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# Why you shouldn't optimize non critical path code | |
# End result roughly 6-7 times faster | |
# (convertTileString2 or 5 are most likely to actually be used) | |
# Using the fastest version probably saves 1ns on load | |
""" | |
Parse int | |
79.217 ns (0 allocations: 0 bytes) | |
17.734 ns (0 allocations: 0 bytes) | |
17.734 ns (0 allocations: 0 bytes) |
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--Any% NMG Story Shards%-- | |
--Rules-- | |
ALL shards are banned besides the following: | |
Flame Cannon can be used to open the cannon wall on the ship | |
Aqua Jet can be used to get through the water section, and can be used to kill enemies, but is banned when the water section is done (reaching desert) | |
It must not be used when doing the water section towards doppelganger | |
Blood Steal can be used to drain the fountain | |
Double jump is always allowed | |
Reflection ray is always allowed | |
Dimension shift is always allowed |