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@DasBlub
Created October 14, 2010 20:08
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SD2: fix compile for [10610]
Index: base/escort_ai.cpp
===================================================================
--- base/escort_ai.cpp (revision 1841)
+++ base/escort_ai.cpp (working copy)
@@ -123,7 +123,7 @@
if (!m_creature->CanInitiateAttack())
return;
- if (!m_creature->canFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
return;
if (m_creature->IsHostileTo(pWho))
@@ -270,7 +270,7 @@
if (m_bCanInstantRespawn)
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->Respawn();
}
else
@@ -304,7 +304,7 @@
if (m_bCanInstantRespawn)
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->Respawn();
}
else
Index: base/follower_ai.cpp
===================================================================
--- base/follower_ai.cpp (revision 1841)
+++ base/follower_ai.cpp (working copy)
@@ -96,7 +96,7 @@
if (!m_creature->CanInitiateAttack())
return;
- if (!m_creature->canFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
return;
if (m_creature->IsHostileTo(pWho))
Index: base/guard_ai.cpp
===================================================================
--- base/guard_ai.cpp (revision 1841)
+++ base/guard_ai.cpp (working copy)
@@ -49,7 +49,7 @@
}
}
- if (const SpellEntry *pSpellInfo = m_creature->reachWithSpellAttack(pWho))
+ if (const SpellEntry *pSpellInfo = m_creature->ReachWithSpellAttack(pWho))
DoCastSpell(pWho, pSpellInfo);
}
Index: include/sc_creature.cpp
===================================================================
--- include/sc_creature.cpp (revision 1841)
+++ include/sc_creature.cpp (working copy)
@@ -33,7 +33,7 @@
if (m_creature->CanInitiateAttack() && pWho->isTargetableForAttack() &&
m_creature->IsHostileTo(pWho) && pWho->isInAccessablePlaceFor(m_creature))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
return;
if (m_creature->IsWithinDistInMap(pWho, m_creature->GetAttackDistance(pWho)) && m_creature->IsWithinLOSInMap(pWho))
@@ -97,7 +97,7 @@
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
m_creature->CombatStop(true);
- m_creature->LoadCreaturesAddon();
+ m_creature->LoadCreatureAddon();
if (m_creature->isAlive())
m_creature->GetMotionMaster()->MoveTargetedHome();
Index: scripts/eastern_kingdoms/burning_steppes.cpp
===================================================================
--- scripts/eastern_kingdoms/burning_steppes.cpp (revision 1841)
+++ scripts/eastern_kingdoms/burning_steppes.cpp (working copy)
@@ -50,7 +50,7 @@
if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->isInAccessablePlaceFor(m_creature))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(who);
Index: scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp
===================================================================
--- scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp (revision 1841)
+++ scripts/eastern_kingdoms/karazhan/boss_prince_malchezaar.cpp (working copy)
@@ -249,7 +249,7 @@
if (pInfernal && pInfernal->isAlive())
{
pInfernal->SetVisibility(VISIBILITY_OFF);
- pInfernal->setDeathState(JUST_DIED);
+ pInfernal->SetDeathState(JUST_DIED);
}
}
infernals.clear();
Index: scripts/eastern_kingdoms/karazhan/bosses_opera.cpp
===================================================================
--- scripts/eastern_kingdoms/karazhan/bosses_opera.cpp (revision 1841)
+++ scripts/eastern_kingdoms/karazhan/bosses_opera.cpp (working copy)
@@ -1164,7 +1164,7 @@
{
Romulo->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Romulo->GetMotionMaster()->Clear();
- Romulo->setDeathState(JUST_DIED);
+ Romulo->SetDeathState(JUST_DIED);
Romulo->CombatStop(true);
Romulo->DeleteThreatList();
Romulo->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
@@ -1227,7 +1227,7 @@
{
Julianne->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
Julianne->GetMotionMaster()->Clear();
- Julianne->setDeathState(JUST_DIED);
+ Julianne->SetDeathState(JUST_DIED);
Julianne->CombatStop(true);
Julianne->DeleteThreatList();
Julianne->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
Index: scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp
===================================================================
--- scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp (revision 1841)
+++ scripts/eastern_kingdoms/magisters_terrace/boss_felblood_kaelthas.cpp (working copy)
@@ -497,7 +497,7 @@
if (Death_Timer < diff)
{
m_creature->SummonCreature(CREATURE_PHOENIX_EGG, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 45000);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
Rebirth = false;
}else Death_Timer -= diff;
Index: scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp
===================================================================
--- scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp (revision 1841)
+++ scripts/eastern_kingdoms/magisters_terrace/boss_selin_fireheart.cpp (working copy)
@@ -309,7 +309,7 @@
Creature* CrystalChosen = m_creature->GetMap()->GetCreature(CrystalGUID);
if (CrystalChosen && CrystalChosen->isAlive())
- // Use Deal Damage to kill it, not setDeathState.
+ // Use Deal Damage to kill it, not SetDeathState.
CrystalChosen->DealDamage(CrystalChosen, CrystalChosen->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
CrystalGUID = 0;
Index: scripts/eastern_kingdoms/molten_core/boss_garr.cpp
===================================================================
--- scripts/eastern_kingdoms/molten_core/boss_garr.cpp (revision 1841)
+++ scripts/eastern_kingdoms/molten_core/boss_garr.cpp (working copy)
@@ -101,7 +101,7 @@
if (m_creature->GetHealthPercent() <= 10.0f)
{
DoCastSpellIfCan(m_creature->getVictim(),SPELL_ERUPTION);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
}
Index: scripts/eastern_kingdoms/scarlet_enclave/ebon_hold.cpp
===================================================================
--- scripts/eastern_kingdoms/scarlet_enclave/ebon_hold.cpp (revision 1841)
+++ scripts/eastern_kingdoms/scarlet_enclave/ebon_hold.cpp (working copy)
@@ -210,7 +210,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -238,7 +238,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -266,7 +266,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -294,7 +294,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -322,7 +322,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -350,7 +350,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -378,7 +378,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -406,7 +406,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -434,7 +434,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
@@ -462,7 +462,7 @@
case 10: DoScriptText(SAY_EXEC_WAITING, m_creature, pPlayer); break;
case 11:
DoScriptText(EMOTE_DIES, m_creature);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetHealth(0);
return;
}
Index: scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp
===================================================================
--- scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp (revision 1841)
+++ scripts/eastern_kingdoms/scholomance/boss_lord_alexei_barov.cpp (working copy)
@@ -39,7 +39,7 @@
Immolate_Timer = 7000;
VeilofShadow_Timer = 15000;
- m_creature->LoadCreaturesAddon();
+ m_creature->LoadCreatureAddon();
}
void JustDied(Unit *killer)
Index: scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp
===================================================================
--- scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp (revision 1841)
+++ scripts/eastern_kingdoms/shadowfang_keep/shadowfang_keep.cpp (working copy)
@@ -375,7 +375,7 @@
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
m_creature->CombatStop(true);
- m_creature->LoadCreaturesAddon();
+ m_creature->LoadCreatureAddon();
m_creature->SetLootRecipient(NULL);
@@ -889,7 +889,7 @@
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
m_creature->CombatStop(true);
- m_creature->LoadCreaturesAddon();
+ m_creature->LoadCreatureAddon();
m_creature->SetLootRecipient(NULL);
Index: scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp
===================================================================
--- scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp (revision 1841)
+++ scripts/eastern_kingdoms/uldaman/instance_uldaman.cpp (working copy)
@@ -110,7 +110,7 @@
{
if (Creature* pWarden = instance->GetCreature(*itr))
{
- pWarden->setDeathState(JUST_DIED);
+ pWarden->SetDeathState(JUST_DIED);
pWarden->Respawn();
pWarden->SetNoCallAssistance(true);
}
@@ -218,7 +218,7 @@
{
if (Creature* pKeeper = instance->GetCreature(itr->first))
{
- pKeeper->setDeathState(JUST_DIED);
+ pKeeper->SetDeathState(JUST_DIED);
pKeeper->Respawn();
pKeeper->CastSpell(pKeeper, SPELL_STONED, true);
pKeeper->SetNoCallAssistance(true);
Index: scripts/eastern_kingdoms/zulaman/boss_janalai.cpp
===================================================================
--- scripts/eastern_kingdoms/zulaman/boss_janalai.cpp (revision 1841)
+++ scripts/eastern_kingdoms/zulaman/boss_janalai.cpp (working copy)
@@ -179,14 +179,14 @@
if (Creature* pHatcher = m_creature->GetMap()->GetCreature(m_uiHatcher1GUID))
{
pHatcher->AI()->EnterEvadeMode();
- pHatcher->setDeathState(JUST_DIED);
+ pHatcher->SetDeathState(JUST_DIED);
m_uiHatcher1GUID = 0;
}
if (Creature* pHatcher = m_creature->GetMap()->GetCreature(m_uiHatcher2GUID))
{
pHatcher->AI()->EnterEvadeMode();
- pHatcher->setDeathState(JUST_DIED);
+ pHatcher->SetDeathState(JUST_DIED);
m_uiHatcher2GUID = 0;
}
Index: scripts/eastern_kingdoms/zulaman/boss_malacrass.cpp
===================================================================
--- scripts/eastern_kingdoms/zulaman/boss_malacrass.cpp (revision 1841)
+++ scripts/eastern_kingdoms/zulaman/boss_malacrass.cpp (working copy)
@@ -252,7 +252,7 @@
if (Creature* pAdd = m_creature->GetMap()->GetCreature(m_auiAddGUIDs[i]))
{
pAdd->AI()->EnterEvadeMode();
- pAdd->setDeathState(JUST_DIED);
+ pAdd->SetDeathState(JUST_DIED);
}
}
Index: scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp
===================================================================
--- scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp (revision 1841)
+++ scripts/eastern_kingdoms/zulgurub/boss_jeklik.cpp (working copy)
@@ -247,7 +247,7 @@
{
if (m_pInstance->GetData(TYPE_JEKLIK) == DONE)
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
return;
}
Index: scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp
===================================================================
--- scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp (revision 1841)
+++ scripts/kalimdor/caverns_of_time/dark_portal/dark_portal.cpp (working copy)
@@ -344,7 +344,7 @@
return;
debug_log("SD2: npc_time_rift: not casting anylonger, i need to die.");
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
if (m_pInstance->GetData(TYPE_RIFT) == IN_PROGRESS)
m_pInstance->SetData(TYPE_RIFT, SPECIAL);
Index: scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp
===================================================================
--- scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp (revision 1841)
+++ scripts/kalimdor/caverns_of_time/hyjal/hyjalAI.cpp (working copy)
@@ -138,7 +138,7 @@
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
m_creature->CombatStop(true);
- m_creature->LoadCreaturesAddon();
+ m_creature->LoadCreatureAddon();
if (m_creature->isAlive())
m_creature->GetMotionMaster()->MoveTargetedHome();
@@ -223,7 +223,7 @@
}
// Check if creature is a boss.
- if (pSummoned->isWorldBoss())
+ if (pSummoned->IsWorldBoss())
{
if (!m_bIsFirstBossDead)
m_uiBossGUID[0] = pSummoned->GetGUID();
Index: scripts/kalimdor/desolace.cpp
===================================================================
--- scripts/kalimdor/desolace.cpp (revision 1841)
+++ scripts/kalimdor/desolace.cpp (working copy)
@@ -98,7 +98,7 @@
if (!m_creature->getVictim() && m_creature->isAlive())
{
Reset();
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->Respawn();
return;
}
Index: scripts/kalimdor/dustwallow_marsh.cpp
===================================================================
--- scripts/kalimdor/dustwallow_marsh.cpp (revision 1841)
+++ scripts/kalimdor/dustwallow_marsh.cpp (working copy)
@@ -293,7 +293,7 @@
DoScriptText(SAY_MOR_SCARED, m_creature);
else
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->Respawn();
}
break;
Index: scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp
===================================================================
--- scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp (revision 1841)
+++ scripts/kalimdor/temple_of_ahnqiraj/boss_skeram.cpp (working copy)
@@ -91,7 +91,7 @@
m_creature->SetVisibility(VISIBILITY_ON);
if (IsImage)
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
}
void KilledUnit(Unit* victim)
Index: scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp
===================================================================
--- scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp (revision 1841)
+++ scripts/kalimdor/temple_of_ahnqiraj/boss_twinemperors.cpp (working copy)
@@ -115,7 +115,7 @@
pOtherBoss->SetHealth(ohealth > 0 ? ohealth : 0);
if (ohealth <= 0)
{
- pOtherBoss->setDeathState(JUST_DIED);
+ pOtherBoss->SetDeathState(JUST_DIED);
pOtherBoss->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
}
}
@@ -126,7 +126,7 @@
if (Creature* pOtherBoss = GetOtherBoss())
{
pOtherBoss->SetHealth(0);
- pOtherBoss->setDeathState(JUST_DIED);
+ pOtherBoss->SetDeathState(JUST_DIED);
pOtherBoss->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
if (boss_twinemperorsAI* pOtherAI = dynamic_cast<boss_twinemperorsAI*>(pOtherBoss->AI()))
Index: scripts/northrend/azjol-nerub/azjol-nerub/azjol-nerub.h
===================================================================
--- scripts/northrend/azjol-nerub/azjol-nerub/azjol-nerub.h (revision 1841)
+++ scripts/northrend/azjol-nerub/azjol-nerub/azjol-nerub.h (working copy)
@@ -45,7 +45,7 @@
void SetData(uint32 uiType, uint32 uiData);
const char* Save() { return strInstData.c_str(); }
void Load(const char* chrIn);
- void Update(const uint32 uiDiff);
+ void Update(uint32 uiDiff);
void DoSendWatcherOrKrikthir();
protected:
Index: scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp
===================================================================
--- scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp (revision 1841)
+++ scripts/outland/auchindoun/sethekk_halls/boss_tailonking_ikiss.cpp (working copy)
@@ -90,7 +90,7 @@
DoScriptText(SAY_INTRO, m_creature);
}
- if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(who);
Index: scripts/outland/black_temple/boss_illidan.cpp
===================================================================
--- scripts/outland/black_temple/boss_illidan.cpp (revision 1841)
+++ scripts/outland/black_temple/boss_illidan.cpp (working copy)
@@ -347,7 +347,7 @@
IllidanGUID = m_pInstance->GetData64(DATA_ILLIDANSTORMRAGE);
if (!pIllidan->HasSplineFlag(SPLINEFLAG_NO_SPLINE))
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
}
}
CheckTimer = 2000;
@@ -360,7 +360,7 @@
}else DemonFireTimer -= diff;
if (DespawnTimer < diff)
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
else DespawnTimer -= diff;
DoMeleeAttackIfReady();
@@ -470,7 +470,7 @@
Unit* pUnit = m_creature->GetMap()->GetUnit((*itr)->getUnitGuid());
if (pUnit && pUnit->GetTypeId() == TYPEID_UNIT && pUnit->GetEntry() == ILLIDARI_ELITE)
- pUnit->setDeathState(JUST_DIED);
+ pUnit->SetDeathState(JUST_DIED);
}
}
@@ -731,7 +731,7 @@
{
Creature* ChannelTarget = m_creature->GetMap()->GetCreature(ChannelGUID);
if (ChannelTarget)
- ChannelTarget->setDeathState(JUST_DIED);
+ ChannelTarget->SetDeathState(JUST_DIED);
ChannelGUID = 0;
}
for(uint8 i = 0; i < 2; ++i)
@@ -740,7 +740,7 @@
{
Creature* Spirit = m_creature->GetMap()->GetCreature(SpiritGUID[i]);
if (Spirit)
- Spirit->setDeathState(JUST_DIED);
+ Spirit->SetDeathState(JUST_DIED);
}
}
ChannelTimer = 6000;
@@ -908,7 +908,7 @@
if (Creature* Flame = m_creature->GetMap()->GetCreature(FlameGUID[i]))
{
if (Flame->isAlive())
- Flame->setDeathState(JUST_DIED);
+ Flame->SetDeathState(JUST_DIED);
FlameGUID[i] = 0;
}
@@ -916,7 +916,7 @@
if (Creature* Glaive = m_creature->GetMap()->GetCreature(GlaiveGUID[i]))
{
if (Glaive->isAlive())
- Glaive->setDeathState(JUST_DIED);
+ Glaive->SetDeathState(JUST_DIED);
GlaiveGUID[i] = 0;
}
@@ -1017,7 +1017,7 @@
if (who->isTargetableForAttack() && who->isInAccessablePlaceFor(m_creature) && m_creature->IsHostileTo(who))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(who);
@@ -1507,7 +1507,7 @@
{
// Make Maiev leave
Maiev->CastSpell(Maiev, SPELL_TELEPORT_VISUAL, true);
- Maiev->setDeathState(JUST_DIED);
+ Maiev->SetDeathState(JUST_DIED);
}
}
IsTalking = false;
@@ -1691,7 +1691,7 @@
// Make it look like the Glaive flies back up to us
Glaive->CastSpell(m_creature, SPELL_GLAIVE_RETURNS, true);
// Despawn the Glaive
- Glaive->setDeathState(JUST_DIED);
+ Glaive->SetDeathState(JUST_DIED);
}
GlaiveGUID[i] = 0;
}
Index: scripts/outland/blades_edge_mountains.cpp
===================================================================
--- scripts/outland/blades_edge_mountains.cpp (revision 1841)
+++ scripts/outland/blades_edge_mountains.cpp (working copy)
@@ -118,7 +118,7 @@
if (id == 0)
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
m_creature->SetHealth(0);
}
Index: scripts/outland/coilfang_reservoir/serpent_shrine/boss_fathomlord_karathress.cpp
===================================================================
--- scripts/outland/coilfang_reservoir/serpent_shrine/boss_fathomlord_karathress.cpp (revision 1841)
+++ scripts/outland/coilfang_reservoir/serpent_shrine/boss_fathomlord_karathress.cpp (working copy)
@@ -356,7 +356,7 @@
void JustSummoned(Creature* pSummoned)
{
- if (pSummoned->isPet())
+ if (pSummoned->IsPet())
{
m_uiPet_Timer = 10000;
m_bIsPetCheckNeeded = false;
@@ -365,7 +365,7 @@
void SummonedCreatureDespawn(Creature* pDespawned)
{
- if (pDespawned->isPet())
+ if (pDespawned->IsPet())
m_bIsPetCheckNeeded = true;
}
Index: scripts/outland/coilfang_reservoir/serpent_shrine/boss_lady_vashj.cpp
===================================================================
--- scripts/outland/coilfang_reservoir/serpent_shrine/boss_lady_vashj.cpp (revision 1841)
+++ scripts/outland/coilfang_reservoir/serpent_shrine/boss_lady_vashj.cpp (working copy)
@@ -179,7 +179,7 @@
if (Creature* pTemp = m_creature->GetMap()->GetCreature(m_auiShieldGeneratorChannel[i]))
{
if (pTemp->isAlive())
- pTemp->setDeathState(JUST_DIED);
+ pTemp->SetDeathState(JUST_DIED);
m_auiShieldGeneratorChannel[i] = 0;
}
@@ -515,7 +515,7 @@
if (pVashj->isAlive() && pVashj->isInCombat())
m_creature->CastSpell(pVashj, SPELL_SURGE, false, 0, 0, pVashj->GetGUID());
else
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
}
}
}
@@ -611,7 +611,7 @@
if (!pVashj || !pVashj->isAlive())
{
//remove
- m_creature->setDeathState(DEAD);
+ m_creature->SetDeathState(DEAD);
m_creature->RemoveCorpse();
m_creature->setFaction(35);
}
@@ -698,7 +698,7 @@
//get and remove channel
if (Creature* pChannel = pVashj->GetMap()->GetCreature(pVashjAI->m_auiShieldGeneratorChannel[uiChannelIdentifier]))
- pChannel->setDeathState(JUST_DIED); //calls Unsummon()
+ pChannel->SetDeathState(JUST_DIED); //calls Unsummon()
pInstance->SetData(uiIdentifier, DONE);
Index: scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp
===================================================================
--- scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp (revision 1841)
+++ scripts/outland/hellfire_citadel/hellfire_ramparts/boss_watchkeeper_gargolmar.cpp (working copy)
@@ -79,7 +79,7 @@
{
if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->isInAccessablePlaceFor(m_creature))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(who);
Index: scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp
===================================================================
--- scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp (revision 1841)
+++ scripts/outland/hellfire_citadel/shattered_halls/boss_warbringer_omrogg.cpp (working copy)
@@ -125,7 +125,7 @@
{
DoScriptText(YELL_DIE_R, m_creature);
m_uiDeath_Timer = false;
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
}else m_uiDeath_Timer -= uiDiff;
}
};
@@ -168,13 +168,13 @@
{
if (Creature* pLeftHead = m_creature->GetMap()->GetCreature(m_uiLeftHeadGUID))
{
- pLeftHead->setDeathState(JUST_DIED);
+ pLeftHead->SetDeathState(JUST_DIED);
m_uiLeftHeadGUID = 0;
}
if (Creature* pRightHead = m_creature->GetMap()->GetCreature(m_uiRightHeadGUID))
{
- pRightHead->setDeathState(JUST_DIED);
+ pRightHead->SetDeathState(JUST_DIED);
m_uiRightHeadGUID = 0;
}
@@ -280,7 +280,7 @@
return;
DoScriptText(YELL_DIE_L, pLeftHead);
- pLeftHead->setDeathState(JUST_DIED);
+ pLeftHead->SetDeathState(JUST_DIED);
if (mob_omrogg_headsAI* pHeadAI = dynamic_cast<mob_omrogg_headsAI*>(pRightHead->AI()))
pHeadAI->DoDeathYell();
Index: scripts/outland/nagrand.cpp
===================================================================
--- scripts/outland/nagrand.cpp (revision 1841)
+++ scripts/outland/nagrand.cpp (working copy)
@@ -61,7 +61,7 @@
Hitter->SummonCreature(18181,x+(0.7 * (rand()%30)),y+(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
Hitter->SummonCreature(18181,x+(rand()%5),y-(rand()%5),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
Hitter->SummonCreature(18181,x-(rand()%5),y+(0.5 *(rand()%60)),z,0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,60000);
- m_creature->setDeathState(CORPSE);
+ m_creature->SetDeathState(CORPSE);
Spawn = true;
}
return;
@@ -561,7 +561,7 @@
if (pSummoned->GetEntry() == NPC_MURK_BRUTE)
DoScriptText(SAY_MAG_NO_ESCAPE, pSummoned);
- if (pSummoned->isTotem())
+ if (pSummoned->IsTotem())
return;
pSummoned->RemoveSplineFlag(SPLINEFLAG_WALKMODE);
Index: scripts/outland/tempest_keep/arcatraz/arcatraz.cpp
===================================================================
--- scripts/outland/tempest_keep/arcatraz/arcatraz.cpp (revision 1841)
+++ scripts/outland/tempest_keep/arcatraz/arcatraz.cpp (working copy)
@@ -281,7 +281,7 @@
if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->isInAccessablePlaceFor(m_creature))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
if (who->GetTypeId() != TYPEID_PLAYER)
Index: scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp
===================================================================
--- scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp (revision 1841)
+++ scripts/outland/tempest_keep/arcatraz/boss_harbinger_skyriss.cpp (working copy)
@@ -161,7 +161,7 @@
if (Creature *mellic = m_creature->GetMap()->GetCreature(m_pInstance->GetData64(DATA_MELLICHAR)))
{
//should have a better way to do this. possibly spell exist.
- mellic->setDeathState(JUST_DIED);
+ mellic->SetDeathState(JUST_DIED);
mellic->SetHealth(0);
}
++Intro_Phase;
Index: scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp
===================================================================
--- scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp (revision 1841)
+++ scripts/outland/tempest_keep/the_eye/boss_kaelthas.cpp (working copy)
@@ -414,7 +414,7 @@
if (pWho->isTargetableForAttack() &&
m_creature->IsHostileTo(pWho) && pWho->isInAccessablePlaceFor(m_creature))
{
- if (!m_creature->canFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
+ if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(pWho);
Index: scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp
===================================================================
--- scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp (revision 1841)
+++ scripts/outland/tempest_keep/the_mechanar/boss_nethermancer_sepethrea.cpp (working copy)
@@ -215,7 +215,7 @@
if (m_pInstance->GetData(TYPE_SEPETHREA) == DONE)
{
//remove
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
return;
}
Index: scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp
===================================================================
--- scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp (revision 1841)
+++ scripts/outland/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp (working copy)
@@ -211,7 +211,7 @@
{
if (Die_Timer < diff)
{
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->RemoveCorpse();
}else Die_Timer -= diff;
}
Index: scripts/world/npcs_special.cpp
===================================================================
--- scripts/world/npcs_special.cpp (revision 1841)
+++ scripts/world/npcs_special.cpp (working copy)
@@ -616,7 +616,7 @@
{
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- m_creature->setDeathState(JUST_DIED);
+ m_creature->SetDeathState(JUST_DIED);
m_creature->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
if (Doctorguid)
@@ -707,7 +707,7 @@
for(itr = Patients.begin(); itr != Patients.end(); ++itr)
{
if (Creature* Patient = m_creature->GetMap()->GetCreature(*itr))
- Patient->setDeathState(JUST_DIED);
+ Patient->SetDeathState(JUST_DIED);
}
}
@@ -1321,7 +1321,7 @@
if (pCreature->isTrainer())
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- if (pCreature->isCanTrainingAndResetTalentsOf(pPlayer))
+ if (pCreature->CanTrainAndResetTalentsOf(pPlayer))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, "I wish to unlearn my talents", GOSSIP_SENDER_MAIN, GOSSIP_OPTION_UNLEARNTALENTS);
if (pPlayer->getClass() == CLASS_ROGUE && pPlayer->getLevel() >= 24 && !pPlayer->HasItemCount(17126,1) && !pPlayer->GetQuestRewardStatus(6681))
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