Created
April 11, 2020 00:19
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Example of rollup buble conversion.
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/** | |
* @author mrdoob / http://mrdoob.com/ | |
*/ | |
var GridHelper = /*@__PURE__*/(function (LineSegments) { | |
function GridHelper ( size, divisions, color1, color2 ) { | |
size = size || 10; | |
divisions = divisions || 10; | |
color1 = new Color( color1 !== undefined ? color1 : 0x444444 ); | |
color2 = new Color( color2 !== undefined ? color2 : 0x888888 ); | |
var center = divisions / 2; | |
var step = size / divisions; | |
var halfSize = size / 2; | |
var vertices = [], colors = []; | |
for ( var i = 0, j = 0, k = - halfSize; i <= divisions; i ++, k += step ) { | |
vertices.push( - halfSize, 0, k, halfSize, 0, k ); | |
vertices.push( k, 0, - halfSize, k, 0, halfSize ); | |
var color = i === center ? color1 : color2; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
} | |
var geometry = new BufferGeometry(); | |
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); | |
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); | |
var material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } ); | |
LineSegments.call( this, geometry, material ); | |
this.type = 'GridHelper'; | |
} | |
if ( LineSegments ) GridHelper.__proto__ = LineSegments; | |
GridHelper.prototype = Object.create( LineSegments && LineSegments.prototype ); | |
GridHelper.prototype.constructor = GridHelper; | |
GridHelper.prototype.copy = function copy ( source ) { | |
LineSegments.prototype.copy.call( this, source ); | |
this.geometry.copy( source.geometry ); | |
this.material.copy( source.material ); | |
return this; | |
}; | |
GridHelper.prototype.clone = function clone () { | |
return new GridHelper().copy( this ); | |
}; | |
return GridHelper; | |
}(LineSegments)); |
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/** | |
* @author mrdoob / http://mrdoob.com/ | |
*/ | |
import { LineSegments } from '../objects/LineSegments.js'; | |
import { LineBasicMaterial } from '../materials/LineBasicMaterial.js'; | |
import { Float32BufferAttribute } from '../core/BufferAttribute.js'; | |
import { BufferGeometry } from '../core/BufferGeometry.js'; | |
import { Color } from '../math/Color.js'; | |
class GridHelper extends LineSegments { | |
constructor ( size, divisions, color1, color2 ) { | |
size = size || 10; | |
divisions = divisions || 10; | |
color1 = new Color( color1 !== undefined ? color1 : 0x444444 ); | |
color2 = new Color( color2 !== undefined ? color2 : 0x888888 ); | |
var center = divisions / 2; | |
var step = size / divisions; | |
var halfSize = size / 2; | |
var vertices = [], colors = []; | |
for ( var i = 0, j = 0, k = - halfSize; i <= divisions; i ++, k += step ) { | |
vertices.push( - halfSize, 0, k, halfSize, 0, k ); | |
vertices.push( k, 0, - halfSize, k, 0, halfSize ); | |
var color = i === center ? color1 : color2; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
color.toArray( colors, j ); j += 3; | |
} | |
var geometry = new BufferGeometry(); | |
geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) ); | |
geometry.setAttribute( 'color', new Float32BufferAttribute( colors, 3 ) ); | |
var material = new LineBasicMaterial( { vertexColors: true, toneMapped: false } ); | |
super( geometry, material ); | |
this.type = 'GridHelper'; | |
} | |
copy ( source ) { | |
super.copy( source ); | |
this.geometry.copy( source.geometry ); | |
this.material.copy( source.material ); | |
return this; | |
} | |
clone () { | |
return new GridHelper().copy( this ); | |
} | |
} | |
export { GridHelper }; |
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import buble from 'rollup-plugin-buble'; | |
... | |
export default [ | |
{ | |
input: 'src/Three.js', | |
plugins: [ | |
glconstants(), | |
glsl() | |
], | |
output: { | |
format: 'umd', | |
name: 'THREE', | |
file: 'build/three.js', | |
indent: '\t' | |
} | |
}, | |
{ | |
input: 'src/Three.js', | |
plugins: [ | |
glconstants(), | |
glsl() | |
], | |
output: [ | |
{ | |
format: 'esm', | |
file: 'build/three.module.js', | |
indent: '\t' | |
} | |
] | |
}, | |
{ | |
input: 'src/Three.js', | |
plugins: [ | |
glconstants(), | |
glsl(), | |
buble( { | |
transforms: { | |
arrow: true, | |
classes: true | |
// other transforms possible too | |
} | |
} ) | |
], | |
output: { | |
format: 'umd', | |
name: 'THREE', | |
file: 'build/three.legacy.js', | |
indent: '\t' | |
} | |
} | |
]; |
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