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Circular light tech demo
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Simple Block Pushing Game | |
author Stephen Lavelle | |
homepage www.puzzlescript.net | |
run_rules_on_level_start | |
verbose_logging | |
======== | |
OBJECTS | |
======== | |
Background | |
grey | |
Target | |
DarkBlue | |
..... | |
.000. | |
.0.0. | |
.000. | |
..... | |
Wall | |
BROWN DARKBROWN | |
00010 | |
11111 | |
01000 | |
11111 | |
00010 | |
Player | |
Black Orange White Blue | |
.000. | |
.111. | |
22222 | |
.333. | |
.3.3. | |
Radio | |
Orange Yellow | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
Repeater | |
Orange Yellow | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
Cover1 | |
Yellow | |
Cover2 | |
White | |
Zero | |
red | |
One | |
red | |
Two | |
red | |
Three | |
red | |
Four | |
red | |
Working | |
blue | |
Dark1 | |
transparent black | |
10101 | |
01010 | |
10101 | |
01010 | |
10101 | |
Dark2 | |
black transparent | |
10101 | |
01010 | |
10101 | |
01010 | |
10101 | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = Player | |
* = Radio | |
O = Repeater | |
Cover = Cover1 or Cover2 | |
Counter = Zero or One or Two or Three or Four | |
Dark = Dark1 or Dark2 | |
Solid = Radio or Wall or Player | |
! = Dark1 | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Cover | |
Counter | |
Target | |
Working | |
Player, Wall, Radio | |
Dark | |
====== | |
RULES | |
====== | |
[ Dark1 | no Dark ] -> [ Dark1 | Dark2 ] | |
+ [ Dark2 | no Dark ] -> [ Dark2 | Dark1 ] | |
[ > Player | Radio ] -> [ > Player | > Radio ] | |
[ Cover ] -> [] | |
[ > Radio | no Solid ] -> [ | Radio ] | |
[ > Radio ] -> [ Radio ] | |
startloop | |
random [ Radio no Working ] -> [ Radio action Working ] | |
down [ | | | | action Working | | | | ] -> [ Four | Three | Two | One | action Working | One | Two | Three | Four ] | |
right [ | | | | action Working | | | | ] -> [ Zero | Zero | Zero | Zero | Working | Zero | Zero | Zero | Zero ] | |
right [ | | | | One | | | | ] -> [ Zero | Zero | Zero | Zero | Zero | Zero | Zero | Zero | Zero ] | |
right [ | | | Two | | | ] -> [ Zero | Zero | Zero | Zero | Zero | Zero | Zero ] | |
right [ | | Three | | ] -> [ Zero | Zero | Zero | Zero | Zero ] | |
right [ | Four | ] -> [ Zero | Zero | Zero ] | |
[ Zero Cover ] -> [ Cover2 ] | |
[ Zero no Cover ] -> [ Cover1 ] | |
endloop | |
[ Cover Dark ] -> [ Cover ] | |
[ Working Dark ] -> [ Working ] | |
[ Working ] -> [] | |
[ Counter ] -> [] | |
============== | |
WINCONDITIONS | |
============== | |
======= | |
LEVELS | |
======= | |
!.............. | |
............... | |
............... | |
............... | |
.....####...... | |
.....#.o#...... | |
.....#..###.... | |
.....#.p..#.... | |
.....#..*.#.... | |
.....#..###.... | |
.....####...... | |
............... | |
............... | |
............... | |
............... |
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