/ID sound lag Log Secret
Created
April 16, 2023 14:30
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International Doom 6.2.1 | |
Z_Init: Init zone memory allocation daemon. | |
zone memory: 02400020, 20 MB allocated for zone | |
Using Z:\ID\ for configuration | |
M_LoadDefaults: Load system defaults. | |
Loading config form Z:\ID\inter-doom.ini | |
M_Config: Loading section "General" | |
M_Config: Loading section "Keybinds" | |
V_Init: allocate screens. | |
W_Init: Init WADfiles. | |
loading: DOOM.WAD | |
loaded 0 DEHACKED lumps from PWAD files. | |
Savegames folder: | |
Z:\ID\savegames\ | |
I_Init: Setting up machine state. | |
I_InitController: Failed to open controller | |
I_SDLMusic: Using SDL-defined MIDI backend | |
NET_Init: Init network subsystem. | |
M_Init: Init miscellaneous info. | |
CT_Init: Init fonts and messages system. | |
R_Init: Init DOOM refresh daemon - [...................................] | |
P_Init: Init Playloop state. | |
S_Init: Setting up sound. | |
I_SDL_PrecacheSounds: Precaching all sound effects - [....................] | |
D_CheckNetGame: Checking network game status. | |
startskill 2 deathmatch: 0 startmap: 1 startepisode: 1 | |
player 1 of 1 (1 nodes) | |
ST_Init: Init status bar and heads up display. | |
Emulating the behavior of the 'Ultimate Doom' executable. | |
Starting game: "The Ultimate DOOM". | |
Startup process took 435 ms. | |
CreateUpscaledTexture: Limited texture size to 0x0 (max 16000000 pixels, max texture size 0x0) | |
loaded in 32 ms. | |
P_SetupLevel: E1M5, Doom format (BSP), IOperm_InstallDriver: OpenSCManager failed (5). | |
OPL_Init: Using driver 'SDL'. | |
loaded in 14 ms. | |
P_SetupLevel: E1M1, Doom format (BSP), IOperm_InstallDriver: OpenSCManager failed (5). | |
OPL_Init: Using driver 'SDL'. | |
I_SDLMusic: Using GUS patch set from: | |
Z:\ID\base\gus_patches | |
I_SDLMusic: Using SDL-defined MIDI backend |
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