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</File>
name: object_am
segment: 6
resources:
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name: gArmosSkel
offset: "0x5948"
attributes:
type: Normal
limb_type: Standard
- type: Animation
name: gArmosRicochetAnim
offset: "0x33C"
- type: Animation
name: gArmosHopAnim
offset: "0x238"
- type: Animation
name: gArmosDamagedAnim
offset: "0x5B3C"
- type: Collision
name: gArmosCol
offset: "0x118"
name: object_am
segment: 6
resources:
gArmosSkel:
type: Skeleton
offset: "0x5948"
attributes:
type: Normal
limb_type: Standard
gArmosRicochetAnim:
type: Animation
offset: "0x33C"
gArmosHopAnim:
type: Animation
offset: "0x238"
gArmosDamagedAnim:
type: Animation
offset: "0x5B3C"
gArmosCol:
type: Collision
offset: "0x118"
file:
name: object_am
segment: 6
gArmosSkel:
type: Skeleton
offset: "0x5948"
attributes:
type: Normal
limb_type: Standard
gArmosRicochetAnim:
type: Animation
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gArmosHopAnim:
type: Animation
offset: "0x238"
gArmosDamagedAnim:
type: Animation
offset: "0x5B3C"
gArmosCol:
type: Collision
offset: "0x118"
name = "object_am"
segment = 6
[[resources]]
type = "Skeleton"
name = "gArmosSkel"
offset = "0x5948"
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type = "Normal"
limb_type = "Standard"
[[resources]]
type = "Animation"
name = "gArmosRicochetAnim"
offset = "0x33C"
[[resources]]
type = "Animation"
name = "gArmosHopAnim"
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[[resources]]
type = "Animation"
name = "gArmosDamagedAnim"
offset = "0x5B3C"
[[resources]]
type = "Collision"
name = "gArmosCol"
offset = "0x118"
name = "object_am"
segment = 6
[resources.gArmosSkel]
type = "Skeleton"
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type = "Normal"
limb_type = "Standard"
[resources.gArmosRicochetAnim]
type = "Animation"
offset = "0x33C"
[resources.gArmosHopAnim]
type = "Animation"
offset = "0x238"
[resources.gArmosDamagedAnim]
type = "Animation"
offset = "0x5B3C"
[resources.gArmosCol]
type = "Collision"
offset = "0x118"
[file]
name = "object_am"
segment = 6
[gArmosSkel]
type = "Skeleton"
offset = "0x5948"
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type = "Normal"
limb_type = "Standard"
[gArmosRicochetAnim]
type = "Animation"
offset = "0x33C"
[gArmosHopAnim]
type = "Animation"
offset = "0x238"
[gArmosDamagedAnim]
type = "Animation"
offset = "0x5B3C"
[gArmosCol]
type = "Collision"
offset = "0x118"