Created
October 11, 2014 05:18
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A recursive maze solver for python. It works but has one little bug... It returns false even if it solves the maze
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| __author__ = 'Deathnerd' | |
| maze_string_list = ("1 1 1 1 1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1", | |
| "1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 1", | |
| "1 1 1 0 1 0 1 1 1 1 1 1 1 0 1 1 1 0 1 0 1", | |
| "1 0 0 0 1 0 0 0 0 0 1 0 0 0 1 0 0 0 1 0 1", | |
| "1 0 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1 0 1", | |
| "1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1", | |
| "1 1 1 0 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1", | |
| "1 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 1", | |
| "1 0 1 0 1 1 1 0 1 1 1 0 1 0 1 1 1 0 1 1 1", | |
| "1 0 1 0 0 0 1 0 0 0 1 0 1 0 1 0 1 0 1 0 1", | |
| "1 0 1 1 1 1 1 0 1 1 1 0 1 0 1 0 1 1 1 0 1", | |
| "1 0 1 0 1 0 0 0 0 0 1 0 1 0 0 0 0 0 1 0 1", | |
| "1 1 1 0 1 0 1 1 1 1 1 0 1 0 1 0 1 1 1 0 1", | |
| "1 0 0 0 1 0 0 0 1 0 0 0 1 0 1 0 1 0 0 0 1", | |
| "1 0 1 0 1 0 1 1 1 0 1 1 1 1 1 0 1 0 1 0 1", | |
| "1 0 1 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 1 0 1", | |
| "1 0 1 1 1 1 1 0 1 1 1 1 1 0 1 1 1 0 1 1 1", | |
| "1 0 0 0 0 0 0 0 1 0 0 0 1 0 1 0 0 0 1 0 1", | |
| "1 1 1 1 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 0 1", | |
| "1 0 0 0 0 0 1 0 0 0 0 0 1 0 1 0 0 0 0 0 1", | |
| "1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 1 1 1") | |
| maze = [] | |
| m = [] | |
| i = 0 | |
| for row in maze_string_list: | |
| maze.append(list(map(int, maze_string_list[i].split(" ")))) | |
| i += 1 |
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| __author__ = 'Deathnerd' | |
| """ | |
| It works.... somewhat. Returns false even though it solves it | |
| """ | |
| from maze import maze | |
| import msvcrt as m # Only works in windows | |
| def wait(): | |
| m.getch() | |
| def print_maze(): | |
| for x in maze: | |
| print x | |
| print "\n" | |
| def solve(): | |
| return _solver(maze[0].index(0), 0) | |
| def _solver(x_position, y_position): | |
| print_maze() | |
| wait() # Uncomment this to wait for user input on each iteration | |
| maze[y_position][x_position] = 2 # mark as visited | |
| if y_position == maze.__len__() - 1: | |
| return True | |
| # move down | |
| down_position = maze[y_position + 1][x_position] | |
| if down_position is not 1 and down_position is not 2: | |
| _solver(x_position, y_position + 1) | |
| # move up | |
| up_position = maze[y_position - 1][x_position] | |
| if y_position is not 0 and up_position is not 1 and up_position is not 2: | |
| _solver(x_position, y_position - 1) | |
| # move left | |
| left_position = maze[y_position][x_position - 1] | |
| if x_position is not 0 and left_position is not 1 and left_position is not 2: | |
| _solver(x_position - 1, y_position) | |
| # move right | |
| right_position = maze[y_position][x_position + 1] | |
| if x_position is not maze[0].__len__() - 1 and right_position is not 1 and right_position is not 2: | |
| _solver(x_position + 1, y_position) | |
| # everything failed. Mark it as a failure | |
| maze[y_position][x_position] = 0 | |
| return False |
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