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DarnPersona / URP_2022.3_SpriteCaptureTool.cs
Last active November 4, 2025 15:19
SpriteCaptureTool
using UnityEngine;
using System.IO;
using NaughtyAttributes;
[ExecuteInEditMode]
public class URPSpriteCaptureTool : MonoBehaviour
{
public Camera captureCamera;
public string saveFolder = "Assets/_CapturedSprites";
public string fileName = "GeneratedSprite";