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Mono path[0] = 'E:/Spiele/Steam/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/Managed'
Mono config path = 'E:/Spiele/Steam/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/MonoBleedingEdge/etc'
[Physics::Module] Initialized MultithreadedJobDispatcher with 23 workers.
Initialize engine version: 2022.3.22f1 (887be4894c44)
[Subsystems] Discovering subsystems at path E:/Spiele/Steam/SteamLibrary/steamapps/common/Empyrion - Galactic Survival/Client/Empyrion_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
Vendor: NVIDIA
@Daimonicon
Daimonicon / BlocksConfig.ecf
Last active August 14, 2023 11:37
Empyrion BlocksConfig.ecf - Safe (see comment)
This file has been truncated, but you can view the full file.
# Do not remove legacy items. Set to: 'ShowUser: NoButCSV' */
/* If legacy items should be removed but cause savegame break, please add a note as reference */
/* Terrain blocks are stored for id=0 to id=255 Do NOT use other blocks there! */
/* Blocks with IDs go up to #2048 */
/* You can add up to 2048 more Blocks after the ID-blocks. Instead of 'Block Id: 1234, Name: Thisblock' you use 'Name: Air' */
/* We don't use scale parameter anymore: Mass for material building blocks (not 3d models) is given for a 1m block. Thus, the mass is different depending on whether object is used for SS (0.5m block) or MS / Base (2m block)
- if used for Small Grid (HV,SV): Mass * 0.125 (0.5^3)
- if used for Large Grid (BA,CV): Mass * 8 (2^3) */
@Daimonicon
Daimonicon / Crash_2023_3_14_0-40-4.txt
Last active March 14, 2023 08:58
NetScriptFramework CrashLog
Unhandled native exception occurred at 0x7FF7782CDD00 (SkyrimSE.exe+12FDD00) on thread 14440!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
@Daimonicon
Daimonicon / gist:32b25082c79b33f3f427bb3611a1f84c
Last active March 14, 2023 08:48
Modlist Quick Export 14.03.2023 -- 09:48
#Mod_Priority,#Mod_Status,#Mod_Name,#Mod_Nexus_URL,#Mod_Version
"0001","+","DLC: HearthFires","",""
"0002","+","DLC: Dragonborn","",""
"0003","+","DLC: Dawnguard","",""
"0004","+","Creation Club: ccQDRSSE001-SurvivalMode","",""
"0005","+","Creation Club: ccBGSSSE037-Curios","",""
"0006","+","Creation Club: ccBGSSSE025-AdvDSGS","",""
"0007","+","Creation Club: ccBGSSSE001-Fish","",""
"0009","+","(Part 1) SSE Engine Fixes for 1.5.39 - 1.5.97","https://www.nexusmods.com/skyrimspecialedition/mods/17230","5.9.1.0"
"0010","+","SKSE64 ini pre-download","https://www.nexusmods.com/skyrimspecialedition/mods/1651","1.2.0.0"
@Daimonicon
Daimonicon / crash-2023-03-13-23-40-04.log
Last active March 14, 2023 09:00
Crash Logger - SkyrimSSE 1.5.97.0 PDB - Log Output
Skyrim SSE v1.5.97
CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7782CDD00 SkyrimSE.exe+12FDD00 mov rax, [rbx+0x28] | BSShader::sub_1412FDCC0_12FDD00)
SYSTEM SPECS:
OS: Microsoft Windows 10 Pro for Workstations v10.0.19041
CPU: AuthenticAMD AMD Ryzen 9 5900X 12-Core Processor
GPU #1: Nvidia GA104 [GeForce RTX 3070]
GPU #2: Microsoft Basic Render Driver
11:05:43.802 [I] usvfs dll 0.5.6.0 initialized in process 14280
11:05:43.802 [D] remove from process 14280
11:05:43.802 [I] create config in 14280
11:05:43.802 [I] 0 processes
11:05:43.803 [I] mod_organizer_instance_1 created in process 14280
11:05:43.803 [I] attached to mod_organizer_instance_1 with 1 nodes, size 4,194,304 B
11:05:43.803 [I] inv_mod_organizer_instance_1 created in process 14280
11:05:43.803 [I] attached to inv_mod_organizer_instance_1 with 1 nodes, size 131,072 B
11:05:43.803 [D] context current shm: mod_organizer_instance (now 2 connections)
11:05:43.803 [D] clearing blacklist