Skip to content

Instantly share code, notes, and snippets.

@CppHotReload
Created February 7, 2020 06:39
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save CppHotReload/7ac3ac7343260fb2432a02188998cf9a to your computer and use it in GitHub Desktop.
Save CppHotReload/7ac3ac7343260fb2432a02188998cf9a to your computer and use it in GitHub Desktop.
Ly SamplesProject build options
1>[7807/7976] cxxshlib (win_x64_vs2017|profile): BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\SamplesProject_rc\SamplesProject.auto_gen.2581533.res BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\CppHotReload\CppHotReload.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\CppHotReload\CppHotReloadEvents.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\CppHotReload\CppHotReloadInit.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\CppHotReload\CppHotReloadModule.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Core\EditorGame.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Core\GameplaySampleGame.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Core\GameplaySampleGameRules.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\Actor.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\FlyCameraInputComponent.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\FlyCameraInputFlowNodes.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\InAppPurchasesScriptCanvas.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\MyComponent.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\Game\WayPointManagerComponent.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\MetastreamTest\MetastreamTest.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\SamplesProjectModule.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\SamplesProjectSystemComponent.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\Source\System\GameStartup.cpp.2581533.obj BinTemp\win_x64_vs2017_profile\SamplesProject\Gem\Code\StdAfx.2581533.obj -> Bin64vc141\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.dll Bin64vc141\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.pdb Bin64vc141\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.dll.manifest
1>['C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\bin\\HostX64\\x64\\LINK.exe', '/OUT:', 'e:\\Amazon\\Lumberyard_1.21\\dev\\Bin64vc141\\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.dll', '/NOLOGO', '/MANIFEST', '/LARGEADDRESSAWARE', '/INCREMENTAL:NO', '/MACHINE:X64', '/OPT:REF', '/OPT:ICF', '/DEBUG', '/PDBALTPATH:%_PDB%', '/DLL', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\SamplesProject_rc\\SamplesProject.auto_gen.2581533.res', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\CppHotReload\\CppHotReload.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\CppHotReload\\CppHotReloadEvents.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\CppHotReload\\CppHotReloadInit.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\CppHotReload\\CppHotReloadModule.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Core\\EditorGame.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Core\\GameplaySampleGame.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Core\\GameplaySampleGameRules.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\Actor.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\FlyCameraInputComponent.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\FlyCameraInputFlowNodes.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\InAppPurchasesScriptCanvas.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\MyComponent.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\Game\\WayPointManagerComponent.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\MetastreamTest\\MetastreamTest.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\SamplesProjectModule.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\SamplesProjectSystemComponent.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\Source\\System\\GameStartup.cpp.2581533.obj', 'e:\\Amazon\\Lumberyard_1.21\\dev\\BinTemp\\win_x64_vs2017_profile\\SamplesProject\\Gem\\Code\\StdAfx.2581533.obj', '/LIBPATH:Code\\Framework\\AzGameFramework\\AzGameFramework', '/LIBPATH:Code\\Framework\\AzFramework\\AzFramework', '/LIBPATH:Code\\Framework\\GridMate', '/LIBPATH:Gems\\CryLegacy\\Code', '/LIBPATH:Code\\Framework\\AzCore\\AzCore', '/LIBPATH:E:\\Amazon\\Lumberyard_1.21\\3rdParty\\Lua\\5.1.1.8-az\\build\\win_x64\\vc140\\release', '/LIBPATH:E:\\Amazon\\Lumberyard_1.21\\3rdParty\\zstd\\1.35\\build\\win_x64\\vc140\\release', '/LIBPATH:E:\\Amazon\\Lumberyard_1.21\\3rdParty\\lz4\\r128-pkg.2\\build\\win_x64\\vc140\\release', '/LIBPATH:E:\\Amazon\\Lumberyard_1.21\\3rdParty\\zlib\\1.2.8-pkg.2\\build\\win_x64\\vc140\\release', 'AzGameFramework.lib', 'AzFramework.lib', 'GridMate.lib', 'GridMateForTools.lib', 'CryAction_AutoFlowNode.lib', 'AzCore.lib', 'lua.lib', 'zstd.lib', 'lz4.lib', 'zlib.lib', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\ATLMFC\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\NETFXSDK\\4.6.1\\lib\\um\\x64', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\lib\\10.0.18362.0\\ucrt\\x64', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\lib\\10.0.18362.0\\um\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\ATLMFC\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x86\\store\\references', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\UnionMetadata\\10.0.18362.0', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\References\\10.0.18362.0', '/LIBPATH:C:\\Windows\\Microsoft.NET\\Framework64\\v4.0.30319', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\ATLMFC\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x64', '/LIBPATH:C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Tools\\MSVC\\14.16.27023\\lib\\x86\\store\\references', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\UnionMetadata\\10.0.18362.0', '/LIBPATH:C:\\Program Files (x86)\\Windows Kits\\10\\References\\10.0.18362.0', '/LIBPATH:C:\\Windows\\Microsoft.NET\\Framework64\\v4.0.30319', '/LIBPATH:e:\\Amazon\\Lumberyard_1.21\\dev\\Code', 'User32.lib', 'Advapi32.lib', 'PsAPI.lib', 'User32.lib', 'Advapi32.lib', 'PsAPI.lib', 'bcrypt.lib', 'gdi32.lib']
1> Creating library e:\Amazon\Lumberyard_1.21\dev\Bin64vc141\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.lib and object e:\Amazon\Lumberyard_1.21\dev\Bin64vc141\Gem.SamplesProject.1622762dfefd495eb5f777970bac9cab.v0.1.0.exp
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment