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Sticky Candy Puzzle Saga
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Sticky Candy Puzzle Saga | |
author Alan Hazelden | |
homepage www.draknek.org | |
run_rules_on_level_start | |
noaction | |
======== | |
OBJECTS | |
======== | |
Background | |
Black DarkGrey | |
00000 | |
00000 | |
00000 | |
00000 | |
00000 | |
Wall | |
Pink #febfc6 | |
10001 | |
00011 | |
00110 | |
01100 | |
11000 | |
Player | |
Pink #febfc6 | |
.000. | |
.111. | |
00100 | |
.000. | |
.0.0. | |
Yellow | |
Yellow White Orange | |
.000. | |
01100 | |
01000 | |
00002 | |
.022. | |
Red | |
Red Orange DarkRed | |
.000. | |
01100 | |
01000 | |
00002 | |
.022. | |
Blue | |
LightBlue White #3468f7 | |
.000. | |
01100 | |
01000 | |
00002 | |
.022. | |
YellowTarget | |
Brown Yellow | |
00000 | |
01110 | |
01010 | |
01110 | |
00000 | |
RedTarget | |
DarkBrown Red | |
00000 | |
01110 | |
01010 | |
01110 | |
00000 | |
BlueTarget | |
Purple LightBlue | |
00000 | |
01110 | |
01010 | |
01110 | |
00000 | |
Marker | |
White | |
..... | |
..... | |
..... | |
..... | |
..... | |
WallL | |
White | |
0.... | |
0.... | |
0.... | |
0.... | |
0.... | |
WallR | |
White | |
....0 | |
....0 | |
....0 | |
....0 | |
....0 | |
WallU | |
White | |
00000 | |
..... | |
..... | |
..... | |
..... | |
WallD | |
White | |
..... | |
..... | |
..... | |
..... | |
00000 | |
WallLR | |
White | |
0...0 | |
0...0 | |
0...0 | |
0...0 | |
0...0 | |
WallUD | |
White | |
00000 | |
..... | |
..... | |
..... | |
00000 | |
JoinL | |
#febfc6 | |
0.... | |
..... | |
..... | |
..... | |
0.... | |
JoinR | |
#febfc6 | |
....0 | |
..... | |
..... | |
..... | |
....0 | |
JoinU | |
#febfc6 | |
0...0 | |
..... | |
..... | |
..... | |
..... | |
JoinD | |
#febfc6 | |
..... | |
..... | |
..... | |
..... | |
0...0 | |
JoinBoth | |
#febfc6 | |
0...0 | |
..... | |
..... | |
..... | |
0...0 | |
Zero | |
Purple | |
.000. | |
.0.0. | |
.0.0. | |
.0.0. | |
.000. | |
One | |
Purple | |
.00.. | |
..0.. | |
..0.. | |
..0.. | |
.000. | |
Two | |
Purple | |
.000. | |
...0. | |
.000. | |
.0... | |
.000. | |
Three | |
Purple | |
.000. | |
...0. | |
.000. | |
...0. | |
.000. | |
Four | |
Purple | |
.0.0. | |
.0.0. | |
.000. | |
...0. | |
...0. | |
Five | |
Purple | |
.000. | |
.0... | |
.000. | |
...0. | |
.000. | |
Six | |
Purple | |
.000. | |
.0... | |
.000. | |
.0.0. | |
.000. | |
Seven | |
Purple | |
.000. | |
...0. | |
...0. | |
...0. | |
...0. | |
Eight | |
Purple | |
.000. | |
.0.0. | |
.000. | |
.0.0. | |
.000. | |
Nine | |
Purple | |
.000. | |
.0.0. | |
.000. | |
...0. | |
.000. | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = Player | |
A = Red | |
B = Yellow | |
C = Blue | |
X = RedTarget | |
Y = YellowTarget | |
Z = BlueTarget | |
WallCoverLR = WallL or WallR or WallLR | |
WallCoverUD = WallU or WallD or WallUD | |
JoinCoverLR = JoinL or JoinR or JoinBoth | |
JoinCoverUD = JoinU or JoinD | |
Join = JoinCoverLR or JoinCoverUD | |
CoverLR = WallCoverLR or JoinCoverLR | |
CoverUD = WallCoverUD or JoinCoverUD | |
0 = Zero and Wall | |
1 = One and Wall | |
2 = Two and Wall | |
3 = Three and Wall | |
4 = Four and Wall | |
5 = Five and Wall | |
6 = Six and Wall | |
7 = Seven and Wall | |
8 = Eight and Wall | |
9 = Nine and Wall | |
Number = Zero or One or Two or Three or Four or Five or Six or Seven or Eight or Nine | |
Candy = Yellow or Red or Blue | |
Target = YellowTarget or RedTarget or BlueTarget | |
======= | |
SOUNDS | |
======= | |
sfx1 6045907 (candies sticking) | |
sfx2 27189102 (can't move) | |
sfx3 27189102 (can't push) | |
Candy MOVE 48059907 | |
Player MOVE 11429307 | |
EndLevel 85763108 | |
Restart 65287309 | |
Undo 84906107 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Marker | |
Target | |
Player, Wall, Candy | |
CoverUD | |
CoverLR, Number | |
====== | |
RULES | |
====== | |
[ > Player | Candy ] -> [ > Player | > Candy ] | |
[ moving Candy | stationary Candy ] -> [ moving Candy | moving Candy ] | |
(Prevent movement in a way that triggers the "can't move" sound) | |
[ > Candy | Wall ] [ > Player | > Candy ] -> [ Candy | Wall ] [ > Player | Candy ] | |
[ > Player | stationary Candy ] [ moving Candy ] -> [ > Player | Candy ] [ Candy ] | |
(Trigger the "candies sticking" sound) | |
[ > Candy | no Candy ] -> [ > Candy | Marker ] | |
[ Marker | stationary Candy ] -> sfx1 | |
[ Marker ] -> [] | |
(Can't move sounds) | |
[ > Player | Wall ] -> sfx2 | |
[ > Player | stationary Candy ] -> sfx3 | |
(Wall borders) | |
left [ Wall no WallCoverLR | no Wall ] -> [ Wall WallL | ] | |
right [ Wall no WallCoverLR | no Wall ] -> [ Wall WallR | ] | |
right [ Wall WallL | no Wall ] -> [ Wall WallLR | ] | |
up [ Wall no WallCoverUD | no Wall ] -> [ Wall WallU | ] | |
down [ Wall no WallCoverUD | no Wall ] -> [ Wall WallD | ] | |
down [ Wall WallU | no Wall ] -> [ Wall WallUD | ] | |
(Candy joins) | |
late [ Join ] -> [] | |
late left [ Candy | Candy ] -> [ Candy JoinL | Candy ] | |
late right [ Candy no JoinL | Candy ] -> [ Candy JoinR | Candy ] | |
late right [ Candy JoinL | Candy ] -> [ Candy JoinBoth | Candy ] | |
late up [ Candy no JoinBoth | Candy ] -> [ Candy JoinU | Candy ] | |
late down [ Candy no JoinU no JoinBoth | Candy ] -> [ Candy JoinD | Candy ] | |
late down [ Candy JoinU | Candy ] -> [ Candy JoinBoth | Candy ] | |
============== | |
WINCONDITIONS | |
============== | |
All Yellow on YellowTarget | |
All Red on RedTarget | |
All Blue on BlueTarget | |
======= | |
LEVELS | |
======= | |
message Transport the sticky candies to the collection areas. | |
####### | |
##...## | |
#..b.y# | |
#pb#.y# | |
#..b.y# | |
##...## | |
1###### | |
######### | |
##.....## | |
#..a.#.x# | |
#pa....x# | |
#..a.#.x# | |
##.....## | |
2######## | |
message Don't let different candies stick together! | |
######## | |
#p...yy# | |
#.b.ayy# | |
#..b.a.# | |
#.a.b..# | |
#xxa.b.# | |
#xx....# | |
3####### | |
########### | |
#....p....# | |
#..b.c.b..# | |
#...c.c...# | |
###.zzz.### | |
####b.b#### | |
####yyy#### | |
#####y##### | |
4########## | |
######### | |
#.a...### | |
#.a...### | |
#..c.axx# | |
#zz.p.xx# | |
#zzc.a..# | |
###...c.# | |
###...c.# | |
5######## | |
########### | |
##.......## | |
#y.#.p.#.z# | |
#yc.b.c.bz# | |
##.......## | |
###..#..### | |
6########## | |
######### | |
#####..z# | |
#...b.zz# | |
#.b.bb.z# | |
#p.###..# | |
#y.cc.c.# | |
#yy.c...# | |
#y..##### | |
7######## | |
######### | |
##......# | |
#x.c.#by# | |
#.b.p..y# | |
#z.a.#by# | |
##......# | |
8######## | |
######### | |
#yy.c.x.# | |
#y.b..xx# | |
#.b.....# | |
#...#..b# | |
#.a...c.# | |
#.aa.c.z# | |
#p....zz# | |
9######## | |
######### | |
#yy###zz# | |
#...x...# | |
#.##a##.# | |
#..b.b..# | |
#..#.#..# | |
#..c.c..# | |
##..p..## | |
10####### | |
########### | |
#####y##### | |
####yyy#### | |
###.b.b.### | |
###a...c### | |
#z...p...x# | |
#za.b.b.cx# | |
###.....### | |
11######### | |
########### | |
####...A### | |
##......### | |
#..#A#..xx# | |
#pA...A.xx# | |
#..#A#..xx# | |
##......### | |
####...A### | |
12######### | |
######### | |
#..xxx..# | |
#..#a#..# | |
#..b.b..# | |
##.#p#.## | |
##.aya.## | |
##..y..## | |
13####### | |
########### | |
##..zzz..## | |
#..a.p.b..# | |
#yy#ccc#xx# | |
#..b...a..# | |
##...#...## | |
14######### | |
############# | |
#...#####...# | |
#....c.b....# | |
#yy#..p..#zz# | |
#.y.cc.bb.z.# | |
####.....#### | |
15########### | |
######### | |
#...#...# | |
#.a.a.a.# | |
#...x...# | |
#z#.x.#y# | |
#zc.x.by# | |
#.c.p.b.# | |
###...### | |
16####### | |
########### | |
##......### | |
##.#..c...# | |
#...c#..zz# | |
#pc..#c#zz# | |
#...c#..zz# | |
##.#..c...# | |
##......### | |
17######### | |
############### | |
#...###z###...# | |
#....bzzzb....# | |
#...c.c.c.c...# | |
#####.yyy.##### | |
#####.#b#.##### | |
#####.....##### | |
######.p.###### | |
18############# | |
############# | |
###x#...#z### | |
#.xxa.c.azz.# | |
#..c.....c..# | |
###..#a#..### | |
####..p..#### | |
19########### | |
########### | |
###.....### | |
##c.a.a.b## | |
#.cyy.zzb.# | |
#..yy.zz..# | |
#a..c.b..a# | |
#..xc.bx..# | |
#..xxxxx..# | |
##a..a..a## | |
###...p.### | |
20######### | |
message Thanks for playing! :) | |
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