Skip to content

Instantly share code, notes, and snippets.

@CommanderAlchemy
Created August 23, 2014 06:50
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save CommanderAlchemy/9cbde0308b5814da0ef4 to your computer and use it in GitHub Desktop.
Save CommanderAlchemy/9cbde0308b5814da0ef4 to your computer and use it in GitHub Desktop.
Natural Selection 2 Log
Date: 08/23/14
Time: 07:30:08:
--------------------------------------------------------------
Build 268
Arch x86_64
Steam initialized
Num displays: 3
OpenGL 3.1.0 NVIDIA 343.13 initialized (NVIDIA Corporation GeForce GTX 670/PCIe/SSE2)
GLSL version 1.40 NVIDIA via Cg compiler
ARB_texture_storage extension present
ARB_get_program_binary extension present
Sound Device: Default Output Device stereo
Record Device: Default Input Device
SetPixels for screens/IntroScreen.jpg [2.4478 mPixels] took 27.63ms, background load 0.00ms
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Resampling uncompressed animations at 1/2 frame rate to conserve memory
Main Menu Initialized at Version: 268
Steam Id: 4252110
Server tickrate 30, client sendrate 20, bandwidth limit per player 25600
Connected to Steam servers
Connecting to server 127.0.0.1:27015
VAC Enabled
Client connecting (127.0.0.1)
SetPixels for screens/ns2_docking/1.jpg [2.1973 mPixels] took 18.43ms, background load 0.00ms
SetPixels for screens/ns2_docking/2.jpg [2.1973 mPixels] took 19.27ms, background load 0.00ms
SetPixels for screens/ns2_docking/3.jpg [2.1973 mPixels] took 35.46ms, background load 0.00ms
SetPixels for screens/ns2_docking/4.jpg [2.1973 mPixels] took 30.11ms, background load 0.00ms
Loading config://ServerConfig.json
Loading config://ReservedSlotsConfig.json
Loading config://ServerAdmin.json
Loading config://BannedPlayers.json
Loading config://MapCycle.json
Hashed 1 game_setup.xml files for consistency
Hashed 816 *.lua files for consistency
Hashed 37 *.hlsl files for consistency
Hashed 30 *.shader files for consistency
Hashed 18 *.screenfx files for consistency
Hashed 142 *.surface_shader files for consistency
Hashed 3 *.fxh files for consistency
Hashed 3 *.render_setup files for consistency
Hashed 2 *.shader_template files for consistency
Hashed 13 *.level files for consistency
Hashed 5897 *.dds files for consistency
Hashed 88 *.jpg files for consistency
Hashed 44 *.png files for consistency
Hashed 905 *.cinematic files for consistency
Hashed 2217 *.material files for consistency
Hashed 3934 *.model files for consistency
Hashed 103 *.animation_graph files for consistency
Hashed 201 *.polygons files for consistency
Hashed 4 *.fev files for consistency
Hashed 24 *.fsb files for consistency
Skipped 391 ui/*.dds files for consistency
Skipped 127 *_view*.dds files for consistency
Skipped 55 *_view*.material files for consistency
Skipped 143 *_view*.model files for consistency
Skipped 21 models/marine/hands/* files for consistency
Skipped 1 sound/*_client.fev files for consistency
Skipped 1 sound/*_client.fsb files for consistency
Skipped 1 shaders/DarkVision.hlsl files for consistency
Skipped 1 shaders/DarkVision.screenfx files for consistency
Skipped 1 shaders/DarkVision.shader files for consistency
Hashed 0 lua/entry/*.entry files for consistency
Consistency checking took 1 seconds
[ 67.362] Worker 03 : Loading 'maps/ns2_docking.level'
Building pathing mesh for level maps/ns2_docking.level
Finished loading 'maps/ns2_docking.level'
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
[128.908] Worker 03 : Loading 'maps/ns2_docking.level'
Building pathing mesh for level maps/ns2_docking.level
Finished loading 'maps/ns2_docking.level'
SetPixels for materials/refinery/refinery_grate_03_normal.dds [0.0000 mPixels] took 87.24ms, background load 0.00ms
SetPixels for models/props/refinery/docking_wallmods_01_normal.dds [0.0000 mPixels] took 92.05ms, background load 0.00ms
Loading took 47.574970698 seconds
Client connected (127.0.0.1)
Client Authed. Steam ID: 4252110
Commander connected.
Autobuild now true
Setting alltech cheat on
Setting fastevolve cheat on
Setting allfree cheat on
Setting sandbox mode on
Setting team 1 team location: Terminal
Setting team 2 team location: Locker Rooms
Server changed cheats to 1
SetPixels for ui/marine_HUD_scanLines.dds [1.6760 mPixels] took 12.28ms, background load 0.00ms
SetPixels for ui/marine_HUD_frame.dds [3.9844 mPixels] took 12.05ms, background load 0.00ms
SetPixels for ui/unitstatus_marine.dds [6.0000 mPixels] took 10.97ms, background load 0.01ms
SetPixels for ui/marine_buy_bigicons.dds [13.7329 mPixels] took 29.86ms, background load 0.01ms
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment