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August 29, 2015 14:25
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A (mostly) straight port of the Go examples at https://golang.org/doc/play to Rust.
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fn fib() -> Box<FnMut() -> i32> { | |
let (mut a, mut b) = (0, 1); | |
Box::new(move || { | |
let c = a + b; | |
a = b; | |
b = c; | |
a | |
}) | |
} | |
fn main() { | |
let mut f = fib(); | |
for _i in 0..5 { | |
println!("{}", f()); | |
} | |
} |
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// This produces a rather bad approximation of Pi on play.rust-lang.org. | |
// Did I mess up? | |
use std::thread; | |
use std::sync::mpsc::{channel, Sender}; | |
fn pi(n: i32) -> f64 { | |
let (tx, rx) = channel(); | |
for k in 0..n { | |
let tx = tx.clone(); | |
thread::spawn(move || { | |
term(tx, k as f64); | |
}); | |
} | |
let mut f = 0f64; | |
for _k in 0..n { | |
f += rx.recv().unwrap(); | |
} | |
f | |
} | |
fn term(tx: Sender<f64>, k: f64) { | |
tx.send(4f64 * (-1f64).powf(k) / (2f64 * k + 1f64)).unwrap(); | |
} | |
fn main() { | |
println!("{}", pi(500)); | |
} |
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use std::thread; | |
use std::sync::mpsc::{channel, Sender, Receiver}; | |
fn gen(ch: Sender<i32>) { | |
let mut i = 2; | |
loop { | |
ch.send(i).unwrap(); | |
i += 1; | |
} | |
} | |
fn filter(left: Receiver<i32>, right: Sender<i32>, prime: i32) { | |
loop { | |
let i = left.recv().unwrap(); | |
if i % prime != 0 { | |
right.send(i).unwrap(); | |
} | |
} | |
} | |
fn main() { | |
let (tx, mut rx) = channel(); | |
thread::spawn(move || { | |
gen(tx); | |
}); | |
for _i in 0..10 { | |
let prime = rx.recv().unwrap(); | |
println!("{}", prime); | |
let (tx2, rx2) = channel(); | |
thread::spawn(move || { | |
filter(rx, tx2, prime); | |
}); | |
rx = rx2; | |
} | |
} |
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