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Last active March 1, 2023 12:50
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2.0.1.0

  • New Dependencies

  • New Content

    • Mobs

      • Man O War!

        • These glowing aquatic mob spawns in the Lush Stacks!
        • Comes in the following colors:
          • Rainbow
          • Blue
          • Purple
          • Magenta
        • Gameplay? These are ambient creatures and will poison the injurer.
      • Pumpkin Ward!

        • Pumpkin Wards can be exclusively found in Pumpkin Patches, a unique village found in all autumnal biomes & Cika Woods.
        • Pumpkin Wards will harvest pumpkins & melons and will drop it in front of a carved pumpkin (auto pumpkin & melon farming!).
        • Pumpkin Wards will stay within a 35 block radius of a Bell or wander till they find one
        • Pumpkin Wards don't sleep
        • Pumpkin Wards can be lured with Pumpkin Pie (They do not eat it!)
        • Pumpkin Wards Cannot be bred. So take special care of your pumpkin friends!
        • Playing a music disc within a 10 block radius will cause them to rave into a dance party!
        • When threatened, the Pumpkin Ward will drop any items it's carrying and pretend to be a pumpkin.
    • New Blocks!

      • Flowering & Ripe leave blocks. Flowering leaves have a rare chance of turning into their ripe counterpart. Ripe leaves have a rare chance of spawning a fruit block. The following species have flowering/ripe leaves:
        • Skyris
        • Orchard
        • Baobab
        • Joshua
      • Apple fruit blocks - Can be found at the nearest Orchard biome growing/hanging from ripe orchard leaves!
      • Joshua fruit blocks - Can found at the nearest Mojave Desert growing/hanging from ripe Joshua fruit leaves!
      • Green Apple fruit blocks - Can found at the nearest Skyris Vale growing/hanging from green apple skyris leaves!
      • Blue rose bush.
      • Imbued green & blue enchanted logs.
    • New Points of Interests!

      • Pumpkin Patches - Home to the Pumpkin ward. Found in all autumnal biomes & Cika Woods.
    • New Advancements!

      • Rose Collector
        • Can be achieved when collecting the following items:
          • Blue Rose Bush
          • Black Rose
          • Winter Rose
          • Cyan Rose
          • Osiria Rose
          • Rose
          • Rose Bush
          • Wither rose
  • Reworks

    • New Textures

      • New Green Enchanted textures.
      • New Maple textures.
      • New Cherry leave textures.
      • New Ametrine Block & Armor textures.
      • New Therium textures.
      • New Arisian Textures.
    • Therium Rework

      • Therium Deposits can now be found once again throughout BYG End Biomes.
      • Therium now functions exactly like Amethyst.
      • Therium is now very common and deposits are very large, the goal of this is to make Therium a more viable resource for decorations & lanterns (which still moisturize lush farmland!).
      • Therium has also received texture overhauls.
      • Therium Lanterns now have an animation.
      • With this revamp, old therium blocks have been removed. This includes 'Therium Crystal' & 'Therium Block' and Therium Shard have been renamed to 'Therium Crystal Shard'.
      • Therium Buds & Clusters, etc. are mineable at Iron Tier and higher.
    • Biome reworks

      • Araucaria Savanna

        • Generation Tweaks
          • Remove Firecracker Shrub
          • Add Shrubs
      • Forgotten Forest

        • Generation overhaul.
          • New vegetation.
          • New Imbued green & blue enchanted logs spawn in the trunks of the enchanted trees.
      • Imparius Grove

        • Generation overhaul.
          • Deltas now spawn in place of the lakes which would cause eyesore cuts in the terrain.
          • Denser Vegetation.
          • No more floating tree trunks
      • Jacaranda Forest

        • Generation Overhauls.
          • New Trees & Vegetation.
      • Maple Taiga

        • Maple Taiga now has proper Mob Spawning parity to that of Taigas.
        • Generation Overhauls.
          • Add sparse spruce trees.
          • New vegetation.
          • New block textures.
      • Mojave Desert

        • Joshua trees now provide joshua fruit.
      • Orchard

        • Orchard trees now provide apples.
      • Rose fields

        • Lower flower spawn rates to reduce performance impact.
        • Add Blue Rose Bushes to world gen.
        • Add a mix of blue & red spruce trees.
      • Tropical Rainforest

        • Generation Tweaks
          • Vines are far denser & Cocoa beans now spawn on trees (thanks tree decorators). Should feel much more like a jungle.
        • Temporarily remove Tropical Village spawning.
      • Skyris Vale

        • Generation overhaul.
          • New Trees & Vegetation.
        • Skyris trees provide green apples.
      • Windswept Dunes

        • Generation Tweaks
          • Remove windswept lake. These need redesigning.
      • Weeping Witch Forest

        • New POI: Salem Village can be found here.
      • Swamp Biomes

        • Spawn delta features to flood the biomes more. This also means water will appear at elevations not at sea level.
        • Should now spawn swamp huts.
      • All Overworld & End Biomes

        • Floating tree/fungi/mushroom trunks should no longer occur.
          • All trunks verify they are not on a cliff prior to placing blocks.
          • All trunks now fill to the ground and (random) tick their ground block.
      • Some Overworld biomes

        • More vanilla logs can be found in many of our biomes mixed with the other vegetation.
        • Increase grass spawns.
        • Add blueberry spawns to following biomes:
          • Autumnal Taiga
          • Black Forest
          • Canadian Shield
          • Cika Woods
          • Coconino Meadows
          • Coniferous Forest
          • Dacite Ridges
          • Howling Peaks
          • Maple Taiga
          • Rose Fields
          • Weeping Witch Forest
          • Zelkova Forest
        • Misc tweaks.
    • Biomepedia

      • New biome descriptions(not all complete yet).
      • Biomepedia text now supports chat component formatting (internal change).
        • Bold biome names & information categories
        • Fix sky color using fog color.
        • Biome colors(sky, water, water fog, grass color, foliage color) will now have their text colored based off the color of the field.
      • Item page items are now alphabetically sorted.
  • Removed content

    • Remove Windswept lakes until they're redesigned/improved.
    • Temporarily remove Tropical Village spawning(it still exists in the registry to not break worlds) due to a broken NBT.
  • Technical Changes

    • Datapacks

      • Any datapacks modifying trees are broken.
      • Trees now use CorgiLib's tree_from_nbt feature.
        • Allows to build trees with a trunk & canopy structure NBT parts.
        • Allows the use of vanilla & modded tree decorators. These include but are not limited to:
          • Vines
          • Cocoa Beans
          • Attached To Leaves blocks such as vanilla's propagules.
        • Calculates leave distance and avoids placing leaves that are too far away.
        • Much better control over tree height.
        • The ability to place other blocks found in the trunk & canopy NBTs.
        • The ability to filter what blocks may be replaced by leaves w/ vanilla & modded BlockPredicates.
        • The ability to filter what blocks the tree feature considers ground w/ vanilla & modded BlockPredicates.
      • Removed Biomepedia item advancement gift. Switched to config option.
      • Remove numerous configured features and features from the registry.
    • Configs

      • It is advised to delete your config directory and let your game regenerate them fresh.
      • Overworld Biomes - <gamedir>/config/byg-overworld-biomes.json5
        • Added a global biome swapper which allows you to swap a biome of your choice to another for ALL Overworld regions. This is for those of you who don't want to edit numerous files.
        • The ability to disable Overworld biomes should now function.
          • Disable it by setting "overworld_enabled": true.
      • Biomepedia - <gamedir>/config/biomepedia.json5
        • Added the ability to disable the biomepedia item, it will no longer be gifted with an advancement.
          • Disable it by setting "give_item": true
      • Settings - <gamedir>/config/settings.json5
        • Logger settings
          • Added the ability to disable certain types of logging such as warnings, info, & debug. Errors cannot be hidden.
            • Warnings & info are disabled by default.
          • Added the ability to filter out specific terms, characters or phrases from logging in your latest.log
        • World Generation
          • The ability to disable BYG world gen altogether should now function.
            • Disable it by setting "world_generation": true.
      • Villager Trades - <gamedir>/config/trades.json5
        • Villager Trades config will no longer crash when a villager not existent in your game's registry is in the config. A warning will be logged instead.
  • Bug Fixes

    • Fix floating trees in Overworld & End Dimensions. Trees will now check they're not on a cliff first & build logs until they hit the ground. Tree trunks will now always be in contact with the ground.
    • Add Bastion Remnants to BYG biomes. Fixes #1096
    • Villagers can now use Foragers table.
    • Fix Flat Vegetation Voxel Shapes. Don't random offset Ether Foliage texture.
    • Only create LevelBiomeTracker with BYG name space biomes. Fixes oversized packets when users have lots of biome mods.
    • Fix BYG Config world gen check.
    • Fixed Flower Patches not spawning.
    • Fixed Leaf Pile block.
    • Fixed Embur Gel Vines not being climbable.
    • Fix brimstone ore textures (#1076).
    • Fix Blueberry bush spawns, blueberries will now spawn in the following biomes:
      • Autumnal Taiga
      • Black Forest
      • Canadian Shield
      • Cika Woods
      • Coconino Meadows
      • Coniferous Forest
      • Dacite Ridges
      • Howling Peaks
      • Maple Taiga
      • Rose Fields
      • Weeping Witch Forest
      • Zelkova Forest
  • Don't crash if the villager key doesn't exist in the Villager Trade's config, log a warning instead.

  • Embur Lily now can be placed on lava.

  • Fix Composting Items on Quilt. Fixes #987.

  • BYG Sandstone Recipe Fixes (#1016).

  • Fix lily pad placement bug (#1010).

  • Fix Peat turning into farmland. Fixes #1051, Fixes #1045, Fixes #797.

  • Add dependency for GeckoLib. Fixes issue #1053 (#1060)

  • Remove tall flowers in small_flowers tag.

  • Fix Lush Dirt & Lush Grass turning into Lush Farmland.

  • Fix broken recipes.

  • Fix witch hazel saplings.

  • Fixed flower patch rendering issues.

  • Removed large flowers and pollen block from small flowers tag.

  • Fixed puffball stew stacking to 64.

  • Flowering lilly's will now place with their item.

  • Add Blue & Yellow Nether brick stairs/slabs to pickaxe mineable tag. Fixes #1057.

  • Fix Upper and bottom layer swapping in NetherBiomesConfig, Fixes #1024.

  • Allow invalid Villager Professions in the config and log each invalid Villager Profession. Addresses #1027.

  • Fixed some Nether Biomes not spawning Ancient Debris..

  • Swamps can now spawn Witch huts.

  • Added chest recipe for conflicts and crafting table conversion.

  • Fix sythian wart blocks not having a wart block loot table. Also fix flat vegetation having y height variation (#1040).

  • Fix Blue Sage spawning.

  • Fix sky color using fog color in the biomepedia.

  • Set material color for numerous blocks to better match their textures.

  • Other bugs probably.

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