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import bpy | |
# Get the current context | |
current_context = bpy.context | |
# Iterate through all selected objects | |
for obj in current_context.selected_objects: | |
# Get the object's world matrix | |
world_matrix = obj.matrix_world |
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#!/usr/bin/env xcrun swift | |
import Foundation | |
// Todos | |
// [ ] Create missing simulators if needed | |
// [ ] Test on fresh new install of macOS / Xcode | |
// [ ] Get scheme and testPlan from command line argument |
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= Betrunkener Engländer (Trinkspiel) | |
Stell dir vor, Englisch hätte es nie gegeben. | |
== Regeln | |
- _ALLES_ wird übersetzt | |
- Sinngemäße als auch wortwörtliche Übersetzungen sind erlaubt | |
- Englische Redewendungen dürfen benutzt werden, wenn sie übersetzt werden | |
- Sollte es keine Übersetzung geben, muss eine Umschreibung benutzt werden. |
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// swift-interface-format-version: 1.0 | |
// swift-compiler-version: Apple Swift version 5.1.1 (swiftlang-1100.2.274.2 clang-1100.2.32.1) | |
// swift-module-flags: -target arm64e-apple-ios13.2 -enable-objc-interop -enable-library-evolution -swift-version 5 -enforce-exclusivity=checked -Osize -module-name SwiftUI | |
import Combine | |
import CoreData | |
import CoreFoundation | |
import CoreGraphics | |
import CoreText | |
import Darwin | |
import Foundation |
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(extension in :Animatable< where A.AnimatableData == EmptyAnimatableData>.animatableData.getter : EmptyAnimatableData | |
(extension in :Animatable< where A.AnimatableData == EmptyAnimatableData>.animatableData.modify : EmptyAnimatableData | |
(extension in :Animatable< where A.AnimatableData == EmptyAnimatableData>.animatableData.setter : EmptyAnimatableData | |
(extension in :Animatable< where A: VectorArithmetic>.animatableData.getter : A | |
(extension in :Animatable< where A: VectorArithmetic>.animatableData.modify : A | |
(extension in :Animatable< where A: VectorArithmetic>.animatableData.setter : A | |
(extension in :Button< where A == PrimitiveButtonStyleConfiguration.Label>.init(PrimitiveButtonStyleConfiguration) -> Button<PrimitiveButtonStyleConfiguration.Label> | |
(extension in :Button< where A == Text>.init(_: LocalizedStringKey, action: () -> ()) -> Button<Text> | |
(extension in :Button< where A == Text>.init<A where A1: StringProtocol>(_: A1, action: () -> ()) -> Button<Text> | |
(extension in :CoreGraphics.CGFloat.magnitudeSqu |
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import Combine | |
import CoreData | |
import CoreFoundation | |
import CoreGraphics | |
import CoreText | |
import Darwin | |
import Foundation | |
import SwiftUI | |
import UIKit | |
import os.log |
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# July 16, 2019 | |
"bdic".tr("a-e", "l-p") | |
# July 17, 2019 | |
require 'zlib' | |
Zlib.inflate("x\x9C\xCB\xCD\xCF\xCC\x03\x00\x04E\x01\xB4") | |
# July 18, 2019 | |
"$;6]I;@``\n".unpack1("u") |
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import Foundation | |
// July 1, 2019 | |
print([109, 111, 105, 110].map { String(UnicodeScalar($0)) }.joined()) | |
// July 2, 2019 | |
var hex: UInt32 = 0x6E696F6D | |
let data = Data(bytes: &hex, count: MemoryLayout<UInt32>.size) | |
String(data: data, encoding: String.Encoding.ascii) |
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APP=TeamsFixer | |
mkdir -vp ${APP}.app/Contents/MacOS ${APP}.app/Contents/Resources | |
PATH="$PATH:/usr/libexec" | |
printf '#!/usr/bin/env bash\nexec /Applications/Microsoft\ Teams.app/Contents/MacOS/Teams --disable-gpu' > ${APP}.app/Contents/MacOS/${APP} | |
chmod +x ${APP}.app/Contents/MacOS/${APP} | |
cp /Applications/Microsoft\ Teams.app/Contents/Resources/icon.icns ${APP}.app/Contents/Resources/icon.icns | |
PlistBuddy ${APP}.app/Contents/Info.plist -c "add CFBundleDisplayName string ${APP}" | |
PlistBuddy ${APP}.app/Contents/Info.plist -c "add CFBundleIconFile string icon.icns" | |
PlistBuddy ${APP}.app/Contents/version.plist -c "add ProjectName string ${APP}" | |
find ${APP}.app |
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extension Data { | |
/// Returns a new `Data` shifted by the number of given bits. | |
/// | |
/// - parameter bits: Number of bits the data to be shifted. | |
/// - returns: The shifted data. | |
func shifted(byBits bits: Int) -> Data { | |
let bitWidth = UInt8.bitWidth | |
var previousByte = UInt8() | |
return Data(bytes: self.shifted(byBytes: bits / bitWidth).map { | |
let result: UInt8 = ($0 >> (bits % bitWidth)) | (previousByte << (bits % bitWidth)) |
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