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"""############################################################################## | |
BATCH CHANGE NAME INSIDE MODEL FILE LICENSE: MIT | |
################################################################################# | |
Folder Structure: | |
rootFolder/ | |
├── batchChangeNameInsideModelFile.py | |
└── ... (input for models in .dff format) | |
WARNING: This script OVERWRITES the model.dff, changing original model name | |
inside the file to the current filename of the file. |
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"""############################################################################## | |
BATCH REMOVE COL3 FROM MODEL & APPEND COL1 FROM FOLDER LICENSE: MIT | |
################################################################################# | |
Folder Structure: | |
rootFolder/ | |
├── colpatch/ | |
│ ├── ... (input for .col files (on model.col or model_col.col) | |
├── batchRemoveCol3FromModel&AppendCol1FromFolder.py | |
└── ... (input for models in .dff format) |
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@ECHO OFF | |
REM ######################################################################## | |
REM Created by DouglasAntunes | |
REM Find updated script on https://gist.github.com/DouglasAntunes | |
REM ######################################################################## | |
REM Folder Structure: | |
REM original :input for .wav to append 5secs of silence on init & end of file. | |
REM converted :output | |
REM Folder Root: | |
REM This Batch & folders listed above |
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@ECHO OFF | |
REM Folder Structure: | |
REM -IN: pcModel | |
REM -OUT: ps2Model | |
REM Folder Root: | |
REM -This Batch & convdff.exe | |
FOR /R .\pcModel\ %%G IN (*.dff) DO ( | |
convdff.exe -o ps2 -i -s --ps2saped .\pcModel\%%~nxG .\ps2Model\%%~nxG | |
) |
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@ECHO OFF | |
REM Folder Structure: | |
REM -IN: pcModel | |
REM -OUT: ps2Model | |
REM Folder Root: | |
REM -This Batch & convdff.exe | |
FOR /R .\pcModel\ %%G IN (*.dff) DO ( | |
convdff.exe -i -o ps2 .\pcModel\%%~nxG .\ps2Model\%%~nxG | |
) |
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""" | |
This script fixes .col files to no crash on the PS2 version of GTA: SA, after conversion from col3 to col1. | |
Automating a step from this Tutorial[PT-BR] https://forum.mixmods.com.br/f49-tutoriais/t1411-gta-ps2-veiculos-beta | |
Fix Header of .col files located on the same folder of this script. | |
WARNING: This script overwrites the original files located on the script folder. | |
""" |
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""" | |
This script fixes the header of .igz and .snd audio files from Crash Team Racing Nitro-Fueled | |
and to be possible to extract the audio with fsb_aud_extr tool. Tested with the files from Switch release. | |
Fix Header of .igz and .snd files from a "files" folder located on the same folder of this script | |
WARNING: This script overwrites the original files located on files folder. | |
Folder Structure | |
-headerFix.py :This Script (Can be other name too) | |
-files\ :Input and Output Folder |
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@ECHO OFF | |
REM ################################################################################# | |
REM BATCH CONVERT FSB TO WAV LICENSE: MIT | |
REM ################################################################################# | |
REM Folder Structure: | |
REM rootFolder/ | |
REM ├── original/ :input for .snd & .igz files | |
REM │ └── ... (input for .snd & .igz files) | |
REM ├── converted/ | |
REM │ └── ... (output files) |