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@DarkMatterMatt
Created September 15, 2021 02:04
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Minimal code to calculate an affine transformation to match three source points to three destination points. Has no dependencies.
type Point = {
x: number;
y: number;
}
type Vector = number[];
type Matrix = Vector[];
type Vector2D = [number, number];
type Matrix2D = [Vector2D, Vector2D];
function getAffineTransformation(inGCPs: [Vector2D, Vector2D, Vector2D], outGCPs: [Vector2D, Vector2D, Vector2D]) {
// magic from https://stackoverflow.com/a/57696101
const det = (m: Matrix): number =>
m.length == 1 ?
m[0][0] :
m.length == 2 ?
m[0][0] * m[1][1] - m[0][1] * m[1][0] :
m[0].reduce((r, e, i) =>
r + (-1) ** (i + 2) * e * det(m.slice(1).map(c =>
c.filter((_, j) => i != j))), 0);
// matrix functions
const copy = <T>(m: T): T => JSON.parse(JSON.stringify(m));
const transpose = (m: Matrix) => m[0].map((_, i) => m.map(x => x[i]));
const ones = (n: number) => new Array(n).fill(1) as 1[];
const del = (m: Matrix, index: number, axis: number) => {
if (axis !== 0) throw new Error("Unsupported axis.");
m = copy(m); // deep copy
m.splice(index, 1);
return m;
};
const inv = (m: Matrix2D): Matrix2D => {
if (m.length !== 2 || m[0].length !== 2) throw new Error("Unsupported dimensions.");
const x = 1 / det(m);
return [
[m[1][1] * x, -m[0][1] * x],
[-m[1][0] * x, m[0][0] * x],
] as Matrix2D;
};
// magic from https://stackoverflow.com/a/56259087
const n = inGCPs.length;
const B = [...transpose(inGCPs), ones(n)];
const D = 1.0 / det(B);
const entry = (r: Vector, d: number) => det(del([r, ...B], d + 1, 0));
const range = [...Array(n).keys()];
const M = transpose(outGCPs).map(R => range.map(i => (-1) ** i * D * entry(R, i)));
const A = M.map(x => x.slice(0, n - 1));
const t = transpose(M.map(x => x.slice(n - 1)))[0];
// process results
const matrix = A as Matrix2D;
const vector = t as Vector2D;
const matrixInv = inv(matrix);
const apply = (gcp: Vector2D): Vector2D => [
matrix[0][0] * gcp[0] + matrix[0][1] * gcp[1] + vector[0],
matrix[1][0] * gcp[0] + matrix[1][1] * gcp[1] + vector[1],
];
const applyInv = (gcp: Vector2D): Vector2D => {
gcp = [gcp[0] - vector[0], gcp[1] - vector[1]];
return [
matrixInv[0][0] * gcp[0] + matrixInv[0][1] * gcp[1],
matrixInv[1][0] * gcp[0] + matrixInv[1][1] * gcp[1],
]
};
return {
matrix,
vector,
apply,
matrixInv,
applyInv,
}
}
function example() {
const inGCPs_: [Point, Point, Point] = [{ x: 1, y: 1 }, { x: 2, y: 3 }, { x: 3, y: 2 }] // <- points
const outGCPs_: [Point, Point, Point] = [{ x: 0, y: 2 }, { x: 1, y: 2 }, { x: -2, y: -1 }] // <- mapped to
const inGCPs = inGCPs_.map(gcp => [gcp.x, gcp.y]) as [Vector2D, Vector2D, Vector2D];
const outGCPs = outGCPs_.map(gcp => [gcp.x, gcp.y]) as [Vector2D, Vector2D, Vector2D];
const result = getAffineTransformation(inGCPs, outGCPs);
console.log("Result:\n", result);
// round test results to 14dp
const round = (n: number) => Math.round((n + Number.EPSILON) * 1e14) / 1e14;
const roundVector = (v: Vector2D) => [round(v[0]), round(v[1])];
inGCPs.forEach(gcp => {
console.log("Test: Map input point", gcp, "to output point", roundVector(result.apply(gcp)));
});
outGCPs.forEach(gcp => {
console.log("Test: Map output point", gcp, "to input point", roundVector(result.applyInv(gcp)));
});
}
example();
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