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@DrMoriarty
Created July 26, 2018 18:59
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07-26 21:57:05.799: D/GODOT(32640): ** GODOT ACTIVITY CREATED HERE ***
07-26 21:57:05.844: D/AccessibilityManager(32640): current package=org.godotengine.vrtest, accessibility manager mIsFinalEnabled=false, mOptimizeEnabled=true, mIsUiAutomationEnabled=false, mIsInterestedPackage=false
07-26 21:57:06.051: D/GODOT(32640): command_line is null? no
07-26 21:57:06.089: I/godot(32640): **INIT EVENT! - 0xf1119310
07-26 21:57:06.089: I/godot(32640): ***************** HELLO FROM JNI!!!!!!!!
07-26 21:57:06.089: I/godot(32640): *******CLASS FOUND!!!
07-26 21:57:06.089: I/godot(32640): STEP2, 0x10096e
07-26 21:57:06.089: I/godot(32640): STEP3 -457474012
07-26 21:57:06.089: I/godot(32640): STEP4, 0x10001d
07-26 21:57:06.089: I/godot(32640): STEP4.5, 0x100972
07-26 21:57:06.090: I/godot(32640): STEP7
07-26 21:57:06.090: I/godot(32640): STEP8
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _dir_open ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _dir_next ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _dir_close ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _dir_is_dir ok!!
07-26 21:57:06.090: I/godot(32640): starting to attempt get methods
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _init_audio ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _write_buffer ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _quit ok!!
07-26 21:57:06.090: I/godot(32640): *******GOT METHOD _pause ok!!
07-26 21:57:06.094: I/godot(32640): test construction 5
07-26 21:57:06.094: I/godot(32640): running from dir /
07-26 21:57:06.137: I/godot(32640): **SETUP
07-26 21:57:06.137: I/godot(32640): CMDLINE LEN 2 - APK EXPANSION 0
07-26 21:57:06.223: I/Adreno(32640): QUALCOMM build : 53b4b64, I83a540a04a
07-26 21:57:06.223: I/Adreno(32640): Build Date : 09/18/17
07-26 21:57:06.223: I/Adreno(32640): OpenGL ES Shader Compiler Version: XE031.09.00.04
07-26 21:57:06.223: I/Adreno(32640): Local Branch :
07-26 21:57:06.223: I/Adreno(32640): Remote Branch : quic/gfx-adreno.lnx.1.0.r5-rel
07-26 21:57:06.223: I/Adreno(32640): Remote Branch : NONE
07-26 21:57:06.223: I/Adreno(32640): Reconstruct Branch : NOTHING
07-26 21:57:06.229: D/GODOT(32640): setVirtualKeyboardHeight: 0
07-26 21:57:06.276: I/OpenGLRenderer(32640): Initialized EGL, version 1.4
07-26 21:57:06.276: D/OpenGLRenderer(32640): Swap behavior 1
07-26 21:57:06.341: I/godot(32640): *****SETUP OK
07-26 21:57:06.341: I/godot(32640): ANDROID MODULES: Nothing to load, aborting
07-26 21:57:06.344: W/GodotView(32640): creating OpenGL ES 3.0 context :
07-26 21:57:06.351: I/godot(32640): ^_^_^_^_^ newcontext 0
07-26 21:57:06.351: I/godot(32640): ^_^_^_^_^ resize 0, 1440, 720
07-26 21:57:06.351: I/godot(32640): **FIRST_STEP
07-26 21:57:06.375: I/godot(32640): OpenGL ES 3.0 Renderer: Adreno (TM) 506
07-26 21:57:06.430: I/godot(32640): OpenSL Init OK!
07-26 21:57:06.445: I/libOpenSLES(32640): Emulating old channel mask behavior (ignoring positional mask 0x3, using default mask 0x3 based on channel count of 2)
07-26 21:57:06.544: W/AudioTrack(32640): AUDIO_OUTPUT_FLAG_FAST denied by client; transfer 1, track 44100 Hz, output 48000 Hz
07-26 21:57:06.546: D/AudioTrack(32640): Client defaulted notificationFrames to 590 for frameCount 1772
07-26 21:57:07.134: I/Choreographer(32640): Skipped 55 frames! The application may be doing too much work on its main thread.
07-26 21:57:07.216: I/godot(32640): VR interface {
07-26 21:57:07.216: I/godot(32640): "id": 0,
07-26 21:57:07.216: I/godot(32640): "name": "Native mobile"
07-26 21:57:07.216: I/godot(32640): }
07-26 21:57:07.216: I/godot(32640): Total 1 VR interfaces
07-26 21:57:07.216: I/godot(32640): Primary interface set to: Native mobile
07-26 21:57:12.314: A/libc(32640): Fatal signal 11 (SIGSEGV), code 1, fault addr 0xfe8 in tid 32669 (GLThread 2214)
07-26 21:57:12.314: A/libc(32640): [ 07-26 21:57:12.319 463: 463 W/ ]
07-26 21:57:12.314: A/libc(32640): debuggerd: handling request: pid=32640 uid=10277 gid=10277 tid=32669
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