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@SuperMarioSF
SuperMarioSF / ModemManager.service
Last active February 28, 2024 01:27
ClockworkPi uConsole A06 Core LTE Module systemd service for automatic startup
[Unit]
Description=Modem Manager
After=polkit.service
Requires=polkit.service
ConditionVirtualization=!container
BindsTo=uConsoleLTE.service
[Service]
Type=dbus
BusName=org.freedesktop.ModemManager1
@rmkane
rmkane / GAME_DATA_HISTORY.json
Last active August 7, 2017 16:25
Pokemon GO - Game Data Statistics
[ {
"Date" : "2016-07-30",
"Data" : {
"Moves" : [
{ "ID" : 13, "Key" : "Power", "Old Value" : 15, "New Value" : 25 },
{ "ID" : 14, "Key" : "Power", "Old Value" : 70, "New Value" : 120 },
{ "ID" : 18, "Key" : "Power", "Old Value" : 25, "New Value" : 30 },
{ "ID" : 20, "Key" : "Power", "Old Value" : 15, "New Value" : 25 },
{ "ID" : 21, "Key" : "Power", "Old Value" : 35, "New Value" : 40 },
{ "ID" : 22, "Key" : "Power", "Old Value" : 55, "New Value" : 80 },
@junefrench
junefrench / gencues.py
Last active February 23, 2016 13:04
Generate X32 Snippets for Musical Theatre
"""
Instructions for use
Change channel_count and dca_count as appropriate. (Note that this always assumes that you are using the lowest-numbered channels and dcas for cue control)
Change channels to the list of names of channels you want under cue control.
Change cues to your list of cues, following the examples. the comment in cues documents the syntax.
"""