Created
September 19, 2018 12:06
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local known = { | |
CEventNetworkEntityDamage = {[1] = 'target entity',[2] = 'source entity',[4] = 'fatal damage', [5] = 'weapon used'}, | |
CEventNetworkVehicleUndrivable = {}, | |
} | |
AddEventHandler('gameEventTriggered',function(name,args) | |
local me = PlayerId() | |
local myPed = PlayerPedId() | |
local myVehicle = GetVehiclePedIsIn(myPed) | |
if known[name] then | |
local components = {} | |
local unknown = {} | |
for i,value in ipairs(args) do | |
if known[name][i] then | |
table.insert(components,string.format('%s: %s',known[name][i],value)) | |
else | |
table.insert(components,string.format('(unknown %i): %s',i,value)) | |
table.insert(unknown,i..'='..value) | |
end | |
end | |
print(name..': '..table.concat(components,", ")) | |
for i,unk in pairs(unknown) do | |
TriggerEvent('chat:addMessage',{color={255,0,255},args = {name,unk}}) | |
end | |
--[[ | |
if DoesEntityExist(args[1]) then | |
if IsEntityAPed(args[1]) then | |
print('arg1 is a ped') | |
end | |
end | |
if DoesEntityExist(args[2]) then | |
if IsEntityAPed(args[2]) then | |
if args[2] == myPed then | |
print('arg2 is a ped (mine)') | |
else | |
print('arg2 is a ped') | |
end | |
end | |
end | |
if GetCurrentPedWeapon(myPed,args[5]) then | |
print('arg5 is my weapon') | |
end | |
if args[1] == myVehicle then | |
print('Vehicle!') | |
end | |
if args[2] == myPed then | |
print('arg2 is my ped!') | |
elseif args[2] == me then | |
print('arg2 is my player ID') | |
end | |
--]] | |
else | |
TriggerEvent('chat:addMessage',{args = {'Event',name..' '..table.concat(args, ", ")}}) | |
end | |
end) | |
Citizen.CreateThread(function() | |
while true do | |
local events = GetNumberOfEvents(1) | |
if events > 0 then | |
SetTextEntry('STRING') | |
AddTextComponentString('Events: '..events) | |
SetTextOutline() | |
DrawText(0.5,0.5) | |
end | |
Citizen.Wait(0) | |
end | |
end) |
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