This is a meta-page that contains links to the latest version(s) of the mod list, so use the highest number!
This requires three mods that are not on Steam: If you are using Steam, these should be placed in "Steam\SteamApps\common\RimWorld\Mods". If you are using standalone, then they just go with the rest of your mods.
If you want to use the mod list that includes the performance mods (which start with v20), you will also need Performance-Fish and Fishery. These are treated like the above mods.
- Well, you sort of had to be there.
- Added [RF] Rumor Has It... (Continued), Do Your F****** Research, [FSF] Filth Vanishes With Rain And Time", and Better Beggars (Continued).
- Lots of bad things happened, and then were fixed. A lot of temp forks were removed as the official mods came back online. Also, Royalty Tweaks broke everything, and "Clean Pathfinding" and Better Beggars (Continued) were causing errors, too, and were removed. This isn't quite perfect, but seems good.
- Added Silent Doors (Continued). I honestly don't hear any real noise from doors, but some people do, so, here we are.
- Also added Tweaks Galore to make my life simpler.
- Removed "A Dog Said...", as it's incompatible with "Alpha Animals" and "Alpha Mythology" in some corner cases, which may not be relevant to you. If you remove either, be sure that there are no animals, corpses, meat, or leather from the mod!
- The first time loading a save with this mod list, you'll get a bunch of scary text. Ignore it, make a temporary save, and load that. Afterwards, everything will load fine.
- Added Clean Pathfinding 2 Continued, which seems to be working
- Added Integrated Creep Joiners because weird is fun
v20: Rimworld mod list v20 or Rimworld mod list v20 - no performance mods
- Several performance mods have been added. If you don't want to use them, just use the second list instead.
- The performance mods that are on Steam are RocketMan and Prepatcher. There are two that are not on Steam; you'll need to download them from Github. They are Performance-Fish and Fishery. They go in odd places in the mod load order, so if you're updating manually, just follow their directions. I don't even know if these help, but, I haven't noticed any problems yet...
- Replaced QualityBuilder with Improve This, which brings down construction time, and wastes less materials while trying for improvements
- Added [1.5] More Trade Ships to get my economy running. If too large of a fleet starts arriving, I'll dial it back down!
v21: Rimworld Anomaly Atrocity mod list v21
- Added A Dog Said... Animal Prosthetics 2, which has been handed to a new maintainer! Poor animals.
- Also added Dubs Mint Menus Health Tab Patch, Camping Tent, Caravan Formation Improvements, Better ground-penetrating scanner, Giddy-Up 2 Forked
- Added Animal Feed Trough (Continued). It was really bothering me that kibble sat on a zone, on the floor. Now there's an eating thing!
- Ready Those Guns mortars makes loading as a hauling job, which even non-violent colonists can do
- Removed Eccentric Extras - Flares. The glow sticks are sort of nifty, when I remember to use them, but I'm worried about interactions with the flares in the Anomaly DLC
- Removed Vanilla Nutrient Paste Expanded. I'm not using nutrient paste in this colony, so I'm not sure why it was installed. This also removes the persistent "No storage connection" warning
- Added Alpha Implants - Animal Implants because it's cool.
- Added Area Unlocker forked (1.5 reorder fix) so that I can have many more zones
- Fork of the original Area Unlocker, which might return at some point