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This is a little library which allows you to display all possible particle effects in Minecraft with your plugin.
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import java.lang.reflect.Constructor; | |
import java.lang.reflect.Field; | |
import java.lang.reflect.Method; | |
import java.util.ArrayList; | |
import java.util.HashMap; | |
import java.util.List; | |
import java.util.Map; | |
import java.util.Map.Entry; | |
import org.bukkit.Bukkit; | |
import org.bukkit.Location; | |
import org.bukkit.entity.Player; | |
/** | |
* ParticleEffect Library v1.0 | |
* | |
* This particle effect library was created by DarkBlade12 based off content from microgeek | |
* You are free to use it, modify it and redistribute it under the condition to give credit to me or microgeek | |
* | |
* @author DarkBlade12 | |
*/ | |
public enum ParticleEffect { | |
HUGE_EXPLOSION("hugeexplosion", 0), LARGE_EXPLODE("largeexplode", 1), FIREWORKS_SPARK("fireworksSpark", 2), BUBBLE("bubble", 3), SUSPEND("suspend", 4), DEPTH_SUSPEND("depthSuspend", 5), TOWN_AURA( | |
"townaura", 6), CRIT("crit", 7), MAGIC_CRIT("magicCrit", 8), MOB_SPELL("mobSpell", 9), MOB_SPELL_AMBIENT("mobSpellAmbient", 10), SPELL("spell", 11), INSTANT_SPELL("instantSpell", 12), WITCH_MAGIC( | |
"witchMagic", 13), NOTE("note", 14), PORTAL("portal", 15), ENCHANTMENT_TABLE("enchantmenttable", 16), EXPLODE("explode", 17), FLAME("flame", 18), LAVA("lava", 19), FOOTSTEP("footstep", 20), SPLASH( | |
"splash", 21), LARGE_SMOKE("largesmoke", 22), CLOUD("cloud", 23), RED_DUST("reddust", 24), SNOWBALL_POOF("snowballpoof", 25), DRIP_WATER("dripWater", 26), DRIP_LAVA("dripLava", 27), SNOW_SHOVEL( | |
"snowshovel", 28), SLIME("slime", 29), HEART("heart", 30), ANGRY_VILLAGER("angryVillager", 31), HAPPY_VILLAGER("happyVillager", 32); | |
private String name; | |
private int id; | |
ParticleEffect(String name, int id) { | |
this.name = name; | |
this.id = id; | |
} | |
public String getName() { | |
return name; | |
} | |
public int getId() { | |
return id; | |
} | |
private static final Map<String, ParticleEffect> NAME_MAP = new HashMap<String, ParticleEffect>(); | |
private static final Map<Integer, ParticleEffect> ID_MAP = new HashMap<Integer, ParticleEffect>(); | |
static { | |
for (ParticleEffect effect : values()) { | |
NAME_MAP.put(effect.name, effect); | |
ID_MAP.put(effect.id, effect); | |
} | |
} | |
public static ParticleEffect fromName(String name) { | |
if (name == null) { | |
return null; | |
} | |
for (Entry<String, ParticleEffect> e : NAME_MAP.entrySet()) { | |
if (e.getKey().equalsIgnoreCase(name)) { | |
return e.getValue(); | |
} | |
} | |
return null; | |
} | |
public static ParticleEffect fromId(int id) { | |
return ID_MAP.get(id); | |
} | |
/** | |
* Returns a colored list of particle effect names and ids | |
*/ | |
public static String getDetailedList() { | |
List<String> list = new ArrayList<String>(); | |
for (String name : NAME_MAP.keySet()) { | |
list.add(name + "§7, §8" + NAME_MAP.get(name).getId()); | |
} | |
return new GeneralUtil().getDetailedList(list); | |
} | |
/** | |
* Plays a particle effect at a location which is only shown to a specific player. | |
*/ | |
public void play(Player p, Location loc, float offsetX, float offsetY, float offsetZ, float speed, int amount) { | |
sendPacket(p, createNormalPacket(this, loc, offsetX, offsetY, offsetZ, speed, amount)); | |
} | |
/** | |
* Plays a particle effect at a location which is shown to all players in the current world. | |
*/ | |
public void play(Location loc, float offsetX, float offsetY, float offsetZ, float speed, int amount) { | |
Object packet = createNormalPacket(this, loc, offsetX, offsetY, offsetZ, speed, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
sendPacket(p, packet); | |
} | |
} | |
/** | |
* Plays a particle effect at a location which is shown to all players whitin a certain range in the current world. | |
*/ | |
public void play(Location loc, double range, float offsetX, float offsetY, float offsetZ, float speed, int amount) { | |
Object packet = createNormalPacket(this, loc, offsetX, offsetY, offsetZ, speed, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
if (p.getLocation().distance(loc) <= range) { | |
sendPacket(p, packet); | |
} | |
} | |
} | |
/** | |
* Plays a tilecrack effect at a location which is only shown to a specific player. | |
*/ | |
public static void playTileCrack(Player p, Location loc, int id, byte data, float offsetX, float offsetY, float offsetZ, int amount) { | |
sendPacket(p, createTileCrackPacket(id, data, loc, offsetX, offsetY, offsetZ, amount)); | |
} | |
/** | |
* Plays a tilecrack effect at a location which is shown to all players in the current world. | |
*/ | |
public static void playTileCrack(Location loc, int id, byte data, float offsetX, float offsetY, float offsetZ, int amount) { | |
Object packet = createTileCrackPacket(id, data, loc, offsetX, offsetY, offsetZ, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
sendPacket(p, packet); | |
} | |
} | |
/** | |
* Plays a tilecrack effect at a location which is shown to all players within a certain range in the current world. | |
*/ | |
public static void playTileCrack(Location loc, double range, int id, byte data, float offsetX, float offsetY, float offsetZ, int amount) { | |
Object packet = createTileCrackPacket(id, data, loc, offsetX, offsetY, offsetZ, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
if (p.getLocation().distance(loc) <= range) { | |
sendPacket(p, packet); | |
} | |
} | |
} | |
/** | |
* Plays an iconcrack effect at a location which is only shown to a specific player. | |
*/ | |
public static void playIconCrack(Player p, Location loc, int id, float offsetX, float offsetY, float offsetZ, int amount) { | |
sendPacket(p, createIconCrackPacket(id, loc, offsetX, offsetY, offsetZ, amount)); | |
} | |
/** | |
* Plays an iconcrack effect at a location which is shown to all players in the current world. | |
*/ | |
public static void playIconCrack(Location loc, int id, float offsetX, float offsetY, float offsetZ, int amount) { | |
Object packet = createIconCrackPacket(id, loc, offsetX, offsetY, offsetZ, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
sendPacket(p, packet); | |
} | |
} | |
/** | |
* Plays an iconcrack effect at a location which is shown to all players within a certain range in the current world. | |
*/ | |
public static void playIconCrack(Location loc, double range, int id, float offsetX, float offsetY, float offsetZ, int amount) { | |
Object packet = createIconCrackPacket(id, loc, offsetX, offsetY, offsetZ, amount); | |
for (Player p : loc.getWorld().getPlayers()) { | |
if (p.getLocation().distance(loc) <= range) { | |
sendPacket(p, packet); | |
} | |
} | |
} | |
private Object createNormalPacket(ParticleEffect effect, Location loc, float offsetX, float offsetY, float offsetZ, float speed, int amount) { | |
return createPacket(effect.getName(), loc, offsetX, offsetY, offsetZ, speed, amount); | |
} | |
private static Object createTileCrackPacket(int id, byte data, Location loc, float offsetX, float offsetY, float offsetZ, int amount) { | |
return createPacket("tilecrack_" + id + "_" + data, loc, offsetX, offsetY, offsetZ, 0.1F, amount); | |
} | |
private static Object createIconCrackPacket(int id, Location loc, float offsetX, float offsetY, float offsetZ, int amount) { | |
return createPacket("iconcrack_" + id, loc, offsetX, offsetY, offsetZ, 0.1F, amount); | |
} | |
private static Object createPacket(String effectName, Location loc, float offsetX, float offsetY, float offsetZ, float speed, int amount) { | |
try { | |
if (amount <= 0) { | |
throw new IllegalArgumentException("Amount of particles has to be greater than 0!"); | |
} | |
Object packet = ReflectionUtil.getClass("Packet63WorldParticles"); | |
ReflectionUtil.setValue(packet, "a", effectName); | |
ReflectionUtil.setValue(packet, "b", (float) loc.getX()); | |
ReflectionUtil.setValue(packet, "c", (float) loc.getY()); | |
ReflectionUtil.setValue(packet, "d", (float) loc.getZ()); | |
ReflectionUtil.setValue(packet, "e", offsetX); | |
ReflectionUtil.setValue(packet, "f", offsetY); | |
ReflectionUtil.setValue(packet, "g", offsetZ); | |
ReflectionUtil.setValue(packet, "h", speed); | |
ReflectionUtil.setValue(packet, "i", amount); | |
return packet; | |
} catch (Exception e) { | |
Bukkit.getLogger().warning("[ParticleEffect] Failed to create a particle packet!"); | |
return null; | |
} | |
} | |
private static void sendPacket(Player p, Object packet) { | |
if (packet == null) { | |
return; | |
} | |
try { | |
Object entityPlayer = ReflectionUtil.getMethod("getHandle", p.getClass(), 0).invoke(p); | |
Object playerConnection = entityPlayer.getClass().getField("playerConnection").get(entityPlayer); | |
ReflectionUtil.getMethod("sendPacket", playerConnection.getClass(), 1).invoke(playerConnection, packet); | |
} catch (Exception e) { | |
Bukkit.getLogger().warning("[ParticleEffect] Failed to send a particle packet to " + p.getName() + "!"); | |
} | |
} | |
private static class ReflectionUtil { | |
public static Object getClass(String name, Object... args) throws Exception { | |
Class<?> c = Class.forName(ReflectionUtil.getPackageName() + "." + name); | |
int params = 0; | |
if (args != null) { | |
params = args.length; | |
} | |
for (Constructor<?> co : c.getConstructors()) { | |
if (co.getParameterTypes().length == params) { | |
return co.newInstance(args); | |
} | |
} | |
return null; | |
} | |
public static Method getMethod(String name, Class<?> c, int params) { | |
for (Method m : c.getMethods()) { | |
if (m.getName().equals(name) && m.getParameterTypes().length == params) { | |
return m; | |
} | |
} | |
return null; | |
} | |
public static void setValue(Object instance, String fieldName, Object value) throws Exception { | |
Field field = instance.getClass().getDeclaredField(fieldName); | |
field.setAccessible(true); | |
field.set(instance, value); | |
} | |
public static String getPackageName() { | |
return "net.minecraft.server." + Bukkit.getServer().getClass().getPackage().getName().replace(".", ",").split(",")[3]; | |
} | |
} | |
} |
You also need my ReflectionUtils class from https://gist.github.com/DarkBlade12/8832875
How can i display it? Finding it Particle Color or Particle Data?
really coool
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Where can I find PackageType?