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January 21, 2018 16:29
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Generating sweet saw tooth wave synths in Ruby, duuuude.
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def note frequency, volume, chord, octave | |
octaves = [ 'Qj}6jQ6%' '_u}6u_6%' ] # Some good sounding random octaves | |
octave_index = 0 | |
octave_index = (frequency % 4 >> 16) % octaves.size | |
volume += 1 | |
return 0 if volume.zero? | |
choose = frequency * (octaves[octave_index][chord % 8].ord + 51) | |
choose = (choose >> octave) % 4 | |
choose % volume << 4 | |
end | |
amp = 0 | |
instruments = 4 | |
loop do | |
amp += 1 # Pick an amplitude increment that sounds good | |
notes = Array.new | |
chord = amp >> 10 # Increase me to sloooowww the music | |
volume = amp | |
notes << note(amp, 1, chord, 12) | |
volume = amp >> 15 # Adjust the volume each iteration, lateness | |
notes << note(amp, volume, chord ^ amp >> 13, 10) | |
notes << note(amp, volume / 3, chord + ((amp >> 11) % 3), 10) | |
notes << note(amp, volume / 5, 8 + chord - ((amp >> 10) % 3), 9) # oct higher | |
print notes.sum.to_i.chr | |
sleep ARGV[0].to_f | |
end |
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def note frequency, volume, chord, octave | |
octaves = [ 'Qj}6jQ6%' '_u}6u_6%' ] # Some good sounding random octaves | |
octave_index = 0 | |
octave_index = (frequency % 4 >> 16) % octaves.size | |
volume += 1 | |
return 0 if volume.zero? | |
choose = frequency * (octaves[octave_index][chord % 8].ord + 51) | |
choose = (choose >> octave) % 4 | |
choose % volume << 4 | |
end | |
amp = 0 | |
instruments = 4 | |
loop do | |
amp += 2 # Pick and amplitude that sounds good | |
notes = Array.new | |
chord = amp >> 14 # Increase me to sloooowww the music | |
volume = amp >> 16 # Adjust the volume each iteration, lateness | |
notes << note(amp % 255, 1, chord, 12) | |
notes << note(amp % 255, volume / 3, chord + ((amp >> 11) % 3), 10) | |
notes << note(amp % 255, volume / 5, 8 + chord - ((amp >> 10) % 3), 9) | |
print notes.sum.to_i.chr | |
sleep ARGV[0].to_f | |
end |
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