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Brigador log
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Build: 4090375d363cf285e199dfac42f530a1949cd517 19:01:06 Jul 1 2022 Release-assertions | |
perf_event_open(): failed PERF_COUNT_HW_REF_CPU_CYCLES! | |
perf_event_open(): trying PERF_COUNT_HW_CPU_CYCLES... | |
perf_event_open(): failed PERF_COUNT_HW_CPU_CYCLES! | |
perf_event_open(): failed PERF_COUNT_HW_CACHE_REFERENCES! | |
perf_event_open(): failed PERF_COUNT_HW_CACHE_MISSES! | |
perf_event_open(): failed PERF_COUNT_HW_BRANCH_INSTRUCTIONS! | |
perf_event_open(): failed PERF_COUNT_HW_BRANCH_MISSES! | |
Requested: 800.000000 MB at (nil)... | |
Received 0x7fdb989de000. | |
Using backup path bckup/profile.json.v8.3 | |
Compiled with SDL version 2.0.3 | |
Linked with SDL version 2.28.5 | |
SDL initialized with success. | |
SDL detected display resolution of 2560x1440 at index 0 (0, 0). | |
Display #0: current display mode is 2560x1440px @ 144hz | |
Storing frame timeout as active display monitor refresh rate at 144hz. Use 'cl_frame_timeout' console command to customize if you encounter slow load times. | |
Display #1: current display mode is 1920x1080px @ 60hz | |
SDL found 0 joystick(s). | |
Attempting to create an OpenGL 4.3 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 4.2 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 4.1 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 4.0 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 3.3 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 3.2 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 3.0 window... | |
Failed to initialize GLEW: Unknown error | |
Attempting to create an OpenGL 2.1 window... | |
Failed to initialize GLEW: Unknown error | |
Unable to create OpenGL window and context. |
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