Created
November 29, 2014 11:28
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UBC config
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# Configuration file | |
block { | |
I:"Igneous Brick ID:"=202 | |
I:"Igneous Cobblestone ID:"=200 | |
I:"Igneous Stone Brick Slab ID (full):"=206 | |
I:"Igneous Stone Brick Slab ID (half):"=205 | |
I:"Igneous Stone Cobblestone Slab ID (full):"=220 | |
I:"Igneous Stone Cobblestone Slab ID (half):"=219 | |
I:"Igneous Stone ID:"=209 | |
I:"Igneous Stone Slab ID (full):"=216 | |
I:"Igneous Stone Slab ID (half):"=215 | |
I:"Lignite Item ID:"=5500 | |
I:"Metamorphic Brick ID:"=203 | |
I:"Metamorphic Cobblestone ID:"=201 | |
I:"Metamorphic Stone Brick Slab ID (full):"=208 | |
I:"Metamorphic Stone Brick Slab ID (half):"=207 | |
I:"Metamorphic Stone Cobblestone Slab ID (full):"=222 | |
I:"Metamorphic Stone Cobblestone Slab ID (half):"=221 | |
I:"Metamorphic Stone ID:"=210 | |
I:"Metamorphic Stone Slab ID (full):"=218 | |
I:"Metamorphic Stone Slab ID (half):"=217 | |
I:"Sedimentary Stone ID:"=211 | |
I:"Sedimentary Stone Slab ID (full):"=224 | |
I:"Sedimentary Stone Slab ID (half):"=223 | |
I:"Universal Biomes Button ID:"=214 | |
I:"Universal Biomes Stairs ID:"=212 | |
I:"Universal Biomes Wall ID:"=213 | |
} | |
general { | |
# Crash rather than try to get by when encountering problems | |
B:CrashOnProblems=false | |
# Use different seeds in different dimensions | |
B:DimensionSpecificSeeds=false | |
# (for worlds created pre-1.7) Force IDs to config values | |
B:ForceConfigIds=false | |
# Avoid jarring strata transitions | |
B:HarmoniousStrata=false | |
# Impose UB stone on other mods specially programmed for (currently Highlands) | |
B:ImposeUBStone=true | |
# Change stones during chunk generation | |
B:InChunkGeneration=false | |
# Replace village gravel with brick | |
B:ReplaceVillageGravel=false | |
# Convert ores to have Underground Biomes stone backgrounds | |
B:UBifyOres=true | |
# Provide Buttons for non-brick Underground Biomes blocks | |
B:UndergroundBiomesButtons=true | |
# Provide Stairs for Underground Biomes blocks | |
B:UndergroundBiomesStairs=true | |
# Provide Walls for Underground Biomes blocks | |
B:UndergroundBiomesWalls=true | |
# Warning: exponential | |
I:biomeSize=3 | |
# Clear the world var in BiomeGenBase for recursive generation | |
B:clearVarsForRecursiveGeneration=false | |
# Comma-separated list of dimension IDs, used only if include list is * | |
S:excludeDimensionIDs=-1,1, | |
# Highest block to generated UB stone for | |
I:generateHeight=256 | |
# Increase to make stone longer to mine. Normal is 1.5 | |
D:hardnessModifier=1.5 | |
# Comma-separated list of dimension to only use old decoration-phase generation, used only if inclusion list is * | |
S:inChunkDimensionExclusions=-1,1 | |
# Comma-separated list of dimension IDs to allow new chunk-phase decoration, put * to use exclusion list | |
S:inChunkDimensionInclusions=0 | |
# Comma-separated list of dimension IDs, put * to use exclude list | |
S:includeDimensionIDs=* | |
# Modify all recipes to include Underground Biomes blocks | |
B:oreDictifyStone=true | |
# Swap vanilla cobble and slabs with Underground Biomes where appropriate, plus some village changes | |
B:replaceCobblestone=true | |
# Increase to make stone more resistant to explosions. Normal is 6.0 | |
D:resistanceModifier=6.0 | |
# True if Underground Biomes is supposed to replace stones | |
B:undergroundBiomesActive=true | |
# Will cause sharp biome transitions if changed while playing the same world | |
B:vanillaStoneBiomes=false | |
# 0 = none; 1 = one rock; 2 = with redstone; 3 = 2x2 stone, lose 3; 4 = 2x2 stone | |
I:vanillaStoneCrafting=4 | |
} | |
item { | |
I:fossilPiece=5501 | |
} | |
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