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using Uno;
using Uno.Graphics;
using Uno.UX;
using Fuse.Drawing.Primitives;
using Fuse.Elements;
namespace Fuse.Effects
{
public sealed class Glass : BasicEffect
{
using Uno;
namespace Fuse.Animations
{
public abstract class Tween
{
public static double Time
{
get { return Uno.Time.FrameTime; }
}
<Theme ux:Class="Fuse.BasicTheme.BasicTheme" xmlns:b="Fuse.BasicTheme" ux:AutoCtor="false">
<Font ux:Global="RobotoCondensedBold" File="Fonts/RobotoCondensed-Bold.ttf" />
<Font ux:Global="RobotoCondensedBoldItalic" File="Fonts/RobotoCondensed-BoldItalic.ttf" />
<Font ux:Global="RobotoCondensedItalic" File="Fonts/RobotoCondensed-Italic.ttf" />
<Font ux:Global="RobotoCondensedLight" File="Fonts/RobotoCondensed-Light.ttf" />
<Font ux:Global="RobotoCondensedLightItalic" File="Fonts/RobotoCondensed-LightItalic.ttf" />
<Font ux:Global="RobotoCondensedRegular" File="Fonts/RobotoCondensed-Regular.ttf" />
<Font ux:Global="RobotoItalic" File="Fonts/Roboto-Italic.ttf" />
<Font ux:Global="RobotoLight" File="Fonts/Roboto-Light.ttf" />
<App Theme="Basic" ux:Class="MyApp">
<Panel>
<Image Width="100" Height="100" Alignment="Center" ux:Name="TheArrow" File="arrow.png">
<Translation ux:Name="RawTranslation"/>
<Rotation ux:Name="RawRotation"/>
<PhysicsProperty Target="RawRotation.Degrees" ux:Name="TheRotation"/>
<PhysicsProperty Target="RawTranslation.Vector" ux:Name="TheTranslation"/>
</Image>
<StateGroup ux:Name="SG" Transition="Exclusive">
<App Theme="Basic" ux:Class="MyApp">
<Panel>
<Image Width="100" Height="100" Alignment="Center" ux:Name="TheArrow" File="arrow.png"/>
<StateGroup ux:Name="SG" Transition="Exclusive">
<State ux:Name="StateRest">
<Spin Target="TheArrow" Hertz="0.3"/>
</State>
<State ux:Name="StateRight">
<Move Target="TheArrow" X="200" Duration="1"/>
<Scene xmlns:ux="http://schemas.outracks.com/ux" ux:ClassName="Scene1" ux:Member="InternalField" xmlns="Uno.Scenes, Uno.Styling, Uno.UI, Uno">
<Entity ux:Binding="Camera" ux:Member="InternalField" ux:Name="GameCamera">
<Transform ux:Member="InternalField" ux:Name="Camera1Transform" Position="173.7054, -244.6145, 152.0816" RotationDegrees="49.13466, 55.48187, 60.62371" Scaling="1, 1, 1" />
<Frustum ux:Member="InternalField" ux:Name="Camera1Camera" FovDegrees="60" Aspect="1.605791" ZNear="10" ZFar="7000" />
<MobileRobots.CameraController ux:Name="CameraController1" RoofLocation="50, -141, 357" RoofRotation="33, 9, 13">
<ux:NodeBinding Destination="Target" SourceNode="SmallRobotEntity" />
</MobileRobots.CameraController>
<Box ux:Name="GameCameraBox1">
<DefaultMaterials.ColoredMaterial ux:Name="ColoredMaterial11" />
</Box>