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using System; | |
using System.Collections; | |
using JetBrains.Annotations; | |
using UnityEngine; | |
namespace CriticalAngleStudios.Lerp | |
{ | |
public static class CriticalLerp | |
{ | |
public static void Lerp<T>( |
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// ReSharper disable MemberCanBePrivate.Global | |
// ReSharper disable UnusedAutoPropertyAccessor.Global | |
// ReSharper disable CheckNamespace | |
namespace CriticalAngleStudios | |
{ | |
public class Or<A, B> | |
{ | |
/// <summary> | |
/// The private container of the `A` type. |
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// ReSharper disable MemberCanBePrivate.Global | |
using System; | |
using System.Collections.Generic; | |
namespace CriticalAngleStudios | |
{ | |
/// <summary> | |
/// A simple class for managing a variable of any type. | |
/// </summary> | |
/// <typeparam name="T">The variable type.</typeparam> |