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Fernando Bevilacqua Dovyski

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Massive Unit - Copyright 2019 Massive Interactive. Version 2.3.3
Creating D:/HaxeToolkit/haxe/lib/flixel-dovyski/git/tests/unit/bin/windows/obj/obj/msvc19-ncxp/__pch/haxe/hxcpp.pch...
hxcpp.cpp
Compiling group: haxe

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Dovyski / gist:ace8356c8fa4a8c40e5f
Created May 4, 2014 14:57
List of free music/SFX for games
I've found this list on http://onegameamonth.com, in February/2013.
http://dig.ccmixter.org/
http://opengameart.org/art-search-advanced?keys=&field_art_type_tid%5B%5D=12
http://www.nosoapradio.us/
http://incompetech.com/music/royalty-free/index.html?collection=029
http://drpetter.se/project_sfxr.html
http://www.freesound.org/
http://www.freemusicarchive.org/search/?adv=1&quicksearch=&music-filter-Artist=1&music-filter-Album=1&music-filter-Track=1&music-filter-CuratorLabel=1&music-filter-Tags=1&search-genre=Genres&search-artist=Artist&search-curator=&commercial=1
@Dovyski
Dovyski / gist:3852132
Created October 8, 2012 11:57
FlxGroup.sort() performance
I've just added 1000 FlxSprite's to a FlxGroup and called sort() 1000 times.
I ran the test 6 times for each approach. All times are in milliseconds.
Approach #1 (no fix, FlxGroup crashes if the sorting property is missing):
debug:
4538
4650
4962