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@ColtonPhillips
Created October 7, 2018 04:21
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PETS [Personal Entertainment Television System] (PuzzleScript Script)
Play this game by pasting the script in http://www.puzzlescript.net/editor.html
(Version A.1)
(LATEST COOL FEATURE: Useless hard to read leafs!)
(CREDITS)
(THIS GAME IS BASED ON A STORY BY DANI JANE HEARNE PHILLIPS)
(DIRECTOR: COLTON PHILLIPS)
(LEAD PROGRAMMER: COLTON PHILLIPS)
(LEAD ARTIST: BOYAD HOLLINGSHEAD)
(ADDITIONAL ART: DARIN JOHNSON)
(TESTERS: )
(SPECIAL THANKS: UVIC GAMEDEV & BRANDON DUNCAN & ANDREW STEWART & LEE GAUTHIER & DARIN JOHNSON & DAVID GALLOWAY & BLAIR CHASTER & MIKE HOPPATEE)
title PETS [Personal Entertainment Television System]
author Dani
homepage www.coltonphillips.ca
youtube c8r1PfYs9PM
zoomscreen 11x11
realtime_interval 1.25
again_interval 0.55
verbose_logging
text_color #F0F0A0
key_repeat_interval 0.6
run_rules_on_level_start (!IMPORTANT)
========
OBJECTS
========
Leaf
#379a4c #54be30 #6abe30 #99e550
.....
.....
...0.
.123.
..3..
DungeonWall
#2d30ca #22237e #2526ab #2828b0
.000.
01230
03010
02320
.000.
DungeonWallBehind
#2d30ca #22237e #2526ab #2828b0
03010
02320
03010
02320
03010
DumbDungeon
purple
.....
.....
.....
.....
.....
DungeonFloor
#7777bb #563e93 #514585 #6b5c93
00000
01230
00000
30320
01003
DumbMenu
white
.....
.....
.....
.....
.....
Lock
#636363 #888888 #f6dc63 #f6cc08
.010.
.1.1.
22222
22022
33333
HasKey
Yellow
.....
.....
.....
.....
.....
Key
#f2ac05 #f2bb23 #f2c843
.000.
.1.1.
.222.
..2..
.21..
Key2
#f2ac05 #f2bb23 #f2c843
..1..
.....
.....
.....
.....
Boat
#feede8 #ffffff #aa5f39 #6a4231
..01.
..011
...1.
22222
.333.
Rupee
#ff6986 #ff0055 #ff1b88 #d00004
..0..
.121.
.121.
.121.
..3..
PotentialRupee
Red
.....
.....
..0..
.....
.....
(SYSTEM/ENGINE OBJECTS)
TimerTarget
White
.....
.....
0000.
.....
000..
Timer
Yellow
000..
000..
0....
0....
.....
LockAction
Black
.....
.....
.....
.....
.....
LockWin
Black
.....
.....
.....
.....
.....
LockMotion
Black
.....
.....
.....
.....
.....
RoomNext
Black
.....
.....
.....
.....
.....
InvisibleDoor
Black
.....
.....
.....
.....
.....
HasNoShovel
Black
.....
.....
.....
.....
.....
HasShovel
White
.....
.....
.....
.....
.....
Proton
Red
.....
.....
.....
.....
.....
Neutron
White
.....
.....
.....
.....
.....
Electron
Yellow
.....
.....
.....
.....
.....
GrassFlag
red
.....
.....
.....
.....
.....
FunMessage
blue
.....
.....
.....
.....
.....
ImportantMessage
red
.....
.....
.....
.....
.....
PetDeath
Black
.....
.....
.....
.....
.....
InvisibleHouse
black
.....
.....
.....
.....
.....
DogTemp
Blue
.....
.....
.....
.....
.....
RabbitTemp
Yellow
.....
.....
.....
.....
.....
(VISUAL OBJECTS)
Player
#033485 #33133c #f2d7e1 #ffffff
.111.
00000
.323.
.212.
.0.0.
PlayerColorSquareBlue
#033485 #273787
10001
01010
00100
00000
00000
PlayerColorSquareBlack
#33133c #33234c
00000
00000
11111
00000
00000
PlayerColorSquarePink
#f2d7e1 #e2e7f1
00000
01010
00100
00000
00000
PlayerColorSquareWhite
#ffffff #033485 #33133c
00000
01110
01210
01110
00000
PlayerColorSquareMouth
#f2d7e1 #33133c
00000
00000
01001
01110
00000
MockPlayer
#033485 #33133c #f2d7e1 #ffffff
.111.
00000
.323.
.212.
.0.0.
(HOUSE)
House
#431b1c #402722 #83625a #5f3324
..3..
.303.
30003
.121.
.020.
FakeHouse
#431b1c #402722 #83625a #5f3324
..3..
.303.
30003
.121.
.020.
Darkness
Black
.....
.....
.....
.....
.....
Darkness1
Purple
.0.0.
0.0.0
.0.0.
..0.0
0.0..
Darkness2
DarkBlue
.0..0
0.0..
.0.00
0.0..
.0.0.
Darkness3
#003300
0.0..
0..0.
.0..0
0.00.
.0..0
Darkness4
#33001a
..0.0
0..0.
.00.0
0..0.
.0..0
Darkness5
#003366
.0.0.
..0.0
00.0.
..0.0
0..0.
Lightness
White
.....
.....
.....
.....
.....
Lightness1
#e9f4f7
.0.0.
0.0.0
.0.0.
..0.0
0.0..
Lightness2
#f3e9f7
.0..0
0.0..
.0.00
0.0..
.0.0.
Lightness3
#edf7e9
0.0..
0..0.
.0..0
0.00.
.0..0
Lightness4
#f0efd3
..0.0
0..0.
.00.0
0..0.
.0..0
Lightness5
#f0d9d3
.0.0.
..0.0
00.0.
..0.0
0..0.
(Celestial Sphere Objects)
Sun
#ffffb6 #ffff6d #ffffda #ffffff
.211.
22022
02202
00000
.003.
Star
#071777 #06008e #fffaff #03010c
.....
..0..
.123.
..0..
.....
Moon
#555555 #aaaaaa #ffffff
.011.
00121
01201
11221
.121.
NightSky
#030009 #030305 #08030a #030007
01210
12121
21212
13131
31313
DawnSky
#484891 #48486d #6d486d #6d4891
01020
10102
33010
10301
01010
MorningSky
#ffcfbf #ffcfcf #ffdfcf #efcfbf
00122
31211
03112
02111
00033
(Tools)
Shovel
#c58a3d #885400 #91948d #473805
.000.
..1..
..1..
.222.
..3..
Sign
#793d00 #9d4f00 #643200 #310181
00000
01110
00000
..2..
..2..
(GRASS)
Grass
#9eff7d #beff7d #7dff7d #aaff66
01210
10012
01301
10010
02023
DarkGrass
DarkGreen DarkGray Gray DarkBlue
01210
10012
01301
10010
02023
Grass1
#9eff7d #beff7d #7dff7d #aaff66
01210
10012
01301
10010
02023
Grass2
#9eff7d #beff7d #7dff7d #aaff66
12100
00121
13010
00101
20230
Grass3
#9eff7d #beff7d #7dff7d #aaff66
21001
01210
30101
01010
02302
Grass4
#9eff7d #beff7d #7dff7d #aaff66
10012
12100
01013
10100
23020
Grass5
#9eff7d #beff7d #7dff7d #aaff66
00121
21001
10130
01001
30202
GrassEdgeLeft
#9eff7d #beff7d #7dff7d #aaff66
...10
....2
...01
..010
...23
GrassEdgeRight
#9eff7d #beff7d #7dff7d #aaff66
01...
100..
01...
1....
02...
GrassEdgeDown
#9eff7d #beff7d #7dff7d #aaff66
01210
1.012
...0.
.....
.....
GrassEdgeUp
#9eff7d #beff7d #7dff7d #aaff66
.....
.....
.1...
100.0
02023
(FLOWER SYSTEM)
WitheredSeed
Gray
.....
.....
.....
..0..
.....
Sapling
Green Gray
.....
..1..
..0..
..0..
.....
LeafedSapling
Green LightGreen Gray
01...
102.0
.001.
..0..
.....
Flower
#ff0000 #ffff00 #5ce21d #18ab71
..0..
.010.
..0..
..2..
.323.
(DIRT)
Dirt
#6b4b3a #7b2f2d #8a4837 #7b5746
21020
00002
30232
02313
20020
DirtEdgeLeft
#6b4b3a #7b2f2d #8a4837 #7b5746
...10
....2
...01
..010
...23
DirtEdgeRight
#6b4b3a #7b2f2d #8a4837 #7b5746
01...
100..
01...
1....
02...
DirtEdgeDown
#6b4b3a #7b2f2d #8a4837 #7b5746
01210
1.012
...0.
.....
.....
DirtEdgeUp
#6b4b3a #7b2f2d #8a4837 #7b5746
.....
.....
.1...
100.0
02023
(GROUND)
Sand
#e9d254 #f0d642 #f9d74f #eecc57
20303
31212
20303
03132
12020
Mud
#a0775f #7c7245 #a08770 #695f1f
.111.
20202
31013
10101
.121.
Beach
#f3f2d6 #bb8e66 #9c6f63 #ceba9b
.....
.0.0.
00000
31313
12122
(CLIFF)
Cliff
#627e9d #a2b3ac #aea4ae #79fda0
30131
00112
20122
....2
....1
SandCliff
#c8c599 #a4c491 #b8bda4 #efdf6d
30131
00112
20122
....2
.....
(WEED)
TallGrass
#239927 #42a746 #7f3338 #43c047
.....
.3..3
1.1.1
.0.0.
.0.0.
SmallGrass
#239927 #42a746 #7f3338 #43c047
..0..
.0.0.
3.1.3
1.1.1
0.0.0
(CLOUD)
Cloud
#ffffff #fffee6 #ff0000 #ff0000
.1.1.
10101
00000
.000.
..0..
MountainCloud
#ffffff #ffffa8 #ff0000 #ff0000
...1.
..100
.....
.....
.....
(WALLS)
Tree
#00CC00 #006600 #174707 #68533e
..0..
.000.
11011
.212.
..3..
Wall
#5f5aa5 #424768 #672e6d #a758a7
.010.
02320
13231
02320
.010.
Rock
#748982 #d3dad6 #dca0d6 #e2bae2
..0..
.010.
.1310
.0121
.....
Mountain
#946d71 #eb9e70 #517326 #4f9926
..13.
..00.
.0121
.1310
13232
(OCEAN)
Ocean1
#6f8db2 #dbe8f2 #183558 #ff0000
01000
12120
20200
00012
10121
Ocean2
#6f8db2 #dbe8f2 #183558 #ff0000
21201
02002
00120
01211
10000
Ocean3
#6f8db2 #dbe8f2 #183558 #ff0000
00001
12012
20020
01200
12110
Ocean4
#6f8db2 #dbe8f2 #183558 #ff0000
21101
00010
20121
00202
12000
Ocean5
#6f8db2 #dbe8f2 #183558 #ff0000
00100
01212
02020
20001
11012
Ocean
#6f8db2 #dbe8f2 #183558 #ff0000
01000
01000
01000
12120
20200
(obstacle)
Lava
#ff2c0d #ffbf00 #ff0606 #ff5300
32323
33333
13131
31313
03030
(GAME MECHANICS)
Meat
#750437 #ffc6c6 #ffffff #ffece6
..0..
.031.
.313.
..2..
.2.2.
Bone
#ffffff #fff3f2 #ffd9d9 #ff0000
.....
.....
2...0
.101.
2...0
Carrot
#ff9b28 #000000 #87cc70 #ff0000
...2.
..022
.000.
.00..
.....
(Candidates for deletion)
Soil (what is this)
#96896d #8f7252 #6c663c #51913c
3.3.3
3010.
.1213
3010.
.3.33
Button
#ff0000 #ffff80 #ffffff #ff0000
.....
.000.
.000.
.111.
22222
Rug
#e8bfe7 #ede0fe #ffffff #ffd9da
.2.0.
01210
32323
01210
.230.
Yarn
#ff4a4a #ff0f0f #fe36a4 #f98ad8
..3..
.113.
03130
2130.
.1023
Bed
#793d00 #b9e9ff #ffffff #221100
0....
02111
00000
3...3
.....
WoodSteps
#9d6639 #562e10 #2c1410 #775733
12121
22222
00000
00000
33333
(PAINTING FRAME. Expression.)
PaintingNW
#cdb57f #927442 #7f653e #e0cba1
00000
01111
01222
01211
01213
PaintingNE
#cdb57f #927442 #7f653e #e0cba1
00000
11110
22210
11210
31210
PaintingSW
#cdb57f #927442 #7f653e #e0cba1
01213
01211
01222
01111
00000
PaintingSE
#e0cba1 #927442 #7f653e #cdb57f
01213
11213
22213
11113
33333
PaintingVertical
#eddcb3 #a38149 #8d7045 #e8d39a
01213
31210
01213
31210
01213
PaintingHorizontal
#d9c18a #e0cba1 #927442 #7f653e
01010
22222
33333
22222
10101
(ROCK PILES)
RockPileNode
white yellow purple black
.0.0.
.033.
20032
.310.
.3.3.
RockPileHorizontal
#606a69 #bb95b5 #635b8a #9d9d9d
.013.
31113
02110
22233
.303.
RockPileVertical
#959f9d #7989a6 #635b8a #9a6391
.010.
01110
02130
22333
.203.
(RAYLN THE RAVEN)
Raven1
#2e1855 #000565
....1
..1.1
..011
...00
...10
Raven2
#2e1855 #000565 #000000 #462d6c
3....
3.00.
312..
11...
03...
Raven3
#2e1855 #000565 #462d6c
....0
.0000
...00
...00
..1.1
Raven4
#2e1855 #462d6c #000565
0....
000..
00...
0....
.0...
(DOOFY)
Seagull1
#d4cfcc #3f3f74 #f4a728 #f4bb28
.000.
01010
00200
03230
00100
Seagull2
#d4cfcc #5f6267 #f4a728 #f4c457
00000
10001
.212.
.2.2.
33.33
Seagull3
#d4cfcc #645761 #f4a728 #f4c457
010..
0100.
0012.
0122.
1333.
Seagull4
#d4cfcc #3f3f74 #f4a728 #f4bb28
.0000
00100
10000
02200
.31.0
(EXTRAS. Not essential in function.)
PlayerReflection
#0344A5 #33235c #d2d7f1 #edeeff
.0.0.
.212.
.323.
00000
.111.
Bridge
#832e43 #56170c #542130 #641502
.0.0.
.030.
20.02
.010.
.3.3.
BridgeLink
#832e43 #56170c #542130 #641502
.....
.....
00000
.1.3.
..2..
Beer
#ffcc00 #ebecea #ffad33 #fffed7
.....
.111.
.3023
.0021
.020.
Frisbee
#d2d200 #ffff0d #ffff6f #ffffff
.313.
32323
31133
32123
.333.
FrisbeeTrail
#d2d200 #ffff0d #ffff6f #ffffff
.....
..2..
.232.
..2..
.....
Chest
#643200 #643200 #824100 #edcf27
.....
.111.
00300
22222
22222
Banana
#ff0000 #ded30e #ffff00 #403306
..13.
.12..
.12..
.12..
..11.
Tombstone
#ffffff #c8caca #ff0000 #ff0000
..0..
.000.
..0..
..0..
.101.
Skull
#000000 #ffffff #804000 #5e2f00
.111.
11111
10101
.101.
.111.
(ANIMALS)
Cat
#e7ebeb #837986 #9893ff #bbaebb
..31.
.0003
.202.
.010.
.1.1.
Dog
#94836b #8e642b #2b0141 #d0a85e
13.31
.232.
.313.
30303
.3.3.
DogColorSquare0
#94836b #84735b
10001
01010
00100
00000
00000
DogColorSquare1
#8e642b #7e541b
10001
01010
00100
00000
00000
DogColorSquare2
#FFFFFF #000000 #2b0141
00000
02220
02120
02220
00000
DogColorSquare3
#d0a85e
00000
00000
00000
00000
00000
DogColorSquareMouth
#8e642b #7e541b #404040 #000000
11111
01110
03330
02320
00000
Rabbit
#cea971 #fdefac #0057d9 #fbb7b7
10.01
.111.
.202.
.131.
.010.
Mouse
#4d5739 #ffffff #ff0000 #7c946b
.....
.0.0.
.1013
.3230
.0.0.
Sheep
#d2d9dd #e6e7ec #4a5084 #70718f
.0.0.
12021
11311
11111
.111.
Pig
#fcabab #ffcece #ffe6e6 #ffffff
.0.0.
03030
.111.
21212
.1.1.
Snake
#954538 #000000 #7f3338 #ff0000
.002.
02101
.02..
..02.
0002.
(GENDER SYMBOLS)
Female1
#fbe6ff #d77bba #c55cba
01110
11.11
10.01
11011
21112
Female2
#d77bba #f5c4ff #c55cba
..0..
11011
00000
22022
..0..
Male1
#b8f4ff #5fcde4 #639bff
.010.
01110
12121
2.1.2
.111.
Male2
#5fcde4 #639bff #b8f4ff
00100
01.10
02.20
00200
10001
NonBinary1
#b8cfff #b8f4ff #a151b5 #7a48b3
.....
.....
.0000
12233
22...
NonBinary2
#c4c4ff #3932ad #b8cfff #4732ad #7a48b3
.000.
.1110
2.110
31.10
43...
NonBinary3
#a151b5 #f5c4ff #bb7bba
00111
.0000
.1121
.2222
...2.
NonBinary4
#7a48b3 #f5c4ff #bb7bba
00...
0....
1....
2....
.....
(LETTERS)
AA
White
00000
0...0
00000
0...0
0...0
SS
White
00000
0....
00000
....0
00000
DD
White
0000.
0...0
0...0
0...0
0000.
WW
White
0.0.0
0.0.0
0.0.0
00000
.0.0.
XX
White
0...0
.0.0.
..0..
.0.0.
0...0
ZZ
White
00000
...0.
..0..
.0...
00000
RR
White
0000.
0...0
0000.
0...0
0...0
=======
LEGEND
=======
(LOGIC)
Particle = electron or neutron or proton
Gender = Male1 or Male2 or Female1 or Female2 or NonBinary1 or NonBinary2 or NonBinary3 or NonBinary4
RockPile = RockPileHorizontal or RockPileVertical
collidable = Player or Tree or Mouse or Dog or Cat or Pig or Sheep or Rabbit or Wall or Rock or Mountain or Rabbit or Ocean or cliff or RockPile or PaintingVertical or PaintingHorizontal
RealOrFakeHouse = FakeHouse or House
animal = Player or Mouse or Dog or Cat or Sheep or Pig or Rabbit
pullablegrass = tallgrass or smallgrass
HeavyAnimal = Player or Sheep or Pig
Pet = Cat or Dog or Mouse or Sheep or Rabbit
Pickup = Beer or carrot or banana
Painting = PaintingVertical or PaintingHorizontal or PaintingNW or PaintingNE or PaintingSW or PaintingSE
(why are these weird things classified "ground"?)
ground = soil or mud or woodsteps or beach or yarn or carrot or bone or flower or LeafedSapling
AnyMessage = FunMessage or ImportantMessage
Letter = aa or ss or dd or ww or xx or zz or rr
(ONE CHARACTER KEYS)
( [ ] \ / )
( G K L N U W E N S " )
(UNICODE OPTIONS)
(ëêéŶùúüøõòôóœàߣ€ç¡¿°₩」「§•μ¬Г©¤₹៛₪﷼฿Ωθฯ)
(katakana)
ア = LockAction and LockMotion (A)
ェ = LockAction and LockWin (E)
ラ = Raven1 and InvisibleHouse (RA)
オ = Darkness and Darkness1 and DarkGrass (O)
イ = Lightness and Lightness1 (I)
(hiragana)
あ = Seagull1 (a)
え = Seagull3 (e)
お = MockPlayer (o)
う = InvisibleHouse (u)
い = InvisibleDoor and GrassFlag (i)
ほ = FakeHouse and Player and GrassFlag and HasShovel and FunMessage and ImportantMessage
き = PaintingVertical (ki)
け = PaintingHorizontal (ke)
こ = PaintingNW (ko)
く = PaintingNE (ku)
か = PaintingSW (ka)
ん = PaintingSE (n)
つ = HasNoShovel (tsu)
ず = Shovel (zu)
さ = NightSky (sa)
ざ = DawnSky(za)
や = MorningSky (ya)
も = Moon and NightSky and Player (mo)
み = Moon and DawnSky and Player(mi)
ま = Moon and MorningSky and Player (ma)
す = Sun and MorningSky (su)
ぼ = Star and NightSky (bo)
び = Star and DawnSky (bi)
づ = DumbDungeon (du)
(non english unicode)
á = AA and GrassFlag
è = DD and GrassFlag
û = WW and GrassFlag
ö = SS and GrassFlag
ï = PlayerColorSquareBlue
ì = PlayerColorSquareBlack
î = PlayerColorSquarePink
í = PlayerColorSquareWhite
ñ = PlayerColorSquareMouth and Player
¥ = DungeonWall
â = DogColorSquare0
ã = DogColorSquare1
å = DogColorSquare2
æ = DogColorSquare3
ä = DogColorSquareMouth and Player
(other unicode!)
♪ = Timer
♫ = TimerTarget
♀ = Female1
♂ = Male1
⚥ = NonBinary1
⚿ = Key
Ⓛ = Lock and GrassFlag
(english)
X = XX and GrassFlag
| = RR and GrassFlag
\ = ZZ and GrassFlag
Background = Grass
. = Grass and GrassFlag
* = Sand
(ground)
, = Dirt and GrassFlag
: = Mud and GrassFlag
@ = WoodSteps
~ = Beach and GrassFlag
` = Beach and Sand
(fg)
T = Tree and GrassFlag
y = Tree and Sand
_ = Bridge and Ocean
- = BridgeLink and Ocean
; = Cloud
(Wall)
+ = RockPileNode and GrassFlag
# = Wall
A = Mountain and MountainCloud
Q = Rock
$ = Wall and Cloud
(game mechanics)
H = House and GrassFlag
! = Button and GrassFlag
£ = Rug and GrassFlag
P = Player and GrassFlag and HasShovel and FunMessage and ImportantMessage
O = Yarn and GrassFlag
I = Bone and GrassFlag
C = Cat and GrassFlag
D = Dog and GrassFlag
M = Mouse and GrassFlag
R = Rabbit and GrassFlag
S = Sheep and GrassFlag
Z = Pig and GrassFlag
} = Frisbee and GrassFlag
] = Sign and GrassFlag
(obstacle)
Obstacle = Lava
& = Lava
(pickup)
{ = Chest and GrassFlag
B = Beer and GrassFlag
F = Meat and GrassFlag
(some extra shit. still tho. refactor!)
(Todo: 0-1 with the exception of 0 should be for things that grow)
(numpad) (this shit is biblical)
0 = Ocean and Ocean1
1 = Flower and GrassFlag
2 = Carrot and Dirt
3 = TallGrass and GrassFlag
4 = SmallGrass and GrassFlag
5 = TallGrass and Sand
6 = Snake and GrassFlag (you got the 6 and the 9 RUSSIAN VIDS)
7 = Leaf and GrassFlag
8 = Ocean and Cloud
9 = Snake and GrassFlag
=======
SOUNDS
=======
SFX0 64268901 (beep)
SFX1 97365301 (pew)
SFX2 1562708 (dice roll)
SFX3 72936900 (PING)
SFX4 19022308 (WUBWUBWUB)
SFX6 76469507 (ham)
SFX7 79786502 (boying)
SFX8 47916504 (giduk)
SFX9 30654500 (ting!)
SFX10 42684908 (lost soul)
TitleScreen 69830108
StartGame 32848108
Startlevel 29735108
(EndLevel 93053708)
(ShowMessage 90216706)
(CloseMessage 22471908)
Undo 5164701
Restart 62512108
EndGame 70703108
(Player Move up 47916504
Player Move down 6537907
Player Move left 69868507
Player Move right 4029107)
Player CantMove up 86945707
Player CantMove down 15220707
Player CantMove left 38356507
Player CantMove right 38356507
Cat Move 94568507
Dog Move up 98330507
Dog Move down 16284507
Dog Move left 51034707
Dog Move right 2636307
(Sheep Move up 10264709
Sheep Move down 10264709
Sheep Move left 41514304
Sheep Move right 10264709)
Mouse Move 72058309
Pig Move left 45763907
Pig Move right 78198707
Pig Move Up 81410902
Pig Move Down 75461707
(pickup)
Beer destroy 8437902
Meat destroy 81045107
Bone destroy 43776508
Pickup destroy 35046100
Letter destroy 51080905
Sand destroy 54323908
================
COLLISIONLAYERS
================
Background
Grass ()
Grass1,Grass2,Grass3,Grass4,Grass5,
DungeonFloor
Sand
GrassEdgeLeft
GrassEdgeRight
GrassEdgeDown
GrassEdgeUp
DarkGrass
Dirt,
DirtEdgeLeft
DirtEdgeRight
DirtEdgeDown
DirtEdgeUp
Beach
Leaf
Sapling, WitheredSeed, LeafedSapling
Soil, Mud, Button, Rug, WoodSteps, Flower
Bed
Frisbee
FrisbeeTrail
Obstacle
Shovel
PotentialRupee,
Rupee
House, InvisibleHouse, FakeHouse
RoomNext
Key,Key2
HasKey
Lock
Male1,Male2,Female1,Female2, NonBinary1, NonBinary2, NonBinary3, NonBinary4
DungeonWallBehind
Player, Tree, Sign, Wall, Ocean, Cat, Dog, Mouse, Pig, Sheep, Rabbit, Rock, Mountain, RockPile, DungeonWall
Ocean1,Ocean2,Ocean3,Ocean4,Ocean5
PlayerColorSquareBlue,PlayerColorSquareBlack,PlayerColorSquarePink,PlayerColorSquareWhite, PlayerColorSquareMouth
Snake
Cliff, SandCliff
Boat
PlayerReflection, MockPlayer
TallGrass, SmallGrass
Bone, Beer, Meat, Carrot, Yarn, Chest, Banana
Cloud, MountainCloud
Bridge, BridgeLink
RabbitTemp
DogTemp
DogColorSquare0,DogColorSquare1,DogColorSquare2,DogColorSquare3,DogColorSquareMouth
PetDeath
GrassFlag
RockPileNode
LockAction
LockWin
LockMotion
InvisibleDoor
FunMessage
ImportantMessage
AA,SS,DD,WW,XX,ZZ,RR
Skull, Tombstone
Seagull1,Seagull2, Seagull3, Seagull4
Raven1,Raven2,Raven3,Raven4
PaintingVertical,PaintingHorizontal,PaintingNW,PaintingNE,PaintingSW,PaintingSE
HasNoShovel
HasShovel
NightSky, DawnSky, MorningSky
Darkness
Darkness1, Darkness2,Darkness3,Darkness4,Darkness5
Lightness
Lightness1,Lightness2,Lightness3,Lightness4,Lightness5
Star
Sun
Moon
Timer
TimerTarget
Proton
Neutron
Electron
DumbDungeon
DumbMenu
======
RULES
======
[stationary Leaf > Player]->[randomdir Leaf > Player]
[DungeonWall no DungeonWallBehind| DungeonWall no DungeonWallBehind]->[DungeonWall DungeonWallBehind| DungeonWall DungeonWallBehind]
[DumbDungeon][Grass]->[DumbDungeon][Grass DungeonFloor]
([Carrot DumbMenu]->[]
right[|||||Player]->[Banana DumbMenu|||||Player]
down late [Banana DumbMenu|||||] -> [Banana DumbMenu|||||Carrot DumbMenu]
right [moving Player][Banana DumbMenu]->[moving Player][])
[HasKey][> Player | Lock] -> [][|Player]
[> Player | Lock]->Cancel
[]->[]
[action Player Key]->[Player HasKey] message "I got the key!"
down [Key|no Key2]->[Key | Key2]
late up [Key2 |no Key]->[|]
down [Ocean | GrassFlag | RealOrFakeHouse]->[Ocean Boat | GrassFlag | RealOrFakeHouse]
[AnyMessage][action Player | Boat]->[][ Player | Boat] message "Boats rule."
[Rupee action Player][ImportantMessage]->[Player][FunMessage] message "These don't seem to belong here, although they say Zelda on them."
[Rupee action Player]->[Player] message "I'm Rich!"
[Rupee action Player][FunMessage]->[Player][] message "I'm financially well off!"
[> Player| Painting]->Cancel
[FunMessage][action Player Meat]->[][Player Bone] message "Yay. Ground meat. This is exactly what I imagined I would be doing with my life when I was a teenager."
[ImportantMessage][action Player Bone]->[][Player Bone] message "Dogs are to meat like moths are to light. Ha! Look at that. Analogy!"
[electron proton neutron LeafedSapling] [LeafedSapling]->[][Flower]
[action Player][LockAction]->Cancel
[Moving Player][LockMotion]->Cancel
(LETTER IN THE GAME)
[Player letter]->[Player electron]
[Skull | ZZ]->[Tombstone | RR]
(fundamental particles)
[stationary Animal][Animal | ... | stationary Electron]->[stationary Animal][Animal |...| > Electron]
[stationary Player][Animal stationary Electron]->[stationary Player][Animal > Electron]
[stationary Player][stationary Proton | Electron]->[stationary Player][ > Proton | Electron]
random[stationary Player] [House] -> [stationary Player] [House Proton]
random [Proton] -> [Neutron]
random[stationary Animal] [Neutron] -> [stationary Animal] [Proton]
random [stationary Animal ] [Proton | stationary Electron] -> [stationary Animal] [Proton | < Electron]
random [stationary Animal ] [Neutron | stationary Electron] -> [stationary Animal] [Neutron | < Electron]
[ stationary Animal ] [Proton stationary Electron] ->[ stationary Animal ] [Proton randomDir Electron]
[ stationary Animal ] [Neutron stationary Electron] ->[ stationary Animal ] [Neutron randomDir Electron]
[ stationary Animal ] [ Animal no electron ] -> [ stationary Animal ] [Animal randomdir Proton randomdir Neutron Electron]
[stationary Proton | Proton]->[< Proton| > Proton]
[stationary Electron | Electron]->[< Electron| > Electron]
(levelsetup)
[HasNoShovel][HasShovel]->[HasNoShovel][]
late down [Seagull1|no Seagull2] -> [Seagull1|Seagull2]
late left[Seagull3|no Seagull4] -> [Seagull3|Seagull4]
late down [Raven1|no Raven3] ->[Raven1|Raven3]
late right [Raven1|no Raven2] ->[Raven1|Raven2]
late right [Raven3|no Raven4] ->[Raven3|Raven4]
[Gender][RoomNext]->[][RoomNext]
late down [Male1|no Male2] -> [Male1|Male2]
late down [Female1|no Female2] -> [Female1|Female2]
late down [NonBinary1|no NonBinary3] ->[NonBinary1|NonBinary3]
late right [NonBinary1|no NonBinary2] ->[NonBinary1|NonBinary2]
late right [NonBinary3|no NonBinary4] ->[NonBinary3|NonBinary4]
late right [DirtEdgeLeft | GrassFlag] -> [| GrassFlag]
late right [GrassFlag| DirtEdgeRight] -> [ GrassFlag|]
late down [DirtEdgeUp|GrassFlag]-> [|GrassFlag]
late up [DirtEdgeDown|GrassFlag]-> [|GrassFlag]
late right [Sand no GrassEdgeLeft| GrassFlag No DungeonFloor No Beach ] -> [Sand GrassEdgeLeft | GrassFLag]
late left [Sand no GrassEdgeRight | GrassFlag No DungeonFloor No Beach] -> [Sand GrassEdgeRight | GrassFLag]
late up [Sand no GrassEdgeDown | GrassFlag No DungeonFloor No Beach] -> [Sand GrassEdgeDown | GrassFLag]
late down [Sand no GrassEdgeUp | GrassFlag No DungeonFloor No Beach ] -> [Sand GrassEdgeUp | GrassFLag]
(dirtedgedown can be optimized)
late right [Dirt | no DirtEdgeRight no Dirt ] -> [Dirt | no GrassFLag DirtEdgeRight]
late left [Dirt | no DirtEdgeLeft no Dirt] -> [Dirt | DirtEdgeLeft no GrassFlag]
late up [Dirt | no DirtEdgeUp no Dirt ] -> [Dirt | no GrassFLag DirtEdgeUp]
late down [Dirt | no DirtEdgeDown no Dirt ] -> [Dirt | DirtEdgeDown no GrassFLag]
late up [Ocean no Cliff| GrassFlag No Beach ] -> [Ocean Cliff | GrassFLag]
late up [Ocean no SandCliff| Sand No Beach ] -> [Ocean SandCliff | Sand]
(Player Reflection System)
[PlayerReflection]->[]
late up [Ocean | Player Beach ] -> [Ocean PlayerReflection | Player Beach ]
( genius design )
right [no RockPileNode no RockPileVertical | RockPileNode | no RockPileNode ] -> [| RockPileVertical|]
[RockPileNode] -> [RockPileHorizontal]
(justmechanic)
[FrisbeeTrail][Frisbee Ocean]->[][Ocean]
[Dog Frisbee | FrisbeeTrail]->[Dog Frisbee | ]
[ Dog|...|FrisbeeTrail ] -> [ > Dog | ... | FrisbeeTrail ]
[FrisbeeTrail Frisbee]->[Frisbee]
[action player Frisbee ]->[ player randomdir Frisbee FrisbeeTrail]message You throw the Frisbee in a random direction! Wee!
[FrisbeeTrail| Frisbee]->[|FrisbeeTrail > Frisbee]
[action player | pickup collidable]->[ player | collidable ]
up[|action Player Chest|]->[ randomdir carrot|action Player randomdir carrot|randomdir banana] message Free stuff!
down[|action player chest|]->[randomdir banana|action player randomdir banana|randomdir carrot] message Yay! Free stuff!
(early twine)
[action Player no FunMessage|Sign]->[ Player FunMessage|Sign] message The sign enlightens you about some fun information in the area. It gives you some good ideas for your own projects, actually!
[action Player no ImportantMessage Bed]->[ Player ImportantMessage Bed] message Taking a nap enlightens you to some important ideas that you're going to want to remember!
[FunMessage] [Snake | Player] -> [][ snake | Player] message "Beat it, MAN. SSS"
([ Action Player Meat ][Dog] -> [ Action Player no Meat ][Dog] message "Yuck... Raw Meat... Now the DOG will follow me. They are looking for a handout.")
[ action Player | Meat Dog | ] -> [ action Player | Meat Dog | ZZ] message "RRR! ZZZ! BEHAVE! GIVE ME THAT DAMNED BLOODY MEAT STICK! I GIVE UP!!!"
(Mountain times) (somehow more important than dogs)
[FunMessage][action Player | Mountain] -> [][player | mountain ] message "This mountain, contrasted with other mountains on this and other Islands (Such as in the Wa Alpha, or the Sa Delta) is relatively small. Quite so, actually."
[AnyMessage][Dog|action Player|House]->[][Dog|Player|House]message "Are you ready to go home Buddy?" "Ya, whatevfur." "Puns!? Ha! Love it kid."
(mans best friend) (kinda important aka goes first)
[> Player | Dog | no collidable] -> [ no Player |Dog |Player]
[ < Player | Dog ] -> [ < Player | < Dog ]
[stationary Dog | player] -> [> Dog | player]
[Dog | ... | Meat no Dog] -> [> Dog | ... | Meat no Dog]
[Dog Meat ] -> [stationary Dog Meat]
[FunMessage][action Player no frisbee | no house Dog]->[][Player | Dog] message "Woof! Indeed good Sir! And, might I say your hat is STILL lovely."
[action Player no frisbee | Dog no bone] -> [ < Player | stationary Dog] message "Stay!"
[action Player | Dog Bone]->[Player | Dog Bone] message "BUDDY! WHY? UGH!!! GET. IN. THE. HOUSE! AGH!!!
[FunMessage][ action Player | Tree ] -> [][Player | Tree ] message "I feel safer hiding behind a tree."
(allthis sheep shit has to go right here...)
[ > Player | Sheep ] -> [ > Player | > Sheep ] sfx2
[ < Player | Sheep ] -> [ < Player | < Sheep ] sfx3
[ Sheep | > Sheep ] -> [ > Sheep | > Sheep ] sfx1
[ > Sheep | Sheep ] -> [ > Sheep | > Sheep ] sfx8
[stationary sheep | sheep ] -> [> sheep | sheep]
[stationary sheep | player] -> [> sheep | player]
[action Player | Sheep ] -> [ < Player | stationary Sheep] message "Stay! Mr Sheep!"
[ImportantMessage][ action Player Mud] -> [][ Player Mud ] message "Pigs are attracted to this?! Look at all that yucky MUD!"
[FunMessage][action Player pullablegrass]->[ImportantMessage][ player Leaf]message "These weeds are no joke! Yoink."
[action Player pullablegrass]->[action player pullablegrass PotentialRupee]
[action Player pullablegrass]->[player Leaf]
late [PotentialRupee neutron]->[Rupee]
late[PotentialRupee]->[]
[action Player Sand][FunMessage]->[Player Sand][] message "There is way too much sand..."
[ action Player Sand no Beach no electron no house ] -> [Player GrassFlag]sfx0
[FunMessage][ action Player Sand no Beach no Proton no house ] -> [] [Player GrassFlag]sfx0 message There is way too much sand...
[ action Player Sand no Beach no house ] -> [Player GrassFlag]sfx0
[HasShovel][FunMessage][ action Player Grass no Dirt no bed no Sand no Beach no house no FakeHouse no pickup] -> [HasShovel][][ Player Dirt no GrassFlag no Grass ]SFX8 message "You can't beat the feel of dirt on your skin. Bless my green thumb."
[HasShovel][ action Player Grass no bed no fakehouse no Sand no Beach no house no pickup] -> random [HasShovel][ Player Dirt no GrassFlag no Grass ]SFX8
[FunMessage] [action Player House ] -> [][Player House] message Mi casa Si Casa, PETS!
[FunMessage] [action Player FakeHouse ] -> [][Player FakeHouse] message "This looks like my house. Oh! This IS my house... I slept outside..."
[FunMessage][ action Player Flower ] -> [][Player Flower] message "Ello Lillily"
[ action Player Beer ] -> [Player] sfx0 message Beer! Ain't it great? Well. It passed the time.
[ action Player | Mouse] -> [ action Player | Mouse ] message "Hi Mouse.
[action Player Button ] -> [action Player Button] message "Heaviness". The downward force caused by gravity on an object." That's what we want to use to depress this BUTTON.
late [ Player | Mouse Button ]-> [ Player | Mouse Button ] message A mouse cannot depress a BUTTON :( A mouse is not very heavy at all.
[ action Player | Cat] -> [ action Player | Cat ] message "Hello, Cat. How are you?
[ action Player House] -> [ action Player House ] message This is a nice HOME for a young PET. Do your part. Bring those pets HOME.
[ action Player WoodSteps] -> [ action Player Woodsteps ] message This bench looks like shit.
[ action Player | Lava] -> [ action Player | Lava ] message Never TOUCH LAVA!
[ action Player | Pig ] -> [ action Player | Pig ] message "Hello you MEAN piggy... :*("
[ action Player Button ] -> [ action Player Button ] message Push HEAVY ANIMALS onto this button to win the level!
[ action Player no bone | Rock ] -> [ action Player | Rock ] message Some rocks are not meant to be climbed. "I'm not a rock climber..." *sigh*~
[ action Player | Rabbit ] -> [action Player | Rabbit ] message "Stopatee STOP your hop! Stop! SIT!
[FunMessage][ action Player | Ocean ] -> [][action Player | Ocean ] message Their Ocean beckons.
random [FunMessage][ action Player Beach ] -> [][action Player Beach] message "Oh, I hate walking on sand
(INNER TWINE)
(pickup)
[ Player Pickup ] -> [ Player ]
(win level) (special)
late [ Player Rug ] -> Win
late [ Pet InvisibleHouse ] -> Win
(flower)
random [ stationary Player ] [ Sapling Grass ] -> [ stationary Player ] [Grass]
random [ stationary Player ] [ Sapling ] -> [ stationary Player ] [ LeafedSapling]
random [ moving Player ] [no Player Sapling | no Sand no animal ] -> [ moving Player ] [ LeafedSapling | ]
random [ stationary Player ] [LeafedSapling no Electron] -> [ stationary Player ] [Sapling]
random [ stationary Player ] [LeafedSapling proton electron] ->[stationary player] [LeafedSapling no Dirt GrassFlag Grass]
(cloud) (mountain)
random [Mountain] -> [Mountain MountainCloud]
random [ MountainCloud ] -> [ right MountainCloud ]
random [ MountainCloud ] -> [ left MountainCloud ]
random [ Cloud ] -> [ right Cloud ]
random [ Cloud ] -> [ left Cloud ]
random [ > MountainCloud |MountainCloud] ->[ > MountainCloud | > MountainCloud]
random [ < MountainCloud |MountainCloud] ->[ < MountainCloud | < MountainCloud]
random [MountainCloud | MountainCloud] -> [ | ]
random [Mountain | Mountain] -> [ Mountain MountainCloud | Mountain MountainCloud ]
random [Ocean] -> [ Ocean MountainCloud]
random [Ocean MountainCloud] -> [ Ocean Cloud]
random [Ocean MountainCloud] -> [ Ocean]
random [Ocean Cloud] -> [ Ocean MountainCloud]
random [Ocean Cloud] -> [ Ocean]
random [Cloud] -> [MountainCloud]
random [MountainCloud] -> [Cloud]
random [MountainCloud] -> [Cloud]
random [Cloud] -> []
(snake)
[Snake | Electron | ... | Player] -> [> Snake |< Electron| ... | Player]
random [stationary player ][Snake no electron | electron ]->[player ][randomDir snake electron | ]
random [Snake stationary Player] -> [Snake Skull]
random [Snake stationary Pet] -> [Snake Skull]
[snake tombstone]->[randomdir snake tombstone ]
[snake house]-> [randomdir snake house]
up [Skull| no rr no ZZ] -> [Skull | ZZ ]
(mouse)
[Mouse | Player] -> [ < Mouse | Player ]
[Mouse | no collidable | Player ] -> [ < Mouse | | Player ]
[Mouse | Cat] -> [ < Mouse | Cat ]
[Mouse | no collidable | Cat] -> [ < Mouse | | Cat ]
[Mouse | no collidable | no collidable | Cat] -> [ < Mouse | | | Cat ]
[Mouse | House ] -> [> Mouse | House]
[Mouse House ] -> [stationary Mouse House]
[ > Player | Mouse ] -> [ > Player | > Mouse ] SFX1
[ < Player | Mouse ] -> [ < Player | < Mouse ] SFX1
(cat)
[Cat | Mouse] -> [ > Cat | Mouse ]
[ > Player | Cat ] -> [ > Player | > Cat ] SFX1
[ > Cat | Cat ] -> [ > Cat | > Cat ] SFX3
[ < Player | Cat ] -> [ < Player | < Cat ] SFX2
(pig)
[Pig | Mouse] -> [Pig| > PetDeath] SFX10 message "He swalled the MOUSE. Greedy PIG!"
[Pig | ... | Mud] -> [> Pig | ... | Mud]
[Pig Mud ] -> [stationary Pig Mud]
[ < Player | Pig Mud ] -> [ < Player | < Pig Mud ] message "Uh, OK you're following me, MEAN pig."
[ < Player | Pig no Mud ] -> [ < Player | < Pig ]
[> Pig | House] -> [> Pig | House ] message Pigs are not very good Pets. This Pig would rather sit in the mud anyway.
(rabbit)
[Rabbit | Player] -> [ > Rabbit | Player]
[action Player | Rabbit ] -> [ < Player | stationary Rabbit]
late [Rabbit Carrot] -> [Rabbit]
(lava death)
late [animal lava] -> [lava] sfx10
(latest rules)
random [ TallGrass] -> [SmallGrass]
random [SmallGrass] -> [TallGrass]
[ action Player Dirt no ground no House] -> [action Player Dirt GrassFlag Sapling]
[FunMessage][ImportantMessage][ action Player no pickup no Sapling no ground ] -> [][ImportantMessage][action Player ] message "Okay."
[> Dog| MockPlayer]->[ > Dog| > MockPlayer]
[Shovel Player][HasNoShovel] ->[Player HasShovel][] message "You found the shovel!"
(next line showcases a weird puzzlescript bug)
[stationary Moon] -> [^ Moon]
[stationary Sun] -> [^ Sun]
[stationary Star] -> [^ Star]
random [moving Star] -> []
(NAME)
[Player Female1]->[Player RoomNext]message "My Name Is Lord Asler Ashley Aspen"
[Player Female2]->[Player RoomNext]message "My Name Is Lord Ashley Asa Ash"
[Player Male1]->[Player RoomNext]message "My Name Is Lord Ashton Asler Asia"
[Player Male2]->[Player RoomNext]message "My Name Is Lord Ashlund Asa Ash"
[Player NonBinary1]->[Player RoomNext]message "My Name Is Lord Asa Ashley Ash"
[Player NonBinary2]->[Player RoomNext]message "My Name Is Lord Asia Ashby Ashton"
[Player NonBinary3]->[Player RoomNext]message "My Name Is Lord Aspen Asler Ashby"
[Player NonBinary4]->[Player RoomNext]message "My Name Is Lord Ashby Ashley Ash"
[Player] [RoomNext] -> Win
[Player InvisibleDoor] -> Win
[Ocean5]->[Ocean1]
[Ocean4]->[Ocean5]
[Ocean3]->[Ocean4]
[Ocean2]->[Ocean3]
[Ocean1]->[Ocean2]
[Electron Grass5]->[Grass1]
[Electron Grass4]->[Grass5]
[Electron Grass3]->[Grass4]
[no Electron Grass2]->[Grass3]
[Electron Grass1]->[Electron Grass2]
[Ocean no Ocean1 no Ocean2 no Ocean3 no Ocean4 no Ocean5] -> [Ocean Ocean1]
[GrassFlag no Grass1 no Grass2 no Grass3 no Grass4 no Grass5] -> [GrassFlag Grass1]
late[Timer TimerTarget] -> Win
[Timer | ... | TimerTarget] -> [> Timer | ... | TimerTarget]
[Dog Meat]->[Dog Bone]
[Dog|Bone]->[> Dog |Bone]
[STATIONARY Raven1| Pet]->[up Raven1|up Pet]again
[STATIONARY Raven1| ... | stationary Pet]->[down Raven1| ... | Pet]again
[STATIONARY Raven1| Pet]->[up Raven1|up Pet]again
[Raven2]->[]
[Raven3]->[]
[Raven4]->[]
[Darkness][no Darkness]->[Darkness][Darkness Darkness1 DarkGrass]
[Darkness GrassFlag no DarkGrass]->[Darkness GrassFlag DarkGrass]
[Darkness5]->[Darkness1]
[Darkness4]->[Darkness5]
[Darkness3]->[Darkness4]
[Darkness2]->[Darkness3]
[Darkness1]->[Darkness2]
[Darkness no Darkness1 no Darkness2 no Darkness3 no Darkness4 no Darkness5] -> [Darkness Darkness1]
[Lightness][no Lightness]->[Lightness][Lightness Lightness1]
[Lightness5]->[Lightness1]
[Lightness4]->[Lightness5]
[Lightness3]->[Lightness4]
[Lightness2]->[Lightness3]
[Lightness1]->[Lightness2]
[Lightness no Lightness1 no Lightness2 no Lightness3 no Lightness4 no Lightness5]->[Darkness Darkness1]
==============
WINCONDITIONS
==============
All House On Pet
All Pet on House
all Button on HeavyAnimal
no PetDeath
no TimerTarget
no LockWin
======
LEVELS
======
message Hey, you're a gardener aren't you?
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message "Yes, b'y. The seams in my jeans are lined with seeds."
message Try to interact (X) (C) (SPACE) with the soil!
message "I'm actually pretty experienced, but if you like, I'll show you how it's done, sure."
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.♫.........................♪
message That's right! You Press X or SPACE to interact!
message Oh! I forgot!
message This game comes with a Digital Instruction Booklet System.
message Or DIBS for short!
message It should teach you all the rules and more. Okay. Sorry.
message Now try this: Whether or not you die, you can press R to restart.
message That's R
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.♫........................♪...............
message That's right! You can Press R to restart.
message Now this:
message Whether or not you or your friends die, you can press Z to go back in time a little bit.
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き00000`6..i220000き000000000000000000000
き0000000.\.,,0000き000000000000000000000
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.♫....................♪................
message Okay! You're ready to play!
message Loading Rules...
こけけけけけけけけけく.
き000000000き0
き000000000き0
き_-_-_-_-_き_
き.3.3.3.3.き.
きDお4.4H...きF
き.4.4.4.6.き.
き3.3.3.3.3き3
き000000000き0
き000000000きき
かけけけけけけけけけんん
message Loading Good Graphics...
こけけけけけけけけけく
きBACOTQYIRき
きPDSHZXM,;き
きãæ.æã..FFき
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き.æäæ.FFF.き
きæâæâæFFF.き
き.æ.æ.F...き
き]12345678き
き9-;......き
かけけけけけけけけけん
.♫..♪...ア..
message Deleting Bad Graphics...
こけけけけけけけけけく
き000000000き
き_-2_-_-_-_
き444ììì444き
き33ïíïíï33き
き121ññ2í121
き33.îñî.22き
き.3.ï.ï.2.き
き121212121き
き343434343き
かけけけけけけけけけん
.♫..♪...ア..
message Loading Sound...
message Loading Complete. You're ready to play!
message Nightfall: Distant Past.
00ラ000000ラ0
0オ...ラ....0
0..1....4.0
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4.T.....H.0
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message Sunrise: Lord ___'s Mansion
ささささささささささぼさ
ささささささぼさささささ
さささぼささささささささ
ささささささささぼささぼ
ささささささぼさささささ
さささささささささささも
ささささささささささささ
さささぼささささささぼさ
ささささささささささささ
さささささささぼささささ
さささぼさささささささぼ
..♫.....♪.ア.
オオオオオオオオオオオオ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざみざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
ざざざざざざざざざざざ
.♫..♪...ア..
オオオオオオオオオオオ
やややややややややややや
やややややややややややや
やややややややややややや
やややややややややややや
やややややややややややや
やややまやややややややす
やややややややややややや
やややややややややややや
やややややややややややや
やややややややややややや
やややややややややややや
.♫..♪....アイ.
message "Good Morning World!"
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message "Hey Buddy the Dog!", said the Lord.
message "Hello my Lord.", said the Dog.
こけけけけけけけけけく
き.433..Q3.き
き.5..5....き
きI.ãæ.æã..き
き...åæå..:き
き53.æäæ.3.き
き..æâæâæ..き
き.Q.æ.æ.:Qき
き1;3.0.0.0き
き000000000き
かけけけけけけけけけん
.♫..♪...ア..
message "Can I ask you a question?"
message "Pawsibly."
message "Ow's she cuttin' me doggy?"
message "I see a bird... and meat!"
message "Ah. Gutfoundered are ya?"
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.♫...♪.....
00000000000
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00543~~,,00
00544;22200
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00**Iえi2200
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♪...♫......
message "Aw man, I wanted that!"
message "Ah what odds, Buddy."
message "So Unfurrtunate."
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00543~~,,00
00544;22200
00**.あ.,,00
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.♫..♪......
message My name is Doofy the Seagull.
message I come from the East.
message To the RIGHT (D) (RIGHT ARROW)
message I'm not the only Seagull.
message I've LEFT (A) (LEFT ARROW) my kin behind.
0000000000000
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00.i..あ..0000
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00i..あ....000
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00あ.あ..あ...あ0
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00,,,,,..0000
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.♫..♪....0000
message I flew West because I wanted to INTERACT (X) (C) (SPACE) with new friends!
message Don't be DOWN (S) (DOWN ARROW) though.
message I'm sure we'll meet UP (W) (UP ARROW) again soon.
message And you are? (CHOOSE)
こけけけけけけけけけく
き.........き
き....⚥....き
き.........き
き.........き
き.♀..P..♂.き
き.........き
き.........き
き.Y.....X.き
きェ........き
かけけけけけけけけけん
message "That's AAA for short."
message "Professional Gardener Extroadinaire!"
message "Or better yet, call me Ash. You're my friend, and my friends call me Ash (or Ashley), therefore visa vi so will you!"
message "The ball of fur to my left is my compatible compadre: Buddy the Dog"
message "I'm a boy dog and I'm all about the ladies."
こけけけけけけけけけく
き.........き
き....♀....き
き...Z.Z...き
き..Z.D.Z..き
き...Z.Z.⚥.き
き.........き
き....♂....き
き.Y.......き
き....H....き
かけけけけけけけけけん
FFFFFFFFFFF
:::::::::::
message "Buddy!"
message "It's true!"
message Hmm...Triple-Ash and Buddy. Buddy and AAA...........
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00543~~,,00
00544;22200
00**.あ.,,00
00**I.i2200
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.♫.♪.......
message Nice names!
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00*31342200
00543~~,,00
00544;22200
00**.あ.,,00
00**I.i2200
00**...,,00
00000000000
00000000000
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.♫♪........
message "Woof is up, Sir?", said Buddy the Dog.
message "Do you have reliable means to produce more Meat? I'll make you an Of-fur you can't refuse"
message Please just call me Doofy. By the way I was not finished speaking...
message "Oh heavens! Our apologies, Doofy", said Lord Ashley.
message "Apologize all you want, I'll still always be a little bit mean.", Buddy said.
message "I think you're saying there is a bark side to some animals."
message "Enough. About. The dog puns!"
message "Whatevfur."
00000000000
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00*31342200
00543~~,,00
00544;22200
00**.あ.,,00
00**I.i2200
00**...,,00
00000000000
00000000000
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.♫♪........
message I've tracked every hill and mountain and every plain and field.
message That makes me qualified to tell you...
message All the PETS are...
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message GONE.
message "Buddy!"
message I feel like I should have skipped my qualifications and gotten straight to the point...
message "Where are they taking Buddy?"
message to testers: Please remark only on the events before you have read this sentence. ALl other content is not representative of the full experience. Enjoy.
message The game you're playing is called...
message "うぇるこむとれつさいふえヴりばぢすぺつ"
message Okay Ash, that sounds completely logical. The rule of the game is...
message LURE every GOOD PET into a loving HOME!
message "Buddy the DOG is my GOOD PET."
message That's right Hat Man. DOGS make GOOD PETS!
message "I'll call Buddy right now. Buddy!"
...........
.....D.....
...........
...........
...........
.....う.....
.....お.....
...........
...........
...........
...........
.....F.....
message Do you two know how to WIN the GAME of LIFE?
こけけけけけけけけけく
きP........き
き.........き
き.........き
き.........き
き..D....H.き
き.........き
き....F....き
き.........き
き.........き
かけけけけけけけけけん
message The rule of the game is not to LURE every ANIMAL into a loving HOME.
message "Woof?"
message Buddy, you are a GOOD PET, but some animals are NOT.
message A PIG is a BAD PET!
こけけけけけけけけけく
き.........き
き.........き
き.........き
きCM....Z..き
き.....M...き
き.........き
き.....う...き
き.........き
き.........き
かけけけけけけけけけん
message But both the CAT and MOUSE make GOOD PETS!
message Get it yet?
message "Yes. Find MEAT. Chew BONE. Done. Winning!"
message "Oh Buddy. It's surely more complicated than that."
message "Maybe for you, Hat Man!"
message Let me be coy. If you want to WIN you need to "GIT GUD"
message "Woof?"
message Okay. You're well in your way towards "GITTING GUD"
00000000000
00000000000
00*31342200
00543~~,,00
00544;22200
00**.あ.,,00
00``..i2200
0000...,,00
00000000000
00000000000
00000000000
00000000000
00000000000
.♫....♪....
message Boop!
.....................
..づ..................
.....................
........7..7..7..7...
.....................
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.....12345.6.7.8.9.0.
.....................
....T...¥¥¥¥¥........
........¥.P.¥.....7..
........¥:..¥......7.
........¥.¥¥........7
......,.¥..¥.........
.........¥......T....
..........¥..........
.....................
.D.H.................
message "TESTERS: THE REMAINING CONTENT IS NOT APPLICABLE TO YOUR TESTING EXPERIENCE. YOU MAY CONTINUE IF YOU CHOOSE BUT NOTHING GOING FORWARD IS GOING TO BE IN THE FINAL GAME"
message Bus Kitty Games would like to thank you for playing. Please keep in contact, and please keep testing and we will credit you as a "Tester" in the final game.
message Hey look there is a shovel"
000000000
0*3134220
0543~~,,0
0544;2220
0**.P.,,0
0`ず`.D.i2
000...,,0
000000000
つ00000000
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