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Corvimae / GenTools.gd
Last active October 9, 2023 17:44
Cassette Beasts RNG exploration
extends Node
class_name GenTools
static func gen_chest(loot_table: Resource, seed_value: int, key: String, loot_value: int, force_rarity_upgrade = false):
var seed_final = key.hash() ^ seed_value
seed_final = Random.new(seed_final).rand_int()
var rand = Random.new(seed_final)
var result = loot_table.generate_rewards(rand, loot_value)
@Corvimae
Corvimae / ESA-Win22.json
Last active May 5, 2022 01:42
Speedrun Marathon Gender Representation Statistics
{
"name": "ESA Winter 2022",
"counts": {
"submissions": {
"none": 97,
"she/her": 11,
"he/him": 102,
"other": 15
},
"schedule": {
@Corvimae
Corvimae / data.txt
Last active May 1, 2022 23:09
gdq historical statistics
- - - EVENT: AGDQ 2016 (id: 17) - - -
(ignored 0 preshow-only IDs)
Runners IDs assigned to runs: 221
Total runners: 185
New runners: 185 (100.00%)
Duplicate runners: 36 (16.29%)
- - - EVENT: SGDQ 2016 (id: 18) - - -
(ignored 3 preshow-only IDs)
Runners IDs assigned to runs: 229
Total runners: 188
@Corvimae
Corvimae / README.md
Last active May 3, 2022 15:03
pokeclicker auto tools

pokeclicker auto tools

installation

  1. get tampermonkey
  2. create a new script
  3. paste what you see below.
  4. refresh pokeclicker

installation for desktop client users

@Corvimae
Corvimae / ug_items.csv
Created December 1, 2021 19:36
bdsp underground rarities
ug_item_id item bd_ratio_1 bd_ratio_2 bd_ratio_3 sp_ratio_1 sp_ratio_2 sp_ratio_3 is_only is_rare
1 Red Sphere S 166 122 122 192 150 150 false false
2 Blue Sphere S 192 150 150 166 122 122 false false
3 Green Sphere S 150 106 106 150 106 106 false false
4 Prism Sphere S 30 27 27 22 20 20 false false
5 Pale Sphere S 22 20 20 30 27 27 false false
6 Red Sphere L 83 61 61 96 75 75 false false
7 Blue Sphere L 96 75 75 83 61 61 false false
8 Green Sphere L 75 53 53 75 53 53 false false
9 Prism Sphere L 15 13 13 13 10 10 false false
@Corvimae
Corvimae / style.css
Created September 21, 2021 20:25
modhub but less bad
body.dark.dark :focus {
outline: 1px solid #C33BCC !important;
}
.badge-pill.badge-pill.badge-pill {
font-size: 1rem;
background-color: transparent;
padding: 0;
}
@Corvimae
Corvimae / damage-values.js
Created March 11, 2021 18:59
damage-values.js
export const DAMAGE_BASE = {
1: {
dieCount: 1,
dieSides: 6,
bonus: 1,
},
2: {
dieCount: 1,
dieSides: 6,
bonus: 3,
@Corvimae
Corvimae / pokemon.ts
Last active March 4, 2021 16:15
p! o! k! e! m! on!
import { BelongsTo, BelongsToMany, Column, CreatedAt, Default, ForeignKey, Model, Table, UpdatedAt } from 'sequelize-typescript';
import { PokemonAbility } from './pokemonAbility';
import { PokemonCapability } from './pokemonCapability';
import { PokemonEdge } from './pokemonEdge';
import { PokemonHeldItem } from './pokemonHeldItem';
import { PokemonMove } from './pokemonMove';
import { PokemonSkill } from './pokemonSkill';
import { RulebookAbility } from './rulebookAbility';
import { RulebookCapability } from './rulebookCapability';
import { RulebookEdge } from './rulebookEdge';
@Corvimae
Corvimae / conditional.pegjs
Created January 4, 2021 20:08
conditional grammar
Expression 'expression'
= _ term:Term? _ {
return term
}
Term 'term'
= BinaryOrExpression
/ StatExpression
@Corvimae
Corvimae / template.json
Last active May 23, 2020 19:14
template.json
{
"Actor": {
"types": ["trainer", "pokemon"],
"templates": {
"common": {
"level": 1,
"stats": {
"hp": {
"value": 10
},