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These are notes while researching a way to convert a browser/website to a stream. This could be used for Facebook Live or for webrecording. TL'DR:

  • I started with Phantomjs - but that didn't support the html5 video tag
  • SlimerJS supports it, but there is no way to record audio directly (though this might come from desktop audio)
  • So I moved to research ffmpeg/X11/XVFB to record it with linux which works
  • But ffmpeg has no easy way to mix streams/overlays to I moved on to OBS with overlay browser support
  • I started researching options OBS in docker and it needed best a GPU , so I move to nvidia-docker
  • And so came across building game servers on EC2/AWS using GPUs and managed to run OBS inside of GPU g2x.large machine
  • I tried streaming to twich , which works great and managed to restream 4K 60FPS youtube on an AWS instance
  • Remote control works through OBS-Remote but OBS has kinda limit in types of features
javascript
ES6ValidationInspection
JSAccessibilityCheckInspection
JSBitwiseOperatorUsageInspection
JSCheckFunctionSignaturesInspection
JSClosureCompilerSyntaxInspection
JSCommentMatchesSignatureInspection
JSComparisonWithNaNInspection
JSConsecutiveCommasInArrayLiteralInspection
dispatch:beforeDispatchLoop
dispatch:beforeDispatch
dispatch:beforeNotFoundAction
dispatch:beforeExecuteRoute
dispatch:afterInitialize
dispatch:afterExecuteRoute
dispatch:afterDispatch
dispatch:afterDispatchLoop
dispatch:beforeException