Created
July 30, 2013 20:13
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Rainbows!
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package io.github.Dinner1111.Rainbows; | |
import java.util.ArrayList; | |
import java.util.List; | |
import org.bukkit.Color; | |
import org.bukkit.FireworkEffect; | |
import org.bukkit.Material; | |
import org.bukkit.FireworkEffect.Type; | |
import org.bukkit.entity.EntityType; | |
import org.bukkit.entity.Firework; | |
import org.bukkit.entity.Player; | |
import org.bukkit.inventory.ItemStack; | |
import org.bukkit.inventory.meta.FireworkMeta; | |
import org.bukkit.inventory.meta.LeatherArmorMeta; | |
public class Change { | |
public int fNum = 0; | |
public int index = 0; | |
public List<Color> Colors = new ArrayList<Color>(); | |
public List<Material> leatherArm = new ArrayList<Material>(); | |
public LeatherArmorMeta lColor; | |
public int n; | |
public Change() | |
{ | |
Colors.add(Color.RED); | |
Colors.add(Color.BLUE); | |
Colors.add(Color.AQUA); | |
Colors.add(Color.LIME); | |
Colors.add(Color.ORANGE); | |
Colors.add(Color.YELLOW); | |
Colors.add(Color.TEAL); | |
leatherArm.add(Material.LEATHER_CHESTPLATE); | |
leatherArm.add(Material.LEATHER_BOOTS); | |
leatherArm.add(Material.LEATHER_HELMET); | |
leatherArm.add(Material.LEATHER_LEGGINGS); | |
ItemStack arm = new ItemStack(299, 1); | |
lColor = (LeatherArmorMeta) arm.getItemMeta(); | |
n = 0; | |
} | |
public void colorize(Player[] p) | |
{ | |
boolean change = false; | |
lColor.setColor(Colors.get(n)); | |
for (Player player : p) { | |
if (player.getInventory().getHelmet() != null) | |
if (leatherArm.contains(player | |
.getInventory().getHelmet() | |
.getType())) | |
player.getInventory() | |
.getHelmet() | |
.setItemMeta(lColor); | |
change = true; | |
if (player.getInventory() | |
.getChestplate() != null) | |
if (leatherArm.contains(player | |
.getInventory() | |
.getChestplate().getType())) | |
player.getInventory() | |
.getChestplate() | |
.setItemMeta(lColor); | |
change = true; | |
if (player.getInventory().getLeggings() != null) | |
if (leatherArm.contains(player | |
.getInventory() | |
.getLeggings().getType())) | |
player.getInventory() | |
.getLeggings() | |
.setItemMeta(lColor); | |
change = true; | |
if (player.getInventory().getBoots() != null) | |
if (leatherArm.contains(player | |
.getInventory().getBoots() | |
.getType())) | |
player.getInventory() | |
.getBoots() | |
.setItemMeta(lColor); | |
change = true; | |
if (change == true) { | |
Firework firework = (Firework) player.getWorld().spawnEntity(player.getLocation(), EntityType.FIREWORK); | |
FireworkMeta fireworkMeta = firework.getFireworkMeta(); | |
fireworkMeta.setPower(1); | |
if (fNum == 7) { | |
fNum = 0; | |
} else { | |
switch (fNum) { | |
case 0: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.RED) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 1: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.BLUE) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 2: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.AQUA) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 3: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.LIME) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 4: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.ORANGE) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 5: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.YELLOW) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
case 6: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.TEAL) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
default: | |
fireworkMeta.addEffect(FireworkEffect.builder() | |
.with(Type.BALL) | |
.trail(true) | |
.flicker(true) | |
.withColor(Color.RED) | |
.build()); | |
fNum = fNum + 1; | |
break; | |
} | |
} | |
firework.setFireworkMeta(fireworkMeta); | |
change = false; | |
} | |
} | |
} | |
} |
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name: Rainbows | |
main: io.github.Dinner1111.Rainbows.Rainbow | |
version: 1.0.0 | |
commands: | |
rainbow: | |
description: Make a colorful rainbow in every aspect. | |
usage: /rainbow | |
permission: Rainbows.rainbow | |
permission-message: Sorry, you don't have permission to make rainbows. |
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package io.github.Dinner1111.Rainbows; | |
import org.bukkit.Bukkit; | |
import org.bukkit.ChatColor; | |
import org.bukkit.plugin.java.JavaPlugin; | |
import org.bukkit.command.*; | |
public final class Rainbow extends JavaPlugin implements CommandExecutor { | |
int n = 0; | |
int task; | |
Change c = new Change(); | |
boolean running = false; | |
@Override | |
public void onEnable() { | |
getLogger().info("Rainbow has made a colorful entrance."); | |
getCommand("rainbow").setExecutor(this); | |
} | |
@Override | |
public void onDisable() { | |
getLogger().info("Rainbow has run out of color."); | |
} | |
public boolean onCommand(CommandSender sender, Command cmd, String label, | |
String[] args) { | |
if (cmd.getName().equalsIgnoreCase("rainbow")) { | |
if (sender.hasPermission("Rainbows.rainbow")) { | |
if(!running) | |
{ | |
running = !running; | |
sender.sendMessage(ChatColor.GREEN + "Starting the Rainbow loop!"); | |
task = Bukkit.getServer().getScheduler() | |
.scheduleSyncRepeatingTask(this, new Runnable() { | |
public void run() { | |
c.colorize(Bukkit.getOnlinePlayers()); | |
c.n++; | |
if (c.n > 6) | |
c.n = 0; | |
} | |
}, 0, 40); | |
} | |
else | |
{ | |
sender.sendMessage(ChatColor.GREEN + "Stoping the Rainbow loop!"); | |
Bukkit.getServer().getScheduler().cancelTask(task); | |
running = !running; | |
} | |
} | |
} | |
return true; | |
} | |
} |
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