Created
January 17, 2019 21:46
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An extension class for Unity Renderer that checks if it's seen from a specified camera
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using UnityEngine; | |
public static class RendererExtensions | |
{ | |
/// <summary> | |
/// Checks if the object is visible from a certain camera | |
/// </summary> | |
/// <returns><c>true</c>, if visible, <c>false</c> otherwise.</returns> | |
/// <param name="renderer">Object Renderer</param> | |
/// <param name="camera">Camera</param> | |
public static bool IsVisibleFrom(this Renderer renderer, Camera camera) | |
{ | |
Plane[] planes = GeometryUtility.CalculateFrustumPlanes(camera); | |
return GeometryUtility.TestPlanesAABB(planes, renderer.bounds); | |
} | |
} |
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