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@DaZombieKiller
Created June 15, 2017 23:34
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sounds =
{
{
voc_flags = VF_NORMAL,
pri = 0,
pitch_hi = 0,
id = DIGI_NULL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NULL.VOC",
voc_num = 0,
},
-- SWORD
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_SWORDSWOOSH,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWRDSTR1.VOC",
voc_num = 0,
},
-- SHURIKEN
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_STAR,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "THROW.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_STARCLINK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STRCLNK.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NULL_STARWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NULL.VOC",
voc_num = 0,
},
-- UZI
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_UZIFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UZIFIRE1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RICHOCHET1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RICH1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RICHOCHET2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RICH2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_REMOVECLIP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RMVCLIP.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_REPLACECLIP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RPLCLIP.VOC",
voc_num = 0,
},
-- SPENT SHELL HITTING FLOOR
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 200,
id = DIGI_SHELL,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SHELL.VOC",
voc_num = 0,
},
-- CROSSRIOT
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RIOTFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTFIR1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RIOTFIRE2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SHOTGUN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RIOTRELOAD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTRLD.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_BOLTEXPLODE,
voc_dist = DIST_MAXNORMAL,
pitch_lo = -100,
name = "EXPMED.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BOLTWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTWIZ.VOC",
voc_num = 0,
},
-- 30MM GRENADE LAUNCHER
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_30MMFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "40MMFIR2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_30MMRELOAD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTRLD.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_30MMEXPLODE,
voc_dist = DIST_WIDE,
pitch_lo = -100,
name = "40MMEXP2.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_30MMWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTWIZ.VOC",
voc_num = 0,
},
-- GORO HEAD
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HEADFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GHFIR1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_HEADSHOTWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GHWIZ.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_HEADSHOTHIT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "EXPSML.VOC",
voc_num = 0,
},
-- MINES
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_MINETHROW,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "THROW.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_MINEBOUNCE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "PHITGRND.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MINEBLOW,
voc_dist = DIST_WIDE,
pitch_lo = 0,
name = "EXPLRG.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MINEBEEP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STSCAN2.VOC",
voc_num = 0,
},
-- HEART ATTACK
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HEARTBEAT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HBLOOP1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HEARTFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HSQUEEZ1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HEARTWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HRTWIZ.VOC",
voc_num = 0,
},
-- MISSILE BATTERY
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 75,
id = DIGI_MISSLFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = -75,
name = "RIOTFIR1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_MISSLEXP,
voc_dist = DIST_WIDE,
pitch_lo = -100,
name = "EXPMED.VOC",
voc_num = 0,
},
-- RING OF FIRE SPELL
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RFWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RFWIZ.VOC",
voc_num = 0,
},
-- NAPALM SPELL
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NAPFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NAPFIRE.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NAPWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NAPTWIZ.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NAPPUFF,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NAPPUFF.VOC",
voc_num = 0,
},
-- MAGIC MIRV SPELL
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MIRVFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MMFIRE.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MIRVWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MMWIZ.VOC",
voc_num = 0,
},
-- SPIRAL SPELL
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_SPIRALFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SPRLFIRE.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_SPIRALWIZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SPRLWIZ.VOC",
voc_num = 0,
},
-- MAGIC SOUNDS, GENERIC
-- (USED FOR MAGIC CARPET RIDES,ETC.)
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC6,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC6.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MAGIC7,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MAGIC7.VOC",
voc_num = 0,
},
-- SHADOW WARRIOR SPELL
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_SWCLOAKUNCLOAK,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWSPELL.VOC",
voc_num = 0,
},
-- PLAYER DEAD HEAD
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_DHVOMIT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DHVOMIT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_DHCLUNK,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "DHCLUNK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_NULL_DHSQUISH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NULL.VOC",
voc_num = 0,
},
-- WEAPON RELATED
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 100,
id = DIGI_PROJECTILELAVAHIT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "LAVAHIT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 100,
id = DIGI_PROJECTILEWATERHIT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "STSPL01.VOC",
voc_num = 0,
},
-- ITEMS
{
voc_flags = VF_NORMAL,
pri = PRI_ITEM,
pitch_hi = 0,
id = DIGI_KEY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "KEY.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ITEM,
pitch_hi = 0,
id = DIGI_ITEM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ITEM5A.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ITEM,
pitch_hi = 100,
id = DIGI_BIGITEM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "ITEMBIG2.VOC",
voc_num = 0,
},
-- DEATH/HURT
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 200,
id = DIGI_BODYFALL1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BODY9.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_HITGROUND,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PHITGRND.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_BODYSQUISH1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BODY2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_BODYBURN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BURN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 200,
id = DIGI_BODYBURNSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BURNSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_BODYCRUSHED1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BODY3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_BODYHACKED1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BODY4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 0,
id = DIGI_BODYSINGED,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BURN2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_DROWN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DROWN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 400,
id = DIGI_SCREAM1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SCREAM1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 400,
id = DIGI_SCREAM2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SCREAM2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 400,
id = DIGI_SCREAM3,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SCREAM3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_HIT1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "HIT1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_ELECTRICUTE1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "ELECTRC1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 500,
id = DIGI_REMOVEME,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWDIE02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 200,
id = DIGI_IMPALED,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "IMPALE1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERAMBIENT,
pitch_hi = 200,
id = DIGI_OOF1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "OOF1.VOC",
voc_num = 0,
},
-- ACTOR SOUNDS THAT USER
-- PLAYER SOUNDS AT A LOWER PRIORITY
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 0,
id = DIGI_ACTORBODYFALL1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BODY1.VOC",
voc_num = DIGI_BODYFALL1,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 0,
id = DIGI_ACTORHITGROUND,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HITGRND.VOC",
voc_num = DIGI_HITGROUND,
},
-- NPC'S ----------------------------------------------------------------------
-- COOLIE
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_COOLIEEXPLODE,
voc_dist = DIST_MAXNORMAL,
pitch_lo = -100,
name = "COLEXP.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_COOLIESCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "COLSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_COOLIEALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "COLALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_COOLIEAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "COLAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_COOLIEPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "COLPAIN.VOC",
voc_num = 0,
},
-- COOLIE GHOST
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_CGMATERIALIZE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGMAT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_CGALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 100,
id = DIGI_CGTHIGHBONE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGWHACK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_CGAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_CGPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 100,
id = DIGI_CGMAGIC,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGSHOOT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 100,
id = DIGI_CGMAGICHIT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGHIT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_CGSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CGSCRM.VOC",
voc_num = 0,
},
-- NINJA
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_NINJAAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "NINAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 100,
id = DIGI_NINJASTAR,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "NINSTAR.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 200,
id = DIGI_NINJAPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "NINPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 200,
id = DIGI_NINJASCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "NINSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 200,
id = DIGI_NINJAALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "NINALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 0,
id = DIGI_NINJAUZIATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NINSHOOT.VOC",
voc_num = DIGI_UZIFIRE,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 0,
id = DIGI_NINJARIOTATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RIOTFIR1.VOC",
voc_num = DIGI_RIOTFIRE,
},
-- RIPPER
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_RIPPERAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPERALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPERATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPATCK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPERPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_RIPPERSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPERHEARTOUT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPHRT.VOC",
voc_num = 0,
},
-- GUARDIAN
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_GRDAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_GRDALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_GRDPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_GRDSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_GRDFIREBALL,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDFIR.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_GRDSWINGAXE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDAXE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_GRDAXEHIT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "GRDAXHT.VOC",
voc_num = 0,
},
-- SKELETOR PRIEST
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_SPAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SPALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SPPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_SPSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SPBLADE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPBLADE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SPELEC,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPELEC.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SPTELEPORT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPTLPRT.VOC",
voc_num = 0,
},
-- ACCURSED HEAD
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 0,
id = DIGI_AHAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 0,
id = DIGI_AHSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 0,
id = DIGI_AHEXPLODE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHEXP.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_AHSWOOSH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHSHWSH.VOC",
voc_num = 0,
},
-- HORNET
{
voc_flags = VF_LOOP,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_HORNETBUZZ,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "HBUZZ.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_HORNETSTING,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "HSTING.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_HORNETPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "HPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_HORNETDEATH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "HDEATH.VOC",
voc_num = 0,
},
-- SERPENT GOD BOSS
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_SERPAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SERPALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SERPPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_MAX,
pitch_hi = 100,
id = DIGI_SERPSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_SERPDEATHEXPLODE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGDETH.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SERPSWORDATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGSWORD.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SERPMAGICLAUNCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGMAGIC.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SERPSUMMONHEADS,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGHEADS.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_SERPTAUNTYOU,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SGTAUNT.VOC",
voc_num = 0,
},
-- LAVA BOSS
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 0,
id = DIGI_LAVABOSSAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 0,
id = DIGI_LAVABOSSSWIM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVSWIM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 0,
id = DIGI_LAVABOSSRISE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVRISE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_LAVABOSSALERT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_LAVABOSSFLAME,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVFLAME.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_LAVABOSSMETEOR,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVMETEOR.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_LAVABOSSMETEXP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVMETEXP.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 0,
id = DIGI_LAVABOSSPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 0,
id = DIGI_LAVABOSSSIZZLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVSIZZLE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 0,
id = DIGI_LAVABOSSEXPLODE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LVEXPL.VOC",
voc_num = 0,
},
-- LEVEL AND SECTOR OBJECT SOUNDS ----------/
-- MOTOR BOAT
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOATSTART,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTSTRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BOATRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTRUN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOATSTOP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTSTOP.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BOATFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTFIRE.VOC",
voc_num = 0,
},
-- ARMY TANK
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_TANKSTART,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TNKSTRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_TANKRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TNKRUN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_TANKSTOP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TNKSTOP.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_TANKIDLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TNKIDLE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_TANKFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TNKFIRE.VOC",
voc_num = 0,
},
-- ARMY TRUCK
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_TRUKRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRUKRUN.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_TRUKIDLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRUKIDLE.VOC",
voc_num = 0,
},
-- SUBMARINE
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_SUBRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SUBRUN.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_SUBIDLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SUBIDLE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_SUBDOOR,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SUBDOOR.VOC",
voc_num = 0,
},
-- WWII JAP BOMBER PLANE
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOMBRFLYING,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BMBFLY.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOMBRDROPBOMB,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BMBDROP.VOC",
voc_num = 0,
},
-- BUBBLES
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_BUBBLES,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "BUBBLE.VOC",
voc_num = 0,
},
-- CHAIN MOVING
-- SOUND NOT AVAILABLE -- DELTED
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_CHAIN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CHAIN.VOC",
voc_num = 0,
},
-- CHAIN DOOR
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_CHAINDOOR,
voc_dist = 8000,
pitch_lo = 0,
name = "CHNDOOR.VOC",
voc_num = 0,
},
-- CRICKETS
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_CRICKETS,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CRCKT2.VOC",
voc_num = 0,
},
-- WOOD DOOR OPEN/CLOSE
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_WOODDOOROPEN,
voc_dist = 8000,
pitch_lo = -100,
name = "DRWOODO.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_WOODDOORCLOSE,
voc_dist = 8000,
pitch_lo = -100,
name = "DRWOODC.VOC",
voc_num = 0,
},
-- METAL DOOR OPEN/CLOSE
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_METALDOOROPEN,
voc_dist = 8000,
pitch_lo = -100,
name = "DRMETO.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_METALDOORCLOSE,
voc_dist = 8000,
pitch_lo = -100,
name = "DRMETC.VOC",
voc_num = 0,
},
-- SLIDING DOOR OPEN/CLOSE
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_SLIDEDOOROPEN,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSLDO.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_SLIDEDOORCLOSE,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSLDC.VOC",
voc_num = 0,
},
-- STONE SLIDING DOOR OPEN/CLOSE
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_STONEDOOROPEN,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSTNO.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_STONEDOORCLOSE,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSTNC.VOC",
voc_num = 0,
},
-- SQUEAKY DOOR OPEN/CLOSE
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_SQUEAKYDOOROPEN,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSQKO.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_SQUEAKYDOORCLOSE,
voc_dist = 8000,
pitch_lo = -100,
name = "DRSQKC.VOC",
voc_num = 0,
},
-- GIANT DRILL MACHINE
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_DRILL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DRILL.VOC",
voc_num = 0,
},
-- AMBIENT WATER DRIPPING IN CAVE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_CAVEDRIP1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CAVE1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_CAVEDRIP2,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "CAVE2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_DRIP,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "DRIP.VOC",
voc_num = 0,
},
-- WATER FALL
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_WATERFALL1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WTRFAL1.VOC",
voc_num = 0,
},
-- THERE IS NO WTRFAL2 -- DELETED!!!
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_WATERFALL2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WTRFAL2.VOC",
voc_num = 0,
},
-- WATER FLOWING
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_WATERFLOW1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "WTRFLW1.VOC",
voc_num = 0,
},
-- THERE IS NO WTRFLW2 -- DELETED!!!
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_WATERFLOW2,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "WTRFLW2.VOC",
voc_num = 0,
},
-- ELEVATOR START/STOP
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_ELEVATOR,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ELEV1.VOC",
voc_num = 0,
},
-- SMALL EXP
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 200,
id = DIGI_SMALLEXP,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "EXPSML.VOC",
voc_num = 0,
},
-- MEDIUM EXP
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 200,
id = DIGI_MEDIUMEXP,
voc_dist = DIST_WIDE,
pitch_lo = -200,
name = "EXPMED.VOC",
voc_num = 0,
},
-- LARGE EXP
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 200,
id = DIGI_LARGEEXP,
voc_dist = DIST_WIDE,
pitch_lo = -200,
name = "EXPLRG.VOC",
voc_num = 0,
},
-- HUGE EXP
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 200,
id = DIGI_NULL_HUGEEXP,
voc_dist = DIST_WIDE,
pitch_lo = -200,
name = "NULL.VOC",
voc_num = 0,
},
-- CRACKLING FIRE FOR CONTINUOUS BURN
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_FIRE1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FIRE1.VOC",
voc_num = 0,
},
-- POWERFULL HIGH HEAT CONTINUOUS BURN
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_FIRE2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FIRE2.VOC",
voc_num = 0,
},
-- SHOOTING FIREBALL FOR FIREBALL TRAP
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_FIREBALL1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FBALL1.VOC",
voc_num = 0,
},
-- SHOOTING FIREBALL FOR FIREBALL TRAP
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_FIREBALL2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FIREBALL1.VOC",
voc_num = 0,
},
-- SECTOR GEAR COG TURNING
{
voc_flags = VF_LOOP,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_GEAR1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GEAR1.VOC",
voc_num = 0,
},
-- AMBIENT GONG FOR USE IN TEMPLE/PALACE LEVELS
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 100,
id = DIGI_GONG,
voc_dist = 32336,
pitch_lo = -100,
name = "GONG.VOC",
voc_num = 0,
},
-- AMBIENT LAVA FLOW
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_LAVAFLOW1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "LAVAFLW1.VOC",
voc_num = 0,
},
-- GENERIC SECTOR OBJECT MACHINE RUNNING
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_MACHINE1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MACHN1.VOC",
voc_num = 0,
},
-- AMBIENT MUD BUBBLES
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_MUBBUBBLES1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "MUD1.VOC",
voc_num = 0,
},
-- AMBIENT EARTH QUAKE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_EARTHQUAKE,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "QUAKE1.VOC",
voc_num = 0,
},
-- YUCKY SEWER FLOW
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_SEWERFLOW1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SEWER1.VOC",
voc_num = 0,
},
-- WATER SPLASHING
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_SPLASH1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SPLASH1.VOC",
voc_num = 0,
},
-- STEAM FLOW
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_STEAM1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "STEAM1.VOC",
voc_num = 0,
},
-- VOLCANIC STEAM VENT
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_VOLCANOSTEAM1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "VOLSTM1.VOC",
voc_num = 0,
},
-- STOMPER THUD SECTOR OBJECT
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 100,
id = DIGI_STOMPER,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "STMPR.VOC",
voc_num = 0,
},
-- SCARY AMBIENT SWAMP SOUNDS
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 100,
id = DIGI_SWAMP,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWAMP1.VOC",
voc_num = 0,
},
-- FLIP SWITCH
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_REGULARSWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWITCH1.VOC",
voc_num = 0,
},
-- FLIP LARGE SWITCH
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_BIGSWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWITCH2.VOC",
voc_num = 0,
},
-- STONE SWITCH
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_STONESWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWITCH3.VOC",
voc_num = 0,
},
-- BREAKABLE GLASS SWITCH
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_GLASSSWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWITCH4.VOC",
voc_num = 0,
},
-- HUGE ECHOING SWITCH
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 100,
id = DIGI_HUGESWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWITCH5.VOC",
voc_num = 0,
},
-- AMBIENT ROLLING THUNDER
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_THUNDER,
voc_dist = DIST_LEVELWIDE,
pitch_lo = -200,
name = "THUNDR.VOC",
voc_num = 0,
},
-- TELEPORTER
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_TELEPORT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TELPORT.VOC",
voc_num = 0,
},
-- UNDERWATER AMBIENCE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_UNDERWATER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UNDRWTR.VOC",
voc_num = 0,
},
-- UNLOCK BIG LOCKED DOOR
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_UNLOCK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UNLOCK.VOC",
voc_num = 0,
},
-- SQUEAKY VALVE TURNING
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_SQUEAKYVALVE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VALVE.VOC",
voc_num = 0,
},
-- SPOOKY ETHERAL void AMBIENCE
-- (NETHERWORLDLY SOUNDS)
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_VOID1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VOID1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_VOID2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VOID2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCWEAP,
pitch_hi = 0,
id = DIGI_VOID3,
voc_dist = -8000,
pitch_lo = 0,
name = "VOID3.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_VOID4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VOID4.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_VOID5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VOID5.VOC",
voc_num = 0,
},
-- VOLCANIC ERUPTION
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ERUPTION,
voc_dist = DIST_MAXNORMAL,
pitch_lo = 0,
name = "ERUPT.VOC",
voc_num = 0,
},
-- VOLCANIC SIZZLING PROJECTILES FLYING THROUGH AIR
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_VOLCANOPROJECTILE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "VOLPRJCT.VOC",
voc_num = 0,
},
-- LIGHT WIND AMBIENCE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_LIGHTWIND,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WIND1.VOC",
voc_num = 0,
},
-- STRONG BLOWING WIND AMBIENCE
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_STRONGWIND,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WIND2.VOC",
voc_num = 0,
},
-- BREAKING WOOD AMBIENCE
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BREAKINGWOOD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WOODBRK.VOC",
voc_num = 0,
},
-- BREAKING, TUMBLING STONES FALLING AMBIENCE
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BREAKSTONES,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STONEBRK.VOC",
voc_num = 0,
},
-- ENGINE ROOM SOUND
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ENGROOM1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENGROOM1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ENGROOM2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENGROOM2.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ENGROOM3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENGROOM3.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ENGROOM4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENGROOM4.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ENGROOM5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENGROOM5.VOC",
voc_num = 0,
},
-- BREAKING GLASS, LARGE WINDOW PANE
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 0,
id = DIGI_BREAKGLASS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GLASS3.VOC",
voc_num = 0,
},
-- MUSICAL STINGER
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MUSSTING,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MUSSTING.VOC",
voc_num = 0,
},
-- HELICOPTER LIKE SOUND
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_HELI,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HELI.VOC",
voc_num = 0,
},
-- HUGE ECHOING HEART LIKE AMBIENCE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BIGHART,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIGHART.VOC",
voc_num = 0,
},
-- EERIE ETHERAL TYPE WIND
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_WIND4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WIND4.VOC",
voc_num = 0,
},
-- SPOOKY SINE WAVE SOUND
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_SPOOKY1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SPOOKY1.VOC",
voc_num = 0,
},
-- SPOOKY SINE WAVE SOUND
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_DRILL1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DRILL1.VOC",
voc_num = 0,
},
-- JET ENGINE
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_JET,
voc_dist = DIST_MAXNORMAL,
pitch_lo = 0,
name = "JET.VOC",
voc_num = 0,
},
-- CERIMONIAL DRUM CHANT
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_DRUMCHANT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DRUMCHNT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_MAX,
pitch_hi = 0,
id = DIGI_BUZZZ,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FLY.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_MAX,
pitch_hi = 0,
id = DIGI_CHOP_CLICK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UZICLK.VOC",
voc_num = 0,
},
-- !IMPORTANT! Make sure all player voices stay together
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_SWORD_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STICKY2R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_UZI_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UZI1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_SHOTGUN_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SHOTG1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_ROCKET_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BOLT1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_GRENADE_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BOLT1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RAIL_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BOLT1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MINE_UP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STICKY1R.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = 0,
pitch_hi = 0,
id = DIGI_FIRSTPLAYERVOICE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BADMAN04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "COMEGET2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GHOP07.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GOODDAY4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "KILLU05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI6,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NATURAL4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI7,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NOHONOR6.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI8,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SAYON09.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI9,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TAKSAN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TAUNTAI10,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SNATCH01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_PLAYERPAIN1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CHOTO7.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERPAIN2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWPAIN05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERPAIN3,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWPAIN03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERPAIN4,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWPAIN07.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERPAIN5,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWPAIN22.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERYELL1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERYELL2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_PLAYERYELL3,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_SEARCHWALL,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "GRUNT06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOURINAL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NOWAY1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 100,
id = DIGI_FALLSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SWDIE02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_GOTITEM1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHSO5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = 0,
pitch_hi = 0,
id = DIGI_LASTPLAYERVOICE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "",
voc_num = 0,
},
-- was RAILB10.VOC
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RAILFIRE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HSHOT1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RAILREADY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RAIL2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_RAILPWRUP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RAILUP09.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_MAX,
pitch_hi = 0,
id = DIGI_NUCLEAREXP,
voc_dist = DIST_LEVELWIDE,
pitch_lo = 0,
name = "HBOMB2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NUKESTDBY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STANDBY.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NUKECDOWN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CDOWN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NUKEREADY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SYSREAD.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CHEMGAS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HISS1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CHEMBOUNCE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CHBNCE1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_THROW,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "THROW.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_PULL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PULL.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_MINEARM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STSCAN2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HEARTDOWN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HBDOWN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NULL_TOOLBOX,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NULL.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_GASPOP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GASPOP.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_40MMBNCE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "40MMBNCE.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BURGLARALARM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BURGALRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CARALARM,
voc_dist = 25000,
pitch_lo = 0,
name = "CARALRM2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CARALARMOFF,
voc_dist = 25000,
pitch_lo = 0,
name = "CAOFF1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CALTROPS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TACK1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NIGHTON,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NVON3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_NIGHTOFF,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NVOFF2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_SHOTSHELLSPENT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SGSH01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BUSSKID,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SKID3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BUSCRASH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CRASH4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_BUSENGINE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BUS1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_ARMORHIT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIMP01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_ASIREN1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ASIREN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_FIRETRK1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FIRETRK1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAFFIC6,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAFFIC6.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_HELI1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HELI1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_JET1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JET1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MOTO1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MOTO1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_MOTO2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MOTO2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_NEON1,
voc_dist = -8000,
pitch_lo = 0,
name = "NEON1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_SUBWAY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SUBWAY1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_TRAIN1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAINS01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_COINS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "COIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_SWORDCLANK,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWRDSMK1.VOC",
voc_num = 0,
},
-- RIPPER2
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_RIPPER2AMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2AMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPER2ALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2ALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPER2ATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2ATCK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPER2PAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2PAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_RIPPER2SCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2SCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPER2HEARTOUT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIP2HRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_M60,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "M60.VOC",
voc_num = 0,
},
-- SUMO
{
voc_flags = VF_NORMAL,
pri = PRI_MAX,
pitch_hi = 100,
id = DIGI_SUMOSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SUMOALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_SUMOAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SUMOPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMPAIN.VOC",
voc_num = 0,
},
-- UNLOCK RAM LOCKED DOOR
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_RAMUNLOCK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RAMLOCK.VOC",
voc_num = 0,
},
-- UNLOCK CARD LOCKED DOOR
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 0,
id = DIGI_CARDUNLOCK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CARDLOCK.VOC",
voc_num = 0,
},
-- More player voices
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ANCIENTSECRET,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ACS10.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_AMERICANDRIVER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AMDRIV01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_DRIVELIKEBABOON,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BABOON03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_BURNBABY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BBURN04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LIKEBIGWEAPONS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIGWPN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_COWABUNGA,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CBUNG01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOCHARADE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "CHARAD09.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TIMETODIE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "DTIME.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_EATTHIS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "EAT02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_FIRECRACKERUPASS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FCRACK01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HOLYCOW,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HCOW03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HOLYPEICESOFCOW,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HCOW06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HOLYSHIT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HSHIT03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HOLYPEICESOFSHIT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HSHIT04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_PAYINGATTENTION,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "IHOPE01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_EVERYBODYDEAD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ILIKE01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_KUNGFU,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "KUNGFU06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HOWYOULIKEMOVE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LMOVE01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOMESSWITHWANG,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LWANG05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_RAWREVENGE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RAW01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_YOULOOKSTUPID,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STUPID01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TINYDICK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TDICK02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOTOURNAMENT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TOURN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WHOWANTSWANG,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WWANG11.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MOVELIKEYAK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "YAK02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ALLINREFLEXES,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "REFLEX08.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_EVADEFOREVER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "EVADE01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MRFLY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MFLY03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SHISEISI,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SHISEI03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LIKEFIREWORKS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FWORKS01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LIKEHIROSHIMA,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HIRO03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LIKENAGASAKI,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NAGA06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LIKEPEARL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PEARL03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_IAMSHADOW,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "IAM01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ILIKENUKES,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LIKNUK01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ILIKESWORD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LIKSRD01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ILIKESHURIKEN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LIKSHK02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_BADLUCK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "LUCK06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOMOVIEMRCHAN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MCHAN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_REALLIFEMRCHAN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "RCHAN13.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOLIKEMUSIC,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MUSIC03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NODIFFERENCE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NODIFF07.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOFEAR,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NOFEAR01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "NOPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOREPAIRMAN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "REPMAN15.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SONOFABITCH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SOB15.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_PAINFORWEAK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WEAK03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_GOSPEEDY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SPEED04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_GETTINGSTIFF,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STIFF01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_TOMBRAIDER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TOMB05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STICKYGOTU1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSTICK01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STICKYGOTU2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSTICK05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STICKYGOTU3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSTICK07.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STICKYGOTU4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSTICK10.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SWORDGOTU1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSWORD05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SWORDGOTU2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSWORD08.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SWORDGOTU3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TSWORD01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_HURTBAD1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL22.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_HURTBAD2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL14.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_HURTBAD3,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL23.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_HURTBAD4,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL16.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 200,
id = DIGI_HURTBAD5,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "SWYELL13.VOC",
voc_num = 0,
},
-- TOILETGIRL
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_TOILETGIRLSCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "TGSCRM.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 300,
id = DIGI_TOILETGIRLALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -300,
name = "TGALRT.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 300,
id = DIGI_TOILETGIRLAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -300,
name = "TGAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_TOILETGIRLPAIN,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "TGPAIN.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_TOILETGIRLTAUNT1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "TGTNT1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_TOILETGIRLTAUNT2,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "TGTNT2.VOC",
voc_num = 0,
},
-- MORE SUMO
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 100,
id = DIGI_SUMOFART,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMOFART.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_GIBS1,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "GIBS04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_GIBS2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "GIBS05.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BIRDS1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIRDS01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BIRDS2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIRDS02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_TOILET,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "TOILET01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_FORKLIFTIDLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FLIDLE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_FORKLIFTRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FLRUN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_TOYCAR,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TOYCAR03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_UZIMATIC,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "PRESS03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_COMPUTERPOWER,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "COMPON01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_GENERATORON,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "TURBON01.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_GENERATORRUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TURBRN01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BIGDRILL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BIGDRL03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_FLUORLIGHT,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "FLUOR01.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 200,
id = DIGI_AMOEBA,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "AMOEBA03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 200,
id = DIGI_BODYFALL2,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "BODY6.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 200,
id = DIGI_GIBS3,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "GIBS01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 200,
id = DIGI_NINJACHOKE,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "CHOK01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAIN3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAIN3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_TRAINR02,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAINR02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRAIN8,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TRAIN8.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_TRASHLID,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TCLID01.VOC",
voc_num = 0,
},
-- player voices
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_GETMEDKIT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ACCU01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_AHH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "AHH03.VOC",
voc_num = 0,
},
-- Pachinko
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_PALARM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PALARM1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_PFLIP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PFLIP4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_PROLL1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PROLL1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_PROLL2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PROLL2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_PROLL3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "PROLL3.VOC",
voc_num = 0,
},
-- BUNNY
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_BUNNYATTACK,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RABATK1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_BUNNYDIE1,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RABDIE1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_BUNNYDIE2,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RABDIE2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 100,
id = DIGI_BUNNYDIE3,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RABDIE3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 100,
id = DIGI_BUNNYAMBIENT,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RABAMB.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_STONESLIDE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "STONE2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 200,
id = DIGI_NINJAINHALF,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "NINCUT3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_RIPPER2CHEST,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "RIPCHST1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_WHIPME,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WHIPIN2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ENDLEV,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ENDLEV3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_MDALARM,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MDALARM1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_BREAKMETAL,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "METALBRK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_BREAKDEBRIS,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "DEBRIBRK.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 200,
id = DIGI_BREAKMARBELS,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "MARBELS.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_BANZAI,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BANZAI1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_HAHA1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HAHA19.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_HAHA2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HAHA11.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERDEATH,
pitch_hi = 0,
id = DIGI_HAHA3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "HAHA15.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ITEM,
pitch_hi = 0,
id = DIGI_ITEM_SPAWN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TELEPT02.VOC",
voc_num = 0,
},
-- More Player Voices
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOREPAIRMAN2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG1075.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOPOWER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG1082.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_DOUBLEUZI,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG1087.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_NOTORDBUNNY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG1088.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_CANBEONLYONE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG1103.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MIRROR1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2000.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MIRROR2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2005.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_HITTINGWALLS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2020.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_GOTRAILGUN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2032.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_RABBITHUMP1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2053.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_RABBITHUMP2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2054.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_RABBITHUMP3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2045.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_RABBITHUMP4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2087.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_FAGRABBIT1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2074.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_FAGRABBIT2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2075.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_FAGRABBIT3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2078.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STINKLIKEBABBOON,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3005.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WHATYOUEATBABY,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3017.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WHATDIEDUPTHERE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3047.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_YOUGOPOOPOO,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3022.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_PULLMYFINGER,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG6053.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SOAPYOUGOOD,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3059.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WASHWANG,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG4012.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_DROPSOAP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG3070.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_REALTITS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG6051.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MSTRLEEP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG4002.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SEEKLEEPADVICE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG4024.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_AVENGELEEPDEATH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG5042.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_LEEPGHOST,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG5049A.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 200,
id = DIGI_DOOR1,
voc_dist = 8000,
pitch_lo = -200,
name = "WDOOR02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 200,
id = DIGI_DOOR2,
voc_dist = 8000,
pitch_lo = -200,
name = "MDOOR03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 200,
id = DIGI_DOOR3,
voc_dist = 8000,
pitch_lo = -200,
name = "603981_1.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_FLAGWAVE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "FLAG03.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SURFACE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG7009.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_GASHURT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG7001.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_BONUS_GRAB,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG2001.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_ANIMECRY,
voc_dist = -8000,
pitch_lo = 0,
name = "ACHCRY04.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_ANIMESING1,
voc_dist = -8000,
pitch_lo = 0,
name = "ACHS010.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_ANIMEMAD1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ACHT1006.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_ANIMESING2,
voc_dist = -8000,
pitch_lo = 0,
name = "ACHS016.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_ANIMEMAD2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ACHT120A.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_LOW_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_PLAYER_TELEPORT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TELEPT02.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_INTRO_SLASH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SLASH1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_WARNING,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WARNING.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_INTRO_WHIRL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "WHIRL1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 300,
id = DIGI_TOILETGIRLFART1,
voc_dist = -16000,
pitch_lo = -300,
name = "ACHF1003.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 300,
id = DIGI_TOILETGIRLFART2,
voc_dist = -16000,
pitch_lo = -300,
name = "ACHF1002.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 300,
id = DIGI_TOILETGIRLFART3,
voc_dist = -16000,
pitch_lo = -300,
name = "ACHF1016.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_WINDCHIMES,
voc_dist = -8000,
pitch_lo = 0,
name = "CHIMES4.VOC",
voc_num = 0,
},
-- Yet more LoWang voices
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_MADATCARPET,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB023.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JUMPONCARPET,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB020.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_USEBROKENVEHICLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB080.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_STEPONCALTROPS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB106.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGSEESERP,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB130.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SERPTAUNTWANG,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGSB4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGTAUNTSERP1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB166.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGTAUNTSERP2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB156.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGORDER1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB193.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGORDER2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB202.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_WANGDROWNING,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGB340A.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZILLAREGARDS,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JGEN06.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_PMESSAGE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "MSG9.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SHAREND_UGLY1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UGLY1A.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SHAREND_UGLY2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "UGLY1B.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_SHAREND_TELEPORT,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "TELEPT07.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_HOTHEADSWITCH,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "GOROSW1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_BOATCREAK,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTCREAK2.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOATRUN2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTRUN05.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 0,
id = DIGI_BOATIDLE,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "BTIDLE4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_SHIPBELL,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SHIPBELL.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_AMBIENT,
pitch_hi = 0,
id = DIGI_FOGHORN,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "SHIPHRN1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_HI_PLAYERWEAP,
pitch_hi = 0,
id = DIGI_CANNON,
voc_dist = DIST_WIDE,
pitch_lo = 0,
name = "EXP3.VOC",
voc_num = 0,
},
-- Yet even more player voices!
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41001,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41001.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41012,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41012.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41018,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41018.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41028,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41028.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41048,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41048.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41052,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41052.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41058,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41058.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41060,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41060.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG41075,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG41075.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42004,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42004.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42019,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42019.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42021,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42021.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42028,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42028.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42033,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42033.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42034,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42034.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42050,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42050.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42056,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42056.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG42061,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG42061.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG43004,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG43004.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG43015,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG43015.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG43019,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG43019.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG43021,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG43021.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44011,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44011.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44014,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44014.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44027,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44027.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44038,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44038.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44039,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44039.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44048,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44048.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44052,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44052.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45014,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45014.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG44068,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG44068.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45010,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45010.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45018,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45018.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45030,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45030.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45033,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45033.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45043,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45043.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45053,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45053.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG45067,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG45067.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG46005,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG46005.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG46010,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG46010.VOC",
voc_num = 0,
},
-- And the girls talk back to Wang
-- Car Girl
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI049,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI049.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI051,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI051.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI052,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI052.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI054,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI054.VOC",
voc_num = 0,
},
-- Sailor Moon
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI060,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI060.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI063,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI063.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI065,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI065.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI066,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI066.VOC",
voc_num = 0,
},
-- Mechanic
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI073,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI073.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI075,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI075.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI077,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI077.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI079,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI079.VOC",
voc_num = 0,
},
-- Prune
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI089,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI089.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI091,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI091.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI093,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI093.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_LANI095,
voc_dist = -16000,
pitch_lo = -200,
name = "LANI095.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 300,
id = DIGI_VENTWALK,
voc_dist = 8000,
pitch_lo = -300,
name = "AD5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_ENVIRONMENT,
pitch_hi = 300,
id = DIGI_CARWALK,
voc_dist = 8000,
pitch_lo = -300,
name = "AD6.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 100,
id = DIGI_JETSOAR,
voc_dist = 8000,
pitch_lo = -100,
name = "JET05.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_SECTOROBJ,
pitch_hi = 100,
id = DIGI_VACUUM,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "VC04.VOC",
voc_num = 0,
},
-- GIRL NINJA
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 200,
id = DIGI_GIRLNINJAALERTT,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "LANI017.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCDEATH,
pitch_hi = 200,
id = DIGI_GIRLNINJASCREAM,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "LANI033.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 200,
id = DIGI_GIRLNINJAALERT,
voc_dist = DIST_NORMAL,
pitch_lo = -200,
name = "LANI001.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_PRUNECACKLE,
voc_dist = -16000,
pitch_lo = -200,
name = "CACKLE.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_PRUNECACKLE2,
voc_dist = -16000,
pitch_lo = -200,
name = "CACKLE2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCAMBIENT,
pitch_hi = 200,
id = DIGI_PRUNECACKLE3,
voc_dist = -16000,
pitch_lo = -200,
name = "CACKLE3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_SUMOSTOMP,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "SUMO058.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_SECTOROBJ,
pitch_hi = 100,
id = DIGI_VATOR,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "ELEV01.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9009,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9009.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z16004,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z16004.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z16012,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z16012.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z16022,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z16022.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z16027,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z16027.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG93030,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG93030.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG94002,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG94002.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z17010,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z17010.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z17052,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z17052.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z17025,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z17025.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML25014,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML25014.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML250101,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML250101.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9022,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9022.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9032,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9032.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9038,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9038.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9055,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9055.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG9060,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG9060.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG92055,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG92055.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML25032,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML25032.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG92036,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG92036.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG92042,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG92042.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML26001,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML26001.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG93000,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG93000.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG93011,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG93011.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG93018,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG93018.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG93023,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG93023.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML26008,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML26008.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ML26011,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ML26011.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG94007,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG94007.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG94024,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG94024.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG94039,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG94039.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_JG95012,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "JG95012.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_NPCATTACK,
pitch_hi = 100,
id = DIGI_ZILLASTOMP,
voc_dist = DIST_NORMAL,
pitch_lo = -100,
name = "ZWALK5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC1,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC1.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC2,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC2.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC3,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC3.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC4,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC4.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC5,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC5.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC6,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC6.VOC",
voc_num = 0,
},
{
voc_flags = VF_LOOP,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC7,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC7.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC8,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC8.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_ZC9,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "ZC9.VOC",
voc_num = 0,
},
{
voc_flags = VF_NORMAL,
pri = PRI_PLAYERVOICE,
pitch_hi = 0,
id = DIGI_Z16043,
voc_dist = DIST_NORMAL,
pitch_lo = 0,
name = "Z16043.VOC",
voc_num = 0,
},
}
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