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/// <summary> | |
/// ----------------------------- | |
/// Transform Changes tool | |
/// ----------------------------- | |
/// This is a simple tool that allows you to store any changes made to the Position, Rotation and Scale of all Gameobjects in the scene | |
/// during PlayMode, and apply those changes to all the Gameobjects after exiting PlayMode. | |
/// Instructions: | |
/// -Place this script in the Editor folder in your project. Then the 'MyTools' menu should appear in your MenuBar with the | |
/// Store and Apply options. | |
/// -Enter PlayMode. Make changes to the Postion, Rotation and Scale of gameobjects in the scene. Click 'MyTools/Store Transform PlayMode Changes'. |
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/// <summary> | |
/// ----------------------------- | |
/// Gameobject selector window | |
/// ----------------------------- | |
/// Make sure to place this script in the Editor folder. To open the window click 'MyTools/GameobjectSelector'. | |
/// This window lets you assign a gameobject to the ObjectToSelect field. Once a gameobject is assigned, if the gameobject | |
/// has any child gameobjects, four buttons will show up, giving you the following options. | |
/// 1.Select Parent gameobject | |
/// 2.Select First child gameobject | |
/// 3.Select Last child gameobject |
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