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int determineLayer(int layerOverride) | |
{ | |
int layer = layerOverride; | |
if (layerOverride < 0) | |
{ | |
layer = 0; | |
int hour = calculateHour(); | |
if (isEndlessNight() || (hour < 6 || hour >= 18)) | |
layer = 1; | |
if (stage == "sea") //Ocean | |
{ | |
if (room == 44) //Outset | |
{ | |
if (readFlag(Flags.GossipStone)) | |
return layer | 4; //Outset after Forsaken Fortress 1 | |
if (readFlag(Flags.PiratesOnOutsetBeach)) | |
return layer | 2; //Pirates at the beach | |
if (readFlag(Flags.RescuedTetra)) | |
return 9; //Tetra and Aryll at the top of Outset | |
} | |
else if (room == 11) //Windfall | |
{ | |
if (readFlag(Flags.AnimationSet2)) | |
return layer | 4; //After Forsaken Fortress 2 | |
if (isEndlessNight()) | |
return layer | 2; //Pirates at Windfall | |
} | |
else if (room == 1) //Forsaken Fortress | |
{ | |
if (readFlag(Flags.SpokeToKoRLAfterHyrule2)) | |
return 3; //Forsaken Fortress 3 | |
else | |
return 1; //Forsaken Fortress 2 | |
} | |
} | |
else if (stage == "A_mori") //Forest of Fairies | |
{ | |
if (readFlag(Flags.KoRLUnlocked)) | |
return layer | 2; //Moblins | |
} | |
else if (stage == "Asoko") //Pirate Ship | |
{ | |
if (readFlag(Flags.GossipStone)) | |
return layer | 2; //Bombs Minigame | |
} | |
else if (stage == "Hyrule") //Hyrule | |
{ | |
if (getTriforcePiecesCount() == 8) | |
return layer | 4; //No Courtyard Cutscene | |
if (readFlag(Flags.DescendedDownToHyrule2)) | |
return layer | 2; //Courtyard Cutscene | |
} | |
else if (stage == "Hyroom") //Hyrule Interior | |
{ | |
if (getTriforcePiecesCount() == 8 && !readFlag(Flags.MightyDarknutsDefeated)) | |
return layer | 4; | |
if (readFlag(Flags.DescendedDownToHyrule2)) | |
return layer | 2; | |
if (readFlag(Flags.Hyrule1ElectricalBarrierDeactivated)) | |
return layer | 6; | |
} | |
else if (stage == "kenroom") //Master Sword Room | |
{ | |
if (readFlag(Flags.MightyDarknutsDefeated)) | |
return layer | 6; //Empty | |
if (getTriforcePiecesCount() == 8) | |
return layer | 4; //Mighty Darknuts | |
if (readFlag(Flags.DescendedDownToHyrule2)) | |
return layer | 2; //Tetra to Zelda Transformation | |
} | |
else if (stage == "M2tower") //Helmaroc Tower | |
{ | |
if (readFlag(Flags.AnimationSet2)) | |
return layer | 2; //Helmaroc Fight | |
} | |
else if (stage == "GanonK") //Puppet Ganon Room | |
{ | |
if (readFlag(Flag.PuppetGanonFightIntro)) | |
return 8; //Puppet Ganon Figt | |
} | |
else if (stage == "GTower") //On Top of Ganon's Tower | |
{ | |
if (readFlag(Flag.GanondorfFightIntro)) | |
return 8; //Ganondorf Fight | |
} | |
} | |
return layer; | |
} |
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