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@Drovolon
Drovolon / 1.14.x-chunk-loading-final.md
Created August 11, 2019 14:36
An overview of chunk loading mechanics in Minecraft 1.14, tested empirically in 1.14.4.

1.14.x Chunk Loading

Chunk loading operates differently in 1.14 than in previous Minecraft versions. This document is intended to be an overview of the 1.14 system.

In 1.14, chunk loading starts with tickets. A ticket is:

  • a ticket type
  • a load level
  • optionally, a time-to-live

Coven of Shivarrrrrrrrrra

Cooldown Pin

0$Separate$#244F4B$casts$-1$0.0.0.Any$0.0.0.Any$true$0.0.0.Any$true$"Revival"|"Aura Mastery"|"Tranquility"|"Healing Tide Totem"|"Divine Hymn"|"Spirit Link Totem"

Sample Log 1 - Eternal Kingdom, High Execution (7:13)

Kin'gorath

Cooldown Pin

0$Separate$#244F4B$casts$-1$0.0.0.Any$0.0.0.Any$true$0.0.0.Any$true$"Revival"|"Aura Mastery"|"Tranquility"|"Healing Tide Totem"|"Divine Hymn"|"Spirit Link Totem"

Sample Log 1 - Random Guild, Same Comp

Decorator Pin

Cooldowns:

0$Separate$#244F4B$casts$-1$0.0.0.Any$0.0.0.Any$true$0.0.0.Any$true$"Revival"|"Aura Mastery"|"Tranquility"|"Healing Tide Totem"|"Divine Hymn"|"Spirit Link Totem"

Healing CDs

@Drovolon
Drovolon / eonar-notes.md
Last active December 22, 2017 02:41
Eonar Notes

WA

dy1S)aGiI8iPK4seuQ(KkvIrrk1PiL8kPKKMLu1TKu7su8lqPHjk5ysrltPQNrOPjLQRbq2guKVPuPXjLuNtukToOW7uPsLMNOuW9if7tLkLbQsLkoOuWcLk8qPsMOuOlcGnQsfFuLYiLsCsqvRuu9svQKMjuu3usStcYpbOgkOYsjv9uIQPQexvQOTkLK6RQuPQZsqjRvkjXBjWCLs5UqP9su(lPYGPomKfRsvpwWKvjxwXMv1NLKgnGoniRwuk61eumBLYTfIDlYVvXWvshxuk0Yj55anDjUUqTDH03bfJNGQZlkvRNGs59kvmFO6(sLA)OL1u2Im5rKj)sM8lzlYK)NuroKW2itiXSKjx4a(FWPitOM7ZaizYVGax3qzFzeErMCH9Gm5HyWYjYYi8Im5FCkuGojT1I50000qpnkwH0nPOzGbPsqPQGcqXkKUjfnZkqe4GLgLUO1gfRq6Mu0mRaLxqQYcuKrakwH0nPOzwbIahS0hfDwAD3YIUaCsmNMMMMMMME7eqB0WGujOuvqnOyfs3KIMbgKkbLQckafRq6Mu0mRarGdwMttttttttddqOTHggKkbLQckafRq6Mu0mPr4f4txJWXsFDyonnnnnnnnnnnn0tFBklqrgT1IoBGgfRq6Mu0mRaLxqQYcuKrakwH0nPOzwbIahSTQWGujOuvqbOyfs3KIMjncVaF6Aeowb7Xsxaoj67vdsyON0fZPPPPPPPPPPPPHEAWIckvnteujauByqQeuQkOauScPBsrZKgHxGpDnchRGMy7rXkKUjfnZTPa3gk7Js)zB0wlTOlaNeZPPPPPPPPPPPPPPPPrXkKUjfnZgcSubSQgyqQeuQkOauScPBsrZKgHxGpDnchRarSmNMMMMMMMMMMMMMMMgfRq6Mu0mBiWsxN4u56atsdmivckvfuakwH0nPOzsJWlWNUgHJvq7yzonnnnnnnnnnn9KUyonnnnnnnnnnnnkwH0nPOzsJWlWNUgHRbfRq6Mu0mPr4f4tx
#showtooltip
/cast [@mouseover,help,nodead][@target,exists,help,nodead][@targettarget,exists,help,nodead][] The Deceiver's Grand Design
dWuKsaqiKivlcugLq1PekZIQOBjsQDrfzyqQogvPLbiEgQKMgKKRHkX2OIQVHkvJduPZrffRdjQ7bW)OIsDqQWcrcpejsMiKuxKQAJir8rirJesWjfjSskVuKOMjQ4MGkStqQFcIgkiSuqYtf1uPsxfvkBfsO(kKsNfurVvKiUlvuYEr5Va1GjhgIfdP4XIyYa5Ys2ms6ZiuJwK60q1QHesVwKKMTqUnGA3c(nugocwoQ65i10L66iA7iKVtvy8GQopG06fjX7HeI5JePCFrI0(vZ8YCzzGzzqSmiMlltfl0z8uPyqZDGWYjyry8mxg0EzucC9ceu5fvOZf0rfq4UZ96mCLrn1CHRmObcJs4oxrf3rhvWfUOZv46CU7LloNrn1CH7mO5kJs4c6W15OYlCrf6aX5CN7aH7OZOMAU4CwZYGWPjeHau3c(MLxSCcjDJbSBbFZYujdjnowiEST1ATWPUqi5raxbICQl6EbaWc9vNUcBR1ATwRfcjpc4kqKtDr3lalVBR1AvbqBva02222222222222222222222222222gltgAECIjU4zUSCcjDJbmltLmK04yH4X2wR1cN6kG1RCJ04jqGrGKGxkNc6CAmpcXJT60vyBTwR1AT4RMKpSAEYABTwRkaARcG2222222222222ynlZxeJJfCbkHIL7c(MLrsACIkxECIjU4Hdmqfd6u7fDwoHKUXa2TGV5gbqiDXYfrvOzzKKghlqZCzz6gHVzUSmimWjK0ngWm0WYjK0ngWSmRzz8aEZCzzqyGtiPBmGzuWYjK0ngWSCewcs0YdKq3y8vuHqxThylal0xPo1lVlalxpWwqWJbmHMErPTqFbybzOwqWJbmHEdHKhbCfiYj(kQqOlolalyW2IWsqIwDbFZzbybd2wewcs0Ql4Boazbybd2go1fkRMdwcsufp2caGfSkWTmSvNUcBR1AHqYJaUce5eFfvi0fNfGfmOQOcHUwzc484nST1AT6c(MZcWcgQXwafJC5bsOxn2IV