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Each Last Laugh for this Beached Raft
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title Each Last Laugh for this Beached Raft Craft | |
author Alan Hazelden | |
homepage alan.draknek.org | |
noaction | |
norepeat_action | |
run_rules_on_level_start | |
realtime_interval 0.1 | |
again_interval 0.1 | |
background_color #4e5e5e | |
text_color #9ee7d7 | |
(verbose_logging) | |
======== | |
OBJECTS | |
======== | |
( | |
#9ee7d7 | |
#6ac0bd | |
#5889a2 | |
#462c4b | |
#724254 | |
#c18c72 | |
#fcebb6 | |
#a9f05f | |
#5fad67 | |
#4e5e5e | |
) | |
Background | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x1 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x2 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x3 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x4 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x5 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x6 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x7 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation1x8 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
11111 | |
10111 | |
11111 | |
WaterAnimation2x1 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x2 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x3 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x4 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x5 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x6 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x7 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation2x8 | |
#9ee7d7 #6ac0bd | |
11111 | |
11111 | |
11101 | |
10111 | |
11111 | |
WaterAnimation3x1 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x2 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x3 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x4 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x5 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x6 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x7 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
WaterAnimation3x8 | |
#9ee7d7 #6ac0bd | |
11111 | |
11101 | |
10111 | |
11111 | |
11111 | |
Target | |
#462c4b transparent transparent transparent | |
.111. | |
10201 | |
12021 | |
10201 | |
.111. | |
Land | |
#fcebb6 #fcebb6 | |
11111 | |
01111 | |
11101 | |
11111 | |
10111 | |
NormalPlayer | |
(#462c4b | |
.000. | |
.000. | |
00000 | |
.000. | |
.0.0.) | |
#462c4b #5fad67 #4e5e5e | |
..0.. | |
.111. | |
01110 | |
02220 | |
.2.2. | |
PlayerRight | |
#462c4b #5fad67 #4e5e5e | |
...0. | |
..111 | |
..111 | |
..222 | |
..2.2 | |
PlayerRightArms | |
#462c4b #5fad67 #4e5e5e | |
..... | |
0.... | |
..... | |
0.... | |
..... | |
PlayerLeft | |
#462c4b #5fad67 #4e5e5e | |
.0... | |
111.. | |
111.. | |
222.. | |
2.2.. | |
PlayerLeftArms | |
#462c4b #5fad67 #4e5e5e | |
..... | |
....0 | |
..... | |
....0 | |
..... | |
PlayerUp | |
#462c4b #5fad67 #4e5e5e | |
.111. | |
.111. | |
.222. | |
.2.2. | |
..... | |
PlayerUpArms | |
#462c4b #5fad67 #4e5e5e | |
..... | |
..... | |
..... | |
..... | |
.0.0. | |
PlayerDown | |
#462c4b #5fad67 #4e5e5e | |
..... | |
..0.. | |
.111. | |
.111. | |
.0.0. | |
PlayerDownArms | |
#462c4b #5fad67 #4e5e5e | |
.0.0. | |
..... | |
..... | |
..... | |
..... | |
Raft | |
#724254 #c18c72 | |
101.1 | |
10101 | |
10101 | |
10101 | |
10.01 | |
RaftOnLand | |
#724254 #c18c72 | |
101.1 | |
10101 | |
10101 | |
10101 | |
10.01 | |
LappingShoreN | |
#6ac0bd | |
.000. | |
..... | |
..... | |
..... | |
..... | |
LappingShoreE | |
transparent | |
LappingShoreS | |
transparent | |
LappingShoreW | |
#6ac0bd | |
..... | |
0.... | |
0.... | |
0.... | |
..... | |
AddLandLUD | |
#fcebb6 | |
0.... | |
..... | |
..... | |
..... | |
0.... | |
AddLandLU | |
#fcebb6 | |
0.... | |
..... | |
..... | |
..... | |
..... | |
AddLandLD | |
#fcebb6 | |
..... | |
..... | |
..... | |
..... | |
0.... | |
AddLandRUD | |
#fcebb6 | |
....0 | |
..... | |
..... | |
..... | |
....0 | |
AddLandRU | |
#fcebb6 | |
....0 | |
..... | |
..... | |
..... | |
..... | |
AddLandRD | |
#fcebb6 | |
..... | |
..... | |
..... | |
..... | |
....0 | |
RemoveLandLUD | |
#6ac0bd | |
0.... | |
..... | |
..... | |
..... | |
0.... | |
RemoveLandLU | |
#6ac0bd | |
0.... | |
..... | |
..... | |
..... | |
..... | |
RemoveLandLD | |
#6ac0bd | |
..... | |
..... | |
..... | |
..... | |
0.... | |
RemoveLandRUD | |
#6ac0bd | |
....0 | |
..... | |
..... | |
..... | |
....0 | |
RemoveLandRU | |
#6ac0bd | |
....0 | |
..... | |
..... | |
..... | |
..... | |
RemoveLandRD | |
#6ac0bd | |
..... | |
..... | |
..... | |
..... | |
....0 | |
Dragging | |
transparent | |
West | |
transparent | |
East | |
transparent | |
North | |
transparent | |
South | |
transparent | |
Savepoint | |
transparent | |
InvisiblePlayer | |
transparent | |
======= | |
LEGEND | |
======= | |
Player = NormalPlayer or InvisiblePlayer or PlayerLeft or PlayerRight or PlayerUp or PlayerDown | |
PlayerMoving = PlayerLeft or PlayerRight or PlayerUp or PlayerDown | |
PlayerArms = PlayerLeftArms or PlayerRightArms or PlayerUpArms or PlayerDownArms | |
WaterAnimation = WaterAnimation1x1 or WaterAnimation1x2 or WaterAnimation1x3 or WaterAnimation1x4 or WaterAnimation1x5 or WaterAnimation1x6 or WaterAnimation1x7 or WaterAnimation1x8 or WaterAnimation2x1 or WaterAnimation2x2 or WaterAnimation2x3 or WaterAnimation2x4 or WaterAnimation2x5 or WaterAnimation2x6 or WaterAnimation2x7 or WaterAnimation2x8 or WaterAnimation3x1 or WaterAnimation3x2 or WaterAnimation3x3 or WaterAnimation3x4 or WaterAnimation3x5 or WaterAnimation3x6 or WaterAnimation3x7 or WaterAnimation3x8 | |
. = Background and WaterAnimation1x1 | |
_ = Raft and WaterAnimation1x1 | |
# = Land | |
P = NormalPlayer and Land | |
x = Target and Land | |
? = Savepoint | |
LappingShore = LappingShoreN or LappingShoreE or LappingShoreS or LappingShoreW | |
AddLandL = AddLandLUD or AddLandLU or AddLandLD | |
AddLandR = AddLandRUD or AddLandRU or AddLandRD | |
RemoveLandL = RemoveLandLUD or RemoveLandLU or RemoveLandLD | |
RemoveLandR = RemoveLandRUD or RemoveLandRU or RemoveLandRD | |
CanStand = Land or Raft | |
Carryable = NormalPlayer | |
Floats = Raft | |
Direction = north or south or east or west | |
======= | |
SOUNDS | |
======= | |
Player move 22101707 | |
sfx0 60997509 ( 19705309) (raft move) | |
sfx1 7807507 (35948907) (drag raft) | |
sfx2 89357909 (push raft) | |
endlevel 42879509 | |
undo 63611507 | |
restart 42109302 (92365102) ( 87995102) | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Land, Savepoint, WaterAnimation | |
AddLandL, RemoveLandL | |
AddLandR, RemoveLandR | |
LappingShore | |
Raft, RaftOnLand | |
Target | |
Player | |
Direction, Dragging | |
PlayerArms | |
====== | |
RULES | |
====== | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x1 ] -> [ NormalPlayer ] [ action WaterAnimation1x2 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x2 ] -> [ NormalPlayer ] [ action WaterAnimation1x3 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x3 ] -> [ NormalPlayer ] [ action WaterAnimation1x4 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x4 ] -> [ NormalPlayer ] [ action WaterAnimation1x5 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x5 ] -> [ NormalPlayer ] [ action WaterAnimation1x6 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x6 ] -> [ NormalPlayer ] [ action WaterAnimation1x7 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x7 ] -> [ NormalPlayer ] [ action WaterAnimation1x8 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation1x8 ] -> [ NormalPlayer ] [ action WaterAnimation2x1 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x1 ] -> [ NormalPlayer ] [ action WaterAnimation2x2 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x2 ] -> [ NormalPlayer ] [ action WaterAnimation2x3 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x3 ] -> [ NormalPlayer ] [ action WaterAnimation2x4 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x4 ] -> [ NormalPlayer ] [ action WaterAnimation2x5 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x5 ] -> [ NormalPlayer ] [ action WaterAnimation2x6 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x6 ] -> [ NormalPlayer ] [ action WaterAnimation2x7 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x7 ] -> [ NormalPlayer ] [ action WaterAnimation2x8 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation2x8 ] -> [ NormalPlayer ] [ action WaterAnimation3x1 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x1 ] -> [ NormalPlayer ] [ action WaterAnimation3x2 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x2 ] -> [ NormalPlayer ] [ action WaterAnimation3x3 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x3 ] -> [ NormalPlayer ] [ action WaterAnimation3x4 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x4 ] -> [ NormalPlayer ] [ action WaterAnimation3x5 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x5 ] -> [ NormalPlayer ] [ action WaterAnimation3x6 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x6 ] -> [ NormalPlayer ] [ action WaterAnimation3x7 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x7 ] -> [ NormalPlayer ] [ action WaterAnimation3x8 ] | |
[ stationary NormalPlayer ] [ stationary WaterAnimation3x8 ] -> [ NormalPlayer ] [ action WaterAnimation1x1 ] | |
(---) | |
[ PlayerArms ] -> [] | |
late left [ PlayerLeft | ] -> [ PlayerLeft | PlayerLeftArms ] | |
late right [ PlayerRight | ] -> [ PlayerRight | PlayerRightArms ] | |
late up [ PlayerUp | ] -> [ PlayerUp | PlayerUpArms ] | |
late down [ PlayerDown | ] -> [ PlayerDown | PlayerDownArms ] | |
[ PlayerUp Raft ] -> [ South NormalPlayer Raft ] again | |
[ PlayerDown Raft ] -> [ North NormalPlayer Raft ] again | |
[ PlayerLeft Raft ] -> [ East NormalPlayer Raft ] again | |
[ PlayerRight Raft ] -> [ West NormalPlayer Raft ] again | |
[ PlayerMoving no direction ] -> [ NormalPlayer ] again | |
[ North stationary Player no Raft ] -> [ up Player ] | |
[ East stationary Player no Raft ] -> [ right Player ] | |
[ South stationary Player no Raft ] -> [ down Player ] | |
[ West stationary Player no Raft ] -> [ left Player ] | |
[ moving InvisiblePlayer ] -> [ InvisiblePlayer ] | |
[ stationary Player ] [ stationary Direction ] -> [ Player ] [ action Direction ] | |
(animation) | |
(random [ stationary Player ] [ LappingShore ] -> [ Player ] [] | |
random right [ stationary Player ] [ no Raft no Land no AddLandR | Land no RemoveLandLUD no LappingShore ] -> [ Player ] [ | Land LappingShoreW ]) | |
(decorative) | |
(right [ no Land | Land ] -> [ | Land ShoreW ] | |
left [ no Land | Land ] -> [ | Land ShoreE ] | |
down [ no Land | Land ] -> [ | Land ShoreN ] | |
up [ no Land | Land ] -> [ | Land ShoreS ] | |
[ ShoreN ShoreE ] -> [ ShoreN ShoreE CornerNE ]) | |
(Island border) | |
left [ no Land no AddLandL | Land ] -> [ no Land AddLandLUD | Land ] | |
right [ no Land no AddLandR | Land ] -> [ no Land AddLandRUD | Land ] | |
up [ AddLandLUD | no Land ] -> [ AddLandLD | ] | |
up [ AddLandRUD | no Land ] -> [ AddLandRD | ] | |
down [ AddLandLUD | no Land ] -> [ AddLandLU | ] | |
down [ AddLandRUD | no Land ] -> [ AddLandRU | ] | |
down [ AddLandLD | no Land ] -> [ | ] | |
down [ AddLandRD | no Land ] -> [ | ] | |
left [ Land no RemoveLandL | no Land ] -> [ Land RemoveLandLUD | ] | |
right [ Land no RemoveLandR | no Land ] -> [ Land RemoveLandRUD | ] | |
up [ RemoveLandLUD | Land ] -> [ RemoveLandLD | Land ] | |
up [ RemoveLandRUD | Land ] -> [ RemoveLandRD | Land ] | |
down [ RemoveLandLUD | Land ] -> [ RemoveLandLU | Land ] | |
down [ RemoveLandRUD | Land ] -> [ RemoveLandRU | Land ] | |
down [ RemoveLandLD | Land ] -> [ | Land ] | |
down [ RemoveLandRD | Land ] -> [ | Land ] | |
(finish up again rules from previous turn) | |
[ Player no CanStand ] -> [ InvisiblePlayer ] | |
[ Dragging | Raft ] -> [ RaftOnLand | ] | |
[ Dragging | Player ] -> [ Player | ] | |
(movement) | |
[ no Floats no RaftOnLand > Player | no CanStand ] -> cancel | |
[ Floats > Player Direction | no CanStand ] -> cancel | |
([ RaftOnLand > Player | CanStand no Land ] -> [ RaftOnLand > Player | CanStand ] again | |
[ Raft > Player | Land ] -> [ action Raft | Land Player Dragging ] again | |
[ RaftOnLand > Player | no Land ] -> [ Player | Raft Dragging ] again | |
late [ Player no CanStand ] -> again) | |
([ > Player | RaftOnLand | no Land no Raft ] -> [ | Player | Raft ] sfx2 | |
[ Raft | > Player no Raft no RaftOnLand | CanStand ] -> [ | RaftOnLand | Player CanStand ] sfx1) | |
left [ > Player | RaftOnLand | no Land no Raft ] -> [ | PlayerLeft | Raft ] sfx2 | |
left [ Raft | > Player no Raft no RaftOnLand | CanStand ] -> [ | RaftOnLand | PlayerRight CanStand ] sfx1 | |
right [ > Player | RaftOnLand | no Land no Raft ] -> [ | PlayerRight | Raft ] sfx2 | |
right [ Raft | > Player no Raft no RaftOnLand | CanStand ] -> [ | RaftOnLand | PlayerLeft CanStand ] sfx1 | |
up [ > Player | RaftOnLand | no Land no Raft ] -> [ | PlayerUp | Raft ] sfx2 | |
up [ Raft | > Player no Raft no RaftOnLand | CanStand ] -> [ | RaftOnLand | PlayerDown CanStand ] sfx1 | |
down [ > Player | RaftOnLand | no Land no Raft ] -> [ | PlayerDown | Raft ] sfx2 | |
down [ Raft | > Player no Raft no RaftOnLand | CanStand ] -> [ | RaftOnLand | PlayerUp CanStand ] sfx1 | |
(Prevent large raft going onto land) | |
([ action Raft | Raft ] -> [ Raft | Raft ] | |
[ stationary Raft | Dragging ] -> [ Raft | ] | |
[ action Raft ] -> [ Raft ]) | |
(Start raft moving) | |
[ Raft no Direction | Raft > Player no Direction | no Land ] -> [ < Raft | > Raft > Player | ] | |
([ CanStand | Raft > Player no Direction ] -> [ CanStand | > Raft > Player ]) | |
left [ CanStand | Raft > Player no Direction | no CanStand ] -> [ CanStand | Raft PlayerRight | ] | |
right [ CanStand | Raft > Player no Direction | no CanStand ] -> [ CanStand | Raft PlayerLeft | ] | |
up [ CanStand | Raft > Player no Direction | no CanStand ] -> [ CanStand | Raft PlayerDown | ] | |
down [ CanStand | Raft > Player no Direction | no CanStand ] -> [ CanStand | Raft PlayerUp | ] | |
([ moving Raft | stationary Raft ] -> [ moving Raft | moving Raft ]) | |
[ left Floats ] -> [ Floats action West ] | |
[ right Floats ] -> [ Floats action East ] | |
[ up Floats ] -> [ Floats action North ] | |
[ down Floats ] -> [ Floats action South ] | |
up [ CanStand | > Player RaftOnLand | no CanStand ] -> [ CanStand PlayerUp North | RaftOnLand | ] again | |
right [ CanStand | > Player RaftOnLand | no CanStand ] -> [ CanStand PlayerRight East | RaftOnLand | ] again | |
down [ CanStand | > Player RaftOnLand | no CanStand ] -> [ CanStand PlayerDown South | RaftOnLand | ] again | |
left [ CanStand | > Player RaftOnLand | no CanStand ] -> [ CanStand PlayerLeft West | RaftOnLand | ] again | |
(Cancel moves) | |
[ > Player no Floats | no CanStand ] -> cancel | |
(Raft movement) | |
[ action North ] -> [ up North ] | |
[ action South ] -> [ down South ] | |
[ action East ] -> [ right East ] | |
[ action West ] -> [ left West ] | |
[ > Direction | CanStand no Direction ] -> [ action Direction | CanStand ] | |
[ action Direction ] -> [] | |
[ > Direction Floats ] -> [ > Direction > Floats ] | |
[ > Floats Carryable ] -> [ > Floats > Carryable ] | |
[ > Floats ] -> again | |
(final cleanup) | |
[ > Player no Direction | Direction ] -> [ Player | Direction ] | |
[ > Player no Direction | no CanStand ] -> [ Player | ] | |
[ > Raft Player | no CanStand ] -> [ | Raft Player ] sfx0 | |
[ > Raft | no CanStand ] -> [ | Raft ] sfx0 | |
[ > Raft NormalPlayer ] -> [ InvisiblePlayer ] | |
[ > Raft ] -> [] | |
late [ Player Savepoint ] -> [ Player ] checkpoint | |
late [ PlayerMoving ] -> again | |
============== | |
WINCONDITIONS | |
============== | |
All Target on Player | |
All Player on Target | |
Some Player | |
======= | |
LEVELS | |
======= | |
(.......................... | |
....##..............##.... | |
...####....#.###...####... | |
...#####...######..#####.. | |
..##p###....#####..#####.. | |
..######_....###....####.. | |
....####.....###....####.. | |
....###......####....##... | |
....##..............##.... | |
................#...##..#. | |
.......##.......##....###. | |
.......####.....##...####. | |
......####....###.....###. | |
......###...#####.....###. | |
......##########....####.. | |
.......#########....###... | |
........##..##......#..... | |
..........................) | |
(.......................... | |
......###................. | |
......#x##.........##..... | |
.......##........####..... | |
...##............#####.... | |
..####....#.###...####.... | |
..#####...######..#####... | |
.##p###....#####..#####... | |
.######_....###....####... | |
...####.....###....####... | |
...###......####....##.... | |
...##..............##..... | |
...............#...##..... | |
......##.......##.....##.. | |
......####.....##...#####. | |
.....####....###....#####. | |
.....###...#####.....###.. | |
.....##########...?.###... | |
......#########..._####... | |
.......##..##......###.... | |
..........................) | |
(........... | |
..##.....## | |
.###p_..### | |
.####...### | |
..###...### | |
..##.....#. | |
...........) | |
........................ | |
......###............... | |
......#x##.........##... | |
.......##........####... | |
...##............#####.. | |
..####....#.###...####.. | |
..#####...######..#####. | |
.##p###....#####..#####. | |
.######_....###....####. | |
...####.....###....####. | |
...###......####....##.. | |
...##..............##... | |
...............#...##... | |
......##.......##....... | |
......###......##....... | |
.....####....###........ | |
.....###...#####....##.. | |
.....##########...#####. | |
......#########..######. | |
.......##..##.....####.. | |
........................ | |
message Thanks for playing :) | |
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