Skip to content

Instantly share code, notes, and snippets.

@RemyUnity
RemyUnity / CubemapTextureBuilder.cs
Created April 9, 2020 09:03
Unity utility to convert 6 texture to a single cubemap texture
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.Linq;
using System.IO;
public class CubemapTextureBuilder : EditorWindow
{
[MenuItem("Tools/Cubemap Builder")]
@jean-moreno
jean-moreno / TextureCombiner.cs
Last active June 16, 2024 11:38
Texture Combiner utility for Unity: create an RGBA texture from 4 different input textures (note: place both files in an Editor folder)
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
public class TextureCombiner : EditorWindow
{
[MenuItem("Tools/Texture Combiner...")]
static void Open()
{
var w = GetWindow<TextureCombiner>(true, "Texture Combiner");
using UnityEngine;
using UnityEditor;
using UnityEngine.SceneManagement;
using System.Linq;
/// <summary>
/// Scene preview.
/// https://diegogiacomelli.com.br/unity3d-scenepreview-inspector/
/// </summary>
[CustomEditor(typeof(SceneAsset))]
// LoadingScreenManager
// --------------------------------
// built by Martin Nerurkar (http://www.martin.nerurkar.de)
// for Nowhere Prophet (http://www.noprophet.com)
//
// Licensed under GNU General Public License v3.0
// http://www.gnu.org/licenses/gpl-3.0.txt
using UnityEngine;
using UnityEngine.UI;