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import{C as Y,v as m,G as L,H as at,m as k,D as ct,M as di,a as je,l as Se,h as K,u as y,p as dt,$ as u,P as Tt,d as R,E as Te,b as se,c as bt,T as Z,S as oe,e as G,I as O,f as _e,g as Pe,i as ce,j as H,k as Ht,n as jt,o as ks,q as Dt,R as vs,r as _s,s as Mi,B as $t,t as Oi,w as pi,x as fi,A as le,y as rt,z as xe,F as ii,J as Ne,K as Ur,L as de,N as qt,W as Nt,U as Is,O as Vr,Q as Ni,V as Ts,X as Ms,Y as Ps,Z as wi,_ as $e,a0 as Pi,a1 as Ui,a2 as Cs,a3 as Ds,a4 as Bs,a5 as Rs,a6 as Es}from"./qrwMWPh4.js";class Ls{protocol=0;matchPriv="";loadoutPriv="";questPriv="";name="";useTouch=!1;isMobile=!1;bot=!1;loadout={outfit:"",melee:"",heal:"",boost:"",emotes:[]};deserialize(e){this.protocol=e.readUint32(),this.matchPriv=e.readString(),this.loadoutPriv=e.readString(),this.questPriv=e.readString(),this.name=e.readString(Y.PlayerNameMaxLen),this.useTouch=e.readBoolean(),this.isMobile=e.readBoolean(),this.bot=e.readBoolean(),this.loadout.outfit=e.readGameType(),this.loadout.melee=e.readGameType(),this.loadout.heal=e.r