Skip to content

Instantly share code, notes, and snippets.

@DeerTears
Created September 28, 2021 02:49
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save DeerTears/89ea4662cb0d167d148acb31b6e60cd0 to your computer and use it in GitHub Desktop.
Save DeerTears/89ea4662cb0d167d148acb31b6e60cd0 to your computer and use it in GitHub Desktop.
w pt 2
[gd_scene load_steps=14 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://systems/panels/PuzzlePanel.gd" type="Script" id=3]
[sub_resource type="CubeMesh" id=1]
size = Vector3( 50, 0.2, 50 )
[sub_resource type="ConcavePolygonShape" id=2]
data = PoolVector3Array( -25, 0.1, 25, 25, 0.1, 25, -25, -0.1, 25, 25, 0.1, 25, 25, -0.1, 25, -25, -0.1, 25, 25, 0.1, -25, -25, 0.1, -25, 25, -0.1, -25, -25, 0.1, -25, -25, -0.1, -25, 25, -0.1, -25, 25, 0.1, 25, 25, 0.1, -25, 25, -0.1, 25, 25, 0.1, -25, 25, -0.1, -25, 25, -0.1, 25, -25, 0.1, -25, -25, 0.1, 25, -25, -0.1, -25, -25, 0.1, 25, -25, -0.1, 25, -25, -0.1, -25, 25, 0.1, 25, -25, 0.1, 25, 25, 0.1, -25, -25, 0.1, 25, -25, 0.1, -25, 25, 0.1, -25, -25, -0.1, 25, 25, -0.1, 25, -25, -0.1, -25, 25, -0.1, 25, 25, -0.1, -25, -25, -0.1, -25 )
[sub_resource type="SpatialMaterial" id=3]
albedo_color = Color( 0.854902, 0.988235, 0.301961, 1 )
[sub_resource type="QuadMesh" id=4]
material = SubResource( 3 )
size = Vector2( 3.2, 3.2 )
[sub_resource type="ConcavePolygonShape" id=5]
data = PoolVector3Array( -1.5, -1.5, 0, -1.5, 1.5, 0, 1.5, 1.5, 0, -1.5, -1.5, 0, 1.5, 1.5, 0, 1.5, -1.5, 0 )
[sub_resource type="BoxShape" id=6]
extents = Vector3( 0.5, 0.5, 0.025 )
[sub_resource type="SpatialMaterial" id=7]
flags_world_triplanar = true
albedo_texture = ExtResource( 1 )
uv1_scale = Vector3( 0.333, 0.333, 0.333 )
uv1_offset = Vector3( -0.5, 0.35, 0 )
uv1_triplanar = true
[sub_resource type="QuadMesh" id=8]
material = SubResource( 7 )
size = Vector2( 0.9, 0.9 )
[sub_resource type="SpatialMaterial" id=9]
resource_local_to_scene = true
albedo_color = Color( 0.0784314, 0.0784314, 0.0784314, 1 )
[sub_resource type="QuadMesh" id=10]
resource_local_to_scene = true
material = SubResource( 9 )
size = Vector2( 3, 3 )
[sub_resource type="Environment" id=11]
background_mode = 1
background_color = Color( 0.2155, 0.25, 0.0775, 1 )
fog_enabled = true
fog_color = Color( 0.854902, 0.988235, 0.301961, 1 )
fog_depth_begin = 25.0
fog_depth_end = 50.0
tonemap_mode = 2
tonemap_white = 2.0
[node name="Spatial" type="Spatial"]
[node name="Floor" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Floor"]
[node name="CollisionShape" type="CollisionShape" parent="Floor/StaticBody"]
shape = SubResource( 2 )
[node name="Panel" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.5, -8 )
[node name="Base" type="MeshInstance" parent="Panel"]
mesh = SubResource( 4 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Panel"]
collision_mask = 0
[node name="CollisionShape" type="CollisionShape" parent="Panel/StaticBody"]
shape = SubResource( 5 )
[node name="Area" type="Area" parent="Panel"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0118661 )
collision_layer = 8
collision_mask = 2
script = ExtResource( 3 )
[node name="1" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance" type="MeshInstance" parent="Panel/Area/1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="2" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance2" type="MeshInstance" parent="Panel/Area/2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="3" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance3" type="MeshInstance" parent="Panel/Area/3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="4" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance4" type="MeshInstance" parent="Panel/Area/4"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="5" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance5" type="MeshInstance" parent="Panel/Area/5"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="6" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance6" type="MeshInstance" parent="Panel/Area/6"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="7" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, -1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance7" type="MeshInstance" parent="Panel/Area/7"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="8" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance8" type="MeshInstance" parent="Panel/Area/8"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="9" type="CollisionShape" parent="Panel/Area"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, -1, 0.0404201 )
shape = SubResource( 6 )
[node name="MeshInstance9" type="MeshInstance" parent="Panel/Area/9"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.029984 )
mesh = SubResource( 8 )
material/0 = null
[node name="Backing" type="MeshInstance" parent="Panel/Area"]
mesh = SubResource( 10 )
material/0 = null
[node name="Tween" type="Tween" parent="Panel/Area"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource( 11 )
[node name="DirectionalLight" type="DirectionalLight" parent="WorldEnvironment"]
transform = Transform( 1, 0, 0, 0, 0.599666, 0.80025, 0, -0.80025, 0.599666, 0, 9, 0 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 0.906308, -0.0588171, 0.418505, 0, 0.990268, 0.139173, -0.422618, -0.126134, 0.897488, 2.921, 4.283, -2.743 )
current = true
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment