01-04.37.41:022][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.10.01-04.37.41:022][ 0]LogNetVersion: Set ProjectVersion to 4.1. Version Checksum will be recalculated on next use.
[2022.10.01-04.37.41:022][ 0]LogInit: Texture streaming: Enabled
[2022.10.01-04.37.41:039][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0
[2022.10.01-04.37.41:043][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2022.10.01-04.37.41:058][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.10.01-04.37.41:063][ 0]LogLiveCoding: Display: Starting LiveCoding
[2022.10.01-04.37.41:063][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: First instance in process group "UE_UnrealLearningKit2_0x6b555c12", spawning console
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: Waiting for server
[2022.10.01-04.37.41:865][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
[2022.10.01-04.37.41:895][ 0]LogInit: Transaction tracking system initialized
[2022.10.01-04.37.41:937][ 0]BlueprintLog: New page: Editor Load
[2022.10.01-04.37.42:024][ 0]LocalizationService: Localization service is disabled
[2022.10.01-04.37.42:048][ 0]TimingProfiler: Initialize
[2022.10.01-04.37.42:048][ 0]TimingProfiler: OnSessionChanged
[2022.10.01-04.37.42:048][ 0]LoadingProfiler: Initialize
[2022.10.01-04.37.42:048][ 0]LoadingProfiler: OnSessionChanged
[2022.10.01-04.37.42:048][ 0]NetworkingProfiler: Initialize
[2022.10.01-04.37.42:048][ 0]NetworkingProfiler: OnSessionChanged
[2022.10.01-04.37.42:048][ 0]MemoryProfiler: Initialize
[2022.10.01-04.37.42:048][ 0]MemoryProfiler: OnSessionChanged
[2022.10.01-04.37.42:077][ 0]LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_11'
[2022.10.01-04.37.42:077][ 0]LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_11
[2022.10.01-04.37.42:457][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/' took 0.14s
[2022.10.01-04.37.42:457][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2022.10.01-04.37.42:494][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2022.10.01-04.37.42:496][ 0]SourceControl: Source control is disabled
[2022.10.01-04.37.42:496][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.340
[2022.10.01-04.37.42:496][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/LearningKit_Games/Maps/LearningKit_Games_Showcase.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2022.10.01-04.37.42:496][ 0]LightingResults: New page: Lighting Build
[2022.10.01-04.37.42:500][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.10.01-04.37.42:500][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.37.42:500][ 0]MapCheck: New page: Map Check
[2022.10.01-04.37.42:500][ 0]LightingResults: New page: Lighting Build
[2022.10.01-04.37.42:504][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.01-04.37.42:507][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi3/metal_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi4/metal_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall2_SBSAR/stonewall2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneFloor_SBSAR/StoneFloor_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall1_SBSAR/stonewall_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Wood_SBSAR/wood.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/metal_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/Concrete1_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/Mi2/Concrete1_INST1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall2_SBSAR/stonewall2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/Mi2/metal_INST2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete_SBSAR/concrete.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete2_SBSAR/Concrete2_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_MetalWithFlaking_SBSAR/metal_with_flaking.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneFloor_SBSAR/stonefloor.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_StoneWall1_SBSAR/stonewall1.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Concrete2_SBSAR/concrete2.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_006/Face/m_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_005/Face/m_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_002/Face/m_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_004/Face/m_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_003/Face/m_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Male/m_001/Face/m_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_006/Face/f_006_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_005/Face/f_005_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_004/Face/f_004_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_001/Face/f_001_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_003/Face/f_003_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/MOUT_Arabian/Materials/SubstanceTilingMaterials/M_Wood_SBSAR/agedwood_INST.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogAssetRegistry: Display: Package C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/CitySampleCrowd/Character/Female/f_002/Face/f_002_nrw_FaceMesh.uasset uses an unknown custom version and cannot be loaded for the AssetRegistry
[2022.10.01-04.37.42:809][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.37.42:809][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.37.42:810][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.37.42:811][ 0]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.37.43:774][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'LearningKit_Games_Showcase'.
[2022.10.01-04.37.43:774][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.01-04.37.43:774][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.37.43:775][ 0]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase
[2022.10.01-04.37.44:054][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Pollen/VFX_Pollen.VFX_Pollen took 0.307658 sec, no shader worker used.
[2022.10.01-04.37.44:077][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Emitters/Enviroment/NS_WindCurveSystem.NS_WindCurveSystem took 0.432088 sec, no shader worker used.
[2022.10.01-04.37.44:089][ 0]LogNiagara: Compiling System NiagaraSystem /Game/LearningKit_Games/Assets/VFX/Clouds/VFX_MeshClouds_Base.VFX_MeshClouds_Base took 0.396033 sec, no shader worker used.
[2022.10.01-04.37.44:591][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2022.10.01-04.37.44:601][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
[2022.10.01-04.37.44:601][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2022.10.01-04.37.44:601][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.226ms to complete.
[2022.10.01-04.37.44:602][ 0]LogFileHelpers: Loading map 'LearningKit_Games_Showcase' took 2.106
[2022.10.01-04.37.44:610][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.454
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: ================================================
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: === Shader Compilation stats ===
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Shaders Compiled: 0
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
[2022.10.01-04.37.44:610][ 0]LogShaderCompilers: Display: ================================================
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:689][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:697][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.37.44:701][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.37.44:705][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.37.44:709][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.37.44:718][ 0]LogSlate: The tab "TopRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:748][ 0]LogSlate: The tab "BottomRightModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/'
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
[2022.10.01-04.37.44:761][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:762][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
[2022.10.01-04.37.44:763][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:764][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:765][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
[2022.10.01-04.37.44:765][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
[2022.10.01-04.37.44:765][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4
[2022.10.01-04.37.44:865][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2022.10.01-04.37.44:868][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2022.10.01-04.37.44:869][ 0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2022.10.01-04.37.44:881][ 0]LogViewport: Scene viewport resized to 1369x902, mode Windowed.
[2022.10.01-04.37.45:277][ 0]LogStall: Startup...
[2022.10.01-04.37.45:278][ 0]LogStall: Startup complete.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key Daydream_Left_Select_Click.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key Daydream_Left_Trackpad_Click.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key OculusGo_Left_Trigger_Click.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action Jump uses invalid key MagicLeap_Left_Trigger.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Trackpad_Click.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Action ResetVR uses invalid key MagicLeap_Left_Bumper.
[2022.10.01-04.37.45:285][ 0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
[2022.10.01-04.37.45:285][ 0]LogLoad: (Engine Initialization) Total time: 10.13 seconds
[2022.10.01-04.37.45:285][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2022.10.01-04.37.45:561][ 0]LogContentStreaming: Texture pool size now 600 MB
[2022.10.01-04.37.45:829][ 3]LogAssetRegistry: Asset discovery search completed in 7.6462 seconds
[2022.10.01-04.37.45:850][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2022.10.01-04.38.06:147][209]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2022.10.01-04.38.09:954][438]Cmd: DELETE
[2022.10.01-04.38.09:954][438]Cmd: ACTOR DELETE
[2022.10.01-04.38.10:087][438]LogEditorActor: Deleted Actor: Landscape
[2022.10.01-04.38.10:113][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
[2022.10.01-04.38.10:113][438]LogEditorActor: Deleted 1 Actors (0.159 secs)
[2022.10.01-04.38.56:843][225]Cmd: DELETE
[2022.10.01-04.38.56:843][225]Cmd: ACTOR DELETE
[2022.10.01-04.38.56:846][225]LogEditorActor: Deleted Actor: PlayerStart
[2022.10.01-04.38.56:852][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2022.10.01-04.38.56:853][225]LogEditorActor: Deleted 1 Actors (0.010 secs)
[2022.10.01-04.39.01:297][479]LogViewport: Scene viewport resized to 1049x902, mode Windowed.
[2022.10.01-04.39.40:048][787]Cmd: SELECT NONE
[2022.10.01-04.39.43:192][975]Cmd: TRANSACTION UNDO
[2022.10.01-04.39.43:192][975]LogEditorTransaction: Undo Select None
[2022.10.01-04.39.43:766][999]Cmd: TRANSACTION UNDO
[2022.10.01-04.39.43:766][999]LogEditorTransaction: Undo Creating New Landscape
[2022.10.01-04.39.44:155][ 19]LogDerivedDataCache: C:/Users/timet/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:07.123 and deleted 0 file(s) with total size 0 MiB.
[2022.10.01-04.40.14:226][821]Cmd: TRANSACTION UNDO
[2022.10.01-04.40.14:226][821]LogEditorTransaction: Undo Move Elements
[2022.10.01-04.40.32:905][919]LogViewport: Scene viewport resized to 1369x902, mode Windowed.
[2022.10.01-04.40.43:522][554]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2022.10.01-04.40.43:528][554]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.01-04.41.17:062][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
[2022.10.01-04.41.17:062][556]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
[2022.10.01-04.41.17:065][556]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_0
[2022.10.01-04.41.17:066][556]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_0
[2022.10.01-04.41.17:729][595]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
[2022.10.01-04.41.17:729][595]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C
[2022.10.01-04.41.17:732][595]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_1
[2022.10.01-04.41.17:734][595]LogActorFactory: Actor Factory spawned Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter as actor: ThirdPersonCharacter_C /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.ThirdPersonCharacter_C_1
[2022.10.01-04.41.17:816][595]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.41.17:855][596]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle13_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle_13.CVW_Rear_Wheel_vehCar_vehicle_13_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle13_Car/Physics/CVW_Front_Wheel_vehCar_vehicle_13.CVW_Front_Wheel_vehCar_vehicle_13_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle12_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle_12.CVW_Rear_Wheel_vehCar_vehicle_12_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle12_Car/Physics/CVW_Front_Wheel_vehCar_vehicle_12.CVW_Front_Wheel_vehCar_vehicle_12_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle11_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle11.CVW_Rear_Wheel_vehTruck_vehicle11_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle11_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle11.CVW_Front_Wheel_vehTruck_vehicle11_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle10_Bus/Physics/CVW_Rear_Wheel_vehBus_vehicle10.CVW_Rear_Wheel_vehBus_vehicle10_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle10_Bus/Physics/CVW_Front_Wheel_vehBus_vehicle10.CVW_Front_Wheel_vehBus_vehicle10_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle09_Van/Physics/CVW_Rear_Wheel_vehVan_vehicle09.CVW_Rear_Wheel_vehVan_vehicle09_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:652][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle09_Van/Physics/CVW_Front_Wheel_vehVan_vehicle09.CVW_Front_Wheel_vehVan_vehicle09_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle08_NEW.CVW_Rear_Wheel_vehTruck_vehicle08_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Rear_Wheel_vehTruck_vehicle08.CVW_Rear_Wheel_vehTruck_vehicle08_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle08_NEW.CVW_Front_Wheel_vehTruck_vehicle08_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Truck/Physics/CVW_Front_Wheel_vehTruck_vehicle08.CVW_Front_Wheel_vehTruck_vehicle08_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Physics/CVW_Wheel_vehTruck_trailer01_NEW.CVW_Wheel_vehTruck_trailer01_NEW_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Physics/CVW_Wheel_vehTruck_trailer01.CVW_Wheel_vehTruck_trailer01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle07_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle07.CVW_Rear_Wheel_vehCar_vehicle07_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle07_Car/Physics/CVW_Front_Wheel_vehCar_vehicle07.CVW_Front_Wheel_vehCar_vehicle07_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle06_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle06.CVW_Rear_Wheel_vehCar_vehicle06_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle06_Car/Physics/CVW_Front_Wheel_vehCar_vehicle06.CVW_Front_Wheel_vehCar_vehicle06_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle05.CVW_Rear_Wheel_vehCar_vehicle05_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Physics/CVW_Front_Wheel_vehCar_vehicle05.CVW_Front_Wheel_vehCar_vehicle05_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle04_Truck/Physics/CVW_vehTruck_vehicle04_Rear_Wheel.CVW_vehTruck_vehicle04_Rear_Wheel_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle04_Truck/Physics/CVW_vehTruck_vehicle04_Front_Wheel.CVW_vehTruck_vehicle04_Front_Wheel_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle03_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle03.CVW_Rear_Wheel_vehCar_vehicle03_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle03_Car/Physics/CVW_Front_Wheel_vehCar_vehicle03.CVW_Front_Wheel_vehCar_vehicle03_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle02_Car/Physics/CVW_Rear_Wheel_vehCar_vehicle02.CVW_Rear_Wheel_vehCar_vehicle02_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle02_Car/Physics/CVW_Front_Wheel_vehCar_vehicle02.CVW_Front_Wheel_vehCar_vehicle02_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle01_Van/Physics/CVW_Rear_Wheel_vehVan_vehicle01.CVW_Rear_Wheel_vehVan_vehicle01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle01_Van/Physics/CVW_Front_Wheel_vehVan_vehicle01.CVW_Front_Wheel_vehVan_vehicle01_C has parent /Script/ChaosVehicles.ChaosVehicleWheel, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/Blueprint/BP_Vehicle.BP_Vehicle_C has parent /Script/ChaosVehicles.WheeledVehiclePawn, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_04.BP_CameraShake_04_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_03.BP_CameraShake_03_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_02.BP_CameraShake_02_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/AutomotiveWinterScene/Blueprints/BP_CameraShake_01.BP_CameraShake_01_C has parent /Script/Engine.CameraShake, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle08_Trailer/Rig/ABP_vehTruck_trailer01.ABP_vehTruck_trailer01_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/vehicle05_Car/Rig/ABP_vehCar_vehicle05.ABP_vehCar_vehicle05_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.26:653][110]LogEditorClassViewer: Warning: Class /Game/CitySampleVehicles/Rig/ABP_Vehicle.ABP_Vehicle_C has parent /Script/ChaosVehicles.VehicleAnimationInstance, but this parent is not found. The Class will not be shown in ClassViewer.
[2022.10.01-04.41.41:232][110]LogSlate: Window 'Select Path' being destroyed
[2022.10.01-04.41.49:449][110]LogSlate: Window 'Create Blueprint From Selection' being destroyed
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CollisionCylinder) Not registered. Aborting.
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CharMoveComp) Not registered. Aborting.
[2022.10.01-04.41.49:458][110]LogActorComponent: UnregisterComponent: (/Game/BP_ThirdPersonCharacterA.Default__BP_ThirdPersonCharacterA_C:CharacterMesh0) Not registered. Aborting.
[2022.10.01-04.41.49:475][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2022.10.01-04.41.49:526][110]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA
[2022.10.01-04.41.49:526][110]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::InstanceStatus_MAX' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'InstanceStatus::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/InstanceStatus.InstanceStatus'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator1' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator3' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::GrassInteractionType_MAX' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator0' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator1' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.49:804][110]LogEnum: Warning: Enum name collision: 'GrassInteractionType::NewEnumerator3' is in both '/Game/Content/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType' and '/Game/DynamicGrassLite/Blueprints/InternalLogic/GrassInteractionType.GrassInteractionType'
[2022.10.01-04.41.50:693][110]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.41.50:707][110]LogViewport: Scene viewport resized to 1007x617, mode Windowed.
[2022.10.01-04.41.50:781][111]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.41.59:297][582]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA
[2022.10.01-04.41.59:395][582]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms
[2022.10.01-04.41.59:435][582]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.41.59:511][583]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.41.59:532][584]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.42.00:132][614]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true
[2022.10.01-04.42.00:140][614]LogPackageLocalizationCache: Processed 29 localized package path(s) for 1 prioritized culture(s) in 0.007586 seconds
[2022.10.01-04.42.00:146][614]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA
[2022.10.01-04.42.00:146][614]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA868D0EEE4CE43514EA54A0BB3BA548BD.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset'
[2022.10.01-04.42.00:157][614]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA
[2022.10.01-04.42.00:157][614]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA
[2022.10.01-04.42.01:879][707]LogViewport: Scene viewport resized to 1004x637, mode Windowed.
[2022.10.01-04.42.01:953][709]LogViewport: Scene viewport resized to 493x251, mode Windowed.
[2022.10.01-04.42.01:990][710]LogViewport: Scene viewport resized to 467x232, mode Windowed.
[2022.10.01-04.42.02:069][714]LogViewport: Scene viewport resized to 1141x761, mode Windowed.
[2022.10.01-04.42.02:537][742]LogSlate: Window 'BP_ThirdPersonCharacterA' being destroyed
[2022.10.01-04.42.09:832][177]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.01-04.42.09:839][177]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.01-04.42.09:840][177]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play...
[2022.10.01-04.42.09:843][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.42.09:843][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.42.09:844][177]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.42.09:845][177]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.42.09:893][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms
[2022.10.01-04.42.09:894][177]LogPlayLevel: PlayLevel: Blueprint regeneration took 54 ms (1 blueprints)
[2022.10.01-04.42.09:894][177]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase
[2022.10.01-04.42.09:894][177]LogCustomDialog: Dialog displayed:
[2022.10.01-04.42.11:488][177]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.01-04.42.11:492][177]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 8:42:11 PM)
[2022.10.01-04.42.11:495][177]LogOnline: OSS: Created online subsystem instance for: NULL
[2022.10.01-04.42.11:495][177]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2022.10.01-04.42.11:496][177]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-04.42.11:513][177]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017483s)
[2022.10.01-04.42.11:513][177]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.017574s)
[2022.10.01-04.42.11:513][177]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.01-04.42.11:513][177]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.42.11:514][177]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase
[2022.10.01-04.42.11:514][177]LogPlayLevel: PIE: World Init took: (0.000771s)
[2022.10.01-04.42.11:538][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms
[2022.10.01-04.42.11:538][177]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Sample Rate: 48000
[2022.10.01-04.42.11:538][177]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Number of buffers to queue: 1
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Max Channels (voices): 0
[2022.10.01-04.42.11:539][177]LogAudioMixer: Display: Number of Async Source Workers: 4
[2022.10.01-04.42.11:539][177]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.01-04.42.11:539][177]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.01-04.42.11:541][177]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device)
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.01-04.42.11:561][177]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.01-04.42.11:562][177]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
[2022.10.01-04.42.11:562][177]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
[2022.10.01-04.42.11:564][177]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
[2022.10.01-04.42.11:564][177]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
[2022.10.01-04.42.11:564][177]LogInit: FAudioDevice initialized.
[2022.10.01-04.42.11:564][177]LogAudio: Display: Audio Device (ID: 2) registered with world 'LearningKit_Games_Showcase'.
[2022.10.01-04.42.11:579][177]LogLoad: Game class is 'BP_LearningKitGameMode_C'
[2022.10.01-04.42.11:582][177]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-00.42.11
[2022.10.01-04.42.12:292][177]LogWorld: Bringing up level for play took: 0.711892
[2022.10.01-04.42.12:293][177]LogOnline: OSS: Created online subsystem instance for: :Context_7
[2022.10.01-04.42.12:300][177]PIE: Server logged in
[2022.10.01-04.42.12:301][177]PIE: Play in editor total start time 2.461 seconds.
[2022.10.01-04.42.16:962][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.42.16:962][433]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-04.42.16:962][433]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true
[2022.10.01-04.42.16:963][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.42.16:977][433]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.01-04.42.16:983][433]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.42.17:009][433]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.01-04.42.17:012][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.01-04.42.17:013][433]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2
[2022.10.01-04.42.17:017][433]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.42.17:047][433]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2022.10.01-04.42.17:105][434]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2022.10.01-04.42.17:138][434]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.42.17:177][434]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.42.50:598][951]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.43.02:883][688]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA
[2022.10.01-04.43.03:015][688]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
[2022.10.01-04.43.03:870][734]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true
[2022.10.01-04.43.03:876][734]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA
[2022.10.01-04.43.03:876][734]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA05D8AC79451E3FB68EA36F8BE208773C.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset'
[2022.10.01-04.43.03:890][734]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA
[2022.10.01-04.43.03:890][734]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA
[2022.10.01-04.43.11:063][163]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.43.11:072][164]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.43.20:112][696]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.43.20:147][697]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.43.29:220][240]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.01-04.43.29:228][240]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.01-04.43.29:228][240]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play...
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.43.29:230][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.43.29:231][240]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.43.29:231][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.43.29:232][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.43.29:232][240]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.43.29:286][240]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2022.10.01-04.43.29:290][240]LogPlayLevel: PlayLevel: Blueprint regeneration took 62 ms (1 blueprints)
[2022.10.01-04.43.29:290][240]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase
[2022.10.01-04.43.29:290][240]LogCustomDialog: Dialog displayed:
[2022.10.01-04.43.34:039][240]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.LearningKit_Games_Showcase
[2022.10.01-04.43.34:039][240]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.43.34:368][240]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.01-04.43.34:474][240]LogSlate: Took 0.000339 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2022.10.01-04.43.42:705][730]LogSlate: Window 'Message Log' being destroyed
[2022.10.01-04.43.42:711][730]LogSlate: Window 'Message Log' being destroyed
[2022.10.01-04.44.33:891][796]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA
[2022.10.01-04.44.34:010][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2022.10.01-04.44.34:715][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true
[2022.10.01-04.44.34:721][833]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA
[2022.10.01-04.44.34:721][833]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterA08F9F12343ABBF04843E6E9A0D2048B6.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset'
[2022.10.01-04.44.34:736][833]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA
[2022.10.01-04.44.34:736][833]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA
[2022.10.01-04.44.36:072][912]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.44.36:082][913]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.44.38:190][ 37]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.01-04.44.38:199][ 37]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.01-04.44.38:199][ 37]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play...
[2022.10.01-04.44.38:201][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.44.38:201][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.44.38:202][ 37]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.44.38:203][ 37]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-04.44.38:272][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2022.10.01-04.44.38:275][ 37]LogPlayLevel: PlayLevel: Blueprint regeneration took 75 ms (1 blueprints)
[2022.10.01-04.44.38:275][ 37]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase
[2022.10.01-04.44.38:275][ 37]LogCustomDialog: Dialog displayed:
[2022.10.01-04.44.39:727][ 37]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.01-04.44.39:745][ 37]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 8:44:39 PM)
[2022.10.01-04.44.39:781][ 37]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-04.44.39:800][ 37]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018565s)
[2022.10.01-04.44.39:800][ 37]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.018692s)
[2022.10.01-04.44.39:800][ 37]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.01-04.44.39:800][ 37]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.44.39:800][ 37]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase
[2022.10.01-04.44.39:801][ 37]LogPlayLevel: PIE: World Init took: (0.000758s)
[2022.10.01-04.44.39:839][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Sample Rate: 48000
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Number of buffers to queue: 1
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Max Channels (voices): 0
[2022.10.01-04.44.39:841][ 37]LogAudioMixer: Display: Number of Async Source Workers: 4
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.01-04.44.39:841][ 37]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.01-04.44.39:843][ 37]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device)
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.01-04.44.39:865][ 37]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.01-04.44.39:866][ 37]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2022.10.01-04.44.39:866][ 37]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2022.10.01-04.44.39:867][ 37]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2022.10.01-04.44.39:867][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2022.10.01-04.44.39:867][ 37]LogInit: FAudioDevice initialized.
[2022.10.01-04.44.39:867][ 37]LogAudio: Display: Audio Device (ID: 3) registered with world 'LearningKit_Games_Showcase'.
[2022.10.01-04.44.39:878][ 37]LogLoad: Game class is 'BP_LearningKitGameMode_C'
[2022.10.01-04.44.39:881][ 37]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-00.44.39
[2022.10.01-04.44.40:589][ 37]LogWorld: Bringing up level for play took: 0.711021
[2022.10.01-04.44.40:591][ 37]LogOnline: OSS: Created online subsystem instance for: :Context_9
[2022.10.01-04.44.40:593][ 37]PIE: Server logged in
[2022.10.01-04.44.40:594][ 37]PIE: Play in editor total start time 2.395 seconds.
[2022.10.01-04.44.44:642][274]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.44.44:642][274]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-04.44.44:642][274]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true
[2022.10.01-04.44.44:643][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.44.44:654][274]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.01-04.44.44:661][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.44.44:696][274]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.01-04.44.44:696][274]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.01-04.44.44:698][274]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3
[2022.10.01-04.44.44:701][274]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-04.44.44:705][274]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2022.10.01-04.44.44:767][275]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2022.10.01-04.44.44:804][275]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.44.44:841][275]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.45.25:469][556]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2022.10.01-04.45.25:469][556]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-04.46.18:193][184]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Content/SCK_Casual01/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2022.10.01-04.46.18:194][184]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-04.46.28:228][759]BlueprintLog: New page: Compile ThirdPersonCharacter
[2022.10.01-04.46.28:360][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
[2022.10.01-04.47.58:436][148]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.48.04:430][505]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2022.10.01-04.48.37:664][472]BlueprintLog: New page: Compile BP_ThirdPersonCharacterA
[2022.10.01-04.48.37:785][472]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
[2022.10.01-04.48.39:258][554]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BP_ThirdPersonCharacterA" FILE="../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset" SILENT=true
[2022.10.01-04.48.39:263][554]LogSavePackage: Moving output files for package: /Game/BP_ThirdPersonCharacterA
[2022.10.01-04.48.39:264][554]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/BP_ThirdPersonCharacterAF00C9A5848D6F1460F5398A89C5B95D0.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Content/BP_ThirdPersonCharacterA.uasset'
[2022.10.01-04.48.39:277][554]AssetCheck: New page: Asset Save: BP_ThirdPersonCharacterA
[2022.10.01-04.48.39:277][554]LogContentValidation: Display: Validating Blueprint /Game/BP_ThirdPersonCharacterA.BP_ThirdPersonCharacterA
[2022.10.01-04.48.41:243][670]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.48.41:255][671]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.49.19:961][143]LogSlate: Window 'FBX Export Options' being destroyed
[2022.10.01-04.49.20:102][143]LogFbx: FBX version number for this version of the FBX SDK is 7.7.0
[2022.10.01-04.49.23:535][325]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2022.10.01-04.49.23:605][325]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto1
[2022.10.01-04.49.23:605][325]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/LearningKit_Games_Showcase_Auto113C7B8304350DEDCE41E37B5DB260507.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto1.umap'
[2022.10.01-04.49.23:610][325]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase' took 0.111
[2022.10.01-04.49.23:610][325]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.111
[2022.10.01-04.50.24:636][201]LogSlate: Window 'Editor Preferences' being destroyed
[2022.10.01-04.50.24:640][201]LogSlate: Window 'Editor Preferences' being destroyed
[2022.10.01-04.52.34:616][728]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress
[2022.10.01-04.52.34:720][728]A fatal error occurred. The required library hostfxr.dll could not be found.
[2022.10.01-04.52.34:720][728]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\].
[2022.10.01-04.52.34:720][728]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
[2022.10.01-04.52.34:720][728]
[2022.10.01-04.52.34:720][728]The .NET Core runtime can be found at:
[2022.10.01-04.52.34:720][728] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64
[2022.10.01-04.53.25:403][728]LogSlate: Window 'Message' being destroyed
[2022.10.01-04.53.25:406][728]Message dialog closed, result: Yes, title: Message, text: Successfully added class 'MoivingPlatform', however you must recompile the 'UnrealLearningKit2' module before it will appear in the Content Browser. Failed to generate project files.
Would you like to open the Output Log to see more details?
[2022.10.01-04.53.25:438][728]LogSlate: Window 'Add C++ Class' being destroyed
[2022.10.01-04.54.03:997][827]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress
[2022.10.01-04.54.04:099][827]A fatal error occurred. The required library hostfxr.dll could not be found.
[2022.10.01-04.54.04:099][827]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\].
[2022.10.01-04.54.04:099][827]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
[2022.10.01-04.54.04:099][827]
[2022.10.01-04.54.04:099][827]The .NET Core runtime can be found at:
[2022.10.01-04.54.04:099][827] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64
[2022.10.01-04.54.28:538][827]LogSlate: Window 'Refresh Project' being destroyed
[2022.10.01-04.57.11:354][420]LogEditorViewport: Clicking Background
[2022.10.01-04.57.40:037][297]LogSlate: Window 'Output Log' being destroyed
[2022.10.01-04.58.16:402][465]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress
[2022.10.01-04.58.16:504][465]A fatal error occurred. The required library hostfxr.dll could not be found.
[2022.10.01-04.58.16:504][465]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\].
[2022.10.01-04.58.16:504][465]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
[2022.10.01-04.58.16:504][465]
[2022.10.01-04.58.16:504][465]The .NET Core runtime can be found at:
[2022.10.01-04.58.16:504][465] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64
[2022.10.01-04.58.18:851][465]LogSlate: Window 'Refresh Project' being destroyed
[2022.10.01-04.59.07:851][263]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-04.59.07:876][264]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-04.59.18:352][886]Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe -projectfiles -project="C:/Users/timet/Documents/Unreal Projects/UnrealLearningKit2/UnrealLearningKit2.uproject" -game -rocket -progress
[2022.10.01-04.59.18:455][886]A fatal error occurred. The required library hostfxr.dll could not be found.
[2022.10.01-04.59.18:455][886]If this is a self-contained application, that library should exist in [C:\Program Files\Epic Games\UE_5.0\Engine\Binaries\DotNET\UnrealBuildTool\].
[2022.10.01-04.59.18:455][886]If this is a framework-dependent application, install the runtime in the global location [C:\Program Files\dotnet] or use the DOTNET_ROOT environment variable to specify the runtime location or register the runtime location in [HKLM\SOFTWARE\dotnet\Setup\InstalledVersions\x64\InstallLocation].
[2022.10.01-04.59.18:455][886]
[2022.10.01-04.59.18:455][886]The .NET Core runtime can be found at:
[2022.10.01-04.59.18:455][886] - https://aka.ms/dotnet-core-applaunch?missing_runtime=true&arch=x64&rid=win10-x64
[2022.10.01-05.00.05:508][886]LogSlate: Window 'Refresh Project' being destroyed
[2022.10.01-05.01.46:319][636]LogEditorViewport: Clicking Background
[2022.10.01-05.01.49:659][836]LogLiveCoding: Display: Starting Live Coding compile.
[2022.10.01-05.01.49:760][842]Display: Reload/Re-instancing Complete: No object changes detected
[2022.10.01-05.01.49:760][842]LogLiveCoding: Error: Live coding failed, please see Live console for more information
[2022.10.01-05.02.58:264][839]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2022.10.01-05.02.58:264][839]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-05.03.06:437][326]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.01-05.03.06:445][326]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.01-05.03.06:446][326]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play...
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.06:448][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.06:449][326]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.06:449][326]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.06:511][326]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2022.10.01-05.03.06:517][326]LogPlayLevel: PlayLevel: Blueprint regeneration took 72 ms (1 blueprints)
[2022.10.01-05.03.06:517][326]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase
[2022.10.01-05.03.06:517][326]LogCustomDialog: Dialog displayed:
[2022.10.01-05.03.11:341][326]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase:PersistentLevel.LearningKit_Games_Showcase
[2022.10.01-05.03.11:341][326]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-05.03.11:628][326]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.01-05.03.27:911][294]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2022.10.01-05.03.27:919][294]BlueprintLog: New page: Pre-Play auto-recompile
[2022.10.01-05.03.27:920][294]LogPlayLevel: [PlayLevel] Compiling LearningKit_Games_Showcase before play...
[2022.10.01-05.03.27:921][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] ButtonActivatedEvent (None) is referencing an Actor that no longer exists. Attached logic will never execute.
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.27:922][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.27:923][294]LogBlueprint: Warning: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Node Unknown is not referencing a valid level actor
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.27:923][294]LogBlueprint: Error: [AssetLog] C:\Users\timet\Documents\Unreal Projects\UnrealLearningKit2\Content\LearningKit_Games\Maps\LearningKit_Games_Showcase.umap: [Compiler] Couldn't find object for bound event node ButtonActivatedEvent (None)
[2022.10.01-05.03.27:993][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2022.10.01-05.03.27:994][294]LogPlayLevel: PlayLevel: Blueprint regeneration took 75 ms (1 blueprints)
[2022.10.01-05.03.27:994][294]BlueprintLog: Warning: Blueprint failed to compile: LearningKit_Games_Showcase
[2022.10.01-05.03.27:995][294]LogCustomDialog: Dialog displayed:
[2022.10.01-05.03.29:119][294]LogSlate: Window 'Blueprint Compilation Errors' being destroyed
[2022.10.01-05.03.29:122][294]PIE: New page: PIE session: LearningKit_Games_Showcase (Sep 30, 2022, 9:03:29 PM)
[2022.10.01-05.03.29:123][294]LogPlayLevel: Creating play world package: /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017990s)
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/LearningKit_Games/Maps/LearningKit_Games_Showcase.LearningKit_Games_Showcase to /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase (0.018072s)
[2022.10.01-05.03.29:141][294]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
[2022.10.01-05.03.29:141][294]LogChaos: FPhysicsSolverBase::AsyncDt:0.016667
[2022.10.01-05.03.29:141][294]LogAIModule: Creating AISystem for world LearningKit_Games_Showcase
[2022.10.01-05.03.29:141][294]LogPlayLevel: PIE: World Init took: (0.000715s)
[2022.10.01-05.03.29:178][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2022.10.01-05.03.29:180][294]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Sample Rate: 48000
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Number of buffers to queue: 1
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Max Channels (voices): 0
[2022.10.01-05.03.29:180][294]LogAudioMixer: Display: Number of Async Source Workers: 4
[2022.10.01-05.03.29:180][294]LogAudio: Display: AudioDevice MaxSources: 32
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.10.01-05.03.29:180][294]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.10.01-05.03.29:182][294]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Using Audio Hardware Device Headphones (5- High Definition Audio Device)
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.10.01-05.03.29:204][294]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.10.01-05.03.29:205][294]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
[2022.10.01-05.03.29:205][294]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
[2022.10.01-05.03.29:206][294]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
[2022.10.01-05.03.29:206][294]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
[2022.10.01-05.03.29:206][294]LogInit: FAudioDevice initialized.
[2022.10.01-05.03.29:206][294]LogAudio: Display: Audio Device (ID: 4) registered with world 'LearningKit_Games_Showcase'.
[2022.10.01-05.03.29:215][294]LogLoad: Game class is 'BP_LearningKitGameMode_C'
[2022.10.01-05.03.29:218][294]LogWorld: Bringing World /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase.LearningKit_Games_Showcase up for play (max tick rate 60) at 2022.10.01-01.03.29
[2022.10.01-05.03.29:921][294]LogWorld: Bringing up level for play took: 0.706395
[2022.10.01-05.03.29:923][294]LogOnline: OSS: Created online subsystem instance for: :Context_14
[2022.10.01-05.03.29:925][294]PIE: Server logged in
[2022.10.01-05.03.29:925][294]PIE: Play in editor total start time 2.007 seconds.
[2022.10.01-05.03.35:281][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-05.03.35:281][610]LogWorld: BeginTearingDown for /Game/LearningKit_Games/Maps/UEDPIE_0_LearningKit_Games_Showcase
[2022.10.01-05.03.35:281][610]LogWorld: UWorld::CleanupWorld for LearningKit_Games_Showcase, bSessionEnded=true, bCleanupResources=true
[2022.10.01-05.03.35:282][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-05.03.35:294][610]LogPlayLevel: Display: Shutting down PIE online subsystems
[2022.10.01-05.03.35:301][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2022.10.01-05.03.35:335][610]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.10.01-05.03.35:335][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.01-05.03.35:337][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4
[2022.10.01-05.03.35:340][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.10.01-05.03.35:344][610]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2022.10.01-05.03.35:372][611]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2022.10.01-05.03.38:846][818]LogSlate: Window 'Message Log' being destroyed
[2022.10.01-05.03.38:849][818]LogSlate: Window 'Message Log' being destroyed
[2022.10.01-05.08.54:835][620]LogUObjectGlobals: Warning: Failed to find object 'Class None.DestructibleMesh'
[2022.10.01-05.08.54:859][621]LogViewport: Scene viewport resized to 432x284, mode Windowed.
[2022.10.01-05.10.13:187][896]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2022.10.01-05.10.13:256][896]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto2
[2022.10.01-05.10.13:256][896]LogSavePackage: Moving '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/LearningKit_Games_Showcase_Auto22B6714D54E69EE644C4E2880B03B30B7.tmp' to '../../../../../../Users/timet/Documents/Unreal Projects/UnrealLearningKit2/Saved/Autosaves/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase_Auto2.umap'
[2022.10.01-05.10.13:261][896]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/LearningKit_Games/Maps/LearningKit_Games_Showcase' took 0.115
[2022.10.01-05.10.13:261][896]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.115
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