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@DeltaDizzy
Created April 3, 2020 20:26
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WHERE_CAN_I_GO //base node. Must be included at all times.
{
notes = Beyond Home
BODY
{
name = Kerbin //Must match the bodies internal name.
displayName = Rhode //If the body has a different name in game, it can be inserted here.
flybyDV = -1 //-1 indicates that the task is impossible and will display "N/A" in the UI.
orbitDV = 2544 //Figures should always include DV to get to orbit of the homeworld. (mod will handle removing those itself when needed)
synchronousDV = 568 //this will replace landDV in the UI if used. Probably only want to use this for the homeworld
landDV = -1
returnFromFlybyDV = -1
returnFromOrbitDV = 100
returnFromLandingDV = -1
requireChutes = true
}
BODY
{
name = Lua //Must match the bodies internal name.
displayName = Lua //If the body has a different name in game, it can be inserted here.
flybyDV = 568 //-1 indicates that the task is impossible and will display "N/A" in the UI.
orbitDV = 300
landDV = 561
returnFromFlybyDV = -1
returnFromOrbitDV = 100
returnFromLandingDV = -1
requireChutes = true
}
}
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