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@DaniZz
Created December 6, 2012 15:18
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m and z crashes
from kivy.app import App
from kivy.uix.widget import Widget
from kivy.uix.label import Label
from kivy.graphics import Color, Ellipse, Line
from kivy.uix.boxlayout import BoxLayout
from kivy.core.window import Window
from kivy.interactive import InteractiveLauncher
from kivy.properties import NumericProperty
from kivy.event import EventDispatcher
import random
framePoints = [150, 250, 750, 250, 750, 600, 150, 600, 150, 250]
CIRCLEPOSITIONS = ([200,300],[350,300],[500,300],[650,300],[200,400],[350,400],[500,400],[650,400],[200,500],[350,500],[500,500],[650,500])
CIRCLESIZE = 80
RED = (0.3,0.3,0.3)
BLUE = (.6, .8, .6)
WHITE = (1,1,1)
NTRIALS = 12
itemGroups = {'YN': [[['T','TICK'],['T','POCK'],['Z','TICK'],['Z','POCK'],['M','TICK'],['M','POCK']],[['T','TICK'],['T','POCK'],['Z','TICK'],['Z','POCK'],['M','TICK'],['M','POCK']]]}
class Circles:
def __init__(self, posx, posy, color):
self.x = posx
self.y = posy
self.col = color
class Configuration:
def __init__(self, nred = 6, nblue = 6):
self.nred = nred
self.nblue = nblue
self.circles = []
self.setupConf()
def setupConf(self):
circlePosz = list(CIRCLEPOSITIONS)
for i in range(0,self.nred):
coord = circlePosz.pop(0)
self.circles.append(Circles(coord[0],coord[1],RED))
for i in range(0,self.nblue):
coord = circlePosz.pop(0)
self.circles.append(Circles(coord[0],coord[1],BLUE))
class Trials:
def __init__(self):
self.setup = None
self.question = None
self.ans = None
self.time = None
def evaluate (self, answer):
return True
class Session(Widget):
trialDisplayed = NumericProperty(0)
def __init__(self, tyype, number):
self.tyype = tyype
self.number = number
self.trials = []
self.makeSession()
def makeSession(self):
for group in itemGroups[self.tyype]:
random.shuffle(group)
for tr in group:
if tr[0] == 'T': nred = 12
if tr[0] == 'Z': nred = 0
if tr[0] == 'M': nred = random.randint(4,8)
thisTrial = Trials()
thisTrial.setup = Configuration(nred,12-nred)
thisTrial.question = tr[1]
self.trials.append(thisTrial)
# here I'm trying defining trialDisplayed as a Numeric Property
# here I'm trying to define on_key_down as a keyboard listener (but it doesn't listen :/ )
# if self.tyype == 'YN':
# if self.tyype == 'COMPARISON':
class DisplayWidget(Widget):
def __init__(self, frame, setup, **kwargs):
super(DisplayWidget, self).__init__(**kwargs)
# Window.clearcolor = (0.1, 0.1, 0.1, 1.)
with self.canvas:
Color(*WHITE)
Line(points=frame, width=2.5)
for circle in setup.circles:
Color(*circle.col)
d = CIRCLESIZE
Ellipse(pos=(circle.x , circle.y), size=(d, d))
class TiktokApp(App):
def build(self):
Window.bind(on_key_down=self.on_key_down)
session = Session('YN',1)
layout = BoxLayout(orientation='vertical')
# here I want to put the trialDisplayed instead of the [0] to select the right Trials object in session.trials
display = DisplayWidget(framePoints, session.trials[session.trialDisplayed].setup)
text = Label(text=session.trials[session.trialDisplayed].question + ' cercles sont rouges')
layout.add_widget(display)
layout.add_widget(text)
return layout
def build_config(self, config):
config.setdefaults('graphics', {
'width': '1280',
'height': '1024'
})
def on_key_down(self, keycode, *args):
print args[2]
if args[2] in ['m','y']:
session.trialDisplayed += 1
print 'yayyy'
# print session.trialDisplayed
if __name__ == '__main__':
TiktokApp().run()
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